Line 66: | Line 66: | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''j.LP''' | {{OSFIVFrameDataRow|'''j.LP'''|{{Upright}}{{lp}}|s|a|-|-|-|50|50|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.MP''' | {{OSFIVFrameDataRow|'''j.MP'''|{{Upright}}{{mp}}|s|a|-|-|-|80|100|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.HP''' (angled)|{{Upright}}{{hp}}|s|a|-|-|- | {{OSFIVFrameDataRow|'''j.HP''' (angled)|{{Upright}}{{hp}}|s|a|-|-|-|100|200|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.HP''' (neutral)|{{Up}}{{hp}}|s|a|-|-|-|100|200|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.LK'''|{{Upright}}{{lk}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MK'''|{{Upright}}{{mk}}|s|a|-|-|-|70|100|H|-|-|}} | |||
{{OSFIVFrameDataRow2|'''j.HK'''|{{Upright}}{{hk}}|s|a|-|-|-|100|200|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.HP''' (neutral)|{{Up}}{{hp}}|s|a|-|-|-| | |||
{{OSFIVFrameDataRow|'''j.LK''' | |||
{{OSFIVFrameDataRow|'''j.MK''' | |||
{{OSFIVFrameDataRow2|'''j.HK''' | |||
{{OSFIVFrameDataRow|Raigeki Shu<br>(Divekick)|Air {{Downright}}{{K}}|s|a|r|B|H|60|50|M|-|Angle depends on button strength; HK goes farthest forward|}} | {{OSFIVFrameDataRow|Raigeki Shu<br>(Divekick)|Air {{Downright}}{{K}}|s|a|r|B|H|60|50|M|-|Angle depends on button strength; HK goes farthest forward|}} | ||
{{OSFIVFrameDataRow|Target Combo 1|Air {{mk}} > {{Downright}}{{mk}}|s|a|r|B|H|70*60|100*80|H*M|-||}} | {{OSFIVFrameDataRow|Target Combo 1|Air {{mk}} > {{Downright}}{{mk}}|s|a|r|B|H|70*60|100*80|H*M|-||}} | ||
Line 103: | Line 98: | ||
{{OSFIVFrameDataRow2|Seiei Enbu<br>(Super)|{{Qcb}}{{Qcb}}{{P}}<br>214214+P|s|-|r|-|-|-|-|-|-|-|}} | {{OSFIVFrameDataRow2|Seiei Enbu<br>(Super)|{{Qcb}}{{Qcb}}{{P}}<br>214214+P|s|-|r|-|-|-|-|-|-|-|}} | ||
{{OSFIVFrameDataRow|Raishin Mahhaken<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD|480<br>[390]|-|M|-|[non-cinematic version damage]|}} | {{OSFIVFrameDataRow|Raishin Mahhaken<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD|480<br>[390]|-|M|-|[non-cinematic version damage when juggled into]|}} | ||
{{OSFIVFrameDataRow|Tenshin Senkyutai<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|450|-|M|-|-|}} | {{OSFIVFrameDataRow|Tenshin Senkyutai<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|450|-|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} |
Revision as of 03:37, 27 April 2022

Yang
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Walk speed decreased (Forward 0.057 > 0.054) - USF4 buff reverted
- Forward Dash: 3f faster (18f > 15f), slightly shorter distance
- Neutral Jump: 4f faster (38f > 34f)
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Yang
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 950 | ||
WALKING | |||||
Forward Walk Speed: | 0.054 | Back Walk Speed: | 0.040 | ||
JUMPING | |||||
Jump Total Frames: | Diagonal: 4+36+4 Neutral: 4+34+4 |
Jump Distance: | 2.345 Forward, 2.45 Back | ||
DASHING | |||||
Forward Dash Frames: | 15 | Forward Dash Distance: | 1.39 | ||
Back Dash Frames: | 27 | Back Dash Distance: | 1.45 | ||
FA + Forward Dash Frames: | 17 | FA + Back Dash Frames: | 23 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 922 | FA + Back Dash Airborne: | 7-18 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -2 | Lv1 FA + Back Dash (Block): | -8 | ||
Lv2 FA + Forward Dash (Block): | +4 | Lv2 FA + Back Dash (Block): | -2 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5MP (Close) | cl. ![]() |
s | a | r | B | H | 55 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 70*50 | 100*50 | M | Sp Su / - | 2 hits, only 1st is cancellable |
5MK (Close) | cl. ![]() |
s | a | r | B | KD | 50 | 100 | M | J Su | Launches opponent on hit |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP | st. ![]() |
s | a | r | B | H | 20 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 60 | 100 | M | Sp Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 100 | 200 | M | - | - |
5LK | st. ![]() |
s | a | r | B | H | 30 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 70 | 100 | M | - | - |
5HK | st. ![]() |
s | a | r | B | H | 110 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 20 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 70 | 100 | L | - | - |
2HP | ![]() ![]() |
s | a | r | B | H | 50x2 | 125*75 | M | - | - |
2LK | ![]() ![]() |
s | a | r | B | H | 20 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 55 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 100 | 200 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Senpukyaku (Overhead) |
![]() ![]() |
s | a | r | B | H | 80 | 100 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Target Combo 2 (Partial) |
![]() ![]() |
s | a | r | B | H | 55[60]*35 | 100*50 | M | TC | [More damage from Far 5MP starter] |
+ TC 2 (Full) | + ![]() ![]() |
- | - | - | B | KD | *100 | *50 | M | Su | - |
Target Combo 3 (Partial) |
![]() ![]() |
s | a | r | B | H | 30*40 | 50*60 | M | TC | - |
+ TC 3 (Full) | + ![]() |
s | a | r | B | KD | *80 | *100 | M | Su | Can juggle afterward |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP | ![]() ![]() |
s | a | - | - | - | 50 | 50 | H | - | - |
j.MP | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MK | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.HK | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
Raigeki Shu (Divekick) |
Air ![]() ![]() |
s | a | r | B | H | 60 | 50 | M | - | Angle depends on button strength; HK goes farthest forward |
Target Combo 1 | Air ![]() ![]() ![]() |
s | a | r | B | H | 70*60 | 100*80 | H*M | - | |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
21 | 2 | 34 | -20 | KD | 80 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | 2 | 34 | -14 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 2 | 34 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Gut Kick (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Monkey Flip (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Tourouzan (Rekka) |
![]() ![]() 236+LP |
s | a | r | B | H | 30 | 50 | M | Su | notes |
+ LP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+LP |
s | a | r | B | H | 40 | 50 | M | Su | notes |
MP Tourouzan (Rekka) |
![]() ![]() 236+MP |
s | a | r | B | H | 35 | 50 | M | Su | notes |
+ MP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+MP |
s | a | r | B | H | 50 | 50 | M | Su | notes |
HP Tourouzan (Rekka) |
![]() ![]() 236+HP |
s | a | r | B | H | 40 | 50 | M | Su | notes |
+ HP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+HP |
s | a | r | B | H | 55 | 50 | M | Su | notes |
+ Tourouzan 3rd (3rd Rekka) |
+![]() ![]() + 236+P |
s | a | r | B | KD | 60 | 80 | M | Su | 3rd Rekka is identical for all strengths |
![]() ![]() (Rekka) |
![]() ![]() 236+PP |
s | a | r | B | KD | 300 | 350 | M | FA* | Costs 2 bars; can FA cancel on block only (must input immediately) |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Seiei Enbu (Super) |
![]() ![]() ![]() 214214+P |
s | - | r | - | - | - | - | - | - | - |
Raishin Mahhaken (Ultra 1) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | 480 [390] |
- | M | - | [non-cinematic version damage when juggled into] |
Tenshin Senkyutai (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | 450 | - | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: