
El Fuerte
Many fighters in the Street Fighter circuit have odd motivations for why they continue to fight, but perhaps none are more strange than El Fuerte's: to find the ultimate recipe. Because of his profession as a luchador, he is able to compete in Street Fighting and, thus, has been allowed to travel the world to help him find new tastes and recipes. The only problem is that, despite his exposure to the world's finest cuisines, El Fuerte remains a horrid chef! But Fuerte believes otherwise and few have the heart to tell him the truth.
In a nutshell
El Fuerte may be the hardest working character in the Street Fighter IV series. Requiring a large amount of dexterity, Fuerte also requires a high level of mind games in being able to continually mix your opponents up over and over again with his armada of Habanero Dash attacks. Fuerte can't do large chunks of damage at a time outside of Ultras and a damaging but difficult combo in his infamous RSF (Run, Stop, Fierce), so defeating opponents will often be a slow process, chipping away at life hit by hit by hit. And then, if your opponent hits you, Fuerte crumbles like a tortilla chip. But if you enjoy using characters that never sit still and are always moving, you may find yourself at home with Fuerte.
Players to Watch
Pepeday (JP), Poongko (KR), iPeru (US)
Ultra SFIV Changes
Character Specific Data
El Fuerte
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 1000 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.048 | Forward Dash Distance: | 1.10 | ||
Back Walk Speed: | 0.043 | Forward Dash Total Frames: | 16 | ||
JUMPING | Back Dash Distance: | 0.76 | |||
Jump Height Apex: | 2.12 | Back Dash Total Frames: | 19 | ||
Jump Total Frames: | 43 (4+39) | Back Dash Invincibility: | 7 | ||
Forward Jump Distance: | 2.09 | Back Dash Airborne: | 5 | ||
Back Jump Distance | 2.47 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.90 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.90 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Far HK (2nd Hit), Shower Kick, Tostada Press | Hard Knockdowns: | Crouch HK, Tostada Press (vs. Ground), Fajita Buster, Calamari Slide, Propeller Tortilla, Guacamole Leg Throw | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK, Calamari Slide | Armor Breakers: | Quesadilla Bomb | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Close HP, LK/MK/HK Quesadilla Bomb (Level 1 or Level 2), Gordita Sobat | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | 0 | L2 FA Forward Dash (On Block): | +6 | ||
L1 Focus Attack Back Dash: | -3 | L2 FA Back Dash (On Block): | +3 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 2 | 7 | 2 | 5 |
Close MP | Close ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 2 | 11 | 1 | 4 |
Close HP | Close ![]() |
90 | 150 | 60 | HL | sp/su | 8 | 2 | 17 | -1 | 3 |
Close LK | Close ![]() |
30 | 50 | 20 | HL | sp/su | 5 | 2 | 7 | 3 | 6 |
Close MK | Close ![]() |
70 | 100 | 40 | HL | - | 11 | 2 | 5 + After landing 7 | 0 | 3 |
Close HK | Close ![]() |
80 | 150 | 60 | HL | sp/su | 10 | 2 | 16 | 0 | - |
Far LP | Far ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 6 | 2 | 5 |
Far MP | Far ![]() |
80 | 100 | 40 | HL | sp/su | 7 | 3 | 10 | 2 | 5 |
Far HP | Far ![]() |
120 | 200 | 60 | HL | - | 17 | 2 | 11 | 5 | 9 |
Far LK | Far ![]() |
30 | 50 | 20 | HL | sp/su | 5 | 2 | 7 | 3 | 6 |
Far MK | Far ![]() |
70 | 100 | 40 | HL | sp/su | 11 | 3 | 14 | -3 | 0 |
Far HK | Far ![]() |
110*100 | 200 | 60 | HL*H | - | 19 | 2(6)3 | After landing 12 | -5 | -1[+7] |
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 4 | 3 | 7 | 1 | 4 |
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | sp/su | 9 | 2 | 12 | 0 | 3 |
Crouch HP | Crouch ![]() |
100 | 200 | 60 | HL | - | 8 | 4 | 15 | -1 | 4 |
Crouch LK | Crouch ![]() |
20 | 50 | 20 | L | sp/su | 5 | 2 | 6 | 3 | 6 |
Crouch MK | Crouch ![]() |
70 | 100 | 40 | L | sp/su | 6 | 2 | 13 | -1 | 2 |
Crouch HK | Crouch ![]() |
80 | 150 | 60 | L | - | 17 | 10 | 9 | -1 | - |
Shower Kick | Overhead![]() ![]() |
50 | 100 | 40 | H | - | 16 | 2 | 11 | 1 | 5 |
Target Combo | (far) ![]() ![]() |
70 | 100 | 40 | HL | - | 14 | 2 | 5 + After landing 10 | -3 | 0 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Jump LP | Jump ![]() |
50 | 50 | 20 | H | - | 5 | 8 | - | - | - |
Jump MP | Jump ![]() |
80 | 100 | 40 | H | - | 8 | 4 | - | - | - |
Jump HP | Jump ![]() |
100 | 200 | 60 | H | - | 9 | 6 | - | - | - |
Jump LK | Jump ![]() |
40 | 50 | 20 | H | - | 5 | 9 | - | - | - |
Jump MK | Jump ![]() |
80 | 100 | 40 | H | - | 6 | 9 | - | - | - |
Jump HK | Jump ![]() |
100 | 200 | 60 | H | - | 7 | 10 | - | - | - |
Wall Jump | ![]() |
- | - | - | - | - | - | - | - | - | - |
Tostada Press | Wall Jump + ![]() |
100 | 100 | 20/30 | H | - | 2+12 | until ground | After landing 35 | -15 | - |
Fajita Buster | Wall Jump + ![]() |
180 | 150 | 20/60 | 1.91 | - | 2+12 | until ground | After landing 36 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 3 | 34 | -21 | -21 |
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+11 | 3 | 34 | -15 | - |
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 60 | - | - | 65 | 3 | 34 | - | - |
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 3 | 34 | -21 | -21 |
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+11 | 3 | 34 | -15 | - |
Red Focus Attack (Level 3) | Level 3 Red Focus | 210 | 200 | 60 | - | - | 65 | 3 | 34 | - | - |
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 3 | 34 | -15 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Tepache Bomb | Forward Throw | 120 | 120 | 40 | 0.9 | - | 3 | 2 | 20 | - | - |
Chili Mexicano | Back Throw | 120 | 120 | 40 | 0.9 | - | 3 | 2 | 20 | - | - |
Sky Sopressa Drop | Air Throw | 140 | 150 | 40 | 1.15 | - | 3 | 2 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Habañero Dash | Habañero Dash | - | - | - | - | - | - | - | Total 71 | - | - |
EX Habañero Dash | Habañero Dash ![]() |
- | - | -250/0 | - | - | - | - | Total 49 | - | - |
Sudden Stop | Sudden Stop | - | - | 0/0 | - | - | - | - | Total 3 | - | - |
Tostada Press | Tostada Press | 100 | 100 | 20/30 | H | - | 6+19 | 8 | After landing 34 | -21 | - |
Fajita Buster | Fajita Buster | 180 | 150 | 20/60 | 1.8 | - | 6+23 | 6 | 2 + After landing 34 | - | - |
Back Step | Back Step | - | - | - | - | - | - | - | Total 17 | - | - |
Gordita Sobat | Gordita Sobat | 80 | 100 | 20/30 | HL | su | 6+14 | 2 | 17 | 2 | 6 |
Calamari Slide | Calamari Slide | 100 | 200 | 20/30 | L | - | 6+12 | 6 | 24 | -9 | - |
Habañero Back Dash | Habañero Back Dash | - | - | - | - | - | - | - | See notes | - | - |
EX Habañero Back Dash | Habañero Back Dash ![]() |
- | - | -250/0 | - | - | - | - | See notes | - | - |
Sudden Stop | Sudden Stop | - | - | 0/0 | - | - | - | - | Total 3 | - | - |
Tostada Press | Tostada Press | 100 | 100 | 20/30 | H | - | 6+19 | 8 | After landing 30 | -21 | - |
Propeller Tortilla | Propeller Tortilla | 132 | 150 | 20/60 | 1.73 | - | 6+22 | 4 | 4 + After landing 16 | - | - |
Picadillo Jump | Picadillo Jump | - | - | - | - | - | - | - | Total 40 | - | - |
Quesadilla Bomb | Q-Bomb Lv.1 | 80 | 100 | 30/40 | HL | su | 14 | 11 | 14 | -17 | -13 |
Q-Bomb Lv.2 | 120 | 150 | 30/40 | HL | su | 14 | 11 | 14 | -17 | -13 | |
Q-Bomb Lv.3 | 150 | 200 | 30/40 | HL | su | 14 | 11 | 14 | -17 | - | |
EX Quesadilla Bomb | Q-Bomb ![]() |
200 | 300 | -250/0 | HL | su | 14 | 11 | 14 | -17 | - |
Guacamole Leg Throw | Guacamole Leg Throw ![]() |
0*120 | 100 | 20/0*60 | - | - | 7 | 6 | 17 + After landing 11 | - | - |
Guacamole Leg Throw ![]() |
0*130 | 100 | 20/0*60 | - | - | 9 | 6 | 20 + After landing 11 | - | - | |
Guacamole Leg Throw ![]() |
0*140 | 100 | 20/0*60 | - | - | 11 | 9 | 16 + After landing 11 | - | - | |
EX Guacamole Throw | Guacamole Leg Throw ![]() |
0*180 | 200 | -250/0 | - | - | 11 | 9 | 12 + After landing 6 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
El Fuerte Dynamite | Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+3 | 4(8)5(14) 5(13)4 |
32 | -15 | - |
Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+4 | 5(8)5(14) 5(13)4 |
32 | -15 | - | |
Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+5 | 6(8)5(14) 5(13)4 |
32 | -15 | - | |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
El Fuerte Flying Giga Buster | Ultra Combo 1 | 470 | 0 | 0/0 | 2.14 | - | 0+5 | 12 | After landing 54 | - | - |
El Fuerte Ultra Spark | Ultra Combo 2 | 450 | 0 | 0/0 | 1.55 | - | 0+4 | 11 | 65 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Shower Kick |
Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo |
Target Combo | (far) ![]() ![]() |
First kick can whiff and still be chained |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Wall Jump |
Wall Jump | (in air, near wall) uf | Can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tostada Press |
Tostada Press | mp immediately after Wall Jump | Can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Fajita Buster |
Fajita Buster | hp immediately after Wall Jump | Can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Tepache Bomb |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Chili Mexicano |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sky Sopressa Drop |
Air Throw | (in air) ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Habañero Dash |
Run | qcf + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sudden Stop |
Run Stop | lp | Perform during Habañero Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tostada Press |
Run Splash | mp | Perform during Habañero Dash; can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Fajita Buster |
Run Throw | hp | Perform during Habañero Dash; can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Back Step |
Run Back Step | lk | Perform during Habañero Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Gordita Sobat |
Run Kick | mk | Perform during Habañero Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Calamari Slide |
Run Slide | hk | Perform during Habañero Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Habañero Back Dash |
Back Run | qcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sudden Stop |
Back Run Stop | lp | Perform during Habañero Back Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tostada Press |
Back Run Splash | mp | Perform during Habañero Back Dash; can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Propeller Tortilla |
Back Run Throw | hp | Perform during Habañero Back Dash; can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Picadillo Jump |
Back Run Jump | k | Perform during Habañero Back Dash |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Quesadilla Bomb |
QBomb | hold ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Guacamole Leg Throw |
Guacamole Leg Throw | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
El Fuerte Dynamite |
Super Combo | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
El Fuerte Flying Giga Buster |
Ultra Combo I | qcf ![]() |
Can direct movement by holding ![]() |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
El Fuerte Ultra Spark |
Ultra Combo II | qcb ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Abel
Abel[No Data] [character page] |
---|
Adon
Adon[No Data] [character page] |
---|
Akuma/Gouki
Akuma[No Data] [character page] |
---|
Balrog/Boxer
Balrog[No Data] [character page] |
---|
Blanka
Blanka[No Data] [character page] |
---|
C. Viper
C. Viper[No Data] [character page] |
---|
Cammy
Cammy[No Data] [character page] |
---|
Chun-Li
Chun-Li[No Data] [character page] |
---|
Cody
Cody[No Data] [character page] |
---|
Dan
Dan[No Data] [character page] |
---|
Decapre
Decapre[No Data] [character page] |
---|
Dee Jay
Deejay[No Data] [character page] |
---|
Dhalsim
Dhalsim[No Data] [character page] |
---|
Dudley
Dudley[No Data] [character page] |
---|
E. Honda
E. Honda[No Data] [character page] |
---|
El Fuerte (Mirror)
El Fuerte[No Data] [character page] |
---|
Elena
Elena[No Data] [character page] |
---|
Evil Ryu
Evil Ryu[No Data] [character page] |
---|
Fei Long
Fei Long[No Data] [character page] |
---|
Gen
Gen[No Data] [character page] |
---|
Gouken
Gouken[No Data] [character page] |
---|
Guile
Guile[No Data] [character page] |
---|
Guy
Guy[No Data] [character page] |
---|
Hakan
Hakan[No Data] [character page] |
---|
Hugo
Hugo[No Data] [character page] |
---|
Ibuki
Ibuki[No Data] [character page] |
---|
Juri
Juri[No Data] [character page] |
---|
Ken
Ken[No Data] [character page] |
---|
M. Bison/Dictator
M. Bison[No Data] [character page] |
---|
Makoto
Makoto[No Data] [character page] |
---|
Oni
Oni[No Data] [character page] |
---|
Poison
Poison[No Data] [character page] |
---|
Rolento
Rolento[No Data] [character page] |
---|
Rose
Rose[No Data] [character page] |
---|
Rufus
Rufus[No Data] [character page] |
---|
Ryu
Ryu[No Data] [character page] |
---|
Sagat
Sagat[No Data] [character page] |
---|
Sakura
Sakura[No Data] [character page] |
---|
Seth
Seth[No Data] [character page] |
---|
T. Hawk
T. Hawk[No Data] [character page] |
---|
Vega/Claw
Vega[No Data] [character page] |
---|
Yang
Yang[No Data] [character page] |
---|
Yun
Yun[No Data] [character page] |
---|
Zangief
Zangief[No Data] [character page] |
---|
Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 2 | 7 | 12 | 2 | 5 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MP | Close ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 2 | 11 | 19 | 1 | 4 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close HP | Close ![]() |
90 | 150 | 60 | HL | sp/su | 8 | 2 | 17 | 26 | -1 | 3 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close LK | Close ![]() |
30 | 50 | 20 | HL | sp/su | 5 | 2 | 7 | 13 | 3 | 6 | 12 | 15 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MK | Close ![]() |
70 | 100 | 40 | HL | - | 11 | 2 | 5 + After landing 7 | 24 | 0 | 3 | 14 | 17 | Reset | Reset | - | - | - | - | - | 8F~ | - | ||||||
Close HK | Close ![]() |
80 | 150 | 60 | HL | sp/su | 10 | 2 | 16 | 27 | 0 | - | 18 | - | Distance restriction: 1.1 | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | |||
Far LP | Far ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 6 | 12 | 2 | 5 | 11 | 14 | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Far MP | Far ![]() |
80 | 100 | 40 | HL | sp/su | 7 | 3 | 10 | 19 | 2 | 5 | 15 | 18 | Frame advantage based on 2nd active frame | Reset | Reset | - | - | - | - | - | - | - | |||||
Far HP | Far ![]() |
120 | 200 | 60 | HL | - | 17 | 2 | 11 | 29 | 5 | 9 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far LK | Far ![]() |
30 | 50 | 20 | HL | sp/su | 5 | 2 | 7 | 13 | 3 | 6 | 12 | 15 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far MK | Far ![]() |
70 | 100 | 40 | HL | sp/su | 11 | 3 | 14 | 27 | -3 | 0 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far HK | Far ![]() |
110*100 | 200 | 60 | HL*H | - | 19 | 2(6)3 | After landing 12 | 41 | -5 | -1[+7] | 18 | 22 | 1st Hit cannot hit crouching opponents, 2nd Hit cannot hit airborne opponents, [] refers to vs crouching, Distance Restriction: 1.1 | Soft knockdown | Soft knockdown | - | - | - | - | - | 1F~ | - | |||||
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 4 | 3 | 7 | 13 | 1 | 4 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | sp/su | 9 | 2 | 12 | 22 | 0 | 3 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HP | Crouch ![]() |
100 | 200 | 60 | HL | - | 8 | 4 | 15 | 26 | -1 | 4 | 18 | 23 | Forces stand | Forces stand | Reset | Reset | - | - | - | - | - | - | - | ||||
Crouch LK | Crouch ![]() |
20 | 50 | 20 | L | sp/su | 5 | 2 | 6 | 12 | 3 | 6 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MK | Crouch ![]() |
70 | 100 | 40 | L | sp/su | 6 | 2 | 13 | 20 | -1 | 2 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HK | Crouch ![]() |
80 | 150 | 60 | L | - | 17 | 10 | 9 | 35 | -1 | - | 18 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | - | ||||
Shower Kick | Overhead![]() ![]() |
50 | 100 | 40 | H | - | 16 | 2 | 11 | 28 | 1 | 5 | 14 | 18 | 16~17f can pass through opponents | Reset | Reset | - | - | Lower body: 8~17F | Lower body: 8~17F | - | - | - | |||||
Target Combo | (far) ![]() ![]() |
70 | 100 | 40 | HL | - | 14 | 2 | 5 + After landing 10 | 30 | -3 | 0 | 14 | 17 | Reset | Reset | - | - | - | - | - | 8F~ | - | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Jump LP | Jump ![]() |
50 | 50 | 20 | H | - | 5 | 8 | - | 12 | - | - | Reset | Reset | - | - | - | Lower body: 1~12F | - | - | - | ||||||||
Jump MP | Jump ![]() |
80 | 100 | 40 | H | - | 8 | 4 | - | 11 | - | - | Reset | Reset | - | - | - | Lower body: 1~11F | - | - | - | ||||||||
Jump HP | Jump ![]() |
100 | 200 | 60 | H | - | 9 | 6 | - | 14 | - | - | Reset | Reset | - | - | - | Lower body: 1~14F | - | - | - | ||||||||
Jump LK | Jump ![]() |
40 | 50 | 20 | H | - | 5 | 9 | - | 13 | - | - | Reset | Reset | - | - | - | Lower body: 1~14F | - | - | - | ||||||||
Jump MK | Jump ![]() |
80 | 100 | 40 | H | - | 6 | 9 | - | 14 | - | - | Reset | Reset | - | - | - | Lower body: 1~14F | - | - | - | ||||||||
Jump HK | Jump ![]() |
100 | 200 | 60 | H | - | 7 | 10 | - | 16 | - | - | Reset | Reset | - | - | - | Lower body: 1~16F | - | - | - | ||||||||
Wall Jump | ![]() |
- | - | - | - | - | - | - | - | - | - | - | 4~10f can cancel into followup, 11f~ can put out jump attack | - | - | - | - | - | - | - | |||||||||
Tostada Press | Wall Jump + ![]() |
100 | 100 | 20/30 | H | - | 2+12 | until ground | After landing 35 | - | -15 | - | 9f~ until grounded contact is determined by El Fuerte's head, builds 20 meter on block | Hard Knockdown | Hard Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | |||||
Fajita Buster | Wall Jump + ![]() |
180 | 150 | 20/60 | 1.91 | - | 2+12 | until ground | After landing 36 | - | - | - | Cannot throw crouching opponents | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 3 | 34 | 57 | -21 | -21 | 16 | 16 | Range: 2.295 | Crumple | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+11 | 3 | 34 | 65 | -15 | - | 22 | - | Range: 2.295 | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 60 | - | - | 65 | 3 | 34 | 101 | - | - | - | - | Range: 2.295, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | ||
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 3 | 34 | 57 | -21 | -21 | 16 | 16 | Range: 2.295, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block | Crumple | Soft Knockdown | Soft Knockdown | 1~10F (99 hits) | - | - | - | - | - | - | ||||
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+11 | 3 | 34 | 65 | -15 | - | 22 | - | Range: 2.295, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F (99 hits) | - | - | - | - | - | - | |||
Red Focus Attack (Level 3) | Level 3 Red Focus | 210 | 200 | 60 | - | - | 65 | 3 | 34 | 101 | - | - | - | - | Range: 2.295, Opponent gains 30 meter on hit, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~65F (99 hits) | - | - | - | - | - | - | ||
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 3 | 34 | 57 | -15 | - | 22 | - | Range: 2.295, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Tepache Bomb | Forward Throw | 120 | 120 | 40 | 0.9 | - | 3 | 2 | 20 | 24 | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||||
Chili Mexicano | Back Throw | 120 | 120 | 40 | 0.9 | - | 3 | 2 | 20 | 24 | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||||
Sky Sopressa Drop | Air Throw | 140 | 150 | 40 | 1.15 | - | 3 | 2 | - | - | - | - | Height restriction: 0.3 | X | - | - | Hard Knockdown | - | - | - | - | - | - | - | - | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Habañero Dash | Habañero Dash | - | - | - | - | - | - | - | Total 71 | 71 | - | - | 7~52F can cancel into followup, movement speed 7~52F: 0.13 | - | - | - | - | - | - | - | - | - | - | - | |||||
EX Habañero Dash | Habañero Dash ![]() |
- | - | -250/0 | - | - | - | - | Total 49 | 49 | - | - | 7~36F can cancel into followup, Movement speed 7~36F: 0.14 | - | - | - | - | 1~35F~ (2 hits) | - | - | - | - | - | - | |||||
Sudden Stop | Sudden Stop | - | - | 0/0 | - | - | - | - | Total 3 | 3 | - | - | Fastest cancel is total 9f (6+3) | - | - | - | - | - | - | - | - | - | - | - | |||||
Tostada Press | Tostada Press | 100 | 100 | 20/30 | H | - | 6+19 | 8 | After landing 34 | 66 | -21 | - | 21 | - | 9F~ until grounded contact is determined by El Fuerte's head, guard advantage is worst possible, builds 20 meter on block | Hard Knockdown | Hard Knockdown | Soft Knockdown | Soft Knockdown | - | - | All: 1~10F | All: 1~10F | - | 8F~ | JP: 2 | |||
Fajita Buster | Fajita Buster | 180 | 150 | 20/60 | 1.8 | - | 6+23 | 6 | 2 + After landing 34 | 70 | - | - | - | - | Cannot hit crouching | X | Hard Knockdown | - | - | - | - | - | All: 1~11F | All: 1~11F | - | 9F~ | - | ||
Back Step | Back Step | - | - | - | - | - | - | - | Total 17 | 17 | - | - | - | - | Fastest cancel is 23f (6+17) | - | - | - | - | - | - | - | - | - | - | - | |||
Gordita Sobat | Gordita Sobat | 80 | 100 | 20/30 | HL | su | 6+14 | 2 | 17 | 37 | 2 | 6 | 21 | 25 | builds 20 meter on block | Soft Knockdown | Soft Knockdown | - | - | Feet: 12~22F | Feet: 12~22F | - | - | - | |||||
Calamari Slide | Calamari Slide | 100 | 200 | 20/30 | L | - | 6+12 | 6 | 24 | 47 | -9 | - | 20 | - | Cannot hit airborne, builds 20 meter on block | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | - | |||
Habañero Back Dash | Habañero Back Dash | - | - | - | - | - | - | - | See notes | 71 | - | - | - | - | 6f~until turn can cancel into followup, turn takes 2f total, movement speed 7F~: 0.13 | - | - | - | - | - | - | - | - | - | - | - | |||
EX Habañero Back Dash | Habañero Back Dash ![]() |
- | - | -250/0 | - | - | - | - | See notes | 49 | - | - | - | - | 6f~until turn can cancel into followup, turn takes 2f total, on turn around armor is reset, movement speed 7F~: 0.14 | - | - | - | - | 1~35F~ (2 hits) | - | - | - | - | - | - | |||
Sudden Stop | Sudden Stop | - | - | 0/0 | - | - | - | - | Total 3 | 3 | - | - | - | - | Fastest cancel is total 9f (6+3) | - | - | - | - | - | - | - | - | - | - | - | |||
Tostada Press | Tostada Press | 100 | 100 | 20/30 | H | - | 6+19 | 8 | After landing 30 | 62 | -21 | - | 17 | 11 | 9f~ until grounded contact is determined by El Fuerte's head, guard advantage is worst possible, builds 20 meter on block | Hard Knockdown | Hard Knockdown | Soft Knockdown | Soft Knockdown | - | - | All: 1~9F | All: 1~9F | - | 8F~ | JP: 2 | |||
Propeller Tortilla | Propeller Tortilla | 132 | 150 | 20/60 | 1.73 | - | 6+22 | 4 | 4 + After landing 16 | 51 | - | - | 11 | 11 | Puts opponent in special grounded recovery, followup possible in specific cases. | X | Hard Knockdown | Hard Knockdown | - | - | - | - | All: 1~13F | - | - | 9F~ | - | ||
Picadillo Jump | Picadillo Jump | - | - | - | - | - | - | - | Total 40 | 40 | - | - | 8~30f can cancel into wall jump | - | - | - | - | - | 1~36F | - | |||||||||
Quesadilla Bomb | Q-Bomb Lv.1 | 80 | 100 | 30/40 | HL | su | 14 | 11 | 14 | 38 | -17 | -13 | - | - | Charge 60f | X | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Q-Bomb Lv.2 | 120 | 150 | 30/40 | HL | su | 14 | 11 | 14 | 38 | -17 | -13 | - | - | Charge 120f | X | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | |||||
Q-Bomb Lv.3 | 150 | 200 | 30/40 | HL | su | 14 | 11 | 14 | 38 | -17 | - | - | - | Charge 180f | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | |||
EX Quesadilla Bomb | Q-Bomb ![]() |
200 | 300 | -250/0 | HL | su | 14 | 11 | 14 | 38 | -17 | - | - | - | Charge 210f, opponent gains 20 meter on hit | X | Wall Bounce, Free Juggle | Soft Knockdown | Wall Bounce, Free Juggle | - | All: 1~15F | - | - | - | - | - | |||
Guacamole Leg Throw | Guacamole Leg Throw ![]() |
0*120 | 100 | 20/0*60 | - | - | 7 | 6 | 17 + After landing 11 | 40 | - | - | - | - | Cannot hit grounded opponents, 1st hit goes into animation | X | - | - | Hard Knockdown | Hard Knockdown | - | All: 1~4F | - | - | - | 3F~ | JP: 1 | ||
Guacamole Leg Throw ![]() |
0*130 | 100 | 20/0*60 | - | - | 9 | 6 | 20 + After landing 11 | 45 | - | - | - | - | Cannot hit grounded opponents, 1st hit goes into animation | - | - | Hard Knockdown | Hard Knockdown | - | All: 1~5F | - | - | - | 4F~ | JP: 1 | ||||
Guacamole Leg Throw ![]() |
0*140 | 100 | 20/0*60 | - | - | 11 | 9 | 16 + After landing 11 | 46 | - | - | - | - | Cannot hit grounded opponents, 1st hit goes into animation | - | - | Hard Knockdown | Hard Knockdown | - | All: 1~7F | - | - | - | 4F~ | JP: 1 | ||||
EX Guacamole Throw | Guacamole Leg Throw ![]() |
0*180 | 200 | -250/0 | - | - | 11 | 9 | 12 + After landing 6 | 37 | - | - | - | - | Cannot hit grounded opponents, 1st hit goes into animation, opponent gains 10x3 meter on hit | - | - | Hard Knockdown | Hard Knockdown | - | All: 1~17F | - | - | - | 4F~ | JP: 1 | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
El Fuerte Dynamite | Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+3 | 4(8)5(14) 5(13)4 |
32 | 88 | -15 | - | 21 | - | 4th hit goes into animation, opponent gains 20x8 meter on hit, 5x4 on block | [4th Hit]: Hard Knockdown | [4th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~6F | - | - | - | - | JP: 127 | |||
Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+4 | 5(8)5(14) 5(13)4 |
32 | 90 | -15 | - | 21 | - | 4th hit goes into animation, opponent gains 20x8 meter on hit, 5x4 on block | [4th Hit]: Hard Knockdown | [4th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~5F | - | - | - | - | JP: 127 | ||||
Super Combo ![]() |
35x4*190 | 0 | -1000/0 | HL | - | 1+5 | 6(8)5(14) 5(13)4 |
32 | 92 | -15 | - | 21 | - | 4th hit goes into animation, opponent gains 20x8 meter on hit, 5x4 on block | [4th Hit]: Hard Knockdown | [4th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~4F | - | - | - | - | JP: 127 | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
El Fuerte Flying Giga Buster | Ultra Combo 1 | 470 | 0 | 0/0 | 2.14 | - | 0+5 | 12 | After landing 54 | 70 | - | - | Opponent gains 20x3 meter on hit | X | Hard Knockdown | - | - | - | - | All: 1~10F | - | - | - | 1F~ | - | ||||
El Fuerte Ultra Spark | Ultra Combo 2 | 450 | 0 | 0/0 | 1.55 | - | 0+4 | 11 | 65 | 79 | - | - | Opponent gains 10x16*20 meter on hit | X | Hard Knockdown | - | - | - | - | All: 1~9F | - | - | - | - | - | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |