No edit summary |
No edit summary |
||
Line 30: | Line 30: | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=4 | ||
|recovery= | |recovery=12 | ||
|hit= | |hit=-5 | ||
|block= | |block=-3 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 41: | Line 41: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=3 | ||
|recovery= | |recovery=28 | ||
|hit= | |hit=-7 | ||
|block= | |block=-11 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 55: | Line 55: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=-1 | ||
|block= | |block=-3 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 69: | Line 69: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14 | ||
|active= | |active=8 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=-3 | ||
|block= | |block=-7 | ||
|notes= | |notes=Ghost Rider summons a short pillar of flame from the ground in front of him. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 83: | Line 83: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=17 | ||
|hit= | |hit=-9 | ||
|block= | |block=-7 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 97: | Line 97: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=Mid | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=15 | ||
|active= | |active=5 | ||
|recovery= | |recovery=27 | ||
|hit= | |hit=+18 | ||
|block= | |block=-12 | ||
|notes=Ghost Rider's launcher. | |notes=Ghost Rider's launcher. | ||
}} | }} | ||
Line 111: | Line 111: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=+2 | ||
|block= | |block=-1 | ||
|notes=- | |notes=- | ||
}} | }} | ||
Line 125: | Line 125: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=13 | ||
|active= | |active=7 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=+40 | ||
|block= | |block=-19 | ||
|notes=Ghost Rider's sweep. | |notes=Ghost Rider's sweep. | ||
}} | }} | ||
Line 139: | Line 139: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=10 | ||
|recovery= | |recovery=9 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 153: | Line 153: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=15 | ||
|active= | |active=5 | ||
|recovery= | |recovery=31 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 167: | Line 167: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=13 | ||
|recovery= | |recovery=13 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
Line 181: | Line 181: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=13 | ||
|active= | |active=6 | ||
|recovery= | |recovery=25 | ||
|hit=- | |hit=- | ||
|block=- | |block=- |
Revision as of 00:27, 27 August 2024
Ghost Rider
In a nutshell
Ghost Rider is a long range sniper with his far reaching chain normals that can strike from a distance. Opponents must be wary of his range as Rider can keep opponents at bay with ground, air and special attacks that reach nearly full screen. Ghost Rider also sports fire attacks and his main form of transportation can run over enemies on the battlefield. His main power however, comes from Penance Stare, a level 3 hyper grab that will make opponents second guess their life decisions. Pick Ghost Rider if you want to take minimal risks by preventing your opponents game plan from a distance.
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Heavy Chains: Ghost Riders normal heavy attacks have the most range in the game and can frustrate an opponent from a distance. Not only does he have long range normals, but specials too that can help keep your opponent boxed in to where Rider wants them. Heavy attacks also break armor, so Rider naturally can beat out armored attacks at a distance.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | 7 | 4 | 12 | -5 | -3 | |||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 16 | 3 | 28 | -7 | -11 | ||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 10 | 6 | 13 | -1 | -3 | ||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 14 | 8 | 19 | -3 | -7 | ||
Ghost Rider summons a short pillar of flame from the ground in front of him. |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 7 | 3 | 17 | -9 | -7 | ||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 15 | 5 | 27 | +18 | -12 | Launch | |
Ghost Rider's launcher. |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 9 | 3 | 13 | +2 | -1 | ||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 13 | 7 | 31 | +40 | -19 | ||
Ghost Rider's sweep. |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 7 | 10 | 9 | - | - | ||
- |
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 15 | 5 | 31 | - | - | ||
- |
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 12 | 13 | 13 | - | - | ||
- |
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 13 | 6 | 25 | - | - | Groundbounce Hardknockdown | |
- |
Rage Whip![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Shoulder Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Damnation Whip j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | - | - | ||||||
- |
Wraith Whip![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Low | ||||||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
}}
Hellfire![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
Low | ||||||||
![]() |
Mid | ||||||||
- |
Chain of Rebuttal![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Judgment Strike![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Chaos Bringer![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Conviction Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Chain of Punishment![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Hell's Embrace![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Seventh Circle of Punishment![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
Mid | ||||||||
![]() |
Mid | ||||||||
- |
Seventh Circle Whip (during Seventh Circle of Punishment) ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Seventh Circle Anchor (during Seventh Circle of Punishment) ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Hypers
Hellfire Maelstrom![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Spirit of Vengeance![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Mid | ||||||||
- |
Penance Stare Lvl 3 ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Throw | ||||||||
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind