No edit summary |
|||
Line 36: | Line 36: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=4 | ||
|active= | |active=3 | ||
|recovery= | |recovery=9 | ||
|hit= | |hit=-1 | ||
|block= | |block=+1 | ||
|notes= | |notes=Among the fastest light attacks in the game. Chains into itself and 2LP. Has less reach than 2LP. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 50: | Line 50: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=27 | ||
|hit= | |hit=-6 | ||
|block= | |block=-10 | ||
|notes=- | |notes=Spider-Man takes a step forward while performing this swinging punch, increasing its range and fighting against pushback. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 64: | Line 64: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=9 | ||
|recovery= | |recovery=7 | ||
|hit= | |hit=+2 | ||
|block= | |block=0 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 78: | Line 78: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=4 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit=-4 | ||
|block= | |block=-8 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 92: | Line 92: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=4 | ||
|active= | |active=3 | ||
|recovery= | |recovery=11 | ||
|hit= | |hit=-3 | ||
|block= | |block=-1 | ||
|notes= | |notes=Among the fastest light attacks in the game. Chains into itself and 2LP. Has less reach than 5LP, but slightly worse frame advantage, not that that should matter much since you'll generally be chaining into other moves anyway. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 106: | Line 106: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=9 | ||
|active= | |active=6 | ||
|recovery= | |recovery=21 | ||
|hit= | |hit=+24 | ||
|block= | |block=-6 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 120: | Line 120: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=11 | ||
|hit= | |hit=+4 | ||
|block= | |block=-3 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 134: | Line 134: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=+41 | ||
|block= | |block=-18 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 148: | Line 148: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=5 | ||
|active= | |active=9 | ||
|recovery= | |recovery=11 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 162: | Line 162: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=5 | ||
|recovery= | |recovery=31 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 176: | Line 176: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=4 | ||
|recovery= | |recovery=16 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 190: | Line 190: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=10 | ||
|active= | |active=3 | ||
|recovery= | |recovery=15 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 203: | Line 203: | ||
|photo= | |photo= | ||
|name=Straight Arrow | |name=Straight Arrow | ||
|command=[[File:Mvci_fwd.png]][[File: | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14 | ||
|active= | |active=6 | ||
|recovery= | |recovery=21 | ||
|hit= | |hit=-3 | ||
|block= | |block=-7 | ||
|notes=- | |notes=Spider-Man flies forward a short distance with a straight punch. Allows Spidey to get an extra heavy normal in grounded strings, as well as move him closer to his opponent during a combo. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 218: | Line 218: | ||
|name=Hidden Kick | |name=Hidden Kick | ||
|command=[[File:Mvci_df.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=15 | ||
|hit= | |hit=+17 | ||
|block= | |block=-3 | ||
|notes= | |notes=Puts a grounded opponent airborne. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 232: | Line 232: | ||
|name=Flying Roundhouse | |name=Flying Roundhouse | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=8 | ||
|recovery= | |recovery=15 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|notes= | |notes=Has the most horizontal range out of all of Spidey's air normals, but much less vertical range than his standard j.HK. | ||
}} | }} | ||
Revision as of 19:30, 5 September 2024
Spider-Man
In a nutshell
WIP
Introduction
Players to Watch
raioken
one heroes
airborne
hyperdrive
eo de scyla
spidey mikey
chorizoboy
spideryouth
banehollow3789 (secondaries him well)
Character Vitals
CHARACTER DATA
Health:
9,000
Double Jump:
No
Air Dash:
2-Way
Air Dash/Jump count:
1
Misc Movement:
Web Zip
Move List
Unique Trait
Web Zip: Spider-Man has additional mobility and options thanks to Web Zip which also doubles as a projectile attack. Spider-Man can cancel his special attacks into Web Zip and it's available on the ground or in the air.
Normals
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Mid | 8 | 9 | 7 | +2 | 0 | ||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 10 | 4 | 24 | -4 | -8 | ||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | 9 | 6 | 21 | +24 | -6 | Launch | |
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Low | 7 | 3 | 11 | +4 | -3 | ||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Low | 10 | 6 | 31 | +41 | -18 | ||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | High | 5 | 9 | 11 | - | - | ||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | 9 | 5 | 31 | - | - | ||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | High | 7 | 4 | 16 | - | - | ||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | 10 | 3 | 15 | - | - | Groundbounce Hardknockdown | |
- |
Hidden Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Low | 6 | 3 | 15 | +17 | -3 | ||
Puts a grounded opponent airborne. |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Throw | 3 | 1 | - | - | - | |||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Throw | 3 | 1 | - | - | - | |||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Web Ball![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
Mid | ![]() | |||||||
![]() |
Mid | ![]() | |||||||
- |
Spider Sting![]() ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
|||||||||
![]() |
|||||||||
- |
Spider Bite![]() ![]() during Spider Sting |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
|||||||||
![]() |
|||||||||
- |
Web Swing![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
![]() | ||||||||
![]() |
![]() | ||||||||
- |
Web Throw![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Web Throw![]() ![]() (hold to adjust angle) |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Spider Cannon![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
|||||||||
![]() |
|||||||||
- |
Web Glide![]() ![]() (can be directed) |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() | ||||||||
- |
Hypers
Maximum Spider![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ![]() | |||||||
- |
Crawler Assault![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- |
Ultimate Web Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- |
Watch Out Spidey Lvl 3 ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- |
-
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind