
Yun
Yun is the twin brother of Yang, and was taught kung-fu by Gen at the consent of their uncle, Lee. Of the twins, Yun is the older - outgoing, cocky, and a troublemaker. When he heard Chun-Li, an acquaintance of the twins, was entering the tournament, he decided to follow her, with Yang tagging along to keep him in line.
In a nutshell
Of the twins, Yun is more geared to staying in the opponent's face and constantly attacking them. Even after the nerfs brought in 2012, Yun still has a devastating mixup game with his Dive Kicks, Flip Grabs, and hard-hitting high-low combos, as well as his Palms, which can be either feinted or used to build meter in addition for attacking. In Third Strike, Yun was infamous for his Genei Jin, a Super Art that changed his moves to allow for deadly juggles and resets. While no longer dependent on it as in Third Strike, the Genei Jin is still quite deadly here. Yun's main weaknesses are his stamina and defense, his stamina being the third lowest in the game and his wakeup options being limited to unsafe and un-FADCable Dragon Kicks. Even with these setbacks, skilled Yun players can often end matches roughly a minute after they start.
Players to Watch
Ultra SFIV Changes
Character Specific Data
Yun
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 950 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.05 | Forward Dash Distance: | 1.53 | ||
Back Walk Speed: | 0.035 | Forward Dash Total Frames: | 18 | ||
JUMPING | Back Dash Distance: | 1.43 | |||
Jump Height Apex: | 1.7 | Back Dash Total Frames: | 27 | ||
Jump Total Frames: | 38 (4+34) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.98 | Back Dash Airborne: | 14 | ||
Back Jump Distance | 2.14 | Back Dash Recovery: | 5 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.90 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.90 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Senpukyaku, Target Combo 1 | Hard Knockdowns: | Crouch HK | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Zesshou Hohou, EX Zesshou Hohou, MP/HP Kobokushi, EX Kobokushi, You Hou (1st Hit) | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Target Combo 2 (2nd Hit), EX Zesshou Hohou (1st Hit), LP Tetsuzanko, EX Tetsuzanko (1st Hit) | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -2 | L2 FA Forward Dash (On Block): | +4 | ||
L1 Focus Attack Back Dash: | -11 | L2 FA Back Dash (On Block): | -5 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 7 | 3 | 6 |
Close MP | Close ![]() |
60 | 100 | 40 | HL | sp/su | 4 | 4 | 10 | 2 | 4 |
Close HP | Close ![]() |
70*50 | 80*120 | 30*30 | HL | sp/su*- | 6 | 1*3 | 20 | -5 | 0 |
Close LK | Close ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 7 | 2 | 4 |
Close MK | Close ![]() |
60 | 80 | 40 | HL | J | 7 | 4 | 15 | -5 | - |
Close HK | Close ![]() |
110 | 200 | 60 | HL | - | 12 | 4 | 21 | -7 | - |
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 6 | 3 | 6 |
Far MP | Far ![]() |
60 | 80 | 40 | HL | sp/su | 5 | 5 | 14 | -5 | -2 |
Far HP | Far ![]() |
120 | 200 | 60 | HL | - | 9 | 3 | 20 | -5 | -1 |
Far LK | Far ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 7 | 2 | 4 |
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 6 | 3 | 13 | -2 | 1 |
Far HK | Far ![]() |
110 | 200 | 60 | HL | - | 12 | 4 | 16 | -4 | - |
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 8 | 2 | 4 |
Crouch MP | Crouch ![]() |
60 | 100 | 40 | HL | sp/su | 5 | 4 | 6 | 2 | 6 |
Crouch HP | Crouch ![]() |
50*60 | 100*80 | 30*30 | HL | - | 6 | 2(4)4 | 17 | -3 | 1 |
Crouch LK | Crouch ![]() |
20 | 50 | 20 | L | ch/sp/su | 4 | 2 | 8 | 1 | 4 |
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 5 | 3 | 14 | -3 | 0 |
Crouch HK | Crouch ![]() |
65 | 100 | 60 | L | - | 10 | 4 | 23 | -12 | - |
Senpukyaku | Overhead![]() ![]() |
70 | 100 | 40 | H | - | 20 | 4 | 13 | -1 | 2 |
Dakai | ![]() ![]() |
110 | 200 | 60 | HL | - | 14 | 6 | 20 | -8 | - |
Target Combo 2 | (TC2) ![]() ![]() ![]() ![]() |
30*40 | 50*100 | 30*30 | HL | su | 5 | 2(4)4 | 18 | -4 | 0 |
Target Combo 3 | (TC3) ![]() ![]() ![]() |
55 | 100 | 40 | HL | su | 7 | 4 | 24 | -9 | - |
Target Combo 4 | (TC4) ![]() ![]() |
35 | 50 | 30 | HL | - | 9 | 3 | 20 | -6 | 1 |
Target Combo 4 | (TC4) ![]() ![]() ![]() ![]() |
60 | 62 | 30 | HL | su | 13 | 5 | 24 | -8 | - |
Target Combo 5 | cl.![]() ![]() |
20 | 50 | 20 | HL | - | 4 | 2 | 8 | 1 | 4 |
Target Combo 5 | cl.![]() ![]() ![]() |
40 | 80 | 40 | HL | sp/su | 5 | 5 | 14 | -2 | -1 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Jump LP | Jump ![]() |
35 | 50 | 20 | H | - | 3 | 13 | - | - | - |
Neutral Jump MP | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 4 | 8 | - | - | - |
Angled Jump MP | Angled Jump ![]() |
80 | 100 | 40 | H | - | 4 | 6 | - | - | - |
Neutral Jump HP | Neutral Jump ![]() |
110 | 200 | 60 | H | - | 5 | 5 | - | - | - |
Angled Jump HP | Angled Jump ![]() |
110 | 200 | 60 | H | - | 6 | 4 | - | - | - |
Jump LK | Jump ![]() |
40 | 50 | 20 | H | - | 4 | 10 | - | - | - |
Neutral Jump MK | Jump ![]() |
70 | 100 | 40 | H | - | 7 | 8 | - | - | - |
Angled Jump MK | Jump ![]() |
70 | 100 | 40 | H | - | 7 | 4 | - | - | - |
Jump HK | Jump ![]() |
100 | 200 | 60 | H | - | 5 | 4 | - | - | - |
Raigekishu | Dive Kick ![]() |
60 | 100 | 20 | HL | - | 7 | until ground | After landing 6 | - | - |
Dive Kick ![]() |
60 | 100 | 20 | HL | - | 8 | until ground | After landing 6 | - | - | |
Dive Kick ![]() |
60 | 100 | 20 | HL | - | 7 | until ground | After landing 6 | - | - | |
Target Combo 1 | (TC1) Air ![]() ![]() ![]() |
90 | 150 | 60 | H | - | 3 | 5 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+11 | 2 | 35 | -15 | - |
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 60 | - | - | 65 | 2 | 34 | - | - |
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 34 | -21 | -21 |
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+11 | 2 | 34 | -15 | - |
Red Focus Attack (Level 3) | Level 3 Red Focus | 210 | 200 | 60 | - | - | 65 | 2 | 34 | - | - |
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 34 | -15 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Palm Strikes | Forward Throw | 110 | 150 | 40 | 0.882 | - | 3 | 2 | 20 | - | - |
Monkey Flip | Back Throw | 130 | 110 | 40 | 0.882 | - | 3 | 2 | 20 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Zesshou Hohou | Lunge Punch ![]() |
90 | 150 | 30/30 | HL | su | 9 | 7 | 10 + After landing 12 | -9 | - |
Lunge Punch ![]() |
110 | 150 | 30/30 | HL | su | 14 | 9 | 6 + After landing 11 | -7 | - | |
Lunge Punch ![]() |
130 | 150 | 30/30 | HL | su | 17 | 11 | 8 + After landing 6 | -9 | - | |
EX Zesshou Hohou | Lunge Punch ![]() |
80*60 | 100*100 | -250/0 | HL | su*- | 17 | 3*6 | 4 + After landing 11 | -1 | - |
Tetsuzanko | Shoulder Check ![]() |
100 | 100 | 20/30 | HL | su | 16 | 6 | 14 | -3 | 2 |
Shoulder Check ![]() |
125 | 200 | 30/60 | HL | su | 21 | 5 | 18 | -6 | - | |
Shoulder Check ![]() |
100 | 200 | 30/60 | HL | su | 25 | 4 | 22 | -7 | - | |
EX Tetsuzanko | Shoulder Check ![]() |
90*40 | 150*100 | -250/0 | HL | su*- | 13 | 1(1)4 | 20 | -6 | - |
Kobokushi (Fake) | Palm Strike (fake) | - | - | - | - | - | - | - | Total 25 | - | - |
Kobokushi | Palm Strike | 140 | 250 | 20/60 | HL | su | 23 | 10 | 13 | 1 | - |
EX Kobokushi | Palm Strike ![]() |
160 | 300 | -250/0 | HL | su | 23 | 13 | 21 | -13 | - |
Nishokyaku | Up Kicks ![]() |
70*50 | 100*50 | 30/20*20 | HL | - | 5 | 2(6)4 | 14 + After landing 11 | -16 | - |
Up Kicks ![]() |
70*40 | 100*50 | 30/30*20 | HL | - | 6 | 2(6)4 | 18 + After landing 14 | -23 | - | |
Up Kicks ![]() |
70*70 | 100*100 | 30/30*30 | HL | - | 8 | 2(6)4 | 24 + After landing 14 | -29 | - | |
EX Nishokyaku | Up Kicks ![]() |
60*40 | 100*100 | -250/0 | HL | - | 4 | 2(6)4 | 18 + After landing 17 | -26 | - |
Zenpou Tenshin | Command Throw | 1 | 0 | 20/30 | 1.143 | - | 10 | 2 | 45 | - | 7 |
EX Zenpou Tenshin | Command Throw ![]() |
1 | 0 | -250/0 | 1.298 | - | 8 | 2 | 45 | - | 7 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Genei Jin | Super Combo | - | - | -1000/0 | - | - | 1+0 | 370 | Total 8 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
You Hou | Ultra Combo 1 | 105*45x2*135 [375] |
0 | 0/0 | HL | - | 0+9 | 3(14)3(20) 4(34)3 |
39 | -21 | - |
Sourai Rengeki | Ultra Combo 2 | 60*45x3 *255 |
0 | 0/0 | HL | - | 0+10 | 3(6)3(7) 3(10)3(9)1 |
46 | -26 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Close LP (Genei Jin) | Close ![]() |
20 | 0 | 0/0 | HL | ch/sp/j/dash | 3 | 2 | 5 | 7 | 7 |
Close MP (Genei Jin) | Close ![]() |
40 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 5 | 8 |
Close HP (Genei Jin) | Close ![]() |
40*30 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 1*3 | 7 | 8 | 13 |
Close LK (Genei Jin) | Close ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 5 | 5 |
Close MK (Genei Jin) | Close ![]() |
65 | 0 | 0/0 | HL | ch/sp/j/dash | 5 | 4 | 15 | -5 | - |
Close HK (Genei Jin) | Close ![]() |
110 | 0 | 0/0 | HL | ch/sp/j/dash | 8 | 4 | 21 | -7 | - |
Far LP (Genei Jin) | Far ![]() |
20 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 6 | 6 | 6 |
Far MP (Genei Jin) | Far ![]() |
40 | 0 | 0/0 | HL | ch/sp/j/dash | 5 | 4 | 7 | 3 | 6 |
Far HP (Genei Jin) | Far ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 3 | 7 | 8 | 13 |
Far LK (Genei Jin) | Far ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 5 | 5 |
Far MK (Genei Jin) | Far ![]() |
50 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 3 | 15 | -4 | 1 |
Far HK (Genei Jin) | Far ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 8 | 4 | 21 | -7 | - |
Crouch LP (Genei Jin) | Crouch ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 8 | 4 | 4 |
Crouch MP (Genei Jin) | Crouch ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 3 | 6 | 5 | 8 |
Crouch HP (Genei Jin) | Crouch ![]() |
50*60 | 0 | 0/0 | HL | ch/sp/j/dash | 3 | 2(3)3 | 7 | 4 | 4 |
Crouch LK (Genei Jin) | Crouch ![]() |
20 | 0 | 0/0 | L | ch/sp/j/dash | 3 | 2 | 8 | -3 | 0 |
Crouch MK (Genei Jin) | Crouch ![]() |
60 | 0 | 0/0 | L | ch/sp/j/dash | 4 | 3 | 14 | -6 | 0 |
Crouch HK (Genei Jin) | Crouch ![]() |
65 | 0 | 0/0 | L | ch/sp/j/dash | 8 | 3 | 21 | -12 | - |
Senpukyaku (Genei Jin) | Overhead (Genei Jin) | 70 | 0 | 0/0 | H | - | 13 | 6 | 9 | 1 | 2 |
Dakai (Genei Jin) | ![]() ![]() |
110 | 0 | 0/0 | HL | - | 10 | 3 | 12 | 3 | - |
Target Combo 2 (Genei Jin) | (TC2) ![]() ![]() ![]() ![]() |
30*30 | 0 | 0/0 | HL | - | 3 | 2(3)3 | 9 | 2 | 6 |
Target Combo 5 (Genei Jin) | (TC5) far ![]() ![]() |
20 | 0 | 0/0 | HL | - | 4 | 2 | 8 | 5 | 5 |
Target Combo 5 (Genei Jin) | (TC5) far ![]() ![]() ![]() |
40 | 0 | 0/0 | HL | sp/su | 5 | 5 | 10 | 0 | 6 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Jump LP (Genei Jin) | Jump ![]() |
30 | 0 | 0/0 | H | - | 3 | 13 | - | - | - |
Neutral Jump MP (Genei Jin) | Neutral Jump ![]() |
60 | 0 | 0/0 | H | - | 4 | 8 | - | - | - |
Angled Jump MP (Genei Jin) | Angled Jump ![]() |
60 | 0 | 0/0 | H | - | 4 | 6 | - | - | - |
Neutral Jump HP (Genei Jin) | Neutral Jump ![]() |
90 | 0 | 0/0 | H | - | 7 | 5 | - | - | - |
Angled Jump HP (Genei Jin) | Angled Jump ![]() |
90 | 0 | 0/0 | H | - | 6 | 4 | - | - | - |
Jump LK (Genei Jin) | Jump ![]() |
40 | 0 | 0/0 | H | - | 4 | 10 | - | - | - |
Jump MK (Genei Jin) | Jump ![]() |
70 | 0 | 0/0 | H | - | 7 | 8 | - | - | - |
Jump HK (Genei Jin) | Jump ![]() |
100 | 0 | 0/0 | H | - | 5 | 4 | - | - | - |
Raigekishu (Genei Jin) | Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 7 | until ground | After landing 6 | 5 | 11 |
Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 8 | until ground | After landing 6 | 5 | 11 | |
Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 7 | until ground | After landing 6 | 5 | 11 | |
Target Combo 1 (Genei Jin) | (TC5) Air ![]() ![]() ![]() |
70 | 0 | 0/0 | H | - | 3 | 5 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Zesshou Hohou (Genei Jin) | Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | -2 | 2 |
Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | -2 | 2 | |
Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | -2 | 2 | |
Tetsuzanko (Genei Jin) | Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 9 | 2(1)4 | 13 | 1 | 2 |
Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 11 | 2(1)5 | 14 | 0 | - | |
Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 13 | 2(1)6 | 16 | -3 | - | |
Kobokushi (Fake) (Genei Jin) | Palm Strike (fake) (Genei Jin) | - | 0 | 0/0 | - | - | - | - | Total 23 | - | - |
Kobokushi (Genei Jin) | Palm Strike (Genei Jin) | 100 | 0 | 0/0 | HL | - | 11 | 10 | 5 | 6 | - |
Nishokyaku (Genei Jin) | Up Kicks ![]() |
40*40 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 14 + After landing 11 | -8 | - |
Up Kicks ![]() |
40*60 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 19 + After landing 10 | -18 | - | |
Up Kicks ![]() |
40*80 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 24 + After landing 12 | -25 | - | |
Zenpou Tenshin (Genei Jin) | Command Throw (Genei Jin) | 1 | 0 | 0/0 | 1.143 | - | 5 | 2 | 45 | - | 7 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
You Hou (Genei Jin) | Ultra Combo 1 (Genei Jin) | 70*45x2 *135 |
0 | 0/0 | HL | - | 0+9 | 3(14)3(20) 4(34)3 |
39 | -21 | - |
Sourai Rengeki (Genei Jin) | Ultra Combo 2 (Genei Jin) | 60*45x3 *75*45x2 |
0 | 0/0 | HL | - | 0+10 | 3(6)3(7) 3(10)3(9)1 |
46 | -26 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Senpukyaku |
Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Dakai |
Palm Strike | f + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Raigekishu |
Dive Kick | (in air) ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 1 |
Target Combo 1 | (in air) ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 2 |
Target Combo 2 | d + ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 3 |
Target Combo 3 | d + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mp ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mp ![]() ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | lp ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 5 |
Target Combo 5 | lp ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Palm Strikes |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Monkey Flip |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Zesshou Hohou |
Lunge Punch | qcf + ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Tetsuzanko |
Shoulder Check | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Kobokushi (Fake) | Palm Strike (fake) | qcb + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kobokushi |
Palm Strike | qcb + ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Nishokyaku |
Up Kicks | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Zenpou Tenshin |
Command Throw | hcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Genei Jin |
Super Combo | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
You Hou |
Ultra Combo I | qcf ![]() ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sourai Rengeki |
Ultra Combo II | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Abel
Abel[No Data] [character page] |
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Adon
Adon[No Data] [character page] |
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Akuma/Gouki
Akuma[No Data] [character page] |
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Balrog/Boxer
Balrog[No Data] [character page] |
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Blanka
Blanka[No Data] [character page] |
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C. Viper
C. Viper[No Data] [character page] |
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Cammy
Cammy[No Data] [character page] |
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Chun-Li
Chun-Li[No Data] [character page] |
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Cody
Cody[No Data] [character page] |
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Dan
Dan[No Data] [character page] |
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Decapre
Decapre[No Data] [character page] |
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Dee Jay
Deejay[No Data] [character page] |
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Dhalsim
Dhalsim[No Data] [character page] |
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Dudley
Dudley[No Data] [character page] |
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E. Honda
E. Honda[No Data] [character page] |
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El Fuerte
El Fuerte[No Data] [character page] |
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Elena
Elena[No Data] [character page] |
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Evil Ryu
Evil Ryu[No Data] [character page] |
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Fei Long
Fei Long[No Data] [character page] |
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Gen
Gen[No Data] [character page] |
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Gouken
Gouken[No Data] [character page] |
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Guile
Guile[No Data] [character page] |
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Guy
Guy[No Data] [character page] |
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Hakan
Hakan[No Data] [character page] |
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Hugo
Hugo[No Data] [character page] |
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Ibuki
Ibuki[No Data] [character page] |
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Juri
Juri[No Data] [character page] |
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Ken
Ken[No Data] [character page] |
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M. Bison/Dictator
M. Bison[No Data] [character page] |
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Makoto
Makoto[No Data] [character page] |
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Oni
Oni[No Data] [character page] |
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Poison
Poison[No Data] [character page] |
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Rolento
Rolento[No Data] [character page] |
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Rose
Rose[No Data] [character page] |
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Rufus
Rufus[No Data] [character page] |
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Ryu
Ryu[No Data] [character page] |
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Sagat
Sagat[No Data] [character page] |
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Sakura
Sakura[No Data] [character page] |
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Seth
Seth[No Data] [character page] |
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T. Hawk
T. Hawk[No Data] [character page] |
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Vega/Claw
Vega[No Data] [character page] |
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Yang
Yang[No Data] [character page] |
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Yun (Mirror)
Yun[No Data] [character page] |
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Zangief
Zangief[No Data] [character page] |
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Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
20 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 7 | 11 | 3 | 6 | 12 | 15 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MP | Close ![]() |
60 | 100 | 40 | HL | sp/su | 4 | 4 | 10 | 17 | 2 | 4 | 16 | 18 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close HP | Close ![]() |
70*50 | 80*120 | 30*30 | HL | sp/su*- | 6 | 1*3 | 20 | 29 | -5 | 0 | 18 | 23 | Forces stand | Forces stand | Reset | Reset | - | - | - | - | - | - | - | ||||
Close LK | Close ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 7 | 13 | 2 | 4 | 12 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Close MK | Close ![]() |
60 | 80 | 40 | HL | J | 7 | 4 | 15 | 25 | -5 | - | 14 | - | Free Juggle | Free Juggle | Free Juggle | Free Juggle | - | - | - | - | - | - | - | ||||
Close HK | Close ![]() |
110 | 200 | 60 | HL | - | 12 | 4 | 21 | 36 | -7 | - | 18 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Far LP | Far ![]() |
20 | 50 | 20 | HL | ch/sp/su | 4 | 2 | 6 | 11 | 3 | 6 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far MP | Far ![]() |
60 | 80 | 40 | HL | sp/su | 5 | 5 | 14 | 23 | -5 | -2 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far HP | Far ![]() |
120 | 200 | 60 | HL | - | 9 | 3 | 20 | 31 | -5 | -1 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far LK | Far ![]() |
30 | 50 | 20 | HL | sp/su | 4 | 3 | 7 | 13 | 2 | 4 | 12 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Far MK | Far ![]() |
70 | 100 | 40 | HL | - | 6 | 3 | 13 | 21 | -2 | 1 | 14 | 17 | 3F cancelable to special moves | Reset | Reset | - | - | - | - | - | - | - | |||||
Far HK | Far ![]() |
110 | 200 | 60 | HL | - | 12 | 4 | 16 | 31 | -4 | - | 16 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||||
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 8 | 12 | 2 | 4 | 12 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MP | Crouch ![]() |
60 | 100 | 40 | HL | sp/su | 5 | 4 | 6 | 14 | 2 | 6 | 12 | 16 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HP | Crouch ![]() |
50*60 | 100*80 | 30*30 | HL | - | 6 | 2(4)4 | 17 | 32 | -3 | 1 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch LK | Crouch ![]() |
20 | 50 | 20 | L | ch/sp/su | 4 | 2 | 8 | 13 | 1 | 4 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch MK | Crouch ![]() |
60 | 100 | 40 | L | sp/su | 5 | 3 | 14 | 21 | -3 | 0 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Crouch HK | Crouch ![]() |
65 | 100 | 60 | L | - | 10 | 4 | 23 | 36 | -12 | - | 15 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | - | ||||
Senpukyaku | Overhead![]() ![]() |
70 | 100 | 40 | H | - | 20 | 4 | 13 | 36 | -1 | 2 | 16 | 19 | Reset | Reset | - | - | Lower body: 6~23F | - | - | 7~23F | - | ||||||
Dakai | ![]() ![]() |
110 | 200 | 60 | HL | - | 14 | 6 | 20 | 39 | -8 | - | 18 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 1 | ||||
Target Combo 2 | (TC2) ![]() ![]() ![]() ![]() |
30*40 | 50*100 | 30*30 | HL | su | 5 | 2(4)4 | 18 | 32 | -4 | 0 | 18 | 22 | Super cancelable on whiff | Reset | Reset | - | - | - | - | - | - | - | |||||
Target Combo 3 | (TC3) ![]() ![]() ![]() |
55 | 100 | 40 | HL | su | 7 | 4 | 24 | 34 | -9 | - | 19 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Target Combo 4 | (TC4) ![]() ![]() |
35 | 50 | 30 | HL | - | 9 | 3 | 20 | 31 | -6 | 1 | 17 | 24 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Target Combo 4 | (TC4) ![]() ![]() ![]() ![]() |
60 | 62 | 30 | HL | su | 13 | 5 | 24 | 41 | -8 | - | 21 | - | X | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | - | ||
Target Combo 5 | cl.![]() ![]() |
20 | 50 | 20 | HL | - | 4 | 2 | 8 | 13 | 1 | 4 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Target Combo 5 | cl.![]() ![]() ![]() |
40 | 80 | 40 | HL | sp/su | 5 | 5 | 14 | 23 | -2 | -1 | 17 | 18 | Reset | Reset | - | - | - | - | - | - | - | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Jump LP | Jump ![]() |
35 | 50 | 20 | H | - | 3 | 13 | - | 15 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~2F | - | - | - | ||||||
Neutral Jump MP | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 4 | 8 | - | 11 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||
Angled Jump MP | Angled Jump ![]() |
80 | 100 | 40 | H | - | 4 | 6 | - | 9 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||
Neutral Jump HP | Neutral Jump ![]() |
110 | 200 | 60 | H | - | 5 | 5 | - | 9 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~4F | - | - | - | ||||||
Angled Jump HP | Angled Jump ![]() |
110 | 200 | 60 | H | - | 6 | 4 | - | 9 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~5F | - | - | - | ||||||
Jump LK | Jump ![]() |
40 | 50 | 20 | H | - | 4 | 10 | - | 13 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | - | ||||||
Neutral Jump MK | Jump ![]() |
70 | 100 | 40 | H | - | 7 | 8 | - | 10 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~6F | - | - | - | ||||||
Angled Jump MK | Jump ![]() |
70 | 100 | 40 | H | - | 7 | 4 | - | 14 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~6F | - | - | - | ||||||
Jump HK | Jump ![]() |
100 | 200 | 60 | H | - | 5 | 4 | - | 8 | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~4F | - | - | - | ||||||
Raigekishu | Dive Kick ![]() |
60 | 100 | 20 | HL | - | 7 | until ground | After landing 6 | - | - | - | - | - | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Dive Kick ![]() |
60 | 100 | 20 | HL | - | 8 | until ground | After landing 6 | - | - | - | - | - | Reset | Reset | - | - | - | - | - | - | - | |||||||
Dive Kick ![]() |
60 | 100 | 20 | HL | - | 7 | until ground | After landing 6 | - | - | - | - | - | Reset | Reset | - | - | - | - | - | - | - | |||||||
Target Combo 1 | (TC1) Air ![]() ![]() ![]() |
90 | 150 | 60 | H | - | 3 | 5 | - | 7 | - | - | Reset | Reset | - | - | - | Lower body: 1~2F | - | - | - | ||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.802 | Crumple | Soft Knockdown | Soft Knockdown | 1~10F | - | - | - | - | - | - | ||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 40 | HL | - | 18+11 | 2 | 35 | 65 | -15 | - | 22 | - | Range: 1.802 | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F | - | - | - | - | - | - | |||
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 60 | - | - | 65 | 2 | 34 | 100 | - | - | - | - | Range: 1.802, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~64F | - | - | - | - | - | - | ||
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 34 | 57 | -21 | -21 | 16 | 16 | Range: 1.802, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block | Crumple | Soft Knockdown | Soft Knockdown | 1~10F (99 hits) | - | - | - | - | - | - | ||||
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | 40 | HL | - | 18+11 | 2 | 34 | 65 | -15 | - | 22 | - | Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F (99 hits) | - | - | - | - | - | - | |||
Red Focus Attack (Level 3) | Level 3 Red Focus | 210 | 200 | 60 | - | - | 65 | 2 | 34 | 100 | - | - | - | - | Range: 1.802, Opponent gains 30 meter on hit, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~65F (99 hits) | - | - | - | - | - | - | ||
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | 20 | HL | - | 10+11 | 2 | 34 | 57 | -15 | - | 22 | - | Range: 1.802, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Palm Strikes | Forward Throw | 110 | 150 | 40 | 0.882 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
Monkey Flip | Back Throw | 130 | 110 | 40 | 0.882 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Zesshou Hohou | Lunge Punch ![]() |
90 | 150 | 30/30 | HL | su | 9 | 7 | 10 + After landing 12 | 37 | -9 | - | 20 | - | Only EX Focus cancelable not Super | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Lower body: 9~19F | - | - | 9F~ | JP: 1 | ||
Lunge Punch ![]() |
110 | 150 | 30/30 | HL | su | 14 | 9 | 6 + After landing 11 | 39 | -7 | - | 19 | - | Only EX Focus cancelable not Super | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Lower body: 14~22F | - | - | 14F~ | JP: 1 | |||
Lunge Punch ![]() |
130 | 150 | 30/30 | HL | su | 17 | 11 | 8 + After landing 6 | 41 | -9 | - | 16 | - | Only EX Focus cancelable not Super | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Lower body: 17~30F | - | - | 17F~ | JP: 1 | |||
EX Zesshou Hohou | Lunge Punch ![]() |
80*60 | 100*100 | -250/0 | HL | su*- | 17 | 3*6 | 4 + After landing 11 | 40 | -1 | - | 23 | - | Only EX Focus cancelable not Super, cancelable 16~21F, opponent gains 15x2 meter on hit | X | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Lower body: 17~25F | - | - | 17F~ | JP: 1*1 | ||
Tetsuzanko | Shoulder Check ![]() |
100 | 100 | 20/30 | HL | su | 16 | 6 | 14 | 35 | -3 | 2 | 17 | 22 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JS: 99 | ||||||
Shoulder Check ![]() |
125 | 200 | 30/60 | HL | su | 21 | 5 | 18 | 43 | -6 | - | 17 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 4~18F | - | - | - | |||||
Shoulder Check ![]() |
100 | 200 | 30/60 | HL | su | 25 | 4 | 22 | 50 | -7 | - | 19 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 18~22F | - | - | - | |||||
EX Tetsuzanko | Shoulder Check ![]() |
90*40 | 150*100 | -250/0 | HL | su*- | 13 | 1(1)4 | 20 | 38 | -6 | - | 20 | Opponent gains 15x2 meter on hit | [2nd Hit]: Soft Knockdown | [2nd Hit]: Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 4~13F | - | - | JP: 2*2 JS: 1*99 | ||||
Kobokushi (Fake) | Palm Strike (fake) | - | - | - | - | - | - | - | Total 25 | 25 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | ||||
Kobokushi | Palm Strike | 140 | 250 | 20/60 | HL | su | 23 | 10 | 13 | 45 | 1 | - | 24 | - | X | X | Free Juggle | Free Juggle | Free Juggle | Free Juggle | - | - | - | - | - | - | - | ||
EX Kobokushi | Palm Strike ![]() |
160 | 300 | -250/0 | HL | su | 23 | 13 | 21 | 56 | -13 | - | 21 | - | Opponent gains 30 meter on hit | X | X | Wall Bounce, Free Juggle | Wall Bounce, Free Juggle | Wall Bounce, Free Juggle | Wall Bounce, Free Juggle | - | - | Lower body: 1~20F | - | - | - | JP: 1 | |
Nishokyaku | Up Kicks ![]() |
70*50 | 100*50 | 30/20*20 | HL | - | 5 | 2(6)4 | 14 + After landing 11 | 41 | -16 | - | 13 | - | Cannot hit crouching | - | - | All: 1~5F | Legs: 8~16F | 1~5F | 4F~ | JP: 0*1 | |||||||
Up Kicks ![]() |
70*40 | 100*50 | 30/30*20 | HL | - | 6 | 2(6)4 | 18 + After landing 14 | 49 | -23 | - | 13 | - | Cannot hit crouching | - | - | Lower body: 1~7F | Legs: 8~17F | 1~7F | 5F~ | JP: 0*1 | ||||||||
Up Kicks ![]() |
70*70 | 100*100 | 30/30*30 | HL | - | 8 | 2(6)4 | 24 + After landing 14 | 57 | -29 | - | 13 | - | - | - | All: 1~7F | Legs: 8~19F | - | 7F~ | JP: 0*1 | |||||||||
EX Nishokyaku | Up Kicks ![]() |
60*40 | 100*100 | -250/0 | HL | - | 4 | 2(6)4 | 18 + After landing 17 | 50 | -26 | - | 13 | - | Opponent gains 10x2 meter on hit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | All: 1~5F | Legs: 6~15F | - | 3F~ | JP: 1*2 | |||
Zenpou Tenshin | Command Throw | 1 | 0 | 20/30 | 1.143 | - | 10 | 2 | 45 | 56 | - | 7 | - | - | X | Forces stand | - | - | - | - | - | - | - | - | - | - | |||
EX Zenpou Tenshin | Command Throw ![]() |
1 | 0 | -250/0 | 1.298 | - | 8 | 2 | 45 | 54 | - | 7 | - | - | Opponent gains 15 meter on hit | X | Forces stand | - | - | - | - | - | - | - | - | - | - | ||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Genei Jin | Super Combo | - | - | -1000/0 | - | - | 1+0 | 370 | Total 8 | 378 | - | - | - | - | Move properties change, certain moves dash/backdash/jump cancellable, lasts 370 frames | All Moves gain Soft Knockdown property | All Moves gain Soft Knockdown property | - | All: 1~3F | - | - | - | - | All moves gain infinite Juggle Potential during Genei-Jin | |||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
You Hou | Ultra Combo 1 | 105*45x2*135 [375] |
0 | 0/0 | HL | - | 0+9 | 3(14)3(20) 4(34)3 |
39 | 128 | -21 | - | 21 | - | 1st hit goes into animation, [] refers to animation, last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit | X | Free Juggle | Free Juggle | Hard Knockdown | Hard Knockdown | - | All: 1~11F | - | - | - | - | JP: 1*99x4 | ||
Sourai Rengeki | Ultra Combo 2 | 60*45x3 *255 |
0 | 0/0 | HL | - | 0+10 | 3(6)3(7) 3(10)3(9)1 |
46 | 100 | -26 | - | 21 | - | 5th hit goes into animation, opponent gains 15x5*10x2*5x6*30 meter on hit | [5th Hit]: Hard Knockdown | [5th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~12F | - | All: 13~19F | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Close LP (Genei Jin) | Close ![]() |
20 | 0 | 0/0 | HL | ch/sp/j/dash | 3 | 2 | 5 | 9 | 7 | 7 | 14 | 14 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Close MP (Genei Jin) | Close ![]() |
40 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 12 | 5 | 8 | 14 | 17 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Close HP (Genei Jin) | Close ![]() |
40*30 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 1*3 | 7 | 16 | 8 | 13 | 19 | 24 | Forces stand | Forces stand | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Close LK (Genei Jin) | Close ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 12 | 5 | 5 | 14 | 14 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Close MK (Genei Jin) | Close ![]() |
65 | 0 | 0/0 | HL | ch/sp/j/dash | 5 | 4 | 15 | 23 | -5 | - | 14 | - | Free Juggle | Free Juggle | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 99 | ||||
Close HK (Genei Jin) | Close ![]() |
110 | 0 | 0/0 | HL | ch/sp/j/dash | 8 | 4 | 21 | 32 | -7 | - | 18 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Far LP (Genei Jin) | Far ![]() |
20 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 6 | 11 | 6 | 6 | 14 | 14 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Far MP (Genei Jin) | Far ![]() |
40 | 0 | 0/0 | HL | ch/sp/j/dash | 5 | 4 | 7 | 15 | 3 | 6 | 14 | 17 | 3~4F cancellable | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | |||||
Far HP (Genei Jin) | Far ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 3 | 7 | 15 | 8 | 13 | 18 | 23 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Far LK (Genei Jin) | Far ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 7 | 12 | 5 | 5 | 14 | 14 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Far MK (Genei Jin) | Far ![]() |
50 | 0 | 0/0 | HL | ch/sp/j/dash | 6 | 3 | 15 | 23 | -4 | 1 | 14 | 19 | 3~4F cancellable | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | |||||
Far HK (Genei Jin) | Far ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 8 | 4 | 21 | 32 | -7 | - | 18 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Crouch LP (Genei Jin) | Crouch ![]() |
30 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 2 | 8 | 13 | 4 | 4 | 14 | 14 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Crouch MP (Genei Jin) | Crouch ![]() |
60 | 0 | 0/0 | HL | ch/sp/j/dash | 4 | 3 | 6 | 12 | 5 | 8 | 14 | 17 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Crouch HP (Genei Jin) | Crouch ![]() |
50*60 | 0 | 0/0 | HL | ch/sp/j/dash | 3 | 2(3)3 | 7 | 17 | 4 | 4 | 19 | 19 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Crouch LK (Genei Jin) | Crouch ![]() |
20 | 0 | 0/0 | L | ch/sp/j/dash | 3 | 2 | 8 | 12 | -3 | 0 | 7 | 10 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Crouch MK (Genei Jin) | Crouch ![]() |
60 | 0 | 0/0 | L | ch/sp/j/dash | 4 | 3 | 14 | 20 | -6 | 0 | 11 | 17 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Crouch HK (Genei Jin) | Crouch ![]() |
65 | 0 | 0/0 | L | ch/sp/j/dash | 8 | 3 | 21 | 31 | -12 | - | 12 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Senpukyaku (Genei Jin) | Overhead (Genei Jin) | 70 | 0 | 0/0 | H | - | 13 | 6 | 9 | 27 | 1 | 2 | 16 | 17 | Soft Knockdown | Soft Knockdown | - | - | 6~17F | - | - | 7~17F | JP: 94 | ||||||
Dakai (Genei Jin) | ![]() ![]() |
110 | 0 | 0/0 | HL | - | 10 | 3 | 12 | 24 | 3 | - | 18 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||
Target Combo 2 (Genei Jin) | (TC2) ![]() ![]() ![]() ![]() |
30*30 | 0 | 0/0 | HL | - | 3 | 2(3)3 | 9 | 19 | 2 | 6 | 19 | 23 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Target Combo 5 (Genei Jin) | (TC5) far ![]() ![]() |
20 | 0 | 0/0 | HL | - | 4 | 2 | 8 | 13 | 5 | 5 | 15 | 15 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Target Combo 5 (Genei Jin) | (TC5) far ![]() ![]() ![]() |
40 | 0 | 0/0 | HL | sp/su | 5 | 5 | 10 | 19 | 0 | 6 | 15 | 21 | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 99 | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Jump LP (Genei Jin) | Jump ![]() |
30 | 0 | 0/0 | H | - | 3 | 13 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~2F | - | - | JP: 99 | ||||||
Neutral Jump MP (Genei Jin) | Neutral Jump ![]() |
60 | 0 | 0/0 | H | - | 4 | 8 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | JP: 99 | ||||||
Angled Jump MP (Genei Jin) | Angled Jump ![]() |
60 | 0 | 0/0 | H | - | 4 | 6 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | JP: 99 | ||||||
Neutral Jump HP (Genei Jin) | Neutral Jump ![]() |
90 | 0 | 0/0 | H | - | 7 | 5 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~4F | - | - | JP: 99 | ||||||
Angled Jump HP (Genei Jin) | Angled Jump ![]() |
90 | 0 | 0/0 | H | - | 6 | 4 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~5F | - | - | JP: 99 | ||||||
Jump LK (Genei Jin) | Jump ![]() |
40 | 0 | 0/0 | H | - | 4 | 10 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~3F | - | - | JP: 99 | ||||||
Jump MK (Genei Jin) | Jump ![]() |
70 | 0 | 0/0 | H | - | 7 | 8 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~6F | - | - | JP: 99 | ||||||
Jump HK (Genei Jin) | Jump ![]() |
100 | 0 | 0/0 | H | - | 5 | 4 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~4F | - | - | JP: 99 | ||||||
Raigekishu (Genei Jin) | Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 7 | until ground | After landing 6 | - | 5 | 11 | - | - | Frame advantage is max possible, height restriction: 0.9 | Reset | Reset | - | - | - | - | - | - | JP: 99 | |||||
Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 8 | until ground | After landing 6 | - | 5 | 11 | - | - | Frame advantage is max possible, height restriction: 0.9 | Reset | Reset | - | - | - | - | - | - | JP: 99 | ||||||
Dive Kick ![]() |
50 | 0 | 0/0 | HL | - | 7 | until ground | After landing 6 | - | 5 | 11 | - | - | Frame advantage is max possible, height restriction: 0.9 | Reset | Reset | - | - | - | - | - | - | JP: 99 | ||||||
Target Combo 1 (Genei Jin) | (TC5) Air ![]() ![]() ![]() |
70 | 0 | 0/0 | H | - | 3 | 5 | - | - | - | - | - | - | Reset | Reset | - | - | - | Lower body: 1~2F | - | - | JP: 99 | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Zesshou Hohou (Genei Jin) | Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | 27 | -2 | 2 | 19 | 23 | Opponent gains 15x3 meter on hit, only first hit causes armor break | X | Soft Knockdown | Soft Knockdown | - | - | Lower body: 7~17F | - | - | 7F~ | JP: 99 | ||||
Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | 27 | -2 | 2 | 19 | 23 | Opponent gains 15x3 meter on hit, only first hit causes armor break | X | Soft Knockdown | Soft Knockdown | - | - | Lower body: 7~17F | - | - | 7F~ | JP: 99 | |||||
Lunge Punch ![]() |
25*25*10 | 0 | 0/0 | HL | - | 7 | 4*3*4 | 5 + Afterlanding 5 | 27 | -2 | 2 | 19 | 23 | Opponent gains 15x3 meter on hit, only first hit causes armor break | X | Soft Knockdown | Soft Knockdown | - | - | Lower body: 7~17F | - | - | 7F~ | JP: 99 | |||||
Tetsuzanko (Genei Jin) | Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 9 | 2(1)4 | 13 | 28 | 1 | 2 | 18 | 19 | Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 2~8F | - | - | JP: 99 | |||||
Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 11 | 2(1)5 | 14 | 32 | 0 | - | 19 | - | Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 2~11F | - | - | JP: 99 | ||||
Shoulder Check ![]() |
40*30 | 0 | 0/0 | HL | - | 13 | 2(1)6 | 16 | 37 | -3 | - | 19 | - | Grants the opponent 20x2 meter on ground hit, first hit grants zero meter on air hit,first hit grants 10 meter on crouching counterhit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | - | Upper body: 3~12F | - | - | JP: 99 | ||||
Kobokushi (Fake) (Genei Jin) | Palm Strike (fake) (Genei Jin) | - | 0 | 0/0 | - | - | - | - | Total 23 | 23 | - | - | - | - | - | - | - | - | - | - | - | - | - | - | JP: 99 | ||||
Kobokushi (Genei Jin) | Palm Strike (Genei Jin) | 100 | 0 | 0/0 | HL | - | 11 | 10 | 5 | 25 | 6 | - | 21 | - | Opponent gains 30 meter on hit | X | X | Free Juggle | Free Juggle | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 99 | |
Nishokyaku (Genei Jin) | Up Kicks ![]() |
40*40 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 14 + After landing 11 | 40 | -8 | - | 21 | - | Cannot hit crouching opponents, opponent gains 10x2 meter on hit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | All: 1~8F | - | Legs: 9~15f | - | 5f~ | JP: 99 | |||
Up Kicks ![]() |
40*60 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 19 + After landing 10 | 44 | -18 | - | 15 | - | Cannot hit crouching opponents, opponent gains 10x2 meter on hit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | Lower body: 1~5F | Legs: 8~15F | 1~7F | 5f~ | JP: 99 | ||||
Up Kicks ![]() |
40*80 | 0 | 0/0 | HL | - | 6 | 2(4)4 | 24 + After landing 12 | 51 | -25 | - | 15 | - | Opponent gains 10x2 meter on hit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | All: 1~5F | All: 5~8F | Legs: 6~15F | - | 5f~ | JP: 99 | ||||
Zenpou Tenshin (Genei Jin) | Command Throw (Genei Jin) | 1 | 0 | 0/0 | 1.143 | - | 5 | 2 | 45 | 51 | - | 7 | - | - | X | Forces stand | - | - | - | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
You Hou (Genei Jin) | Ultra Combo 1 (Genei Jin) | 70*45x2 *135 |
0 | 0/0 | HL | - | 0+9 | 3(14)3(20) 4(34)3 |
39 | 128 | -21 | - | 21 | - | Last 5 frames of animation recovery is special move cancellable, opponent gains 30x4 meter on hit | X | Free Juggle | Free Juggle | Hard Knockdown | Hard Knockdown | - | All: 1~11F | - | - | - | - | JP: 99 | ||
Sourai Rengeki (Genei Jin) | Ultra Combo 2 (Genei Jin) | 60*45x3 *75*45x2 |
0 | 0/0 | HL | - | 0+10 | 3(6)3(7) 3(10)3(9)1 |
46 | 100 | -26 | - | 21 | - | Opponent gains 15x7 meter on hit | [5th Hit]: Hard Knockdown | [5th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~12F | - | All: 13~19F | - | - | JP: 99 | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |