Spencer
Spencer is, believe it or not, despite the visual redesign, the same Nathan Spencer from Capcom's NES classic platformer Bionic Commando (known in Japan as Top Secret). This version of Spencer hails, of course, from the 2009 Xbox 360 Bionic Commando sequel, which takes place 10 years after the original game. A government operative working for the Tactical Arms and Security Commission (T.A.S.C.), which trains soldiers in the use of bionic enhancements such as Spencer's. In his original adventure, he was seeking to defeat the military dictator "Master-D", some unspecified time after some unspecified World War.
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Zip-Line: Spencer sports a pseudo air dash with Zip-Line which allows him to fly around the screen at different angles on the ground or in the air. What makes Zip-Line especially good is that his movement doubles as an attack, and many of his corner carry combos rely on this move.
Normals
Standing Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 6 | 3 | 11 | -3 | -2 | ||
- |
Standing Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 12 | 9 | 15 | 0 | -5 | ||
- |
Standing Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 9 | 6 | 18 | -6 | -9 | ||
- |
Standing Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10 | 2 | 49 | -27 | -32 | ||
- |
Crouching Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 6 | 3 | 16 | -8 | -7 | ||
- |
Crouching Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10 | 4 | 25 | +25 | -4 | Launch | |
- |
Crouching Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 8 | 4 | 9 | +5 | +2 | ||
- |
Crouching Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 15 | 4 | 34 | +40 | -19 | ||
- |
Jumping Light Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 6 | 5 | 13 | - | - | ||
- |
Jumping Heavy Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 10 | 4 | 22 | - | - | ||
- |
Jumping Light Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 9 | 9 | 16 | - | - | ||
- |
Jumping Heavy Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 9 | 7 | 31 | - | - | Groundbounce Hardknockdown | |
- |
Command Normals
Throat Shock |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 9 | 4 | 20 | -6 | -9 | ||
- |
Misc
Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you your tag-in. |
Specials
Critical Kick just as Jaw Breaker hits |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
675 | - | |||||||
- |
Armor Piercer or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | 3 | 4 | 30 | +79 | -15 | |||
1300 | Mid | 24 | 6 | 29 | +82 | -16 | Wall Bounce | ||
- |
Zip Line | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | |||||||
- |
Bionic Bomber j. or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600+700 (1230) | Mid | ||||||||
600+1000 (1500) | Mid | ||||||||
- |
Hand Grenade or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | ||||||||
800 | Mid | ||||||||
- |
Hypers
Bionic Maneuvers |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3430 (6 hits) | Mid | |||||||
- |
Bionic Lancer |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
2300 | Mid | |||||||
- |
Coup de Grâce Lvl 3 |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5190 (2 hits) | Throw | |||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind