No edit summary |
No edit summary |
||
Line 29: | Line 29: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 43: | Line 43: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 57: | Line 57: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 71: | Line 71: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 85: | Line 85: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 99: | Line 99: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard=Mid | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
Line 113: | Line 113: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
Line 127: | Line 127: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
Line 141: | Line 141: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=150 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 155: | Line 155: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 169: | Line 169: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 183: | Line 183: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
Line 198: | Line 198: | ||
|name=Kakukyakuraku | |name=Kakukyakuraku | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=400 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 212: | Line 212: | ||
|name=Yosokyaku | |name=Yosokyaku | ||
|command=j.[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 226: | Line 226: | ||
|name=Kakukyakuda | |name=Kakukyakuda | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_lk.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=350 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
Line 240: | Line 240: | ||
|name=Kakuyokuda | |name=Kakuyokuda | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 254: | Line 254: | ||
|name=Yoshirenken | |name=Yoshirenken | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=550 | ||
|guard= | |guard=High | ||
|properties=Soft Knockdown | |properties=Soft Knockdown | ||
|startup= | |startup= | ||
Line 270: | Line 270: | ||
|name=Throw | |name=Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 284: | Line 284: | ||
|name=Air Throw | |name=Air Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard=Throw | |guard=Throw | ||
|properties= | |properties= | ||
Line 314: | Line 314: | ||
|name=Hyakuretsukyaku | |name=Hyakuretsukyaku | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=120x4 (480) | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 322: | Line 322: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=150x7 (1005) | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 336: | Line 336: | ||
|name=Sotengeki | |name=Sotengeki | ||
|command=[[File:Mvci_hk.png]] during Hyakuretsukyaku | |command=[[File:Mvci_hk.png]] during Hyakuretsukyaku | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties=Launch | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 348: | Line 348: | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
|photo= | |photo= | ||
|name= | |name=Aerial Hyakuretsukyaku | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=100x4 (400) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 358: | Line 358: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=100x9 (870) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
Line 372: | Line 372: | ||
|name=Rechisu | |name=Rechisu | ||
|command=[[File:Mvci_hk.png]] during Aerial Hyakuretsukyaku | |command=[[File:Mvci_hk.png]] during Aerial Hyakuretsukyaku | ||
|damage= | |damage=600 | ||
|guard= | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 386: | Line 386: | ||
|name=Spinning Bird Kick | |name=Spinning Bird Kick | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=400x2 (800) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
|lactive= | |lactive= | ||
Line 394: | Line 394: | ||
|lblock= | |lblock= | ||
|lproperties=[[File:Airok.png]] | |lproperties=[[File:Airok.png]] | ||
|hdamage= | |hdamage=300+200x3 (880) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
|hactive= | |hactive= | ||
Line 408: | Line 408: | ||
|name=Hajinkyaku | |name=Hajinkyaku | ||
|command=[[File:Mvci_hk.png]] during Spinning Bird Kick | |command=[[File:Mvci_hk.png]] during Spinning Bird Kick | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Wall Bounce | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 422: | Line 422: | ||
|name=Kikoken | |name=Kikoken | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=900 | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 430: | Line 430: | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1000 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 444: | Line 444: | ||
|name=Kikoanken | |name=Kikoanken | ||
|command=[ [[File:Mvci_back.png]] ][[File:Mvci_fwd.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[ [[File:Mvci_back.png]] ][[File:Mvci_fwd.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1100 | ||
|lguard=Mid | |lguard=Mid | ||
|lstartup= | |lstartup= | ||
Line 451: | Line 451: | ||
|lhit= | |lhit= | ||
|lblock= | |lblock= | ||
|lproperties= | |lproperties=Hard Knockdown | ||
|hdamage= | |hdamage=1100 | ||
|hguard=Mid | |hguard=Mid | ||
|hstartup= | |hstartup= | ||
Line 459: | Line 459: | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|hproperties= | |hproperties=Hard Knockdown | ||
|notes=- | |notes=Chun creates a large Kikoken-like burst of energy. Despite resemblin Kikoken, this is not flagged as a projectile; its hitbox won't interact with projectiles, and it is not absorbed by light armor. | ||
}} | }} | ||
{{ | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=EX Spinning Bird Kick | |name=EX Spinning Bird Kick | ||
|command=[ [[File:Mvci_down.png]] ][[File:Mvci_up.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[ [[File:Mvci_down.png]] ][[File:Mvci_up.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
| | |damage=300+100x6+500 (1320) | ||
| | |guard=Mid | ||
| | |properties= | ||
| | |startup= | ||
| | |active= | ||
| | |recovery= | ||
| | |hit= | ||
| | |block= | ||
|notes=- | |notes=- | ||
}} | }} | ||
{{ | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Tenshokyaku | |name=Tenshokyaku | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
| | |damage= | ||
| | |guard=Mid | ||
| | |properties= | ||
| | |startup= | ||
| | |active= | ||
| | |recovery= | ||
| | |hit= | ||
| | |block= | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 512: | Line 496: | ||
|name=Kikosho | |name=Kikosho | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=250x13+1100 (3310) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 526: | Line 510: | ||
|name=Hoyokusen | |name=Hoyokusen | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=350x11+1000 (3545) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 540: | Line 524: | ||
|name=Gekko Senkukyaku | |name=Gekko Senkukyaku | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=3440 (3 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
Line 555: | Line 539: | ||
Lvl 3 | Lvl 3 | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=400x4+450x9+1500 (5445) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= |
Revision as of 09:05, 1 September 2024
Chun-Li
Perhaps even better-known the world over than her Street Fighter peer Ryu, Chun-Li makes an expected return to the world of the vs. Capcom series. This agile interpol officer is as ready as ever to bring justice to the chaotic world of Marvel vs. Capcom Infinite.
In a nutshell
In Marvel vs. Capcom Infinite, Chun has not gained any entirely new special moves so much as she has had a significant retooling of how her moves are performed. One of the few vs. Capcom charge characters, Chun's Spinning Bird Kick and Kikoken are now quarter-circle moves. This makes Spinning Bird Kick easier to perform at significant aerial heights, complementing her aerial mobility-centric gameplan. Instead, charging is reserved strictly for the particularly special EX Spinning Bird Kick and Kikoanken. Her iconic Hyakuretsukyaku, aka Lightning Legs, now no longer requires rapid button mashing, and is also a quarter circle move. If you want to use Chun effectively, you'll need to swiftly manuever around the screen, approach your opponent, and use your aerial options to mix them up for her lengthy combos.
Introduction
Players to Watch
Dyllancrazy
Character Vitals
Move List
Unique Trait
EX: Chun-Li has the ability to charge some of her specials which grant additional benefits. Holding down or back for a set time will make Chun-Li glow, letting you know her more powerful EX Spinning Bird Kick or Kikoanken are available.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | Mid | |||||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | |||||||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Mid | |||||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | |||||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | Mid | |||||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Mid | Launch | ||||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | Low | |||||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | Low | |||||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150 | High | - | - | |||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | - | - | |||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | High | - | - | |||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | - | - | Groundbounce Hardknockdown | ||||
- |
Command Normals
Kakukyakuraku![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | High | +2 | -3 | |||||
- |
Yosokyaku j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | High | - | - | |||||
- |
Kakukyakuda j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350 | High | - | - | |||||
- |
Kakuyokuda j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | - | - | |||||
- |
Yoshirenken j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
550 | High | - | - | Soft Knockdown | ||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Hyakuretsukyaku![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
120x4 (480) | Mid | |||||||
![]() |
150x7 (1005) | Mid | |||||||
- |
Sotengeki![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | Launch | ||||||
- |
Aerial Hyakuretsukyaku j. ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
100x4 (400) | Mid | |||||||
![]() |
100x9 (870) | Mid | |||||||
- |
Rechisu![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | High | |||||||
- |
Spinning Bird Kick![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
400x2 (800) | Mid | ![]() | ||||||
![]() |
300+200x3 (880) | Mid | ![]() | ||||||
- |
Hajinkyaku![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | Wall Bounce | ||||||
- |
Kikoken![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
900 | Mid | |||||||
![]() |
1000 | Mid | |||||||
- |
EX Spinning Bird Kick [ ![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300+100x6+500 (1320) | Mid | |||||||
- |
Tenshokyaku![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Hypers
Kikosho![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
250x13+1100 (3310) | Mid | |||||||
- |
Hoyokusen![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350x11+1000 (3545) | Mid | |||||||
- |
Gekko Senkukyaku j. ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3440 (3 hits) | Mid | |||||||
- |
Shichisei Ranka | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400x4+450x9+1500 (5445) | Mid | |||||||
- |
Hitboxes
Videos
Technology
Combos
BnB
2LK > 5HP > jc backwards > air dash > j.5LK > 2LK > 5HP > 2HK > 236LK > 5HP > jc > j.6HK > air dash > j.6HK > j.6HK > air dash j.6HK > j.6LK > j.6HK > jump cancel > j.6LK > j.6HK > jc > j.6HK >236HK.HK > 4HP > [4]6 HP > dash 5HP > 5HK > 2HP > j.5HK > j.6HP > j.6HK > jump cancel j.5LK > j.6HP > j.6HK > jump cancel j.6HP > j.6HK > 214HK.HK > j.236LK+HK
Easier BnB
2LK > 5HP > jc backwards, air dash j.6LK, 2LK > 5HP > 5HK > jc > j.6LK > j.6HK > jc > j.6LK > j.6HK > jc > j.6LK > j.6HK > 236HK ~ HK > land > 4HP > [4]HP > dash > 5HP > 2HP > j.6LK > j.6HK > jc > j.6LK > j.6HK > jc > j.6LK > j.6HK > j.214HK.HK > j.236LK+HK
Credit: https://youtu.be/JBEJMbl2aNs
Alternative BnB
5HP > 2HK > 2HP > jc > j.5LK > 5HP > jc > j.5LP > 5LK > 5HP > jc > j.5LP > 5LK > 5HP > 236LK ~ K, land [4]HP > [4]6HP > dash up > 2HK > 2HP > jc j.5LK > 5HP > jc > j.5LP > 5LK > 5HP > jc > j.5LP > 5LK > 5HP > 214LK > super
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind