Ultra Street Fighter IV/El Fuerte/Omega

From SuperCombo Wiki
Ultra Street Fighter IV/OmegaOmegaSF4 Header.png

El Fuerte

SSFIV-ElFuerte Face.jpg


In a nutshell


(Intro paragraph to describe overall gameplay)


Click for USF4 version


Notable Changes from USF4 to Omega

  • Throw: slightly shorter range
  • Movement Changes:
    • Forward Dash: 2f faster (16f > 14f), shorter distance
  • Normal Move Changes:
  • Command Normal Changes:
    • Shower Kick (6MK) - No longer an overhead
  • Target Combos:
  • Special Move Changes:
  • Super/Ultra Changes:

Character Specific Data

El Fuerte

VITALS
Health: 900 Stun: 1000
WALKING
Forward Walk Speed: 0.048 Back Walk Speed: 0.043
JUMPING
Jump Total Frames: 4+39+4 Jump Distance: 2.09 Forward, 2.47 Back
DASHING
Forward Dash Frames: 14 Forward Dash Distance: 0.94
Back Dash Frames: 19 Back Dash Distance: 0.76
FA + Forward Dash Frames: 15 FA + Back Dash Frames: 16
Back Dash Invincibility: 1-7 FA + Back Dash Invincibility: 0
Back Dash Airborne: 8-12 FA + Back Dash Airborne: 5-10
FOCUS ATTACK DATA
Lv1 FA + Forward Dash (Block): 0 Lv1 FA + Back Dash (Block): -1
Lv2 FA + Forward Dash (Block): 6 Lv2 FA + Back Dash (Block): 5

Frame Data

Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Close) cl. Lp.png s a r B H D S hit c -
5MP (Close) cl. Mp.png s a r B H D S hit c -
5HP (Close) cl. Hp.png s a r B H D S hit c -
5MK (Close) cl. Mk.png s a r B H D S hit c -
5HK (Close) cl. Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Far) far. Lp.png s a r B H D S hit c -
5MP (Far) far. Mp.png s a r B H D S hit c -
5HP (Far) far. Hp.png s a r B H D S hit c -
5LK st. Lk.png s a r B H D S hit c -
5MK (Far) far. Mk.png s a r B H D S hit c -
5HK (Far) far. Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
2LP Down.gifLp.png s a r B H D S M c -
2MP Down.gifMp.png s a r B H D S M c -
2HP Down.gifHp.png s a r B H D S M c -
2LK Down.gifLk.png s a r B H D S L c -
2MK Down.gifMk.png s a r B H D S L c -
2HK Down.gifHk.png s a r B KD D S L c KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Command Normals
(Overhead)
Right.gifMp.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Target Combo 1 cl.Mk.png>Mk.png s a r B H D S hit c -
Target Combo 2 cl.Mk.png>Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
j.LP (angled) Upright.gifLp.png s a - - - D 50 H - -
j.MP (angled) Upright.gifMp.png s a - - - D 100 H - -
j.HP (angled) Upright.gifHp.png s a - - - D 200 H - -
j.LK (angled) Upright.gifLk.png s a - - - D 50 H - -
j.MK (angled) Upright.gifMk.png s a - - - D 100 H - -
j.HK (angled) Upright.gifHk.png s a - - - D 200 H - -
j.LP (neutral) Up.gifLp.png s a - - - D 50 H - -
j.MP (neutral) Up.gifMp.png s a - - - D 100 H - -
j.HP (neutral) Up.gifHp.png s a - - - D 200 H - -
j.LK (neutral) Up.gifLk.png s a - - - D 50 H - -
j.MK (neutral) Up.gifMk.png s a - - - D 100 H - -
j.HK (neutral) Up.gifHk.png s a - - - D 200 H - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Focus Attack Lv. 1 Mp.pngMk.png s a r -21 KD D S M Dash KD Adv: +x; +x after Forward Dash, +x after Back Dash
Focus Attack Lv. 2 Mp.pngMk.png s a r -15 crumple D S M Dash -
Focus Attack Lv. 3 Mp.pngMk.png s a r crumple crumple D S - Dash Unblockable
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
x
(Forward Throw)
Lp.pngLk.png 3 2 24 - KD D S T - KD Adv: +x
x
(Back Throw)
Left.gif+Lp.pngLk.png 3 2 24 - KD D S T - KD Adv: +x
x
(Air Throw)
Up.gif+Lp.pngLk.png 3 2 4 land - - D S T - KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Quesadilla Bomb
(Lv. 1)
Hold K.png, Release s a r B H D S hit c notes
Quesadilla Bomb
(Lv. 2)
Hold K.png, Release s a r B H D S hit c notes
Quesadilla Bomb
(Lv. 3)
Hold K.png, Release s a r B H D S hit c notes
Ex.png Quesadilla Bomb Hold 2k.png, Release s a r B H D S hit c notes
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
El Fuerte Dynamite
(Super)
Qcf.pngQcf.pngK.png
236236+K
s a r B KD D - M - -
El Fuerte Flying Giga Buster
(Ultra 1)
Qcf.pngQcf.png3k.png
236236+KKK
s a r B KD D - T - -
El Fuerte Ultra Spark
(Ultra 2)
Qcb.pngQcb.png3k.png
214214+KKK
s a r B KD D - L - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes


Combos

Confirms:

  • Dmg/St --

Punishes:

  • Dmg/St --

Counterhit Confirms:

Ultra Setups:

Useful Info

Reversals:

Anti-Airs:

Anti-Focus:

Anti-Projectile:

Juggles:

Miscellaneous:


Game Navigation

General
FAQ
Controls & Notation
HUD
Basic Elements
Game Systems
Universal Abilities
Movement
Advanced Techniques
Glossary
Change List
Characters
Abel
Adon
Akuma
Balrog
Blanka
C. Viper
Cammy
Chun-Li
Cody
Dan
Decapre
Deejay
Dhalsim
Dudley
E. Honda
El Fuerte
Elena
Evil Ryu
Fei Long
Gen
Gouken
Guile
Guy
Hakan
Hugo
Ibuki
Juri
Ken
M. Bison
Makoto
Oni
Poison
Rolento
Rose
Rufus
Ryu
Sagat
Sakura
Seth
T. Hawk
Vega
Yang
Yun
Zangief