
Rose
A fortune teller from Europe, Rose has a mastery of "Soul Power," the spiritual opposite of M. Bison's "Psycho Power." Thus, Rose has taken it upon herself to put an end to M. Bison and the last remaining source of Psycho Power. However, in an encounter in which Rose felt she had defeated M. Bison, it turned out that Bison inhabited her body at "death" and survived through using her as a vessel. Once Bison found a new body, Rose awoke and vowed to recover and make sure to finish the job next time they meet.
In a nutshell
Rose does not excel in any particular area. Her offense nor defense are particularly strong, but taking advantage of that and taking advantage of her perceived vulnerability is what makes Rose effective. Rose is a character who is like a mouse trap, always baiting you and then hurting you whenever you think you're free to move. She appears to leave herself vulnerable in so many situations, so it's very easy to trick opponents into opening themselves up and taking damage from her counter attacks. There is definitely a lot of risks you have to take with Rose, but those who do it right can easily reap the rewards.
Players to Watch
Louffy (FR), Filipinoman (US), Kawaguchi (JP), Ninomae (JP)
Ultra SFIV Changes
Character Specific Data
Rose
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 1000 | W-Ultra Scaling: | 60% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.045 | Forward Dash Distance: | 1.65 | ||
Back Walk Speed: | 0.035 | Forward Dash Total Frames: | 20 | ||
JUMPING | Back Dash Distance: | 1.23 | |||
Jump Height Apex: | 2.12 | Back Dash Total Frames: | 22 | ||
Jump Total Frames: | 43 (4+39) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 2.09 | Back Dash Airborne: | 10 | ||
Back Jump Distance | 1.71 | Back Dash Recovery: | 4 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 1.00 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 1.00 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | N/A | Hard Knockdowns: | Crouch HK, Soul Throw | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK, Slide | Armor Breakers: | Soul Spiral, EX Soul Spiral, Illusion Spark, Soul Satellite | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Close HP, Crouch HP, Close HK, LP/MP/HP Soul Spark (Corner Only), EX Soul Spark | ||
Level 2 Focus Startup Frames: | 31 | ||||
Level 3 Focus Startup Frames: | 64 | ||||
L1 Focus Attack Forward Dash: | -4 | L2 FA Forward Dash (On Block): | +2 | ||
L1 Focus Attack Back Dash: | -6 | L2 FA Back Dash (On Block): | 0 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 10 | -1 | 2 |
Close MP | Close ![]() |
70 | 100 | 40 | HL | sp/su | 6 | 2 | 11 | 1 | 4 |
Close HP | Close ![]() |
90 | 200 | 60 | HL | sp/su | 6 | 2 | 19 | -3 | 1 |
Close LK | Close ![]() |
40 | 50 | 20 | HL | sp/su | 4 | 2 | 10 | -1 | 2 |
Close MK | Close ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 3 | 11 | 0 | 4 |
Close HK | Close ![]() |
100 | 200 | 60 | HL | sp/su | 7 | 2 | 18 | -2 | 3 |
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 11 | -2 | 1 |
Far MP | Far ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 2 | 12 | 0 | 3 |
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 11 | 5 | 18 | -5 | -1 |
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 2 | 10 | -1 | 2 |
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 6 | 2 | 13 | -1 | 2 |
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 9 | 2 | 19 | -3 | 1 |
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 3 | 8 | 0 | 3 |
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | sp/su | 4 | 3 | 14 | -3 | 0 |
Crouch HP | Crouch ![]() |
100 | 150 | 60 | HL | sp/su | 5 | 5 | 28 | -15 | -10 |
Crouch LK | Crouch ![]() |
40 | 50 | 20 | L | - | 4 | 4 | 6 | 1 | 4 |
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 7 | 2 | 12 | 0 | 3 |
Crouch HK | Crouch ![]() |
90 | 200 | 60 | L | - | 9 | 2 | 26 | -10 | - |
Slide | ![]() ![]() |
60 | 100 | 40 | L | - | 7 | 8 | 12 | -6 | -3 |
Soul Piede | ![]() ![]() |
100 | 200 | 60 | HL | - | 11 | 2 | 17 | -1 | 3 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Neutral Jump LP | Neutral Jump ![]() |
40 | 50 | 20 | H | - | 4 | 6 | - | - | - |
Neutral Jump MP | Neutral Jump ![]() |
70 | 100 | 40 | H | - | 6 | 6 | - | - | - |
Neutral Jump HP | Neutral Jump ![]() |
90 | 150 | 60 | H | - | 9 | 6 | - | - | - |
Neutral Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 4 | 7 | - | - | - |
Neutral Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 7 | 6 | - | - | - |
Neutral Jump HK | Neutral Jump ![]() |
90 | 200 | 60 | H | - | 11 | 5 | - | - | - |
Angled Jump LP | Angled Jump ![]() |
40 | 50 | 20 | H | - | 4 | 6 | - | - | - |
Angled Jump MP | Angled Jump ![]() |
70 | 100 | 40 | H | - | 7 | 3 | - | - | - |
Angled Jump HP | Angled Jump ![]() |
90 | 150 | 60 | H | - | 7 | 7 | - | - | - |
Angled Jump LK | Angled Jump ![]() |
30 | 50 | 20 | H | - | 4 | 7 | - | - | - |
Angled Jump MK | Angled Jump ![]() |
60 | 100 | 40 | H | - | 7 | 5 | - | - | - |
Angled Jump HK | Angled Jump ![]() |
100 | 200 | 60 | H | - | 6 | 5 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+13 | 2 | 35 | -15 | - |
Focus Attack (Level 3) | Level 3 Focus | 120 | 200 | 60 | - | - | 65 | 2 | 35 | - | - |
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+13 | 2 | 35 | -15 | - |
Red Focus Attack (Level 3) | Level 3 Red Focus | 180 | 200 | 60 | - | - | 65 | 2 | 35 | - | - |
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -15 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Soul Fall | Forward Throw | 140 | 100 | 40 | 1.004 | - | 3 | 2 | 20 | - | - |
Soul Loop | Back Throw | 140 | 100 | 40 | 1.004 | - | 3 | 2 | 20 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Soul Spark | Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 14 | - | 38 | -12 | -8 |
Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 20 | - | 30 | -4 | 0 | |
Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 27 | - | 24 | 2 | 6 | |
EX Soul Spark | Soul Spark ![]() |
30*70 | 50*50 | -250/0 | HL | su | 14 | - | 34 | 0 | 4 |
Soul Spiral | Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 12 | 6 | 23 | -8 | - |
Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 15 | 6 | 21 | -6 | - | |
Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 16 | 6 | 19 | -4 | - | |
EX Soul Spiral | Soul Spiral ![]() |
130 | 200 | -250/0 | HL | su | 13 | 6 | 21 | -6 | - |
Soul Reflect | Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 13 | 2 | 27 | -8 | - |
Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 13 | 3 | 25 | -7 | - | |
Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 12 | 2 | 26 | -7 | - | |
EX Soul Reflect | Soul Reflect ![]() |
50 | 100 | -250/0 | HL | su | 8 | 2 | 24 | -5 | - |
Soul Throw | Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 10 | 26+8 | - | - |
Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 11 | 27+8 | - | - | |
Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 11 | 30+8 | - | - | |
EX Soul Throw | Soul Throw ![]() |
160 | 100 | -250/0 | 0.55 | - | 6 | 11 | 30+8 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Aura Soul Spark | Super Combo | 50x4*100 | 0 | -1000/0 | HL | - | 1+8 | - | 44 | 16 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Illusion Spark | Ultra Combo 1 | 498 | 0 | 0/0 | HL | - | 0+10 | 14 | 44 | -37 | - |
Soul Satellite | Ultra Combo 2 | 120*120 | 0 | 0/0 | HL | - | 0+5 | 300~600 | 4 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Slide |
Slide | df + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Piede |
Soul Piede | f + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Soul Fall |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Loop |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Soul Spark |
Fireball | qcf + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Spiral |
Shawl Charge | qcf + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Reflect |
Reflect | qcb + ![]() |
lp converts projectile into Super Meter, mp reflects projectile horizontally, hp reflects projectile at an upwards angle |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Throw |
Soul Throw | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Aura Soul Spark |
Super Combo | qcf ![]() |
Not possible during Soul Satellite |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Illusion Spark |
Ultra Combo I | qcf ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Soul Satellite |
Ultra Combo II | qcb ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Abel
Abel[No Data] [character page] |
---|
Adon
Adon[No Data] [character page] |
---|
Akuma/Gouki
Akuma[No Data] [character page] |
---|
Balrog/Boxer
Balrog[No Data] [character page] |
---|
Blanka
Blanka[No Data] [character page] |
---|
C. Viper
C. Viper[No Data] [character page] |
---|
Cammy
Cammy[No Data] [character page] |
---|
Chun-Li
Chun-Li[No Data] [character page] |
---|
Cody
Cody[No Data] [character page] |
---|
Dan
Dan[No Data] [character page] |
---|
Decapre
Decapre[No Data] [character page] |
---|
Dee Jay
Deejay[No Data] [character page] |
---|
Dhalsim
Dhalsim[No Data] [character page] |
---|
Dudley
Dudley[No Data] [character page] |
---|
E. Honda
E. Honda[No Data] [character page] |
---|
El Fuerte
El Fuerte[No Data] [character page] |
---|
Elena
Elena[No Data] [character page] |
---|
Evil Ryu
Evil Ryu[No Data] [character page] |
---|
Fei Long
Fei Long[No Data] [character page] |
---|
Gen
Gen[No Data] [character page] |
---|
Gouken
Gouken[No Data] [character page] |
---|
Guile
Guile[No Data] [character page] |
---|
Guy
Guy[No Data] [character page] |
---|
Hakan
Hakan[No Data] [character page] |
---|
Hugo
Hugo[No Data] [character page] |
---|
Ibuki
Ibuki[No Data] [character page] |
---|
Juri
Juri[No Data] [character page] |
---|
Ken
Ken[No Data] [character page] |
---|
M. Bison/Dictator
M. Bison[No Data] [character page] |
---|
Makoto
Makoto[No Data] [character page] |
---|
Oni
Oni[No Data] [character page] |
---|
Poison
Poison[No Data] [character page] |
---|
Rolento
Rolento[No Data] [character page] |
---|
Rose (Mirror)
Rose[No Data] [character page] |
---|
Rufus
Rufus[No Data] [character page] |
---|
Ryu
Ryu[No Data] [character page] |
---|
Sagat
Sagat[No Data] [character page] |
---|
Sakura
Sakura[No Data] [character page] |
---|
Seth
Seth[No Data] [character page] |
---|
T. Hawk
T. Hawk[No Data] [character page] |
---|
Vega/Claw
Vega[No Data] [character page] |
---|
Yang
Yang[No Data] [character page] |
---|
Yun
Yun[No Data] [character page] |
---|
Zangief
Zangief[No Data] [character page] |
---|
Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 10 | 15 | -1 | 2 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MP | Close ![]() |
70 | 100 | 40 | HL | sp/su | 6 | 2 | 11 | 18 | 1 | 4 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close HP | Close ![]() |
90 | 200 | 60 | HL | sp/su | 6 | 2 | 19 | 26 | -3 | 1 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close LK | Close ![]() |
40 | 50 | 20 | HL | sp/su | 4 | 2 | 10 | 15 | -1 | 2 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MK | Close ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 3 | 11 | 20 | 0 | 4 | 14 | 18 | If no input given after 20F Rose remains throw invincible for an additional 2F | Reset | Reset | - | - | - | - | 1~20F + 2F after if no input given | - | - | |||||
Close HK | Close ![]() |
100 | 200 | 60 | HL | sp/su | 7 | 2 | 18 | 26 | -2 | 3 | 18 | 23 | Forces stand | Forces stand | Reset | Reset | - | - | - | - | - | - | - | ||||
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 11 | 16 | -2 | 1 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far MP | Far ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 2 | 12 | 20 | 0 | 3 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 11 | 5 | 18 | 33 | -5 | -1 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 2 | 10 | 15 | -1 | 2 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 6 | 2 | 13 | 20 | -1 | 2 | 14 | 17 | Reset | Reset | - | - | Lower body: 4~18F | Lower body: 4~18F | - | - | - | ||||||
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 9 | 2 | 19 | 29 | -3 | 1 | 18 | 22 | Reset | Reset | - | - | Lower body: 7~16F | Lower body: 7~16F | - | - | - | ||||||
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 3 | 8 | 13 | 0 | 3 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | sp/su | 4 | 3 | 14 | 20 | -3 | 0 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HP | Crouch ![]() |
100 | 150 | 60 | HL | sp/su | 5 | 5 | 28 | 37 | -15 | -10 | 18 | 23 | Forces stand | Forces stand | Reset | Reset | - | - | - | - | - | - | - | ||||
Crouch LK | Crouch ![]() |
40 | 50 | 20 | L | - | 4 | 4 | 6 | 13 | 1 | 4 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 7 | 2 | 12 | 20 | 0 | 3 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HK | Crouch ![]() |
90 | 200 | 60 | L | - | 9 | 2 | 26 | 36 | -10 | - | 18 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | - | ||||
Slide | ![]() ![]() |
60 | 100 | 40 | L | - | 7 | 8 | 12 | 26 | -6 | -3 | 14 | 17 | Reset | Reset | - | - | Upper body: 7~14F | Upper body: 7~14F | - | - | - | ||||||
Soul Piede | ![]() ![]() |
100 | 200 | 60 | HL | - | 11 | 2 | 17 | 29 | -1 | 3 | 18 | 22 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Neutral Jump LP | Neutral Jump ![]() |
40 | 50 | 20 | H | - | 4 | 6 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~9F | - | - | - | ||||||||
Neutral Jump MP | Neutral Jump ![]() |
70 | 100 | 40 | H | - | 6 | 6 | - | 11 | - | - | Reset | Reset | - | - | - | Lower body: 1~11F | - | - | - | ||||||||
Neutral Jump HP | Neutral Jump ![]() |
90 | 150 | 60 | H | - | 9 | 6 | - | 14 | - | - | Reset | Reset | - | - | Lower body: 1~14F | Lower body: 1~14F | - | - | - | ||||||||
Neutral Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 4 | 7 | - | 10 | - | - | Reset | Reset | - | - | - | Lower body: 1~10F | - | - | - | ||||||||
Neutral Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 7 | 6 | - | 12 | - | - | Reset | Reset | - | - | - | Lower body: 1~12F | - | - | - | ||||||||
Neutral Jump HK | Neutral Jump ![]() |
90 | 200 | 60 | H | - | 11 | 5 | - | 15 | - | - | Reset | Reset | - | - | - | Lower body: 1~10F | - | - | - | ||||||||
Angled Jump LP | Angled Jump ![]() |
40 | 50 | 20 | H | - | 4 | 6 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~9F | - | - | - | ||||||||
Angled Jump MP | Angled Jump ![]() |
70 | 100 | 40 | H | - | 7 | 3 | - | 9 | - | - | Reset | Reset | - | - | - | Lower body: 1~9F | - | - | - | ||||||||
Angled Jump HP | Angled Jump ![]() |
90 | 150 | 60 | H | - | 7 | 7 | - | 13 | - | - | Reset | Reset | - | - | - | Lower body: 1~14F | - | - | - | ||||||||
Angled Jump LK | Angled Jump ![]() |
30 | 50 | 20 | H | - | 4 | 7 | - | 10 | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||||
Angled Jump MK | Angled Jump ![]() |
60 | 100 | 40 | H | - | 7 | 5 | - | 11 | - | - | Reset | Reset | - | - | - | Lower body: 1~6F | - | - | - | ||||||||
Angled Jump HK | Angled Jump ![]() |
100 | 200 | 60 | H | - | 6 | 5 | - | 10 | - | - | Reset | Reset | - | - | - | Lower body: 1~5F | - | - | - | ||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.727 | Crumple | Soft Knockdown | Soft Knockdown | 1~10F | - | - | - | - | - | - | ||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+13 | 2 | 35 | 67 | -15 | - | 22 | - | Range: 1.727 | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F | - | - | - | - | - | - | |||
Focus Attack (Level 3) | Level 3 Focus | 120 | 200 | 60 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | Range: 1.727, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~64F | - | - | - | - | - | - | ||
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.727, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block | Crumple | Soft Knockdown | Soft Knockdown | 1~10F (99 hits) | - | - | - | - | - | - | ||||
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+13 | 2 | 35 | 67 | -15 | - | 22 | - | Range: 1.727, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F (99 hits) | - | - | - | - | - | - | |||
Red Focus Attack (Level 3) | Level 3 Red Focus | 180 | 200 | 60 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | Range: 1.727, Opponent gains 30 meter on hit, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~65F (99 hits) | - | - | - | - | - | - | ||
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -15 | - | 22 | - | Range: 1.727, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Soul Fall | Forward Throw | 140 | 100 | 40 | 1.004 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
Soul Loop | Back Throw | 140 | 100 | 40 | 1.004 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
- | - | ||||||||||||||||||||||||||||
Soul Spark | Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 14 | - | 34 | 47 | -12 | -8 | - | - | 16~17f cancellable | X | - | - | - | - | - | - | - | ||||||
Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 20 | - | 30 | 49 | -4 | 0 | - | - | 22~23f cancellable | X | - | - | - | - | - | - | - | |||||||
Soul Spark ![]() |
80 | 50 | 30/20 | HL | su | 27 | - | 24 | 50 | 2 | 6 | - | - | 29~30f cancellable | X | - | - | - | - | - | - | - | |||||||
EX Soul Spark | Soul Spark ![]() |
30*70 | 50*50 | -250/0 | HL | su | 14 | - | 34 | 47 | 0 | 4 | - | - | 16~17f cancellable, opponent gains 10x2 meter on hit | X | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 1x2 | ||||
Soul Spiral | Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 12 | 6 | 23 | 40 | -8 | - | 21 | - | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 1 | |||
Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 15 | 6 | 21 | 41 | -6 | - | 21 | - | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 1 | ||||
Soul Spiral ![]() |
110 | 100 | 20/40 | HL | su | 16 | 6 | 19 | 40 | -4 | - | 21 | - | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 1 | ||||
EX Soul Spiral | Soul Spiral ![]() |
130 | 200 | -250/0 | HL | su | 13 | 6 | 21 | 39 | -6 | - | 21 | - | Opponent gains 0 meter on hit or block | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | All: 1~13F | All: 1~13F | - | - | JP: 1 | ||
Soul Reflect | Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 13 | 2 | 27 | 41 | -8 | - | 21 | - | 12~27f absorbs projectiles and gains 100 meter, increases Soul Spark and Aura Soul Spark damage by 5% up to 7 times (35%) | - | - | - | - | - | - | - | |||||||
Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 13 | 3 | 25 | 40 | -7 | - | 21 | - | 10~23f reflects projectiles back | - | - | - | - | - | - | - | ||||||||
Soul Reflect ![]() |
50 | 100 | 20/30 | HL | su | 12 | 2 | 26 | 39 | -7 | - | 21 | - | 11~21f reflects projectiles upwards | - | - | - | - | - | - | - | ||||||||
EX Soul Reflect | Soul Reflect ![]() |
50 | 100 | -250/0 | HL | su | 8 | 2 | 24 | 33 | -5 | - | 21 | - | 5~16f reflects projectiles, can reflect EX projectiles, opponent gains 0 meter on hit or block | - | - | - | All: 1~7F | - | - | - | |||||||
Soul Throw | Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 10 | 26+8 | 49 | - | - | - | - | Cannot hit grounded | X | - | - | - | - | - | 6F~ | JP: 1 | ||||||
Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 11 | 27+8 | 51 | - | - | - | - | Cannot hit grounded | X | - | - | - | - | - | 6F~ | JP: 1 | |||||||
Soul Throw ![]() |
160 | 100 | 40/40 | 0.55 | - | 6 | 11 | 30+8 | 54 | - | - | - | - | Cannot hit grounded | X | - | - | - | - | - | 6F~ | JP: 1 | |||||||
EX Soul Throw | Soul Throw ![]() |
160 | 100 | -250/0 | 0.55 | - | 6 | 11 | 30+8 | 54 | - | - | - | - | Cannot hit grounded, opponent gains 20 meter on hit | X | - | All: 1~7F | - | - | - | 6F~ | JP: 1 | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Aura Soul Spark | Super Combo | 50x4*100 | 0 | -1000/0 | HL | - | 1+8 | - | 44 | 52 | 16 | - | - | - | Opponent gains 10x4 meter on hit | X | 5th Hit: Hard Knockdown | 5th Hit: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~7F | - | - | - | - | JP: 4x4*5, JS:1x4*10 | ||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Illusion Spark | Ultra Combo 1 | 498 | 0 | 0/0 | HL | - | 0+10 | 14 | 44 | 67 | -37 | - | 21 | - | Active frames 6~14 reach further, goes into animation on hit, opponent gains 10x6 meter on hit | X | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~12F | - | - | - | - | - | ||
Soul Satellite | Ultra Combo 2 | 120*120 | 0 | 0/0 | HL | - | 0+5 | 300~600 | 4 | 8 | - | - | - | - | Orbs disappear if Rose takes damage, duration varies based on amount of ultra meter, opponent gains 20x2 meter on hit | X | X | Free Juggle, Hard Knockdown | Free Juggle, Hard Knockdown | - | - | - | - | - | - | JP: 127, JI: 0 | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |