
Chun-Li
Becoming a detective at the mere age of 18, Chun-Li was determined to understand the circumstances surrounding her father's disappearance. The investigation lead her to the underground world of Shadaloo, where she learned of M. Bison and his involvement with her father's disappearance. Determined more than ever to shut down Shadaloo, Chun-Li teamed up with Charlie and, after Charlie's demise, Guile to take down Shadaloo. After Ryu defeated M. Bison, however, the threat was not over as Chun-Li soon learned about S.I.N. and their ties with Shadaloo. Her fight is not over yet...
In a nutshell
Chun-Li is a technical, but well-rounded character who can do relatively well in almost any situation. Chun-Li holds claim to one of the strongest footsie games of any character, as almost all of her normals have excellent range and can put a stop to many different approaches at once. Outside of space control, Chun-Li can also apply a shockingly strong offense as well. With just one well placed Jumping Roundhouse or Target Combo, and a touch of execution, she can utilize her Lightning Kicks and Spinning Bird Kicks to make the opponent dizzy in no time. Chun-Li's weakness, however, lies in the fact that her only true defensive option when pressured, her EX Spinning Bird Kick, is extremely predictable and costs meter. In addition, her Ultras are not that good, as one of them is mainly used as a combo ender, and the other is only truly useful in matchups against fireball-heavy characters.
Players to Watch
Ultra SFIV Changes
Character Specific Data
Chun-Li
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 1050 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.055 | Forward Dash Distance: | 1.08 | ||
Back Walk Speed: | 0.045 | Forward Dash Total Frames: | 15 | ||
JUMPING | Back Dash Distance: | 1.30 | |||
Jump Height Apex: | 2.11 | Back Dash Total Frames: | 22 | ||
Jump Total Frames: | 45 (4+41) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 2.00 | Back Dash Airborne: | 10 | ||
Back Jump Distance | 1.80 | Back Dash Recovery: | 4 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 1.01 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 1.01 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Kakukyakuraku, Hazanshu, EX Hazanshu, Yosokyaku, Target Combo | Hard Knockdowns: | Crouch HK, EX Hazanshu | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Spinning Bird Kick, EX Spinning Bird Kick, EX Hazanshu, Hosenka | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Close HP, Crouch HP (1st Hit), Close HK, LP/MP/HP Kikoken, LK/MK/HK Hyakuretsukyaku, LK/MK/HK Hazanshu | ||
Level 2 Focus Startup Frames: | 28 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | +1 | L2 FA Forward Dash (On Block): | +7 | ||
L1 Focus Attack Back Dash: | -6 | L2 FA Back Dash (On Block): | 0 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | sp/su | 3 | 2 | 7 | 2 | 5 |
Close MP | Close ![]() |
40*40 | 50*50 | 40*20 | HL | sp/su | 4 | 3(6)3 | 14 | -3 | 0 |
Close HP | Close ![]() |
90 | 200 | 60 | HL | sp/su | 4 | 4 | 21 | -7 | -2 |
