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{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H|25|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H|75|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H|85|150|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5LK''' (Close)|cl. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK''' (Close)|cl. {{lk}}|s|a|r|B|H|25|50|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H|60*20|80*20|M|Sp Su|2 hits, both cancellable|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B|H|75|150|M|Su|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H|25|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H|70|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H|110|200|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5LK''' (Far)|far. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK''' (Far)|far. {{lk}}|s|a|r|B|H|35|50|M|Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H|70|100|M|Sp Su / -|2 hits, only 1st is cancellable (very narrow range for 1st hitbox to connect)|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H|100|200|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H|25|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H|60|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H|80|150|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H|20|50|L|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H|65|100|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD| | {{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD|100|150|L|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Kachiwari Chop<br>(Overhead)|{{Right}}{{hp}}|s|a|r|B|H|80|100|H|-|notes|}} | ||
{{OSFIVFrameDataRow|Crouching Taunt|{{Down}}{{hp}}{{hk}}|s|a|r|B|H|0|0|M|Su|-|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
Line 82: | Line 83: | ||
{{OSFIVFrameDataRow|'''j.MK''' (neutral)|{{Up}}{{mk}}|s|a|-|-|-|D|100|H|-|-|}} | {{OSFIVFrameDataRow|'''j.MK''' (neutral)|{{Up}}{{mk}}|s|a|-|-|-|D|100|H|-|-|}} | ||
{{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|D|200|H|-|-|}} | {{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|D|200|H|-|-|}} | ||
{{OSFIVFrameDataRow|Jumping Taunt|{{Up}}{{hp}}{{hk}}|s|until land|r|-|-|-|-|H|-|Causes juggle state vs. airborne opponents|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|s|a|r|-21|KD| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|s|a|r|-21|KD|80|150|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|a|r|-15|crumple| | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|a|r|-15|crumple|80|150|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|a|r|crumple|crumple| | {{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|a|r|crumple|crumple|140|200|-|Dash|Unblockable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Gado Thrust<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Saikyo Haraigoshi<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|160|200|T|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|LP Gadoken<br>(Fireball)|{{Qcf}}{{lp}}<br>236+LP|s|a|r|B|H| | {{OSFIVFrameDataRow|LP Gadoken<br>(Fireball)|{{Qcf}}{{lp}}<br>236+LP|s|a|r|B|H|50|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow|MP Gadoken<br>(Fireball)|{{Qcf}}{{mp}}<br>236+MP|s|a|r|B|H| | {{OSFIVFrameDataRow|MP Gadoken<br>(Fireball)|{{Qcf}}{{mp}}<br>236+MP|s|a|r|B|H|50|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow|HP Gadoken<br>(Fireball)|{{Qcf}}{{hp}}<br>236+HP|s|a|r|B|H| | {{OSFIVFrameDataRow|HP Gadoken<br>(Fireball)|{{Qcf}}{{hp}}<br>236+HP|s|a|r|B|H|50|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow2|{{ex}} Gadoken<br>(Fireball)|{{Qcf}}{{2p}}<br>236+PP|s|a|r|B|H| | {{OSFIVFrameDataRow2|{{ex}} Gadoken<br>(Fireball)|{{Qcf}}{{2p}}<br>236+PP|s|a|r|B|H|80|80|M|FA|notes|}} | ||
{{OSFIVFrameDataRow|LP Koryuken<br>(Uppercut)|{{Dp}}{{lp}}<br>236+LP|s|a|r|B|KD|130|200|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow| + Electric|{{Dp}}~{{lp}}<br>236~LP|s|a|r|B|KD|80|100|M|Su|Must hit LP on the same frame as down+forward|}} | |||
{{OSFIVFrameDataRow|MP Koryuken<br>(Uppercut)|{{Dp}}{{mp}}<br>236+MP|s|a|r|B|KD|140|200|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow| + Electric|{{Dp}}~{{mp}}<br>236~MP|s|a|r|B|KD|80|100|M|Su|Must hit MP on the same frame as down+forward|}} | |||
{{OSFIVFrameDataRow|HP Koryuken<br>(Uppercut)|{{Dp}}{{hp}}<br>236+HP|s|a|r|B|KD|150|200|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow| + Electric|{{Dp}}~{{hp}}<br>236~HP|s|a|r|B|KD|80|100|M|Su|Must hit HP on the same frame as down+forward|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Koryuken<br>(Uppercut)|{{Dp}}{{2p}}<br>623+PP|s|a|r|B|KD|170|200|M|FA|notes|}} | |||
{{OSFIVFrameDataRow|LP Danretsuken<br>(Punches)|{{Qcb}}{{lp}}<br>214+LP|s|a|r|B|KD|30x2*50|50x3|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow|MP Danretsuken<br>(Punches)|{{Qcb}}{{mp}}<br>214+MP|s|a|r|B|KD|20x2*30*50|30x3*50|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow|HP Danretsuken<br>(Punches)|{{Qcb}}{{hp}}<br>214+HP|s|a|r|B|KD|20x2*30*80|30x3*100|M|Su*|Su/FA cancel on hit only|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Danretsuken<br>(Punches)|{{Qcb}}{{2p}}<br>214+PP|s|a|r|B|KD|90*50|90*100|M|FA*|FA cancel on hit only|}} | |||
{{OmegaSFIVFrameDataHeader}} | |||
{{OSFIVFrameDataRow|LK Dankukyaku<br>(Dan Kick)|{{Qcb}}{{lk}}<br>214+LK|s|a|r|B|KD|70|80|M|-|notes|}} | |||
{{OSFIVFrameDataRow|MK Dankukyaku<br>(Dan Kick)|{{Qcb}}{{mk}}<br>214+MK|s|a|r|B|KD|60x2|50*100|M|-|notes|}} | |||
{{OSFIVFrameDataRow|HK Dankukyaku<br>(Dan Kick)|{{Qcb}}{{hk}}<br>214+HK|s|a|r|B|KD|50x3|100x3|M|-|notes|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Dankukyaku<br>(Dan Kick)|{{Qcb}}{{2k}}<br>214+KK|s|a|r|B|KD|40x2*100|100*50x2|M|FA|notes|}} | |||
{{OSFIVFrameDataRow|LK Air Dankukyaku<br>(Air Dan Kick)|Air {{Qcb}}{{lk}}<br>Air 214+LK|s|a|r|B|KD|60|100|M|-|notes|}} | |||
{{OSFIVFrameDataRow|MK Air Dankukyaku<br>(Air Dan Kick)|Air {{Qcb}}{{mk}}<br>Air 214+MK|s|a|r|B|KD|60x2|50*100|M|-|notes|}} | |||
{{OSFIVFrameDataRow|HK Air Dankukyaku<br>(Air Dan Kick)|Air {{Qcb}}{{hk}}<br>Air 214+HK|s|a|r|B|KD|50x3|100x3|M|-|Limited juggle on hit near the corner|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Air Dankukyaku<br>(Air Dan Kick)|Air {{Qcb}}{{2k}}<br>Air 214+KK|s|a|r|B|KD|40x2*100|100*50x2|M|FA|Can be done from any jump angle, aims downward like a divekick|}} | |||
{{OSFIVFrameDataRow|LK Saikyo Tenjinsai<br>(Command Throw)|{{360}}{{lk}}<br>360+LK|s|a|r|-|KD|170|150|T|-|Lower strength has less range|}} | |||
{{OSFIVFrameDataRow|MK Saikyo Tenjinsai<br>(Command Throw)|{{360}}{{mk}}<br>360+MK|s|a|r|-|KD|170|150|T|-|-|}} | |||
{{OSFIVFrameDataRow|HK Saikyo Tenjinsai<br>(Command Throw)|{{360}}{{hk}}<br>360+HK|s|a|r|-|KD|170|150|T|-|Higher strength has more range|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Saikyo Tenjinsai<br>(Command Throw)|{{360}}{{2k}}<br>360+KK|s|a|r|-|KD|180|150|T|-|Longest range|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Hissho Buraiken<br>(Super)|{{Qcb}}{{Qcb}}{{P}}<br>214214+P|s|a|r|B|KD| | {{OSFIVFrameDataRow|Hissho Buraiken<br>(Super)|{{Qcb}}{{Qcb}}{{P}}<br>214214+P|s|a|r|B|KD|390|-|M|-|-|}} | ||
{{OSFIVFrameDataRow2|Legendary Taunt<br>(Super)|{{Qcf}}{{Qcf}}{{Hp}}{{Hk}}<br>236236+HP+HK|s| | {{OSFIVFrameDataRow2|Legendary Taunt<br>(Super)|{{Qcf}}{{Qcf}}{{Hp}}{{Hk}}<br>236236+HP+HK|s|-|r|-|-|-|-|-|Ultra|-|}} | ||
{{OSFIVFrameDataRow|Shisso Buraiken<br>(Ultra 1)|{{Qcb}}{{Qcb}}{{3p}}<br>214214+PPP|s|a|r|B|KD| | {{OSFIVFrameDataRow|Shisso Buraiken<br>(Ultra 1)|{{Qcb}}{{Qcb}}{{3p}}<br>214214+PPP|s|a|r|B|KD|465|-|M|-|-|}} | ||
{{OSFIVFrameDataRow|Haoh Gadoken<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD| | {{OSFIVFrameDataRow|Haoh Gadoken<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|368|-|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
|- | |- |
Revision as of 03:12, 25 April 2022

Dan
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Saikyoryu Defense - Pushes opponent away by inputting PPP while blocking
- Movement Changes:
- Forward Dash: 1f faster (19f > 18f)
- Can now be cancelled into normals (except after Focus Attack + Dash)
- Forward Dash: 1f faster (19f > 18f)
- Normal Move Changes:
- Command Normal Changes:
- Kachiwari Chop (6MP) - new attack, Overhead
- Taunt Changes:
- Crouching Taunt: Super cancellable, puts airborne opponents into juggle state
- Jumping Taunt: Puts opponent into free juggle state on hit
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Dan
VITALS | |||||
---|---|---|---|---|---|
Health: | 1000 | Stun: | 900 | ||
WALKING | |||||
Forward Walk Speed: | 0.040 | Back Walk Speed: | 0.030 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 2.0 Forward, 1.92 Back | ||
DASHING | |||||
Forward Dash Frames: | 18 | Forward Dash Distance: | 1.46 | ||
Back Dash Frames: | 26 | Back Dash Distance: | 1.40 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 20 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-24 | FA + Back Dash Airborne: | 0 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -5 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | +1 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | 25 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | 75 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 85 | 150 | M | Sp Su | - |
5LK (Close) | cl. ![]() |
s | a | r | B | H | 25 | 50 | M | Sp Su | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | 60*20 | 80*20 | M | Sp Su | 2 hits, both cancellable |
5HK (Close) | cl. ![]() |
s | a | r | B | H | 75 | 150 | M | Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | 25 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 110 | 200 | M | - | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | 35 | 50 | M | Su | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 70 | 100 | M | Sp Su / - | 2 hits, only 1st is cancellable (very narrow range for 1st hitbox to connect) |
5HK (Far) | far. ![]() |
s | a | r | B | H | 100 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 25 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 60 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
s | a | r | B | H | 80 | 150 | M | Sp Su | - |
2LK | ![]() ![]() |
s | a | r | B | H | 20 | 50 | L | Ch Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 65 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 100 | 150 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Kachiwari Chop (Overhead) |
![]() ![]() |
s | a | r | B | H | 80 | 100 | H | - | notes |
Crouching Taunt | ![]() ![]() ![]() |
s | a | r | B | H | 0 | 0 | M | Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Saikyoryu Defense (Pushblock) |
Block + ![]() |
s | a | r | - | - | - | - | - | - | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
Jumping Taunt | ![]() ![]() ![]() |
s | until land | r | - | - | - | - | H | - | Causes juggle state vs. airborne opponents |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
s | a | r | -21 | KD | 80 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | a | r | -15 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | a | r | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Gado Thrust (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 160 | 200 | T | - | KD Adv: +x |
Saikyo Haraigoshi (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 160 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Gadoken (Fireball) |
![]() ![]() 236+LP |
s | a | r | B | H | 50 | 50 | M | Su | notes |
MP Gadoken (Fireball) |
![]() ![]() 236+MP |
s | a | r | B | H | 50 | 50 | M | Su | notes |
HP Gadoken (Fireball) |
![]() ![]() 236+HP |
s | a | r | B | H | 50 | 50 | M | Su | notes |
![]() (Fireball) |
![]() ![]() 236+PP |
s | a | r | B | H | 80 | 80 | M | FA | notes |
LP Koryuken (Uppercut) |
![]() ![]() 236+LP |
s | a | r | B | KD | 130 | 200 | M | Su* | Su/FA cancel on hit only |
+ Electric | ![]() ![]() 236~LP |
s | a | r | B | KD | 80 | 100 | M | Su | Must hit LP on the same frame as down+forward |
MP Koryuken (Uppercut) |
![]() ![]() 236+MP |
s | a | r | B | KD | 140 | 200 | M | Su* | Su/FA cancel on hit only |
+ Electric | ![]() ![]() 236~MP |
s | a | r | B | KD | 80 | 100 | M | Su | Must hit MP on the same frame as down+forward |
HP Koryuken (Uppercut) |
![]() ![]() 236+HP |
s | a | r | B | KD | 150 | 200 | M | Su* | Su/FA cancel on hit only |
+ Electric | ![]() ![]() 236~HP |
s | a | r | B | KD | 80 | 100 | M | Su | Must hit HP on the same frame as down+forward |
![]() (Uppercut) |
![]() ![]() 623+PP |
s | a | r | B | KD | 170 | 200 | M | FA | notes |
LP Danretsuken (Punches) |
![]() ![]() 214+LP |
s | a | r | B | KD | 30x2*50 | 50x3 | M | Su* | Su/FA cancel on hit only |
MP Danretsuken (Punches) |
![]() ![]() 214+MP |
s | a | r | B | KD | 20x2*30*50 | 30x3*50 | M | Su* | Su/FA cancel on hit only |
HP Danretsuken (Punches) |
![]() ![]() 214+HP |
s | a | r | B | KD | 20x2*30*80 | 30x3*100 | M | Su* | Su/FA cancel on hit only |
![]() (Punches) |
![]() ![]() 214+PP |
s | a | r | B | KD | 90*50 | 90*100 | M | FA* | FA cancel on hit only |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Dankukyaku (Dan Kick) |
![]() ![]() 214+LK |
s | a | r | B | KD | 70 | 80 | M | - | notes |
MK Dankukyaku (Dan Kick) |
![]() ![]() 214+MK |
s | a | r | B | KD | 60x2 | 50*100 | M | - | notes |
HK Dankukyaku (Dan Kick) |
![]() ![]() 214+HK |
s | a | r | B | KD | 50x3 | 100x3 | M | - | notes |
![]() (Dan Kick) |
![]() ![]() 214+KK |
s | a | r | B | KD | 40x2*100 | 100*50x2 | M | FA | notes |
LK Air Dankukyaku (Air Dan Kick) |
Air ![]() ![]() Air 214+LK |
s | a | r | B | KD | 60 | 100 | M | - | notes |
MK Air Dankukyaku (Air Dan Kick) |
Air ![]() ![]() Air 214+MK |
s | a | r | B | KD | 60x2 | 50*100 | M | - | notes |
HK Air Dankukyaku (Air Dan Kick) |
Air ![]() ![]() Air 214+HK |
s | a | r | B | KD | 50x3 | 100x3 | M | - | Limited juggle on hit near the corner |
![]() (Air Dan Kick) |
Air ![]() ![]() Air 214+KK |
s | a | r | B | KD | 40x2*100 | 100*50x2 | M | FA | Can be done from any jump angle, aims downward like a divekick |
LK Saikyo Tenjinsai (Command Throw) |
![]() ![]() 360+LK |
s | a | r | - | KD | 170 | 150 | T | - | Lower strength has less range |
MK Saikyo Tenjinsai (Command Throw) |
![]() ![]() 360+MK |
s | a | r | - | KD | 170 | 150 | T | - | - |
HK Saikyo Tenjinsai (Command Throw) |
![]() ![]() 360+HK |
s | a | r | - | KD | 170 | 150 | T | - | Higher strength has more range |
![]() (Command Throw) |
![]() ![]() 360+KK |
s | a | r | - | KD | 180 | 150 | T | - | Longest range |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Hissho Buraiken (Super) |
![]() ![]() ![]() 214214+P |
s | a | r | B | KD | 390 | - | M | - | - |
Legendary Taunt (Super) |
![]() ![]() ![]() ![]() 236236+HP+HK |
s | - | r | - | - | - | - | - | Ultra | - |
Shisso Buraiken (Ultra 1) |
![]() ![]() ![]() 214214+PPP |
s | a | r | B | KD | 465 | - | M | - | - |
Haoh Gadoken (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | 368 | - | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: