Marvel VS Capcom: Infinite/Spencer

From SuperCombo Wiki

Mvci logo.png

Spencer

Mvci Spencer.png

Spencer is, believe it or not, despite the visual redesign, the same Nathan Spencer from Capcom's NES classic platformer Bionic Commando (known in Japan as Top Secret). This version of Spencer hails, of course, from the 2009 Xbox 360 Bionic Commando sequel, which takes place 10 years after the original game. A government operative working for the Tactical Arms and Security Commission (T.A.S.C.), which trains soldiers in the use of bionic enhancements such as Spencer's. In his original adventure, he was seeking to defeat the military dictator "Master-D", some unspecified time after some unspecified World War.
In a nutshell
WIP

Introduction

Players to Watch

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Zip-Line

Move List

Unique Trait

Zip-Line: Spencer sports a pseudo air dash with Zip-Line which allows him to fly around the screen at different angles on the ground or in the air. What makes Zip-Line especially good is that his movement doubles as an attack and many of his corner carry combos rely on this move.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid
-
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid
-
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid
-
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid
-
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid
-
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid Launch
-
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Low
-
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Low
-
Jumping Light Punch
j.Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 High - -
-
Jumping Heavy Punch
j.Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High - -
-
Jumping Light Kick
j.Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 High - -
-
Jumping Heavy Kick
j.Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High - - Groundbounce Hardknockdown
-

Command Normals

Throat Shock
Mvci df.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid
-
Leg Breaker
Mvci df.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
750 Low
-
Right Hook
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
800 High
-
Head Smasher
j.Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High - -
-

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
950 (2 hits) Throw 3 1 - - -
Additional damage scales by 50%.
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1000 Throw 3 1 - - -
Additional damage scales by 50%.
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 6 8 44 +33 +28
Hit/Block adv is dependent on when you Cancel.png your tag-in.

Specials

Wire Grapple
Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 100 Mid Airok.png
Mvci hp.png 100 Mid Airok.png
-
Wire Grapple
Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 100 Mid Airok.png
Mvci hk.png 100 Mid Airok.png
-
Reel In Punch
Mvci lp.png when Wire Grapple hits
Damage Guard Startup Active Recovery On Hit On Block Properties
910 (2 hits) Mid
-
Come 'ere!
Mvci hp.png when Wire Grapple hits
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-
Jaw Breaker
Mvci down.pngMvci down.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 500 Throw
Mvci hk.png 500 Throw
Spencer's command grab. The LK version grabs grounded opponents, the HK version grabs airborne opponents. Although the knockdown lasts a good bit of time, Spencer's recovery animation is quite long. The only thing you can link after this is 2LP, but even then, the timing is tough. It's much easier to combo off of this with either a tag, Storm cancel, or hyper combo cancel (though you'll generally want to wait a bit for the opponent to fall some before doing this).
Smash Kick
Mvci hk.png when Jaw Breaker hits
Damage Guard Startup Active Recovery On Hit On Block Properties
725 (2 hits) -
-
Critical Kick
Mvci hk.png just as Jaw Breaker hits
Damage Guard Startup Active Recovery On Hit On Block Properties
1175 (2 hits) -
-
Armor Piercer
Mvci qcb.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 800 Mid
Mvci hp.png 1300 Mid
Zip Line

(can be directed)
Mvci lk.pngMvci hk.png

Damage Guard Startup Active Recovery On Hit On Block Properties
200 Mid Airok.png
-
Bionic Bomber
j.Mvci qcb.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 600+700 (1230) Mid
Mvci hk.png 600+1000 (1500) Mid
-
Hand Grenade
Mvci qcb.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 800 Mid
Mvci hk.png 800 Mid
-

Hypers

Bionic Maneuvers
Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
3430 (6 hits) Mid
-
Bionic Lancer
Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
2300 Mid
-
Coup de Grâce
Lvl 3

Mvci qcb.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
5190 (2 hits) Throw
-

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Spencer

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