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== Thanos == | == Thanos == | ||
{{MvC3HyperGuideCharacterBox | Mvci_Thanos.png }} | {{MvC3HyperGuideCharacterBox | Mvci_Thanos.png }} | ||
One of the most iconic Marvel villains from both film and comics alike, Thanos is a godlike being boasting a vast array of abilities; telekinesis, teleportation, energy projection, as well as superhuman strength and intelligence, and even an inability to die of hunger or old age. While this all makes Thanos a potent foe for the various comic heroes he clashes with, he is perhaps most famous for the storylines where he seeks the artifact known as the Infinity Gauntlet, leading to him wiping out half of all life in the universe once he gets his hands on the Infinity Stones. | |||
{{Nutshell|The | {{Nutshell|The Mad Titan is a heavy-hitting character with projectiles, armored overheads, a projectile counter, air dashes and a teleport; a shockingly versatile toolkit for an archetype so usually built around limitations. Thanos can keep opponents guessing with his offense, and create mix ups with a tracking teleport that not even characters at super jump height can avoid. He also does heavy damage and is a great character to pair with anyone who struggles in that category. His projectile counter is also a strong way to stop zoners, with a huge hitbox that hits nearly full screen. Pick Thanos if you want a character who'll live long, hit hard, and can still manuever around the screen and open opponents up.}} | ||
=== Introduction === | === Introduction === | ||
Line 24: | Line 24: | ||
=== Unique Trait === | === Unique Trait === | ||
'''Hand of a | '''Hand of a God''': Thanos has a wide array of attacks, but his strength is derived primarily from his punch command normals, which allow him to extend his combos past their limit and grant huge damage. Many of his advanced combos will take advantage of these attacks, some of which have deceptively long range. | ||
=== Normals === | === Normals === | ||
Line 31: | Line 31: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=400 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 45: | Line 45: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 59: | Line 59: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=300x2 (570) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 73: | Line 73: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=400x2 (800) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 87: | Line 87: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=400 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 101: | Line 101: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup= | ||
Line 115: | Line 115: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=300x2 (570) | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 129: | Line 129: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=300x3 (870) | ||
|guard= | |guard=Low, Mid, Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 143: | Line 143: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=400 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 157: | Line 157: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 171: | Line 171: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=300x2 (570) | ||
|guard=High | |guard=High, Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 185: | Line 185: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=400x2 (800) | ||
|guard=High | |guard=High, Mid | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup= | ||
Line 199: | Line 199: | ||
|name=Hand Bomb | |name=Hand Bomb | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 213: | Line 213: | ||
|name=Insolence Crusher | |name=Insolence Crusher | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=900 | ||
|guard= | |guard=High | ||
|properties= | |properties=Ground Bounce<br>Sliding Knockdown | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 221: | Line 221: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |notes=Thanos's grounded overhead. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 227: | Line 227: | ||
|name=Titan's Gaze | |name=Titan's Gaze | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=208x3 (603) ~ 336x3 (974) | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Projectile<br>Hard Knockdown | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 235: | Line 235: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |notes=Thanos shoots eye lasers towards the ground. They deal more damage the closer Thanos is to the opponent when they're hit. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 241: | Line 241: | ||
|name=Palm Breaker | |name=Palm Breaker | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 257: | Line 257: | ||
|name=Throw | |name=Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 271: | Line 271: | ||
|name=Air Throw | |name=Air Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 301: | Line 301: | ||
|name=Titan Charge | |name=Titan Charge | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1600 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 309: | Line 309: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=800+1300 (1970) | ||
|hguard= | |hguard=High | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
Line 323: | Line 323: | ||
|name=Insurrection's End | |name=Insurrection's End | ||
|command=[[File:Mvci_hcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_hcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1600 | ||
|lguard= | |lguard=Throw | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock=- | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1900 | ||
|hguard= | |hguard=Throw | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock=- | ||
|hproperties= | |hproperties= | ||
|notes=- | |notes=- | ||
Line 345: | Line 345: | ||
|name=Titan's Shield | |name=Titan's Shield | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=250x3 ~ 250x5 (750 ~ 1200) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 353: | Line 353: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=- | ||
|hguard= | |hguard=- | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit=- | ||
|hblock= | |hblock=- | ||
|hproperties= | |hproperties= | ||
|notes= | |notes=LK shield damage decreases as it travels. LK shield minimum damage requires more than a full screen's worth of travel. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
Line 367: | Line 367: | ||
|name=Emperor's Stance | |name=Emperor's Stance | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=1000 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 375: | Line 375: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1100 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
Line 389: | Line 389: | ||
|name=Titan's Deceit | |name=Titan's Deceit | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=- | ||
|lguard= | |lguard=- | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit=- | ||
|lblock= | |lblock=- | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=- | ||
|hguard= | |hguard=- | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit=- | ||
|hblock= | |hblock=- | ||
|hproperties= | |hproperties= | ||
|notes=- | |notes=- | ||
Line 413: | Line 413: | ||
|name=Final Judgement | |name=Final Judgement | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700+50x40 ~ 700+100x44 (2040 ~ 3630) | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Projectile | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 427: | Line 427: | ||
|name=Sovereign Decree | |name=Sovereign Decree | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=800x5+1900 ~ 800x12+1900 (4150 ~ 6204) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 435: | Line 435: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |notes=One of the most damaging level 1 hypers in the game. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 441: | Line 441: | ||
|name=Cosmic Fall<br>Lvl 3 | |name=Cosmic Fall<br>Lvl 3 | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=5940 (6 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= |
Revision as of 23:05, 5 September 2024
Thanos
One of the most iconic Marvel villains from both film and comics alike, Thanos is a godlike being boasting a vast array of abilities; telekinesis, teleportation, energy projection, as well as superhuman strength and intelligence, and even an inability to die of hunger or old age. While this all makes Thanos a potent foe for the various comic heroes he clashes with, he is perhaps most famous for the storylines where he seeks the artifact known as the Infinity Gauntlet, leading to him wiping out half of all life in the universe once he gets his hands on the Infinity Stones.
In a nutshell
The Mad Titan is a heavy-hitting character with projectiles, armored overheads, a projectile counter, air dashes and a teleport; a shockingly versatile toolkit for an archetype so usually built around limitations. Thanos can keep opponents guessing with his offense, and create mix ups with a tracking teleport that not even characters at super jump height can avoid. He also does heavy damage and is a great character to pair with anyone who struggles in that category. His projectile counter is also a strong way to stop zoners, with a huge hitbox that hits nearly full screen. Pick Thanos if you want a character who'll live long, hit hard, and can still manuever around the screen and open opponents up.
Introduction
Players to Watch
XCKoggins
RealXC
DonCon
Character Vitals
Move List
Unique Trait
Hand of a God: Thanos has a wide array of attacks, but his strength is derived primarily from his punch command normals, which allow him to extend his combos past their limit and grant huge damage. Many of his advanced combos will take advantage of these attacks, some of which have deceptively long range.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Mid | |||||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | |||||||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x2 (570) | Mid | |||||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400x2 (800) | Mid | |||||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Mid | |||||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | Launch | ||||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x2 (570) | Low | |||||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x3 (870) | Low, Mid, Mid | |||||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | High | - | - | |||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | High | - | - | |||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x2 (570) | High, Mid | - | - | |||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400x2 (800) | High, Mid | - | - | Groundbounce Hardknockdown | ||||
- |
Hand Bomb![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
- |
Insolence Crusher![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
900 | High | Ground Bounce Sliding Knockdown | ||||||
Thanos's grounded overhead. |
Palm Breaker j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | - | - | |||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | |||||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | |||||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Titan Charge![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1600 | Mid | |||||||
![]() |
800+1300 (1970) | High | |||||||
- |
Insurrection's End![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1600 | Throw | - | ||||||
![]() |
1900 | Throw | - | ||||||
- |
Emperor's Stance![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1000 | Mid | |||||||
![]() |
1100 | Mid | |||||||
- |
Titan's Deceit![]() ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
- | - | - | - | |||||
![]() |
- | - | - | - | |||||
- |
Hypers
Final Judgement![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700+50x40 ~ 700+100x44 (2040 ~ 3630) | Mid | Projectile | ||||||
- |
Sovereign Decree j. ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800x5+1900 ~ 800x12+1900 (4150 ~ 6204) | Mid | |||||||
One of the most damaging level 1 hypers in the game. |
Cosmic Fall Lvl 3 ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5940 (6 hits) | Mid | |||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind