No edit summary |
No edit summary |
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Line 27: | Line 27: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 41: | Line 41: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 55: | Line 55: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 69: | Line 69: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 83: | Line 83: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 97: | Line 97: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
Line 111: | Line 111: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
Line 125: | Line 125: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
Line 139: | Line 139: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 153: | Line 153: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 167: | Line 167: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 181: | Line 181: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
Line 196: | Line 196: | ||
|name=Throat Shock | |name=Throat Shock | ||
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 210: | Line 210: | ||
|name=Leg Breaker | |name=Leg Breaker | ||
|command=[[File:Mvci_df.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=750 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
Line 224: | Line 224: | ||
|name=Right Hook | |name=Right Hook | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 238: | Line 238: | ||
|name=Head Smasher | |name=Head Smasher | ||
|command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 254: | Line 254: | ||
|name=Throw | |name=Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=950 (2 hits) | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 268: | Line 268: | ||
|name=Air Throw | |name=Air Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 298: | Line 298: | ||
|name=Wire Grapple | |name=Wire Grapple | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=100 | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 306: | Line 306: | ||
|lblock= | |lblock= | ||
|lproperties=[[File:Airok.png]] | |lproperties=[[File:Airok.png]] | ||
|hdamage= | |hdamage=100 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 320: | Line 320: | ||
|name=Wire Grapple | |name=Wire Grapple | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=100 | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 328: | Line 328: | ||
|lblock= | |lblock= | ||
|lproperties=[[File:Airok.png]] | |lproperties=[[File:Airok.png]] | ||
|hdamage= | |hdamage=100 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 342: | Line 342: | ||
|name=Reel In Punch | |name=Reel In Punch | ||
|command=[[File:Mvci_lp.png]] when Wire Grapple hits | |command=[[File:Mvci_lp.png]] when Wire Grapple hits | ||
|damage= | |damage=910 (2 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 370: | Line 370: | ||
|name=Jaw Breaker | |name=Jaw Breaker | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=500 | ||
|lguard=Throw | |lguard=Throw | ||
|lstartup= | |lstartup= | ||
Line 378: | Line 378: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=500 | ||
|hguard=Throw | |hguard=Throw | ||
|hstartup= | |hstartup= | ||
Line 392: | Line 392: | ||
|name=Smash Kick | |name=Smash Kick | ||
|command=[[File:Mvci_hk.png]] when Jaw Breaker hits | |command=[[File:Mvci_hk.png]] when Jaw Breaker hits | ||
|damage= | |damage=725 (2 hits) | ||
|guard=- | |guard=- | ||
|properties= | |properties= | ||
Line 406: | Line 406: | ||
|name=Critical Kick | |name=Critical Kick | ||
|command=[[File:Mvci_hk.png]] just as Jaw Breaker hits | |command=[[File:Mvci_hk.png]] just as Jaw Breaker hits | ||
|damage= | |damage=1175 (2 hits) | ||
|guard=- | |guard=- | ||
|properties= | |properties= | ||
Line 428: | Line 428: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1300 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 443: | Line 443: | ||
(can be directed) | (can be directed) | ||
|command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=200 | ||
|guard=Mid | |guard=Mid | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
Line 457: | Line 457: | ||
|name=Bionic Bomber | |name=Bionic Bomber | ||
|command=j.[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=j.[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=600+700 (1230) | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 465: | Line 465: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=600+1000 (1500) | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 479: | Line 479: | ||
|name=Hand Grenade | |name=Hand Grenade | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=800 | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 487: | Line 487: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=800 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 503: | Line 503: | ||
|name=Bionic Maneuvers | |name=Bionic Maneuvers | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=3430 (6 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 517: | Line 517: | ||
|name=Bionic Lancer | |name=Bionic Lancer | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=2300 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 531: | Line 531: | ||
|name=Coup de Grâce<br>Lvl 3 | |name=Coup de Grâce<br>Lvl 3 | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=5190 (2 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= |
Revision as of 09:15, 6 September 2024
Spencer
TBW
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Zip-Line
Move List
Unique Trait
Zip-Line: Spencer sports a pseudo air dash with Zip-Line which allows him to fly around the screen at different angles on the ground or in the air. What makes Zip-Line especially good is that his movement doubles as an attack and many of his corner carry combos rely on this move.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | |||||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | Launch | ||||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | |||||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | |||||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | - | - | |||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | - | - | |||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | Groundbounce Hardknockdown | ||||
- |
Command Normals
Throat Shock![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | |||||||
- |
Leg Breaker![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
750 | Low | |||||||
- |
Right Hook![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | High | |||||||
- |
Head Smasher j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | - | - | |||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Wire Grapple![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
100 | Mid | ![]() | ||||||
![]() |
100 | Mid | ![]() | ||||||
- |
Wire Grapple![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
100 | Mid | ![]() | ||||||
![]() |
100 | Mid | ![]() | ||||||
- |
Reel In Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
910 (2 hits) | Mid | |||||||
- |
Come 'ere!![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Smash Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
725 (2 hits) | - | |||||||
- |
Critical Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1175 (2 hits) | - | |||||||
- |
Armor Piercer![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
800 | Mid | |||||||
![]() |
1300 | Mid | |||||||
Zip Line | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | ![]() | ||||||
- |
Bionic Bomber j. ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
600+700 (1230) | Mid | |||||||
![]() |
600+1000 (1500) | Mid | |||||||
- |
Hand Grenade![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
800 | Mid | |||||||
![]() |
800 | Mid | |||||||
Hypers
Bionic Maneuvers![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3430 (6 hits) | Mid | |||||||
- |
Bionic Lancer![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
2300 | Mid | |||||||
- |
Coup de Grâce Lvl 3 ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5190 (2 hits) | Mid | |||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind