
Guile
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- General/Movement Changes:
- Forward Dash: 4f faster (19f > 15f)
- Throw: slightly shorter range
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
- Super ([1]319+K) - charges 5f faster (50f)
- Ultra 1 ([1]319+KKK) - charges 5f faster (50f)
- Moves with ending Input Buffer:
- Close 5LP; Far 5LP, 5HP; 2LP, 2MP; Reverse Spin Kick (cl.6HK/4HK), Focus Attack + Forward Dash
- Sonic Boom ([4]6P, includes EX Sonic Breaks), HK Flash Kick ([2]8HK), Blitz Combination (236K, meterless)
- Note: the Far 5HP buffer also applies after CPS Chain 2 (2LK~5LK+HP, far proximity)
Character Specific Data
Guile
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 900 | ||
WALKING | |||||
Forward Walk Speed: | 0.050 | Back Walk Speed: | 0.040 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.75 Forward, 1.575 Back | ||
DASHING | |||||
Forward Dash Frames: | 15 | Forward Dash Distance: | 1.32 | ||
Back Dash Frames: | 26 | Back Dash Distance: | 0.98 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 21 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-19 | FA + Back Dash Airborne: | 7-16 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -6 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | 0 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | 40 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | 90 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 100 | 200 | M | Sp* Su | Only early active frames are cancellable |
5LK (Close) | cl. ![]() |
s | a | r | B | H | 50 | 50 | M | Ch | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | 95 | 100 | M | - | - |
5HK (Close) | cl. ![]() |
s | a | r | B | H | 130 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | 40 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 85 | 100 | M | Sp Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 100 | 200 | M | Su | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | 50 | 50 | M | Ch | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 95 | 100 | M | - | - |
5HK (Far) | far. ![]() |
s | a | r | B | H | 120 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 30 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
s | a | r | B | H | 110 | 200 | M | Su | - |
2LK | ![]() ![]() |
s | a | r | B | H | 40 | 50 | L | TC Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 80 | 100 | L | TC | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 70*50 | 100x2 | L*L | Su / - | 2 hits, only 1st is cancellable; 2nd hit will connect after 1st hit; KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Straight Chop (Overhead) |
![]() ![]() |
s | a | r | B | H | 90 | 150 | H | - | - |
Spinning Back Knuckle (Backfist) |
![]() ![]() |
s | a | r | B | H | 120 | 200 | M | - | Whiffs on crouching opponents |
Bazooka Knee | ![]() ![]() ![]() |
s | a | r | B | H | 75 | 100 | M | Sp Su | Cancel comes out at the very end, not everything can combo |
Rolling Sobat | ![]() ![]() ![]() |
s | a | r | B | H | 90 | 180 | M | - | - |
Reverse Spin Kick (Upside Down Kick) |
![]() ![]() ![]() (Close) |
s | a | r | B | H | 100 | 200 | M | - | - |
Guile High Kick (Launcher) |
![]() ![]() |
s | a | r | B | KD | 130 | 200 | M | - | Launches opponent into juggle state; whiffs on average-sized or smaller crouching opponents |
Shades of Glory | ![]() ![]() ![]() |
- | - | r | - | - | - | - | - | - | Puts on/removes sunglasses |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Target Combo | ![]() ![]() ![]() ![]() |
- | - | - | B | H | 80*80 | 100*100 | L*H | - | - |
CPS Chain 1 | ![]() ![]() ![]() ![]() |
- | - | - | B | H | 40*90 | 50*100 | L*M | Sp Su | Hit 5LK with standing P button to chain |
CPS Chain 2 | ![]() ![]() ![]() ![]() |
- | - | - | B | H | 40*100 | 50*200 | L*M | Sp* Su | Hit 5LK with standing P button to chain; can only special cancel if you get Close HP |
CPS Chain 3 | ![]() ![]() ![]() ![]() ![]() |
- | - | - | B | H | 40*120 | 50*200 | L*M | Sp Su | Hit 5LK with standing P button to chain |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | 60 | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | 95 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | 45 | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 110 | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | 65 | 90 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 150 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | 60 | 90 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | 95 | 150 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+11 | 2 | 35 | -21 | KD | 100 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+11 | 2 | 35 | -15 | crumple | 80 | 100 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 2 | 35 | crumple | crumple | 150 | 250 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Dragon Suplex (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Judo Throw (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Flying Mare (Air Throw) |
![]() ![]() ![]() |
3 | 2 | 4 land | - | KD | 190 | 200 | T | - | KD Adv: +x |
Flying Buster Drop (Back Air Throw) |
![]() ![]() ![]() ![]() |
3 | 2 | 4 land | - | KD | 190 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Sonic Boom (Fireball) |
![]() ![]() ![]() [4]6+LP |
s | a | r | B | H | 60 | 100 | M | Su | charge time 50f |
MP Sonic Boom (Fireball) |
![]() ![]() ![]() [4]6+MP |
s | a | r | B | H | 60 | 100 | M | Su | charge time 50f |
HP Sonic Boom (Fireball) |
![]() ![]() ![]() [4]6+HP |
s | a | r | B | H | 60 | 100 | M | Su | charge time 50f |
![]() (Fireball) |
![]() ![]() ![]() [4]6+PP |
s | a | r | B | H | 60*50 | 80*50 | M | FA | Can continue into Sonic Break up to 2 more times for 1 bar each; charge time 50f |
![]() |
![]() |
s | a | r | B | H | 70*30 | 50x2 | M | - | Costs 1 bar |
![]() |
![]() |
s | a | r | B | KD | 30x2*70 | 30x2*110 | M | - | Costs 1 bar |
LK Flash Kick (Somersault) |
![]() ![]() ![]() [2]8+LK |
s | a | r | B | KD | 100*50 | 150*50 | M | Su* | Su/FA cancellable on hit only; has a projectile hitbox that can clash with fireballs; charge time 55f |
MK Flash Kick (Somersault) |
![]() ![]() ![]() [2]8+MK |
s | a | r | B | KD | 110*50 | 150*50 | M | Su* | Su/FA cancellable on hit only; has a projectile hitbox that can clash with fireballs; charge time 55f |
HK Flash Kick (Somersault) |
![]() ![]() ![]() [2]8+HK |
s | a | r | B | KD | 120*50 | 150*50 | M | Su* | Su/FA cancellable on hit only; charge time 55f |
![]() (Somersault) |
![]() ![]() ![]() [2]8+KK |
s | a | r | B | KD | 100*30*50 | 100*50x2 | M | FA | Only 1st hit is FA cancellable; charge time 55f |
LK Blitz Combination | ![]() ![]() 236+LK |
s | a | r | B | KD | 70*50 | 100*50 | M | Su | Both hits cancellable |
MK Blitz Combination | ![]() ![]() 236+MK |
s | a | r | B | KD | 90*60 | 150*50 | M | Su* | Only 2nd hit is cancellable |
HK Blitz Combination | ![]() ![]() 236+HK |
s | a | r | B | KD | 100*60 | 150*50 | M | Su | Both hits cancellable |
![]() |
![]() ![]() 236+KK |
s | a | r | B | KD | 20x3*40*100 | 0*250 | M | FA | All stun happens on final hit; all hits cancellable |
LK Strike Eagle (Divekick) |
![]() ![]() 214+LK |
s | a | r | B | KD | 130 | 200 | M | - | - |
MK Strike Eagle (Divekick) |
![]() ![]() 214+MK |
s | a | r | B | KD | 140 | 200 | M | - | - |
HK Strike Eagle (Divekick) |
![]() ![]() 214+HK |
s | a | r | B | KD | 150 | 200 | M | - | - |
![]() (Divekick) |
![]() ![]() 214+KK |
s | a | r | B | KD | 100*90 | 150*50 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Double Flash (Super) |
![]() ![]() ![]() [1]319+LK |
s | a | r | B | KD | 440 | - | M | - | charge time 50f; KD ADv: +x |
MK Double Flash (Super) |
![]() ![]() ![]() [1]319+MK |
s | a | r | B | KD | 440 | - | M | - | charge time 50f; KD ADv: +x |
HK Double Flash (Super) |
![]() ![]() ![]() [1]319+HK |
s | a | r | B | KD | 440 | - | M | - | charge time 50f; KD ADv: +x |
Flash Explosion (Ultra 1) |
![]() ![]() ![]() [1]319+KKK |
s | a | r | B | KD | 510 | - | M | - | charge time 50f; KD ADv: +x |
Sonic Hurricane (Ultra 2) |
![]() ![]() ![]() ![]() [4]646+PPP |
s | a | r | B | KD | 375 | - | M | - | charge time 55f; KD ADv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: