m (→Unique Trait) |
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Line 33: | Line 33: | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties= | |properties= | ||
|startup= | |startup= 6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -5 | ||
|block= | |block= -4 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 47: | Line 47: | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties= | |properties= | ||
|startup= | |startup= 13 (Lv.1-3) 14 (Lv.4-5) | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -9 (Lv.1-3) -7 (Lv.4-5) | ||
|block= | |block= -14 (Lv.1-3) -12 (Lv.4-5) | ||
|notes= | |notes= | ||
}} | }} | ||
Line 61: | Line 61: | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties= | |properties= | ||
|startup= | |startup= 7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -2 | ||
|block= | |block= -5 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 75: | Line 75: | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties= | |properties= | ||
|startup= | |startup= 15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -18 | ||
|block= | |block= -23 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 89: | Line 89: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties= | |properties= | ||
|startup= | |startup= 6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -5 | ||
|block= | |block= -4 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 103: | Line 103: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= High | ||
|properties=Launch | |properties={{Launch}} | ||
|startup= | |startup= 10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block= -10 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 117: | Line 117: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= Low | ||
|properties= | |properties= | ||
|startup= | |startup= 7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= -16 | ||
|block= | |block= -19 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 131: | Line 131: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= Low | ||
|properties= | |properties={{Hardknockdown}} <br> | ||
|startup= | {{otg}}'''State''' on Grounded Hit | ||
|startup= 12 | |||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block= -9 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 145: | Line 146: | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage= | ||
|guard=High | |guard= Mid(Lv. 1-3) High(Lv. 4-5) | ||
|properties= | |properties= | ||
|startup= | |startup= 7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 159: | Line 160: | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= Mid | ||
|properties= | |properties= | ||
|startup= | |startup= 13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 173: | Line 174: | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= Mid | ||
|properties= | |properties= | ||
|startup= | |startup= 7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
Line 187: | Line 188: | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard= Mid | ||
|properties=Groundbounce Hardknockdown | |properties= {{Groundbounce}} {{Hardknockdown}} | ||
|startup= | |startup= 11 | ||
|active= | |active= | ||
|recovery= | |recovery= |
Revision as of 20:31, 15 May 2021
Frank West
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
-
Move List
Unique Trait
Level Up: Frank can gain access to higher strength attacks after taking a snap shot of the enemy. You gain higher levels based on the number of hits in the combo prior to taking the picture. Getting well over 50 hits will give Frank access to the ever powerful chain saw attacks and new specials.
- 5 Hits for Level 2
- 20 Hits for Level 3
- 50 Hits for Level 4
- 100 Hits for Level 5
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 6 | -5 | -4 | |||||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 13 (Lv.1-3) 14 (Lv.4-5) | -9 (Lv.1-3) -7 (Lv.4-5) | -14 (Lv.1-3) -12 (Lv.4-5) | |||||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 7 | -2 | -5 | |||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 15 | -18 | -23 | |||||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 6 | -5 | -4 | |||||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 10 | -10 | ![]() | |||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Low | 7 | -16 | -19 | |||||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Low | 12 | -9 | ![]()
| |||||
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid(Lv. 1-3) High(Lv. 4-5) | 7 | |||||||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | 13 | |||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | 7 | |||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | 11 | ![]() ![]() | ||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6 | 8 | 44 | +33 | +28 | |||
Hit/Block adv is dependent on when you ![]() |
Specials
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
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Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
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Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind