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== Notable Changes from USF4 to Omega == | == Notable Changes from USF4 to Omega == | ||
* Movement Changes: | * General/Movement Changes: | ||
** '''Forward Dash''': 2f faster (16f > 14f), shorter distance | ** '''Forward Dash''': 2f faster (16f > 14f), shorter distance | ||
** '''Throw''': slightly shorter range | |||
*Normal Move Changes: | |||
* Normal Move Changes: | |||
** | ** | ||
* Command Normal Changes: | * Command Normal Changes: | ||
** '''Shower Kick''' (6MK) - No longer an overhead | ** '''Shower Kick''' (6MK) - No longer an overhead | ||
*Target Combos: | *Target Combos: | ||
** | ** | ||
* Special Move Changes: | * Special Move Changes: | ||
** | ** | ||
* Super/Ultra Changes: | * Super/Ultra Changes: | ||
** | ** | ||
* Moves with ending Input Buffer: | |||
** 5LK; '''Close''' 5MP; '''Far''' 5HK; 2LK; Shower Kick (6MK), Target Combo 1 (cl.5MK~MK), Target Combo 2 (cl.5MK~HK) | |||
** Run + Stop (236P~LP or 214P~LP), Run + Gordita Sobat (236P~MK) | |||
*** Note: Focus Attack + Forward Dash does not have the usual buffer timing | |||
== Character Specific Data == | == Character Specific Data == | ||
Line 37: | Line 48: | ||
{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H|30|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H|70|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H|90|150|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H|60|100|M|TC|Swapped with his USF4 Far 5MK|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B| | {{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B|KD|80|150|M|Sp Su|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H|30|50|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H|80|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H|120|200|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5LK'''|st. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK'''|st. {{lk}}|s|a|r|B|H|30|50|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H|70|100|M|-|Swapped with his USF4 Close 5MK|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H|110|200|H|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H|30|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H|70|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H|100|200|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H|20|50|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H|70|100|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD| | {{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD|110|200|L|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Shower Kick|{{Right}}{{mk}}|s|a|r|B|H|50|100|M|-|No longer an overhead|}} | {{OSFIVFrameDataRow|Shower Kick|{{Right}}{{mk}}|s|a|r|B|H|50|100|M|-|No longer an overhead|}} | ||
{{OSFIVFrameDataRow|Target Combo 1|cl.{{mk}}>{{mk}}|-|-|-|B|H|60*50|100*50|M|-|-|}} | |||
{{OSFIVFrameDataRow|Target Combo 2|cl.{{mk}}>{{hk}}|-|-|-|B|KD|60*30*40|100*50x2|M|Sp* Su*|Cancellable on hit only|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|'''j.LP'''|{{Upright}}{{lp}}|s|a|-|-|-|50|50|H|-|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|'''j.MP'''|{{Upright}}{{mp}}|s|a|-|-|-|80|100|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.HP'''|{{Upright}}{{hp}}|s|a|-|-|-|100|200|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.LK'''|{{Upright}}{{lk}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MK'''|{{Upright}}{{mk}}|s|a|-|-|-|80|100|H|-|-|}} | |||
{{OSFIVFrameDataRow2|'''j.HK''' (angled)|{{Upright}}{{hk}}|s|a|-|-|-|100|200|H|-|-|}} | |||
{{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|100|200|H|-|-|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|10+11|3|34|-21|KD|90|150|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|18+11|3|34|-15|crumple|80|150|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|65|3|34|crumple|crumple|140|200|-|Dash|Unblockable|}} | |||
{{OSFIVFrameDataRow| | |||
{{ | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Tepache Bomb<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Chili Mexicano<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Sky Sopressa Drop<br>(Air Throw)|{{Up}}+{{lp}}{{lk}}|3|2|4 land|-|KD|170|200|T|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Quesadilla Bomb<br>(Lv. 1)|Hold {{K}}, Release|s|a|r|B|H|70|100|M|Su|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Quesadilla Bomb<br>(Lv. 2)|Hold {{K}}, Release|s|a|r|B|KD|100|150|M|Su|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Quesadilla Bomb<br>(Lv. 3)|Hold {{K}}, Release|s|a|r|B|KD|130|200|M|Su|-|}} | ||
{{OSFIVFrameDataRow2|{{ex}} Quesadilla Bomb|Hold {{2k}}, Release|s|a|r|B|KD|150|250|M|FA|Longer charge time than Lv. 3; meterless version comes out if not charged long enough|}} | |||
{{OSFIVFrameDataRow|LK Flying Nachos<br>(Butt Drop)|{{Qcb}}{{lk}}<br>214+LK|s|a|r|B|KD|80|100|M|-|Combos from mediums at close range|}} | |||
{{OSFIVFrameDataRow|MK Flying Nachos<br>(Butt Drop)|{{Qcb}}{{mk}}<br>214+MK|s|a|r|B|KD|80|100|M|-|Combos from heavies|}} | |||
{{OSFIVFrameDataRow|HK Flying Nachos<br>(Butt Drop)|{{Qcb}}{{hk}}<br>214+HK|s|a|r|B|KD|80|100|M|-|Only combos from cl.5HK juggle|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Flying Nachos<br>(Butt Drop)|{{Qcb}}{{2k}}<br>214+KK|s|a|r|B|KD|30x2*100|50x2*100|M|-|Fast enough to combo from all normals|}} | |||
{{OSFIVFrameDataRow|LK Guacamole<br>(AA Leg Throw)|{{Dp}}{{lk}}<br>623+LK|s|a|r|-|KD|120|100|T*|-|Throw vs. airborne opponents; shortest trajectory|}} | |||
{{OSFIVFrameDataRow|MK Guacamole<br>(AA Leg Throw)|{{Dp}}{{mk}}<br>623+MK|s|a|r|-|KD|130|100|T*|-|Throw vs. airborne opponents; medium trajectory|}} | |||
{{OSFIVFrameDataRow|HK Guacamole<br>(AA Leg Throw)|{{Dp}}{{hk}}<br>623+HK|s|a|r|-|KD|140|100|T*|-|Throw vs. airborne opponents; longest trajectory|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Guacamole<br>(Leg Throw)|{{Dp}}{{2k}}<br>623+KK|s|a|r|B|KD|40x2*100|50x2*140|M*M|-|First hit has very short range, goes into full animation if either grounded hit connects|}} | |||
{{OSFIVFrameDataRow|LK Enchilada Jump<br>(Command Jump)|{{Qcf}}{{lk}}<br>236+LK|-|-|r|-|-|-|-|-|-|Can hit air normal during jump; shortest trajectory|}} | |||
{{OSFIVFrameDataRow|MK Enchilada Jump<br>(Command Jump)|{{Qcf}}{{mk}}<br>236+MK|-|-|r|-|-|-|-|-|-|Can hit air normal during jump; medium trajectory|}} | |||
{{OSFIVFrameDataRow|HK Enchilada Jump<br>(Command Jump)|{{Qcf}}{{hk}}<br>236+HK|-|-|r|-|-|-|-|-|-|Can hit air normal during jump; longest trajectory|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Enchilada Jump<br>(Command Jump)|{{Qcf}}{{2k}}<br>236+KK|-|-|r|-|-|-|-|-|-|Much faster/shorter jump arc; control distance with left/right input|}} | |||
{{OSFIVFrameDataRow|Tostada Press<br>(Wall Jump)|{{mp}}<br>from Wall Jump|s|a|r|B|KD|130|150|H|-|Input MP right as wall jump happens; hold left/right to control trajectory|}} | |||
{{OSFIVFrameDataRow2|Fajita Buster<br>(Wall Jump)|{{hp}}<br>from Wall Jump|s|a|r|-|KD|180|200|T*|-|Input HP right as wall jump happens; hold left/right to control trajectory; only hits standing opponents|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Habanero Dash<br>(Run)|{{Qcf}}{{P}}<br>236+P|-|-|r|-|-|-|-|-|Sp*|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow| + Sudden Stop|+ {{lp}}|-|-|r|-|-|-|-|-|-|Used for combo loops with Normal xx Run + Stop|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow| + Tostada Press<br>(Body Slam)|+ {{mp}}|s|a|r|B|KD|130|150|H|-|Can crossup; steer with left/right input; much slower than USF4 version|}} | ||
{{OSFIVFrameDataRow2|{{ex}} | {{OSFIVFrameDataRow| + Fajita Buster<br>(Flying Grab)|+ {{hp}}|s|a|r|-|KD|180|200|T*|-|Only hits standing opponents; steer with left/right input|}} | ||
{{OSFIVFrameDataRow| + Backstep|+ {{lk}}|-|-|r|-|-|-|-|-|-|Does a short backdash before stopping|}} | |||
{{OSFIVFrameDataRow| + Gordita Sobat|+ {{mk}}|s|a|r|B|H|80|100|M|Su|-|}} | |||
{{OSFIVFrameDataRow2| + Calamari Slide|+ {{hk}}|s|a|r|B|KD|110|150|L|-|Fast, consistent knockdown ender|}} | |||
{{OSFIVFrameDataRow|{{ex}} Habanero Dash<br>(Run)|{{Qcf}}{{2p}}<br>236+PP|-|-|r|-|-|-|-|-|Sp*|Has 1 hit of armor|}} | |||
{{OSFIVFrameDataRow| + Step al Pastor<br>(Dash Through)|+ {{lp}}|-|-|r|-|-|-|-|-|-|Passes through opponent if close enough|}} | |||
{{OSFIVFrameDataRow| + Tostada Press<br>(Body Slam)|+ {{mp}}|s|a|r|B|KD|130|150|H|-|Can crossup; steer with left/right input; retains its fast USF4 speed|}} | |||
{{OSFIVFrameDataRow| + EX Fajita Buster<br>(Ground Throw)|+ {{hp}}|s|a|r|-|KD|180|200|T*|-|Grounded command throw|}} | |||
{{OSFIVFrameDataRow| + Enchilada Jump|+ {{lk}}|-|-|r|-|-|-|-|-|-|Similar to 236K command jump, very short trajectory|}} | |||
{{OSFIVFrameDataRow| + Chorizo Stomp|+ {{mk}}|s|a|r|B|H|60|100|M|TC|Functionally identical to Close 5MK, including Target Combo followups|}} | |||
{{OSFIVFrameDataRow2| + Calamari Slide|+ {{hk}}|s|a|r|B|KD|110|150|L|-|Fast, consistent knockdown ender|}} | |||
{{OSFIVFrameDataRow|Habanero Back Dash<br>(Back Run)|{{Qcb}}{{P}}<br>214+P|-|-|r|-|-|-|-|-|Sp*|Upon hitting the back wall, changes direction and turns into Habanero Dash; followups are the same for meterless and EX versions|}} | |||
{{OSFIVFrameDataRow|{{ex}} Habanero Back Dash<br>(Back Run)|{{Qcb}}{{2p}}<br>214+PP|-|-|r|-|-|-|-|-|Sp*|Upon hitting the back wall, changes direction and turns into EX Habanero Dash; 1 hit of armor for each dash direction|}} | |||
{{OSFIVFrameDataRow| + Sudden Stop|+ {{lp}}|-|-|r|-|-|-|-|-|-|Great for precise positioning|}} | |||
{{OSFIVFrameDataRow| + Tostada Press<br>(Body Slam)|+ {{mp}}|s|a|r|B|KD|130|150|H|-|Can crossup; steer with left/right input; much slower than USF4 version|}} | |||
{{OSFIVFrameDataRow| + Propeller Tortilla<br>(Spinning Grab)|+ {{hp}}|s|a|r|-|KD|180|150|T*|-|Only hits standing opponents (unlike USF4); steer with left/right input|}} | |||
{{OSFIVFrameDataRow2| + Picadillo Jump|+ {{K}}|-|-|r|-|-|-|-|-|-|Jumps toward the wall, allowing for Wall Jump and related special moves|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow2|El Fuerte Dynamite<br>(Super)|{{Qcf}}{{Qcf}}{{K}}<br>236236+K|s|a|r|B|KD| | {{OSFIVFrameDataRow2|El Fuerte Dynamite<br>(Super)|{{Qcf}}{{Qcf}}{{K}}<br>236236+K|s|a|r|B|KD|40x4*270|-|M|-|-|}} | ||
{{OSFIVFrameDataRow|El Fuerte Flying Giga Buster<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r| | |||
{{OSFIVFrameDataRow|El Fuerte Ultra Spark<br>(Ultra 2)|{{Qcb}}{{Qcb}}{{3k}}<br>214214+KKK|s|a|r|B|KD| | {{OSFIVFrameDataRow|El Fuerte Flying Giga Buster<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|-|KD|470|-|T|-|-|}} | ||
{{OSFIVFrameDataRow|El Fuerte Ultra Spark<br>(Ultra 2)|{{Qcb}}{{Qcb}}{{3k}}<br>214214+KKK|s|a|r|B|KD|75*375|-|L|-|-|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
|- | |- |
Latest revision as of 02:10, 29 November 2022

El Fuerte
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- General/Movement Changes:
- Forward Dash: 2f faster (16f > 14f), shorter distance
- Throw: slightly shorter range
- Normal Move Changes:
- Command Normal Changes:
- Shower Kick (6MK) - No longer an overhead
- Target Combos:
- Special Move Changes:
- Super/Ultra Changes:
- Moves with ending Input Buffer:
- 5LK; Close 5MP; Far 5HK; 2LK; Shower Kick (6MK), Target Combo 1 (cl.5MK~MK), Target Combo 2 (cl.5MK~HK)
- Run + Stop (236P~LP or 214P~LP), Run + Gordita Sobat (236P~MK)
- Note: Focus Attack + Forward Dash does not have the usual buffer timing
Character Specific Data
El Fuerte
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 1000 | ||
WALKING | |||||
Forward Walk Speed: | 0.048 | Back Walk Speed: | 0.043 | ||
JUMPING | |||||
Jump Total Frames: | 4+39+4 | Jump Distance: | 2.09 Forward, 2.47 Back | ||
DASHING | |||||
Forward Dash Frames: | 14 | Forward Dash Distance: | 0.94 | ||
Back Dash Frames: | 19 | Back Dash Distance: | 0.76 | ||
FA + Forward Dash Frames: | 15 | FA + Back Dash Frames: | 16 | ||
Back Dash Invincibility: | 1-7 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 8-12 | FA + Back Dash Airborne: | 5-10 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | 0 | Lv1 FA + Back Dash (Block): | -1 | ||
Lv2 FA + Forward Dash (Block): | +6 | Lv2 FA + Back Dash (Block): | +5 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | 30 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 90 | 150 | M | Sp Su | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | 60 | 100 | M | TC | Swapped with his USF4 Far 5MK |
5HK (Close) | cl. ![]() |
s | a | r | B | KD | 80 | 150 | M | Sp Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | 30 | 50 | M | Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 80 | 100 | M | Sp Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 120 | 200 | M | - | - |
5LK | st. ![]() |
s | a | r | B | H | 30 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 70 | 100 | M | - | Swapped with his USF4 Close 5MK |
5HK (Far) | far. ![]() |
s | a | r | B | H | 110 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 30 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
s | a | r | B | H | 100 | 200 | M | - | - |
2LK | ![]() ![]() |
s | a | r | B | H | 20 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 70 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 110 | 200 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Shower Kick | ![]() ![]() |
s | a | r | B | H | 50 | 100 | M | - | No longer an overhead |
Target Combo 1 | cl.![]() ![]() |
- | - | - | B | H | 60*50 | 100*50 | M | - | - |
Target Combo 2 | cl.![]() ![]() |
- | - | - | B | KD | 60*30*40 | 100*50x2 | M | Sp* Su* | Cancellable on hit only |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP | ![]() ![]() |
s | a | - | - | - | 50 | 50 | H | - | - |
j.MP | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HP | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MK | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+11 | 3 | 34 | -21 | KD | 90 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+11 | 3 | 34 | -15 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 3 | 34 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Tepache Bomb (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 160 | 200 | T | - | KD Adv: +x |
Chili Mexicano (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 160 | 200 | T | - | KD Adv: +x |
Sky Sopressa Drop (Air Throw) |
![]() ![]() ![]() |
3 | 2 | 4 land | - | KD | 170 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Quesadilla Bomb (Lv. 1) |
Hold ![]() |
s | a | r | B | H | 70 | 100 | M | Su | - |
Quesadilla Bomb (Lv. 2) |
Hold ![]() |
s | a | r | B | KD | 100 | 150 | M | Su | - |
Quesadilla Bomb (Lv. 3) |
Hold ![]() |
s | a | r | B | KD | 130 | 200 | M | Su | - |
![]() |
Hold ![]() |
s | a | r | B | KD | 150 | 250 | M | FA | Longer charge time than Lv. 3; meterless version comes out if not charged long enough |
LK Flying Nachos (Butt Drop) |
![]() ![]() 214+LK |
s | a | r | B | KD | 80 | 100 | M | - | Combos from mediums at close range |
MK Flying Nachos (Butt Drop) |
![]() ![]() 214+MK |
s | a | r | B | KD | 80 | 100 | M | - | Combos from heavies |
HK Flying Nachos (Butt Drop) |
![]() ![]() 214+HK |
s | a | r | B | KD | 80 | 100 | M | - | Only combos from cl.5HK juggle |
![]() (Butt Drop) |
![]() ![]() 214+KK |
s | a | r | B | KD | 30x2*100 | 50x2*100 | M | - | Fast enough to combo from all normals |
LK Guacamole (AA Leg Throw) |
![]() ![]() 623+LK |
s | a | r | - | KD | 120 | 100 | T* | - | Throw vs. airborne opponents; shortest trajectory |
MK Guacamole (AA Leg Throw) |
![]() ![]() 623+MK |
s | a | r | - | KD | 130 | 100 | T* | - | Throw vs. airborne opponents; medium trajectory |
HK Guacamole (AA Leg Throw) |
![]() ![]() 623+HK |
s | a | r | - | KD | 140 | 100 | T* | - | Throw vs. airborne opponents; longest trajectory |
![]() (Leg Throw) |
![]() ![]() 623+KK |
s | a | r | B | KD | 40x2*100 | 50x2*140 | M*M | - | First hit has very short range, goes into full animation if either grounded hit connects |
LK Enchilada Jump (Command Jump) |
![]() ![]() 236+LK |
- | - | r | - | - | - | - | - | - | Can hit air normal during jump; shortest trajectory |
MK Enchilada Jump (Command Jump) |
![]() ![]() 236+MK |
- | - | r | - | - | - | - | - | - | Can hit air normal during jump; medium trajectory |
HK Enchilada Jump (Command Jump) |
![]() ![]() 236+HK |
- | - | r | - | - | - | - | - | - | Can hit air normal during jump; longest trajectory |
![]() (Command Jump) |
![]() ![]() 236+KK |
- | - | r | - | - | - | - | - | - | Much faster/shorter jump arc; control distance with left/right input |
Tostada Press (Wall Jump) |
![]() from Wall Jump |
s | a | r | B | KD | 130 | 150 | H | - | Input MP right as wall jump happens; hold left/right to control trajectory |
Fajita Buster (Wall Jump) |
![]() from Wall Jump |
s | a | r | - | KD | 180 | 200 | T* | - | Input HP right as wall jump happens; hold left/right to control trajectory; only hits standing opponents |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Habanero Dash (Run) |
![]() ![]() 236+P |
- | - | r | - | - | - | - | - | Sp* | - |
+ Sudden Stop | + ![]() |
- | - | r | - | - | - | - | - | - | Used for combo loops with Normal xx Run + Stop |
+ Tostada Press (Body Slam) |
+ ![]() |
s | a | r | B | KD | 130 | 150 | H | - | Can crossup; steer with left/right input; much slower than USF4 version |
+ Fajita Buster (Flying Grab) |
+ ![]() |
s | a | r | - | KD | 180 | 200 | T* | - | Only hits standing opponents; steer with left/right input |
+ Backstep | + ![]() |
- | - | r | - | - | - | - | - | - | Does a short backdash before stopping |
+ Gordita Sobat | + ![]() |
s | a | r | B | H | 80 | 100 | M | Su | - |
+ Calamari Slide | + ![]() |
s | a | r | B | KD | 110 | 150 | L | - | Fast, consistent knockdown ender |
![]() (Run) |
![]() ![]() 236+PP |
- | - | r | - | - | - | - | - | Sp* | Has 1 hit of armor |
+ Step al Pastor (Dash Through) |
+ ![]() |
- | - | r | - | - | - | - | - | - | Passes through opponent if close enough |
+ Tostada Press (Body Slam) |
+ ![]() |
s | a | r | B | KD | 130 | 150 | H | - | Can crossup; steer with left/right input; retains its fast USF4 speed |
+ EX Fajita Buster (Ground Throw) |
+ ![]() |
s | a | r | - | KD | 180 | 200 | T* | - | Grounded command throw |
+ Enchilada Jump | + ![]() |
- | - | r | - | - | - | - | - | - | Similar to 236K command jump, very short trajectory |
+ Chorizo Stomp | + ![]() |
s | a | r | B | H | 60 | 100 | M | TC | Functionally identical to Close 5MK, including Target Combo followups |
+ Calamari Slide | + ![]() |
s | a | r | B | KD | 110 | 150 | L | - | Fast, consistent knockdown ender |
Habanero Back Dash (Back Run) |
![]() ![]() 214+P |
- | - | r | - | - | - | - | - | Sp* | Upon hitting the back wall, changes direction and turns into Habanero Dash; followups are the same for meterless and EX versions |
![]() (Back Run) |
![]() ![]() 214+PP |
- | - | r | - | - | - | - | - | Sp* | Upon hitting the back wall, changes direction and turns into EX Habanero Dash; 1 hit of armor for each dash direction |
+ Sudden Stop | + ![]() |
- | - | r | - | - | - | - | - | - | Great for precise positioning |
+ Tostada Press (Body Slam) |
+ ![]() |
s | a | r | B | KD | 130 | 150 | H | - | Can crossup; steer with left/right input; much slower than USF4 version |
+ Propeller Tortilla (Spinning Grab) |
+ ![]() |
s | a | r | - | KD | 180 | 150 | T* | - | Only hits standing opponents (unlike USF4); steer with left/right input |
+ Picadillo Jump | + ![]() |
- | - | r | - | - | - | - | - | - | Jumps toward the wall, allowing for Wall Jump and related special moves |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
El Fuerte Dynamite (Super) |
![]() ![]() ![]() 236236+K |
s | a | r | B | KD | 40x4*270 | - | M | - | - |
El Fuerte Flying Giga Buster (Ultra 1) |
![]() ![]() ![]() 236236+KKK |
s | a | r | - | KD | 470 | - | T | - | - |
El Fuerte Ultra Spark (Ultra 2) |
![]() ![]() ![]() 214214+KKK |
s | a | r | B | KD | 75*375 | - | L | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: