Jedah
Making his first appearance in a vs. series game, Jedah is the messiah of the Demon Realm in Darkstalkers aka Vampire Savior. He seeks to overthrow control of the Demon Realm from Belial Aensland, its current ruler and father to Morrigan, and take his place as its rightful heir. After that, he wishes to cleanse all souls in existence and fuse them into one life form: the Fetus of God. Can this sanguine prince of darkness make a splash in his new home of Marvel vs. Capcom Infinite?
In a nutshell
Jedah is a rushdown character through and through. He lacks significant long-range attacks, but has unique mobility options, including flight, as well as a grounded dash that sends him airborne for quick overhead attacks. He has hitgrabs that he can repeatedly combo into and out of, allowing him to tack on damage even at the end of long combos, since these are not reliant on traditional hitstun. Furthermore, his chargeable Spirale Divina projectile is active for a very long time when charged, allowing him to create strong setplay scenarios, further combo opportunities, and screen control in neutral Play Jedah if you want a stylish rushdown character who gets around in his own inimitable fashion.
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Demon Dash: Jedah's dashes all travel at unique angles; even his ground dash will put him in the air, giving him access to fast overheads. Holding forward or back during his dashes will allow him to continue traveling in the direction of your choosing.
Normals
Standing Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | 3 | 13 | -5 | -3 | ||
Can chain into itself and 2LP. Has more reach than 2LP. |
Standing Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
250x2+350(850) | Mid | 13 | 2(2)2(2)2 | 48 | -29 | -33 | ||
- |
Standing Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 8 | 3 | 24 | -8 | -10 | ||
- |
Standing Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
900 | Mid | 25 | 5 | 31 | +62 | -18 | ||
This unusually slow normal has great reach, and also pulls the opponent closer on hit. |
Crouching Light Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | 3 | 11 | -3 | -1 | ||
Can chain into itself and 5LP. |
Crouching Heavy Punch |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10 | 4 | 32 | +17 | -13 | Launch | |
Jedah's launcher. |
Crouching Light Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 8 | 4 | 25 | -11 | -14 | ||
- |
Crouching Heavy Kick |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 14 | 7 | 38 | +33 | -26 | ||
Jedah's sweep. |
Jumping Light Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 5 | 3 | 23 | - | - | ||
- |
Jumping Heavy Punch j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
250x2+350(850) | High | 13 | 2(2)2(2)2 | 9 | - | - | ||
- |
Jumping Light Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 8 | 4 | 31 | - | - | ||
- |
Jumping Heavy Kick j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
850 | High | 13 | 6 | 28 | - | - | Groundbounce Hardknockdown | |
- |
Command Normals
Dita del Lamento |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 7 | 8 | 11 | 0 | -2 | ||
Name means "Fingers of Lament" in Italian. |
Falce Mortale |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 6 | 7 | 11 | 0 | -2 | ||
Name means "Mortal Scythe" in Italian. |
Dita della Pietà |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 9 | 8 | 28 | -18 | -20 | ||
Name means "Fingers of Mercy" in Italian. |
Dita della Calma j. |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | 7 | 4 | 27 | - | - | ||
Name means "Fingers of Calm" in Italian. |
Misc
Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw or |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you your tag-in. |
Specials
Flight |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | |||||
- |
Hypers
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind