Marvel VS Capcom: Infinite/Venom

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Venom

Mvci Venom.png

After missing out on Marvel vs. Capcom 3, Venom is ready to return in all his symbiotic glory. Venom is the result of reporter Eddie Brock, whose life is unintentionally ruined by fellow newshound Peter Parker, seeking vengeance and finding an unexpected new ally in the alien symbiote that once inhabited Parker's body. This symbiote, a sentient liquid-like life form, grants him enhanced strength and shapeshifting abilities.

In a nutshell
Although Venom's moveset bears a few minor similarities to his rival Spider-Man's, he's much more of a bruiser and heavyweight than Parker ever could be. In Marvel vs. Capcom Infinite, on top of his Venom Rush and Venom Throw attacks granting him approaches and combo conversions, he now has Venom Barrel, a new aerial special that extends his air combo game with wall bounces, and Venom Trap, where he sends a puddle of symbiotic goo through the floor, ready to ensnare anyone who passes over it and trapping them for easy combo conversion much akin to Spider-Man's Web Ball.

Introduction

Players to Watch

JonnieA
OGWarDestroyer

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:

Move List

Unique Trait

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 7 +3 0
-
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
350x2 Mid 14 -11 -66
-
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 10 +1 -4
-
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300x3(870) Mid 16 -5 -10
-
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 7 +3 0
-
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 11 -15 Launch
-
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Low 7 -6 -9
-
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Low 17 -12
-
Jumping Light Punch
j.Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 High 6 - -
-
Jumping Heavy Punch
j.Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 9 - -
-
Jumping Light Kick
j.Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 High 7 - -
-
Jumping Heavy Kick
j.Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 13 - - Groundbounce Hardknockdown
-
Venom Predate
Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
800 Mid 21 -13 Crumple
-
Venom Creep
j.Mvci fwd.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
200x4 (780) High (1st hit), Mid (the rest) 15 - -
-

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1000 Throw 3 1 - - -
Additional damage scales by 50%.
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
1000 Throw 3 1 - - -
Additional damage scales by 50%.
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 6 8 44 +33 +28
Hit/Block adv is dependent on when you Cancel.png your tag-in.

Specials

Venom Fang
Mvci qcf.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 200x7(1320) (ground)
200x6(1140) (air)
Mid 20/18 +2/- -3/- Airok.png
Mvci hp.png 200x8(1480) (ground)
200x6(1140) (air)
Mid 30/18 +6/- +1/- Airok.png
Frame data is listed as ground/air. Venom turns into a large version of his face and hurtles towards the opponent in a slight parabolic arc. A good combo ender in air combos, dragging the opponent down with you right beside for a quick OTG follow-up. The ground HP version can also be used at times for blockstrings, as it pushes you forward and leaves you +1 on block.
Venom Rush
Mvci qcf.pngMvci lk.png or Mvci hk.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lk.png 200x9(1640) Mid 29 +9
Mvci hk.png 200x9(1640) Mid 29 +9
-
Venom Throw
Mvci hcb.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 1860(5 hits)+500(2210) Mid 18 -35
Mvci hp.png 1860(5 hits) Mid 18 -35
-
Venom Barrel
j.Mvci qcb.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 100x6+900(1410) Mid 14 Wall Bounce
Mvci hp.png 100x6+900(1410) Mid 14 Wall Bounce
-
Venom Trap
Mvci down.pngMvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-
Venom Trap
Mvci down.pngMvci down.pngMvci hk.png

(can be charged)

Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-
Venom Glide
Mvci lk.pngMvci hk.png

(can be directed)

Damage Guard Startup Active Recovery On Hit On Block Properties
Mid Airok.png
-

Hypers

Venom Web
Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid Airok.png
-
Death Bite
Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-
Venom Bash

Lvl 3
Mvci qcb.pngMvci lp.pngMvci hp.png

Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Venom

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