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|name=Centurion Rush | |name=Centurion Rush | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=1000 | ||
|lguard=Low/High | |lguard=Low/High | ||
|lstartup= | |lstartup= | ||
Line 377: | Line 377: | ||
|lblock= | |lblock= | ||
|lproperties={{airok}} | |lproperties={{airok}} | ||
|hdamage= | |hdamage=1000 | ||
|hguard=High/Low | |hguard=High/Low | ||
|hstartup= | |hstartup= | ||
Line 391: | Line 391: | ||
|name=Energy Javelin | |name=Energy Javelin | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=600/800/500x2 (1000) | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 399: | Line 399: | ||
|lblock= | |lblock= | ||
|lproperties={{airok}} | |lproperties={{airok}} | ||
|hdamage= | |hdamage=800/1000/700+630 (1330) | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= |
Revision as of 20:02, 8 September 2024
Nova
TBW
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
8-Way
Air Dash/Jump count:
1
Misc Movement:
Flight
Move List
Unique Trait
Gravimetric Energy: Nova's Gravimetric projectiles (both Gravimetric Pulse and Energy Javelin) gain increased damage and often new properties based on how much Hyper Combo gauge he has stocked. When Nova has 3 or more meters, his projectiles become ridiculously strong with long reach and new hitstun properties.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | Launch | ||||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | |||||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | |||||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | - | - | |||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | - | - | |||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | Groundbounce Hardknockdown | ||||
- |
Backstep Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Slash Kick j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Aerial Uppercut j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | - | - | |||||
- |
Nova Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | Ground Bounce Soft Knockdown | ||||||
- |
Shooting Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Moon Tracer Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Nova Strike![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
900 | Mid | ![]() | ||||||
![]() |
900 | Mid | ![]() | ||||||
Frame data is listed as ground/air. |
Centurion Rush![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1000 | Low/High | ![]() | ||||||
![]() |
1000 | High/Low | ![]() | ||||||
Frame data and guard data are listed as ground/air. |
Flight![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | - | ![]() | |||
- |
Hypers
Super Nova![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
140x33 (3402) | Mid | ![]() Invuln frames 1-13 | ||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind