Ultra Street Fighter IV/El Fuerte/Omega: Difference between revisions

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{{OSFIVFrameDataRow|Tepache Bomb<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}}
{{OSFIVFrameDataRow|Tepache Bomb<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}}
{{OSFIVFrameDataRow|Chili Mexicano<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}}
{{OSFIVFrameDataRow|Chili Mexicano<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}}
{{OSFIVFrameDataRow|Sky Sopressa Drop<br>(Air Throw)|{{Up}}+{{lp}}{{lk}}|3|2|4 land|-|-|170|200|T|-|KD Adv: +x|}}
{{OSFIVFrameDataRow|Sky Sopressa Drop<br>(Air Throw)|{{Up}}+{{lp}}{{lk}}|3|2|4 land|-|KD|170|200|T|-|KD Adv: +x|}}


{{OmegaSFIVFrameDataHeader}}
{{OmegaSFIVFrameDataHeader}}

Revision as of 21:08, 28 April 2022

Ultra Street Fighter IV/OmegaOmegaSF4 Header.png

El Fuerte

SSFIV-ElFuerte Face.jpg


In a nutshell


(Intro paragraph to describe overall gameplay)


Click for USF4 version


Notable Changes from USF4 to Omega

  • Throw: slightly shorter range
  • Movement Changes:
    • Forward Dash: 2f faster (16f > 14f), shorter distance
  • Normal Move Changes:
  • Command Normal Changes:
    • Shower Kick (6MK) - No longer an overhead
  • Target Combos:
  • Special Move Changes:
  • Super/Ultra Changes:

Character Specific Data

El Fuerte

VITALS
Health: 900 Stun: 1000
WALKING
Forward Walk Speed: 0.048 Back Walk Speed: 0.043
JUMPING
Jump Total Frames: 4+39+4 Jump Distance: 2.09 Forward, 2.47 Back
DASHING
Forward Dash Frames: 14 Forward Dash Distance: 0.94
Back Dash Frames: 19 Back Dash Distance: 0.76
FA + Forward Dash Frames: 15 FA + Back Dash Frames: 16
Back Dash Invincibility: 1-7 FA + Back Dash Invincibility: 0
Back Dash Airborne: 8-12 FA + Back Dash Airborne: 5-10
FOCUS ATTACK DATA
Lv1 FA + Forward Dash (Block): 0 Lv1 FA + Back Dash (Block): -1
Lv2 FA + Forward Dash (Block): +6 Lv2 FA + Back Dash (Block): +5

Frame Data

Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Close) cl. Lp.png s a r B H 30 50 M Ch Sp Su -
5MP (Close) cl. Mp.png s a r B H 70 100 M Sp Su -
5HP (Close) cl. Hp.png s a r B H 90 150 M Sp Su -
5MK (Close) cl. Mk.png s a r B H 60 100 M TC Swapped with his USF4 Far 5MK
5HK (Close) cl. Hk.png s a r B KD 80 150 M Sp Su -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Far) far. Lp.png s a r B H 30 50 M Sp Su -
5MP (Far) far. Mp.png s a r B H 80 100 M Sp Su -
5HP (Far) far. Hp.png s a r B H 120 200 M - -
5LK st. Lk.png s a r B H 30 50 M Sp Su -
5MK (Far) far. Mk.png s a r B H 70 100 M - Swapped with his USF4 Close 5MK
5HK (Far) far. Hk.png s a r B H 110 200 H - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
2LP Down.gifLp.png s a r B H 30 50 M Ch Sp Su -
2MP Down.gifMp.png s a r B H 70 100 M Sp Su -
2HP Down.gifHp.png s a r B H 100 200 M - -
2LK Down.gifLk.png s a r B H 20 50 L Sp Su -
2MK Down.gifMk.png s a r B H 70 100 L Sp Su -
2HK Down.gifHk.png s a r B KD 110 200 L - KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Shower Kick Right.gifMk.png s a r B H 50 100 M - No longer an overhead
Target Combo 1 cl.Mk.png>Mk.png - - - B H 60*50 100*50 M - -
Target Combo 2 cl.Mk.png>Hk.png - - - B KD 60*30*40 100*50x2 M Sp* Su* Cancellable on hit only
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
j.LP Upright.gifLp.png s a - - - 50 50 H - -
j.MP Upright.gifMp.png s a - - - 80 100 H - -
j.HP Upright.gifHp.png s a - - - 100 200 H - -
j.LK Upright.gifLk.png s a - - - 40 50 H - -
j.MK Upright.gifMk.png s a - - - 80 100 H - -
j.HK (angled) Upright.gifHk.png s a - - - 100 200 H - -
j.HK (neutral) Up.gifHk.png s a - - - 100 200 H - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Focus Attack Lv. 1 Mp.pngMk.png 21 3 34 -21 KD 90 150 M Dash KD Adv: +x; +x after Forward Dash, +x after Back Dash
Focus Attack Lv. 2 Mp.pngMk.png s 3 34 -15 crumple 80 150 M Dash -
Focus Attack Lv. 3 Mp.pngMk.png s 3 34 crumple crumple 140 200 - Dash Unblockable
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Tepache Bomb
(Forward Throw)
Lp.pngLk.png 3 2 24 - KD 160 200 T - KD Adv: +x
Chili Mexicano
(Back Throw)
Left.gif+Lp.pngLk.png 3 2 24 - KD 160 200 T - KD Adv: +x
Sky Sopressa Drop
(Air Throw)
Up.gif+Lp.pngLk.png 3 2 4 land - KD 170 200 T - KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Quesadilla Bomb
(Lv. 1)
Hold K.png, Release s a r B H D S M c notes
Quesadilla Bomb
(Lv. 2)
Hold K.png, Release s a r B KD D S M c notes
Quesadilla Bomb
(Lv. 3)
Hold K.png, Release s a r B KD D S M c notes
Ex.png Quesadilla Bomb Hold 2k.png, Release s a r B KD D S M c notes
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
El Fuerte Dynamite
(Super)
Qcf.pngQcf.pngK.png
236236+K
s a r B KD 430 - M - Higher strength K travels farther
El Fuerte Flying Giga Buster
(Ultra 1)
Qcf.pngQcf.png3k.png
236236+KKK
s a r - KD 470 - T - -
El Fuerte Ultra Spark
(Ultra 2)
Qcb.pngQcb.png3k.png
214214+KKK
s a r B KD 450 - L - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes

Combos

Confirms:

  • Dmg/St --

Punishes:

  • Dmg/St --

Counterhit Confirms:

Ultra Setups:

Useful Info

Reversals:

Anti-Airs:

Anti-Focus:

Anti-Projectile:

Juggles:

Miscellaneous:


Game Navigation

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