Close LK | Close ![]() |
40 | 50 | 20 | HL | sp/su | 3 | 2 | 8 | 1 | 4 |
Close MK | Close ![]() |
30*20*20 | 50*25*25 | 40*20*20 | HL*H*H | sp/su*-*- | 4 | 3(7)2*2 | 16 | -4 | -1 |
Close HK | Close ![]() |
100 | 200 | 60 | HL | sp/su | 4 | 3 | 18 | -3 | 2 |
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 6 | 3 | 6 |
Far MP | Far ![]() |
60 | 100 | 40 | HL | sp/su | 7 | 2 | 10 | 2 | 5 |
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 6 | 3 | 16 | -1 | 3 |
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 2 | 10 | -1 | 2 |
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 7 | 3 | 13 | -2 | 1 |
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 12 | 2 | 20 | -4 | 0 |
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 3 | 5 | 3 | 6 |
Crouch MP | Crouch ![]() |
60 | 100 | 40 | HL | - | 10 | 5 | 12 | -3 | 0 |
Crouch HP | Crouch ![]() |
50*50 | 100*100 | 60*60 | HL | sp/su*- | 7 | 2(6)2 | 18 | -2 | 2 |
Crouch LK | Crouch ![]() |
30 | 50 | 20 | L | ch | 3 | 4 | 8 | -1 | 2 |
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 5 | 3 | 11 | 0 | 3 |
Crouch HK | Crouch ![]() |
90 | 150 | 60 | L | - | 7 | 4 | 19 | -5 | - |
Rear Spin Kick | ![]() ![]() |
40 | 50 | 20 | HL | - | 10 | 3 | 11 + After landing 5 | -5 | -2 |
Kintekishu | ![]() ![]() |
50 | 50 | 40 | HL | - | 9 | 4 | 16 | -6 | -3 |
Tenkukyaku | +![]() |
50 | 50 | 20 | HL | su | 12 | 3 | 39 | -28 | - |
Tenshokyaku | ![]() ![]() ![]() |
20x5 | 50x5 | 20x5 | HL | - | 4 | 4(2)1(4) 2(4)1(5)1 |
9 + After landing 15 | - | - |
Kakusenshu | ![]() ![]() |
80 | 100 | 40 | HL | - | 15 | 3 | 13 | -2 | 1 |
Kakukyakuraku | ![]() ![]() |
100 | 200 | 60 | H | - | 37 | 7 | After landing 5 | 2 | 6 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Neutral Jump LP | Neutral Jump ![]() |
40 | 50 | 20 | H | - | 6 | 6 | - | - | - |
Neutral Jump MP | Neutral Jump ![]() |
70 | 100 | 40 | H | - | 4 | 3 | - | - | - |
Neutral Jump HP | Neutral Jump ![]() |
70*70 | 150*150 | 60*60 | H | - | 5 | 2(2)2 | - | - | - |
Neutral Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 3 | 7 | - | - | - |
Neutral Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 4 | 6 | - | - | - |
Neutral Jump HK | Neutral Jump ![]() |
90 | 200 | 60 | H | - | 4 | 8 | - | - | - |
Angled Jump LP | Angled Jump ![]() |
40 | 50 | 20 | H | - | 3 | 6 | - | - | - |
Angled Jump MP | Angled Jump ![]() |
70 | 100 | 40 | H | - | 5 | 3 | - | - | - |
Angled Jump HP | Angled Jump ![]() |
70 | 150 | 60 | H | - | 5 | 8 | - | - | - |
Angled Jump LK | Angled Jump ![]() |
30 | 50 | 20 | H | - | 4 | 10 | - | - | - |
Angled Jump MK | Angled Jump ![]() |
60 | 100 | 40 | H | - | 5 | 5 | - | - | - |
Angled Jump HK | Angled Jump ![]() |
100 | 200 | 60 | H | - | 4 | 5 | - | - | - |
Yosokyaku (1) | Headstomp (1) | 60 | 50 | 40 | H | - | 2 | 3 | - | - | - |
Yosokyaku (2) | Headstomp (2) | 60 | 50 | 40 | H | - | 3 | 3 | - | - | - |
Yosokyaku (3) | Headstomp (3) | 60 | 50 | 40 | H | - | 4 | 3 | - | - | - |
Wall Jump | Wall Jump | - | - | - | - | - | - | - | - | - | - |
Target Combo | ![]() ![]() |
40 | 50 | 20 | H | - | 4 | 3 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+13 | 2 | 35 | -15 | - |
Focus Attack (Level 3) | Level 3 Focus | 120 | 200 | 60 | - | - | 65 | 2 | 35 | - | - |
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+13 | 2 | 35 | -15 | - |
Red Focus Attack (Level 3) | Level 3 Red Focus | 180 | 200 | 60 | - | - | 65 | 2 | 35 | - | - |
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -15 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Koshuto | Forward Throw | 140 | 100 | 40 | 1.01 | - | 3 | 2 | 20 | - | - |
Kirinshu | Back Throw | 140 | 100 | 40 | 1.01 | - | 3 | 2 | 20 | - | - |
Ryuseiraku | Air Throw | 150 | 150 | 40 | 1.1 | - | 3 | 2 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Hyakuretsukyaku | Lightning Kicks ![]() |
15xN | 20xN | 20/10 | HL | su | 4 | 2(6)2(6)2(6)2 [(5)2(6)2(6)2(6)2] [(4)2(6)2(6)2(6)2] |
17[19] | +2[0] | 6[4] |
Lightning Kicks ![]() |
15xN | 25xN | 20/10 | HL | su | 7 | 1(4)2(4)1(4)1 [(4)1(4)2(4)1(4)1] |
20[17] | 0[3] | 4[7] | |
Lightning Kicks ![]() |
15XN | 30xN | 20/10 | HL | su | 7 | 1(4)1(4)1(3)1 [(4)1(4)1(4)1(3)1] |
21[20] | -1[0] | 3[4] | |
EX Hyakuretsukyaku | Lightning Kicks ![]() |
40x4 | 50x4 | -250/0 | HL | su | 4 | 1(3)1(3)1(3)1 | 19 | 1 | - |
Kikoken | Kikoken ![]() |
50 | 50 | 20/20 | HL | su | 14 | 100 | 31 | -4 | 0 |
Kikoken ![]() |
60 | 75 | 20/20 | HL | su | 12 | 77 | 30 | -3 | 1 | |
Kikoken ![]() |
70 | 100 | 20/20 | HL | su | 10 | 45 | 32 | -5 | -1 | |
EX Kikoken | Kikoken ![]() |
50*50 | 50*50 | -250/0 | HL | su | 10 | 49 | 39 | -4 | - |
Hazanshu | Hazanshu ![]() |
90 | 100 | 30/40 | H | su | 23 | 2 | 20 | -1 | 4[3] |
Hazanshu ![]() |
110 | 150 | 30/40 | H | su | 25 | 2 | 19 | 0 | 5[4] | |
Hazanshu ![]() |
130 | 200 | 30/40 | H | su | 26 | 2 | 20 | -1 | 4[3] | |
EX Hazanshu | Hazanshu ![]() |
170 | 200 | -250/0 | H | su | 26 | 2 | 20 | -1 | - |
Spinning Bird Kick | Spinning Bird Kick ![]() |
20x5 | 20x5 | 20/10x5 | HL | - | 13 | 2(2)1(5) 2(4)2(4)2 |
10+10 | -1 | - |
Spinning Bird Kick ![]() |
25x6*30 | 28x6*32 | 20/10x7 | HL | - | 14 | 2(2)1(5)1(5) 2(4)2(6)1(5)2 |
9+12 | -2 | 2 | |
Spinning Bird Kick ![]() |
50*20x8 | 40*20x8 | 20/10x9 | HL | - | 22 | 1(2)1(5)2(4) 2(4)2(6)2(3) 2(5)2(4)2 |
11+16 | -8[-6] | - | |
EX Spinning Bird Kick | Spinning Bird Kick ![]() |
30x4*50 | 50x4*60 | -250/0 | HL | - | 6 | 2(1)2(3)2(4) 2(3)2 |
9+9 | -18 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Senretsukyaku | Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 2(13)1(3)1(5)1(3) 1(5)1(3)1(5)1(17)2 |
50 | -31 | - |
Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 2(13)1(3)1(5)1(3) 1(5)1(3)1(5)1(17)2 |
63 | -44 | - | |
Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 1(14)1(3)1(5)1(2) 2(5)1(3)1(5)1(17)2 |
86 | -67 | - | |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Hosenka | Ultra Combo 1 | 30*20x8*190 | 0 | 0/0 | HL | - | 0+7 | 2(17)2(5)2(5) 2(5)2(5)2(5) 1(6)1(22)3 |
65 | -47 | - |
Kikosho | Ultra Combo 2 | 15x19*80 | 0 | 0/0 | HL | - | 0+9 | 6x20 | 80 | -55 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Expand for move image tables.
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Rear Spin Kick |
Flip Kick | df + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kintekishu |
Toe Kick | b + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tenkukyaku |
Launcher | mk | Perform after Kintekishu |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tenshokyaku |
Up Kicks | d ![]() |
Perform after Tenkukyaku |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kakusenshu |
Spin Kick | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kakukyakuraku |
Neck Kick | df + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Yosokyaku (1) | Headstomp (1) | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Yosokyaku (2) | Headstomp (2) | d + mk | Perform after Yosokyaku (1) |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Yosokyaku (3) | Headstomp (3) | d + mk | Perform after Yosokyaku (2) |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Wall Jump |
Wall Jump | (in air, near wall) uf | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo |
Fierce Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Koshuto |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kirinshu |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Ryuseiraku |
Air Throw | (in air) ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Hyakuretsukyaku |
Lightning Kicks | press ![]() |
Requires 5 button presses |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kikoken |
Fireball | b (charge) ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Hazanshu |
Hazanshu | hcb + ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spinning Bird Kick |
Spinning Bird Kick | d (charge) ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Senretsukyaku |
Super Combo | b (charge) ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Hosenka |
Ultra Combo I | b (charge) ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kikosho |
Ultra Combo II | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Abel
Abel[No Data] [character page] |
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Adon
Adon[No Data] [character page] |
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Akuma/Gouki
Akuma[No Data] [character page] |
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Balrog/Boxer
Balrog[No Data] [character page] |
---|
Blanka
Blanka[No Data] [character page] |
---|
C. Viper
C. Viper[No Data] [character page] |
---|
Cammy
Cammy[No Data] [character page] |
---|
Chun-Li (Mirror)
Chun-Li[No Data] [character page] |
---|
Cody
Cody[No Data] [character page] |
---|
Dan
Dan[No Data] [character page] |
---|
Decapre
Decapre[No Data] [character page] |
---|
Dee Jay
Deejay[No Data] [character page] |
---|
Dhalsim
Dhalsim[No Data] [character page] |
---|
Dudley
Dudley[No Data] [character page] |
---|
E. Honda
E. Honda[No Data] [character page] |
---|
El Fuerte
El Fuerte[No Data] [character page] |
---|
Elena
Elena[No Data] [character page] |
---|
Evil Ryu
Evil Ryu[No Data] [character page] |
---|
Fei Long
Fei Long[No Data] [character page] |
---|
Gen
Gen[No Data] [character page] |
---|
Gouken
Gouken[No Data] [character page] |
---|
Guile
Guile[No Data] [character page] |
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Guy
Guy[No Data] [character page] |
---|
Hakan
Hakan[No Data] [character page] |
---|
Hugo
Hugo[No Data] [character page] |
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Ibuki
Ibuki[No Data] [character page] |
---|
Juri
Juri[No Data] [character page] |
---|
Ken
Ken[No Data] [character page] |
---|
M. Bison/Dictator
M. Bison[No Data] [character page] |
---|
Makoto
Makoto[No Data] [character page] |
---|
Oni
Oni[No Data] [character page] |
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Poison
Poison[No Data] [character page] |
---|
Rolento
Rolento[No Data] [character page] |
---|
Rose
Rose[No Data] [character page] |
---|
Rufus
Rufus[No Data] [character page] |
---|
Ryu
Ryu[No Data] [character page] |
---|
Sagat
Sagat[No Data] [character page] |
---|
Sakura
Sakura[No Data] [character page] |
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Seth
Seth[No Data] [character page] |
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T. Hawk
T. Hawk[No Data] [character page] |
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Vega/Claw
Vega[No Data] [character page] |
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Yang
Yang[No Data] [character page] |
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Yun
Yun[No Data] [character page] |
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Zangief
Zangief[No Data] [character page] |
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Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | sp/su | 3 | 2 | 7 | 11 | 2 | 5 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Close MP | Close ![]() |
40*40 | 50*50 | 40*20 | HL | sp/su | 4 | 3(6)3 | 14 | 29 | -3 | 0 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Close HP | Close ![]() |
90 | 200 | 60 | HL | sp/su | 4 | 4 | 21 | 28 | -7 | -2 | 18 | 23 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Close LK | Close ![]() |
40 | 50 | 20 | HL | sp/su | 3 | 2 | 8 | 12 | 1 | 4 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Close MK | Close ![]() |
30*20*20 | 50*25*25 | 40*20*20 | HL*H*H | sp/su*-*- | 4 | 3(7)2*2 | 16 | 33 | -4 | -1 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Close HK | Close ![]() |
100 | 200 | 60 | HL | sp/su | 4 | 3 | 18 | 24 | -3 | 2 | 18 | 23 | Forces stand | Forces stand | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 6 | 10 | 3 | 6 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Far MP | Far ![]() |
60 | 100 | 40 | HL | sp/su | 7 | 2 | 10 | 18 | 2 | 5 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 6 | 3 | 16 | 24 | -1 | 3 | 18 | 22 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 2 | 10 | 15 | -1 | 2 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 7 | 3 | 13 | 22 | -2 | 1 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 12 | 2 | 20 | 33 | -4 | 0 | 18 | 22 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 3 | 5 | 10 | 3 | 6 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch MP | Crouch ![]() |
60 | 100 | 40 | HL | - | 10 | 5 | 12 | 26 | -3 | 0 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch HP | Crouch ![]() |
50*50 | 100*100 | 60*60 | HL | sp/su*- | 7 | 2(6)2 | 18 | 34 | -2 | 2 | 18 | 22 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch LK | Crouch ![]() |
30 | 50 | 20 | L | ch | 3 | 4 | 8 | 14 | -1 | 2 | 11 | 14 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 5 | 3 | 11 | 18 | 0 | 3 | 14 | 17 | Reset stand | Reset stand | - | - | - | - | - | - | - | ||||||
Crouch HK | Crouch ![]() |
90 | 150 | 60 | L | - | 7 | 4 | 19 | 29 | -5 | - | 18 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | - | ||||
Rear Spin Kick | ![]() ![]() |
40 | 50 | 20 | HL | - | 10 | 3 | 11 + After landing 5 | 28 | -5 | -2 | 15 | 18 | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Feet: 16~25F | Feet: 16~25F | - | 10F~ | - | |||||
Kintekishu | ![]() ![]() |
50 | 50 | 40 | HL | - | 9 | 4 | 16 | 28 | -6 | -3 | 14 | 17 | - | - | - | - | - | - | - | ||||||||
Tenkukyaku | +![]() |
50 | 50 | 20 | HL | su | 12 | 3 | 39 | 53 | -28 | - | 14 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Tenshokyaku | ![]() ![]() ![]() |
20x5 | 50x5 | 20x5 | HL | - | 4 | 4(2)1(4) 2(4)1(5)1 |
9 + After landing 15 | 51 | - | - | - | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Legs: Until end of startup frames | - | - | JP: 1*2*3*4*5 | ||||
Kakusenshu | ![]() ![]() |
80 | 100 | 40 | HL | - | 15 | 3 | 13 | 30 | -2 | 1 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Kakukyakuraku | ![]() ![]() |
100 | 200 | 60 | H | - | 37 | 7 | After landing 5 | 48 | 2 | 6 | 14 | 18 | Reset | Reset | - | - | - | - | - | 11F~ | - | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Neutral Jump LP | Neutral Jump ![]() |
40 | 50 | 20 | H | - | 6 | 6 | - | 11 | - | - | Reset | Reset | - | - | - | Lower body: 1~11F | - | - | - | ||||||||
Neutral Jump MP | Neutral Jump ![]() |
70 | 100 | 40 | H | - | 4 | 3 | - | 6 | - | - | Reset | Reset | - | - | - | Lower body: 1~6F | - | - | - | ||||||||
Neutral Jump HP | Neutral Jump ![]() |
70*70 | 150*150 | 60*60 | H | - | 5 | 2(2)2 | - | 10 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1~10F | - | - | 2nd Hit JP: 1 | ||||||||
Neutral Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 3 | 7 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~9F | - | - | - | ||||||||
Neutral Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 4 | 6 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~9F | - | - | - | ||||||||
Neutral Jump HK | Neutral Jump ![]() |
90 | 200 | 60 | H | - | 4 | 8 | - | 11 | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||||
Angled Jump LP | Angled Jump ![]() |
40 | 50 | 20 | H | - | 3 | 6 | - | 8 | - | - | Reset | Reset | - | - | - | Lower body: 1~8F | - | - | - | ||||||||
Angled Jump MP | Angled Jump ![]() |
70 | 100 | 40 | H | - | 5 | 3 | - | 7 | - | - | Reset | Reset | - | - | - | Lower body: 1~7F | - | - | - | ||||||||
Angled Jump HP | Angled Jump ![]() |
70 | 150 | 60 | H | - | 5 | 8 | - | 12 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1~12F | - | - | - | ||||||||
Angled Jump LK | Angled Jump ![]() |
30 | 50 | 20 | H | - | 4 | 10 | - | 13 | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||||
Angled Jump MK | Angled Jump ![]() |
60 | 100 | 40 | H | - | 5 | 5 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~4F | - | - | - | ||||||||
Angled Jump HK | Angled Jump ![]() |
100 | 200 | 60 | H | - | 4 | 5 | - | 8 | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||||
Yosokyaku (1) | Headstomp (1) | 60 | 50 | 40 | H | - | 2 | 3 | - | 4 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1F | - | - | JP: 2 | ||||||||
Yosokyaku (2) | Headstomp (2) | 60 | 50 | 40 | H | - | 3 | 3 | - | 5 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1F | - | - | JP: 3 | ||||||||
Yosokyaku (3) | Headstomp (3) | 60 | 50 | 40 | H | - | 4 | 3 | - | 6 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1F | - | - | JP: 4 | ||||||||
Wall Jump | Wall Jump | - | - | - | - | - | - | - | - | 0 | - | - | Can perform until 29F of jump | - | - | - | - | - | - | - | - | - | - | - | |||||
Target Combo | ![]() ![]() |
40 | 50 | 20 | H | - | 4 | 3 | - | 6 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower body: 1~6F | - | - | JP: 1 | ||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Crumple | Soft Knockdown | Soft Knockdown | 1~10F | - | - | - | - | - | - | |||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+13 | 2 | 35 | 67 | -15 | - | 22 | - | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F | - | - | - | - | - | - | ||||
Focus Attack (Level 3) | Level 3 Focus | 120 | 200 | 60 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~64F | - | - | - | - | - | - | |||
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.862, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block | Crumple | Soft Knockdown | Soft Knockdown | 1~10F (99 hits) | - | - | - | - | - | - | ||||
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+13 | 2 | 35 | 67 | -15 | - | 22 | - | Range: 1.862, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F (99 hits) | - | - | - | - | - | - | |||
Red Focus Attack (Level 3) | Level 3 Red Focus | 180 | 200 | 60 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | Range: 1.862, Opponent gains 30 meter on hit, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~65F (99 hits) | - | - | - | - | - | - | ||
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -15 | - | 22 | - | Range: 1.862, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Koshuto | Forward Throw | 140 | 100 | 40 | 1.01 | - | 3 | 2 | 20 | 24 | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||||
Kirinshu | Back Throw | 140 | 100 | 40 | 1.01 | - | 3 | 2 | 20 | 24 | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||||
Ryuseiraku | Air Throw | 150 | 150 | 40 | 1.1 | - | 3 | 2 | - | - | - | - | height restriction: 0.3 | X | - | - | Hard Knockdown | - | - | - | - | - | - | - | - | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Hyakuretsukyaku | Lightning Kicks ![]() |
15xN | 20xN | 20/10 | HL | su | 4 | 2(6)2(6)2(6)2 [(5)2(6)2(6)2(6)2] [(4)2(6)2(6)2(6)2] |
17[19] | 46 | +2[0] | 6[4] | 21[19] | 25[23] | [] refers to the extension lightning kicks, extension block advantage assumes last hit connects, builds 8xN meter on block | - | - | - | - | - | - | - | |||||||
Lightning Kicks ![]() |
15xN | 25xN | 20/10 | HL | su | 7 | 1(4)2(4)1(4)1 [(4)1(4)2(4)1(4)1] |
20[17] | 43 | 0[3] | 4[7] | 21[24] | 25[28] | [] refers to the extension lightning kicks, extension block advantage assumes last hit connects, builds 8xN meter on block | - | - | - | - | - | - | - | ||||||||
Lightning Kicks ![]() |
15XN | 30xN | 20/10 | HL | su | 7 | 1(4)1(4)1(3)1 [(4)1(4)1(4)1(3)1] |
21[20] | 42 | -1[0] | 3[4] | 21[22] | 25[26] | [] refers to the extension lightning kicks, extension block advantage assumes last hit connects, builds 8xN meter on block | - | - | - | - | - | - | - | ||||||||
EX Hyakuretsukyaku | Lightning Kicks ![]() |
40x4 | 50x4 | -250/0 | HL | su | 4 | 1(3)1(3)1(3)1 | 19 | 35 | 1 | - | 21 | - | opponent gains 5x4 meter on hit, 4x4 meter onblock | - | - | - | - | - | - | JP: 4x4 | |||||||
Kikoken | Kikoken ![]() |
50 | 50 | 20/20 | HL | su | 14 | 100 | 31 | 44 | -4 | 0 | 127 | 131 | 20~21F cancellable, charge 55F | X | - | - | - | - | - | - | - | ||||||
Kikoken ![]() |
60 | 75 | 20/20 | HL | su | 12 | 77 | 30 | 41 | -3 | 1 | 104 | 108 | 17~18F cancellable, charge 55F | X | - | - | - | - | - | - | - | |||||||
Kikoken ![]() |
70 | 100 | 20/20 | HL | su | 10 | 45 | 32 | 41 | -5 | -1 | 72 | 76 | 17~18F cancellable, charge 55F | X | - | - | - | - | - | - | - | |||||||
EX Kikoken | Kikoken ![]() |
50*50 | 50*50 | -250/0 | HL | su | 10 | 49 | 39 | 48 | -4 | - | 84 | - | 17~18F cancellable, charge 55F | X | [2nd Hit]: Soft Knockdown | [2nd Hit]: Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 2 | ||
Hazanshu | Hazanshu ![]() |
90 | 100 | 30/40 | H | su | 23 | 2 | 20 | 44 | -1 | 4[3] | 21 | - | 2~22F airborne, [] refers to vs crouching | Hard Knockdown | Hard Knockdown | - | - | - | - | - | 2~22F | - | |||||
Hazanshu ![]() |
110 | 150 | 30/40 | H | su | 25 | 2 | 19 | 45 | 0 | 5[4] | 21 | - | 2~23F airborne, [] refers to vs crouching | Hard Knockdown | Hard Knockdown | - | - | - | - | - | 2~23F | - | ||||||
Hazanshu ![]() |
130 | 200 | 30/40 | H | su | 26 | 2 | 20 | 47 | -1 | 4[3] | 21 | - | 2~25f airborne, [] refers to vs crouching | Hard Knockdown | Hard Knockdown | - | - | - | - | - | 2~25F | - | ||||||
EX Hazanshu | Hazanshu ![]() |
170 | 200 | -250/0 | H | su | 26 | 2 | 20 | 47 | -1 | - | 21 | - | 1~14f Invincible, 2~25F airborne, Hard Knockdown | X | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~14F | - | - | - | 2~25F | - | ||
Spinning Bird Kick | Spinning Bird Kick ![]() |
20x5 | 20x5 | 20/10x5 | HL | - | 13 | 2(2)1(5) 2(4)2(4)2 |
10+10 | 56 | -1 | - | 21 | - | 2nd~5th hit cannot hit crouching, charge 55F, builds 8x5 meter on block | X | [1st Hit]: Forces stand, [5th Hit]: Soft Knockdown | [1st Hit]: Forces stand, [5th Hit]: Soft Knockdown | - | - | - | - | - | 13F~ | - | ||||
Spinning Bird Kick ![]() |
25x6*30 | 28x6*32 | 20/10x7 | HL | - | 14 | 2(2)1(5)1(5) 2(4)2(6)1(5)2 |
9+12 | 72 | -2 | 2 | 21 | 25 | 2nd~7th hit cannot hit crouching, charge 55F, builds 8x7 meter on block | X | [1st Hit]: Forces stand | [1st Hit]: Forces stand | - | - | - | - | - | 14F~ | - | |||||
Spinning Bird Kick ![]() |
50*20x8 | 40*20x8 | 20/10x9 | HL | - | 22 | 1(2)1(5)2(4) 2(4)2(6)2(3) 2(5)2(4)2 |
11+16 | 97[95] | -8[-6] | - | - | - | 2nd~9th hit cannot hit crouching, [] refers to when canceled into from close HP charge 55F, builds 8x9 meter on block | X | [1st Hit]: Forces stand, [9th Hit]: Soft Knockdown | [1st Hit]: Forces stand, [9th Hit]: Soft Knockdown | - | - | - | - | - | 22F~ | - | |||||
EX Spinning Bird Kick | Spinning Bird Kick ![]() |
30x4*50 | 50x4*60 | -250/0 | HL | - | 6 | 2(1)2(3)2(4) 2(3)2 |
9+9 | 44 | -18 | - | 2 | - | 2nd~5th hit cannot hit crouching, charge 55F, frame advantage based off 1st hit, opponent gains 5x5 meter on hit, 4x5 on block | X | - | All: 1~7F | - | - | - | 8F~ | JP: 5*6*7*8*9 | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Senretsukyaku | Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 2(13)1(3)1(5)1(3) 1(5)1(3)1(5)1(17)2 |
50 | 116 | -31 | - | 19 | - | Charge 55F, opponent gains 10x9 meter on hit | [9th Hit]: Hard Knockdown | [9th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~3F | - | - | - | - | JP: 127x9 | |||
Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 2(13)1(3)1(5)1(3) 1(5)1(3)1(5)1(17)2 |
63 | 129 | -44 | - | 19 | - | Charge 55F, opponent gains 10x9 meter on hit | [9th Hit]: Hard Knockdown | [9th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1F | - | - | - | - | JP: 127x9 | ||||
Super Combo ![]() |
30x8*100 | 0 | -1000/0 | HL | - | 1+1 | 1(14)1(3)1(5)1(2) 2(5)1(3)1(5)1(17)2 |
86 | 152 | -67 | - | 19 | - | Charge 55F, opponent gains 10x9 meter on hit | [9th Hit]: Hard Knockdown | [9th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1F | - | - | - | - | JP: 127x9 | ||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Hosenka | Ultra Combo 1 | 30*20x8*190 | 0 | 0/0 | HL | - | 0+7 | 2(17)2(5)2(5) 2(5)2(5)2(5) 1(6)1(22)3 |
65 | 158 | -47 | - | 18 | - | 1st & 9th hit armor break, 9th hit goes into animation, charge 55F, opponent gains 21x10 meter on hit | X | [9th Hit]: Hard Knockdown | [9th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~7F | - | - | - | - | JP: 127x9 | ||
Kikosho | Ultra Combo 2 | 15x19*80 | 0 | 0/0 | HL | - | 0+9 | 6x20 | 80 | 208 | -55 | - | 25 | - | opponent gains 10x20 meter on hit | X | [20th Hit]: Hard Knockdown | [20th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~9F | - | - | - | - | JP: 1~20 sequentially? | ||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |