Captain America
TBW
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
Misc Movement:
Cartwheel
Move List
Unique Trait
Vibranium Shield: Captain America's shield is his hallmark, acting as a boomerange-like projectile. He can throw it at a variety of angles, both going out and returning. He even packs a new shield-based counter move in this game to further emphasize it.
Normals
Standing Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | -6 | -5 | ||||
- |
Standing Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11 | -14 | -19 | ||||
- |
Standing Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 8 | -4 | -7 | ||||
- |
Standing Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 17 | -5 | -10 | ||||
- |
Crouching Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | -6 | -5 | ||||
- |
Crouching Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11 | -5 | Launch | ||||
- |
Crouching Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 14 | -11 | |||||
- |
Crouching Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 14 | -11 | |||||
- |
Jumping Light Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 5 | - | - | ||||
- |
Jumping Heavy Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 16 | - | - | ||||
- |
Jumping Light Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 9 | - | - | ||||
- |
Jumping Heavy Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 11 | - | - | Groundbounce Hardknockdown | |||
- |
Command Normals
Power Swing |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | 15 | -17 | |||||
- |
Shield Bash |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
750 | Mid | 10 | -10 | -15 | ||||
- |
Leap Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 22 | +10 | +5 | ||||
- |
Air Chop j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 9 | - | - | ||||
- |
Middle Kick > |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | -6 | -9 | |||||
- |
Air Raid Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | High | 11 | - | - | ||||
- |
Misc
Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you your tag-in. |
Specials
Shield Slash or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600x2 (1140) | Mid | 18/16 | -16 | ||||||
800x2 (1520) | Mid | 13/16 | -23 | ||||||
Frame data is listed as ground/air. |
Charging Star or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Mid | 5 | -14 | ||||||
400x3 (1160) | Mid | 11 | -30 | ||||||
- |
Trick Shield or |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 17 | -17 | ||||||
900 | Mid | 24 | |||||||
Captain America tosses his shield in a rounded arc. |
Hypers
Hyper Charging Star |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600+350x8+700 (3190) | Mid | 8 | -27 | |||||
- |
Hyper Stars & Stripes |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1200x2+800x2+1200 (3800) | Mid | 16 | -59 | |||||
- |
Unyielding Justice Lvl 3 |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5450 (14 hits) | Mid | 19 | -45 | |||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind