No edit summary |
(→Hypers) |
||
Line 574: | Line 574: | ||
|name=Ragnarok <br>Lvl 3 | |name=Ragnarok <br>Lvl 3 | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=5409 (19 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= |
Revision as of 19:45, 11 September 2024
Strider Hiryu
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
9,000
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
Misc Movement:
Wall Cling
Move List
Unique Trait
Wall Cling: Strider's Wall Cling let you scheming up and down the edge of the screen before catching his opponent off-guard with one or more follow-ups.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | Mid | 5 | -3 | -2 | ||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 11 | -8 | -13 | ||||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Mid | 6 | 4 | -1 | ||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 11 | -8 | -13 | ||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | Mid | 5 | -5 | -4 | ||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 10 | -12 | Launch | ||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Low | 8 | -1 | -4 | ||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Low | 11 | -8 | |||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | High | 5 | - | - | ||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | 10 | - | - | ||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | High | 7 | - | - | ||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | 10 | - | - | Groundbounce Hardknockdown | |||
- |
Command Normals
Lateral Slice![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Mid | 9 | +1 | -2 | ||||
- |
Arch Cut![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
450 | Low | 9 | +1 | -2 | ||||
- |
Slide![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Low | 15 | -12 | |||||
- |
Formation A1![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | - | - | 33 | ||||
- |
Formation A2![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | - | - | 33 | ||||
- |
Aerial Lateral Slice j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
450 | High | 9 | - | - | ||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Ame-no-Murakumo![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
750 | Mid | 13 | -16 | |||||
![]() |
1100 | Mid | 32 | -8 | |||||
- |
Excalibur j. ![]() ![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
230x4 (897) | Mid | 10 | ||||||
- |
Gram![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
Mid | ![]() | |||||||
![]() |
Mid | ![]() | |||||||
- |
Vajra![]() ![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | 28 (LP/HP), 24 (LK) | - | - | ||||
- |
Vajra![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | - | 41 | -1 | -6 | ||||
- |
Formation C![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
900 | Mid | 43 | ||||||
- |
Formation B![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | 23 | - | - | ||
- |
Formation B (Shot)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | - | - | 12 | +22 | |||
- |
Wall Cling![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | |||||
- |
Cypher Lateral Slice During Wall Cling |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | 7 | |||||||
- |
Raikiri Slash During Wall Cling |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | 32 | |||||||
- |
Ladder Kick During Wall Cling |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | 9 | |||||||
- |
Leaping Kick During Wall Cling |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | 11 | |||||||
- |
Hypers
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind