Nova
TBW
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
8-Way
Air Dash/Jump count:
1
Misc Movement:
Flight
Move List
Unique Trait
Gravimetric Energy: Nova's Gravimetric projectiles (both Gravimetric Pulse and Energy Javelin) gain increased damage and often new properties based on how much Hyper Combo gauge he has stocked. When Nova has 3 or more meters, his projectiles become ridiculously strong with long reach and new hitstun properties.
Normals
Standing Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Standing Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Standing Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Standing Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Crouching Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Crouching Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | Launch | ||||||
- |
Crouching Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | |||||||
- |
Crouching Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | |||||||
- |
Jumping Light Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | - | - | |||||
- |
Jumping Heavy Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Jumping Light Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | - | - | |||||
- |
Jumping Heavy Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | Groundbounce Hardknockdown | ||||
- |
Backstep Kick > |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Slash Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Aerial Uppercut j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | - | - | |||||
- |
Nova Slam |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | Ground Bounce Soft Knockdown | ||||||
- |
Shooting Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Moon Tracer Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Misc
Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you your tag-in. |
Specials
Nova Strike or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
900 | Mid | ||||||||
900 | Mid | ||||||||
Frame data is listed as ground/air. |
Centurion Rush or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Low/High | ||||||||
1000 | High/Low | ||||||||
Frame data and guard data are listed as ground/air. |
Flight |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | - | ||||
- |
Hypers
Super Nova |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
140x33 (3402) | Mid | Invuln frames 1-13 | ||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind