(Created page with "{{OSFIVHeader}} {{USFIVCharacterHeader|Yang|Yang| | }} (Intro paragraph to describe overall gameplay) Image:USFIV-Header.png|thumb|center|150px|link=Ultra_Street_Fighter_...") |
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{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H|55|100|M|Sp Su|-|}} | |||
{{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H|70*50|100*50|M|Sp Su / -|2 hits, only 1st is cancellable|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|KD|50|100|M|J Su|Launches opponent on hit|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B| | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' | {{OSFIVFrameDataRow|'''5LP'''|st. {{lp}}|s|a|r|B|H|20|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|s|a|r|B|H|60|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|s|a|r|B|H|100|200|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5LK''' | {{OSFIVFrameDataRow|'''5LK'''|st. {{lk}}|s|a|r|B|H|30|50|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|s|a|r|B|H|70|100|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5HK''' | {{OSFIVFrameDataRow|'''5HK'''|st. {{hk}}|s|a|r|B|H|110|200|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H|20|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H|70|100|L|-|-|}} | ||
{{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H|50x2|125*75|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H|20|50|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|H|55|100|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD| | {{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD|100|200|L|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Senpukyaku<br>(Overhead)|{{Right}}{{mk}}|s|a|r|B|H|80|100|H|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Target | {{OSFIVFrameDataRow|Target Combo 2<br>(Partial)|{{mp}} > {{hp}}|s|a|r|B|H|55[60]*35|100*50|M|TC|[More damage from Far 5MP starter]|}} | ||
{{OSFIVFrameDataRow| + TC 2 (Full)|+ {{Left}}{{hp}}|-|-|-|B|KD|*100|*50|M|Su|-|}} | |||
{{OSFIVFrameDataRow|Target Combo 3<br>(Partial)|{{lk}} > {{mk}}|s|a|r|B|H|30*40|50*60|M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC 3 (Full)|+ {{hk}}|s|a|r|B|KD|*80|*100|M|Su|Can juggle afterward|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
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{{OSFIVFrameDataRow|'''j.MK''' (neutral)|{{Up}}{{mk}}|s|a|-|-|-|D|100|H|-|-|}} | {{OSFIVFrameDataRow|'''j.MK''' (neutral)|{{Up}}{{mk}}|s|a|-|-|-|D|100|H|-|-|}} | ||
{{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|D|200|H|-|-|}} | {{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|D|200|H|-|-|}} | ||
{{OSFIVFrameDataRow|Raigeki Shu<br>(Divekick)|Air {{Downright}}{{K}}|s|a|r|B|H|60|50|M|-|Angle depends on button strength; HK goes farthest forward|}} | |||
{{OSFIVFrameDataRow|Target Combo 1|Air {{mk}} > {{Downright}}{{mk}}|s|a|r|B|H|70*60|100*80|H*M|-||}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|21|2|34|-20|KD|80|150|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s| | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|2|34|-14|crumple|80|150|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s| | {{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|2|34|crumple|crumple|140|200|-|Dash|Unblockable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Gut Kick<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD| | {{OSFIVFrameDataRow|Gut Kick<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|170|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow|Monkey Flip<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD| | {{OSFIVFrameDataRow|Monkey Flip<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|170|200|T|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|LP Tourouzan<br>(Rekka)|{{Qcf}}{{lp}}<br>236+LP|s|a|r|B|H|30|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow| + LP Tourouzan<br>(2nd Rekka)|+{{Qcf}}{{lp}}<br>+ 236+LP|s|a|r|B|H|40|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|MP Tourouzan<br>(Rekka)|{{Qcf}}{{mp}}<br>236+MP|s|a|r|B|H|35|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow2|{{ex}} | {{OSFIVFrameDataRow| + MP Tourouzan<br>(2nd Rekka)|+{{Qcf}}{{mp}}<br>+ 236+MP|s|a|r|B|H|50|50|M|Su|notes|}} | ||
{{OSFIVFrameDataRow|HP Tourouzan<br>(Rekka)|{{Qcf}}{{hp}}<br>236+HP|s|a|r|B|H|40|50|M|Su|notes|}} | |||
{{OSFIVFrameDataRow| + HP Tourouzan<br>(2nd Rekka)|+{{Qcf}}{{hp}}<br>+ 236+HP|s|a|r|B|H|55|50|M|Su|notes|}} | |||
{{OSFIVFrameDataRow| + Tourouzan 3rd<br>(3rd Rekka)|+{{Qcf}}{{P}}<br>+ 236+P|s|a|r|B|KD|60|80|M|Su|3rd Rekka is identical for all strengths|}} | |||
{{OSFIVFrameDataRow2|{{ex}}{{ex}} Rengeki Tourouha<br>(Rekka)|{{Qcf}}{{2p}}<br>236+PP|s|a|r|B|KD|300|350|M|FA*|Costs 2 bars; can FA cancel on block only (must input immediately)|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow2| | {{OSFIVFrameDataRow2|Seiei Enbu<br>(Super)|{{Qcb}}{{Qcb}}{{P}}<br>214214+P|s|-|r|-|-|-|-|-|-|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Raishin Mahhaken<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD|480<br>[390]|-|M|-|[non-cinematic version damage]|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Tenshin Senkyutai<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|450|-|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
== Combos == | == Combos == |
Revision as of 22:12, 23 April 2022

Yang
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Walk speed decreased (Forward 0.057 > 0.054) - USF4 buff reverted
- Forward Dash: 3f faster (18f > 15f), slightly shorter distance
- Neutral Jump: 4f faster (38f > 34f)
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Yang
VITALS | |||||
---|---|---|---|---|---|
Health: | 900 | Stun: | 950 | ||
WALKING | |||||
Forward Walk Speed: | 0.054 | Back Walk Speed: | 0.040 | ||
JUMPING | |||||
Jump Total Frames: | Diagonal: 4+36+4 Neutral: 4+34+4 |
Jump Distance: | 2.345 Forward, 2.45 Back | ||
DASHING | |||||
Forward Dash Frames: | 15 | Forward Dash Distance: | 1.39 | ||
Back Dash Frames: | 27 | Back Dash Distance: | 1.45 | ||
FA + Forward Dash Frames: | 17 | FA + Back Dash Frames: | 23 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 922 | FA + Back Dash Airborne: | 7-18 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -2 | Lv1 FA + Back Dash (Block): | -8 | ||
Lv2 FA + Forward Dash (Block): | +4 | Lv2 FA + Back Dash (Block): | -2 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5MP (Close) | cl. ![]() |
s | a | r | B | H | 55 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 70*50 | 100*50 | M | Sp Su / - | 2 hits, only 1st is cancellable |
5MK (Close) | cl. ![]() |
s | a | r | B | KD | 50 | 100 | M | J Su | Launches opponent on hit |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP | st. ![]() |
s | a | r | B | H | 20 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 60 | 100 | M | Sp Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 100 | 200 | M | - | - |
5LK | st. ![]() |
s | a | r | B | H | 30 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 70 | 100 | M | - | - |
5HK | st. ![]() |
s | a | r | B | H | 110 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 20 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 70 | 100 | L | - | - |
2HP | ![]() ![]() |
s | a | r | B | H | 50x2 | 125*75 | M | - | - |
2LK | ![]() ![]() |
s | a | r | B | H | 20 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 55 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 100 | 200 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Senpukyaku (Overhead) |
![]() ![]() |
s | a | r | B | H | 80 | 100 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Target Combo 2 (Partial) |
![]() ![]() |
s | a | r | B | H | 55[60]*35 | 100*50 | M | TC | [More damage from Far 5MP starter] |
+ TC 2 (Full) | + ![]() ![]() |
- | - | - | B | KD | *100 | *50 | M | Su | - |
Target Combo 3 (Partial) |
![]() ![]() |
s | a | r | B | H | 30*40 | 50*60 | M | TC | - |
+ TC 3 (Full) | + ![]() |
s | a | r | B | KD | *80 | *100 | M | Su | Can juggle afterward |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
Raigeki Shu (Divekick) |
Air ![]() ![]() |
s | a | r | B | H | 60 | 50 | M | - | Angle depends on button strength; HK goes farthest forward |
Target Combo 1 | Air ![]() ![]() ![]() |
s | a | r | B | H | 70*60 | 100*80 | H*M | - | |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
21 | 2 | 34 | -20 | KD | 80 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | 2 | 34 | -14 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 2 | 34 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Gut Kick (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Monkey Flip (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Tourouzan (Rekka) |
![]() ![]() 236+LP |
s | a | r | B | H | 30 | 50 | M | Su | notes |
+ LP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+LP |
s | a | r | B | H | 40 | 50 | M | Su | notes |
MP Tourouzan (Rekka) |
![]() ![]() 236+MP |
s | a | r | B | H | 35 | 50 | M | Su | notes |
+ MP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+MP |
s | a | r | B | H | 50 | 50 | M | Su | notes |
HP Tourouzan (Rekka) |
![]() ![]() 236+HP |
s | a | r | B | H | 40 | 50 | M | Su | notes |
+ HP Tourouzan (2nd Rekka) |
+![]() ![]() + 236+HP |
s | a | r | B | H | 55 | 50 | M | Su | notes |
+ Tourouzan 3rd (3rd Rekka) |
+![]() ![]() + 236+P |
s | a | r | B | KD | 60 | 80 | M | Su | 3rd Rekka is identical for all strengths |
![]() ![]() (Rekka) |
![]() ![]() 236+PP |
s | a | r | B | KD | 300 | 350 | M | FA* | Costs 2 bars; can FA cancel on block only (must input immediately) |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Seiei Enbu (Super) |
![]() ![]() ![]() 214214+P |
s | - | r | - | - | - | - | - | - | - |
Raishin Mahhaken (Ultra 1) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | 480 [390] |
- | M | - | [non-cinematic version damage] |
Tenshin Senkyutai (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | 450 | - | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: