Marvel VS Capcom: Infinite/Captain America

From SuperCombo Wiki

Mvci logo.png

Captain America

Mvci Capamerica.png

TBW
In a nutshell
WIP

Introduction

Players to Watch

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
Misc Movement:
Cartwheel

Move List

Unique Trait

Vibranium Shield: Captain America's shield is his hallmark, acting as a boomerange-like projectile. He can throw it at a variety of angles, both going out and returning. He even packs a new shield-based counter move in this game to further emphasize it.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid 5 -6 -5
-
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 11 -14 -19
-
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 8 -4 -7
-
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 17 -5 -10
-
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid 5 -6 -5
-
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 11 -5 Launch
-
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Low 14 -11
-
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Low 14 -11
-
Jumping Light Punch
j.Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 High 5 - -
-
Jumping Heavy Punch
j.Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 16 - -
-
Jumping Light Kick
j.Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 High 9 - -
-
Jumping Heavy Kick
j.Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 11 - - Groundbounce Hardknockdown
-

Command Normals

Power Swing
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
800 Mid 15 -17
-
Shield Bash
Mvci df.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
750 Mid 10 -10 -15
-
Leap Kick
Mvci fwd.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 22 +10 +5
-
Air Chop
j.Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 High 9 - -
-
Middle Kick
Mvci lk.png > Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid -6 -9
-
Air Raid Kick
j.Mvci fwd.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
800 High 11 - -
-

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1000 Throw 3 1 - - -
Additional damage scales by 50%.
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1000 Throw 3 1 - - -
Additional damage scales by 50%.
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 6 8 44 +33 +28
Hit/Block adv is dependent on when you Cancel.png your tag-in.

Specials

Shield Slash
Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 600x2 (1140) Mid 18/16 -16 Airok.png
Mvci hp.png 800x2 (1520) Mid 13/16 -23 Airok.png
Frame data is listed as ground/air.
Charging Star
Mvci qcb.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 1000 Mid 5 -14
Mvci hp.png 400x3 (1160) Mid 11 -30
-
Stars & Stripes
Mvci down.pngMvci down.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 1000/1200 Mid 5 -30
Mvci hk.png 1100/1500 Mid 6 -50
Captain America's approximation of a Shoryuken. Strikes upwards with a shield. This move deals more damage if it hits in its earlier active frames.
Backflip
Mvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
- - - - 39 - -
Captain America cartwheels forward. This move disables Cap's pushbox, allowing him to pass through opponents, enabling tricky cross-up set-ups.
Trick Shield
Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 700 Mid 17 -17
Mvci hk.png 900 Mid 24
Captain America tosses his shield in a rounded arc.
Liberty Shock
Mvci qcb.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 0 Mid Crumple
Mvci hk.png 0 Mid Hard Knockdown
Captain America poses for a counter. If triggered by the appropriate attacks, he'll respond with a quick shield bash that deals zero damage but leaves the opponent wide open for a follow-up.

Both versions counter projectiles. LK counters all strikes where the opponent is grounded, regardless of how they must be guarded. HK counters all strikes where the opponent is airborne, regardless of how they must be guarded. This includes even the tiny amount of space off the ground characters like Ryu take when he does the grounded version of Tatsu; even ground Tatsu must be countered with HK counter due to him just barely being in the air.

Unlike many counter-based moves, it does not trigger a cutscene, so if the opponent performs a move with invuln, or triggers the counter from afar, they could sail right past Cap unharmed or ignore him.

Hypers

Hyper Charging Star
Mvci qcb.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
600+350x8+700 (3190) Mid 8 -27
-
Hyper Stars & Stripes
Mvci down.pngMvci down.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1200x2+800x2+1200 (3800) Mid 16 -59
-
Unyielding Justice
Lvl 3

Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
5450 (14 hits) Mid 19 -45
-

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Captain America

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X
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