Marvel VS Capcom: Infinite/Firebrand: Difference between revisions

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== Firebrand ==
== Firebrand ==
{{MvC3HyperGuideCharacterBox | Mvci_Firebrand.png }}
{{MvC3HyperGuideCharacterBox | Mvci_Firebrand.png }}
 
TBW<br>
{{Nutshell|WIP}}
{{Nutshell|WIP}}


Line 21: Line 21:


=== Unique Trait ===
=== Unique Trait ===
'''Chaos Tide''': Firebrand is the only one in the game who has two level 3 hypers, Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lock down sequences and self made mix-ups.
'''Chaos Tide''': Firebrand is the only one in the game who has two level 3 hypers; Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lockdown sequences and self-made mix-ups.


=== Normals ===
=== Normals ===
Line 29: Line 29:
|command=[[File:Mvci_lp.png]]
|command=[[File:Mvci_lp.png]]
|damage=300
|damage=300
|guard=
|guard=Mid
|properties=
|properties=
|startup=6
|startup=6
Line 36: Line 36:
|hit=-2
|hit=-2
|block=-1
|block=-1
|notes=
|notes=Chainable into itself and 2LP. Has more range than 2LP.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 42: Line 42:
|name=Standing Heavy Punch
|name=Standing Heavy Punch
|command=[[File:Mvci_hp.png]]
|command=[[File:Mvci_hp.png]]
|damage=300+400
|damage=300+400 (700)
|guard=
|guard=Mid
|properties=
|properties=
|startup=11
|startup=11
Line 50: Line 50:
|hit=-5
|hit=-5
|block=-10
|block=-10
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 57: Line 57:
|command=[[File:Mvci_lk.png]]
|command=[[File:Mvci_lk.png]]
|damage=400
|damage=400
|guard=
|guard=Mid
|properties=
|properties=
|startup=5
|startup=5
Line 64: Line 64:
|hit=-2
|hit=-2
|block=-7
|block=-7
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 71: Line 71:
|command=[[File:Mvci_hk.png]]
|command=[[File:Mvci_hk.png]]
|damage=700
|damage=700
|guard=
|guard=Mid
|properties=
|properties=
|startup=14
|startup=14
Line 78: Line 78:
|hit=-26
|hit=-26
|block=-31
|block=-31
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 85: Line 85:
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]]
|damage=300
|damage=300
|guard=
|guard=Mid
|properties=
|properties=
|startup=5
|startup=5
Line 92: Line 92:
|hit=-4
|hit=-4
|block=-3
|block=-3
|notes=
|notes=Chainable into itself and 5LP.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 99: Line 99:
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]]
|damage=700
|damage=700
|guard=
|guard=Mid
|properties=Launch
|properties=Launch
|startup=12
|startup=12
Line 106: Line 106:
|hit=20
|hit=20
|block=-13
|block=-13
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 113: Line 113:
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]]
|damage=400
|damage=400
|guard=
|guard=Low
|properties=
|properties=
|startup=6
|startup=6
Line 120: Line 120:
|hit=-12
|hit=-12
|block=-16
|block=-16
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 127: Line 127:
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|damage=700
|damage=700
|guard=
|guard=Low
|properties=
|properties=
|startup=10
|startup=10
Line 134: Line 134:
|hit=42
|hit=42
|block=-17
|block=-17
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 148: Line 148:
|hit=
|hit=
|block=
|block=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 162: Line 162:
|hit=
|hit=
|block=
|block=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 176: Line 176:
|hit=
|hit=
|block=
|block=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 190: Line 190:
|hit=
|hit=
|block=
|block=
|notes=
|notes=-
}}
}}
=== Command Normals ===
=== Command Normals ===
Line 198: Line 198:
|command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]]
|command=[[File:Mvci_fwd.png]][[File:Mvci_lp.png]]
|damage=500
|damage=500
|guard=
|guard=Mid
|properties=
|properties=
|startup=8
|startup=8
Line 205: Line 205:
|hit=-11
|hit=-11
|block=-14
|block=-14
|notes=
|notes=Firebrand takes a significant step forward while making a claw swipe.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 212: Line 212:
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]]
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]]
|damage=500
|damage=500
|guard=
|guard=Mid
|properties=
|properties=
|startup=9
|startup=9
Line 219: Line 219:
|hit=+2
|hit=+2
|block=-3
|block=-3
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 226: Line 226:
|command=j.[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|command=j.[[File:Mvci_down.png]][[File:Mvci_hk.png]]
|damage=700
|damage=700
|guard=
|guard=High
|properties=
|properties=
|startup=19
|startup=19
Line 233: Line 233:
|hit=
|hit=
|block=
|block=
|notes=
|notes=-
}}
}}


Line 242: Line 242:
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]]
|damage=
|damage=
|guard=
|guard=Throw
|properties=
|properties=
|startup=3
|startup=3
|active=1
|active=1
|recovery=
|recovery=-
|hit=
|hit=-
|block=
|block=-
|notes=Additional damage scales by 50%
|notes=Additional damage scales by 50%.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 256: Line 256:
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]]
|damage=
|damage=
|guard=
|guard=Throw
|properties=
|properties=
|startup=3
|startup=3
|active=1
|active=1
|recovery=
|recovery=-
|hit=
|hit=-
|block=
|block=-
|notes=Additional damage scales by 50%
|notes=Additional damage scales by 50%.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 270: Line 270:
|command=[[File:Mvci_tag.png]]
|command=[[File:Mvci_tag.png]]
|damage=500
|damage=500
|guard=
|guard=Mid
|properties=
|properties=
|startup=6
|startup=6
Line 277: Line 277:
|hit=+33
|hit=+33
|block=+28
|block=+28
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in.
}}
}}


Line 284: Line 284:
|photo=
|photo=
|name=Hell Spitfire
|name=Hell Spitfire
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]/[[File:Mvci_hk.png]]
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] or [[File:Mvci_lk.png]] or [[File:Mvci_hk.png]]
|damage=
|damage=
|guard=
|guard=Mid
|startup=
|startup=
|active=
|active=
Line 293: Line 293:
|block=
|block=
|properties={{airok}}
|properties={{airok}}
|notes=
|notes=-
}}
}}
{{MvCIMoveListRow2.1
{{MvCIMoveListRow2.1
Line 300: Line 300:
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]]
|ldamage=200*3
|ldamage=200*3
|lguard=
|lguard=Mid
|lstartup=16
|lstartup=16
|lactive=17
|lactive=17
Line 308: Line 308:
|lproperties=
|lproperties=
|hdamage=200*3+150*6(1395)
|hdamage=200*3+150*6(1395)
|hguard=
|hguard=Mid
|hstartup=12
|hstartup=12
|hactive=17(4)38
|hactive=17(4)38
Line 315: Line 315:
|hblock=+11
|hblock=+11
|hproperties=
|hproperties=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
|photo=
|photo=
|name=Hell's Elevator
|name=Hell's Elevator
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]/[[File:Mvci_hk.png]]
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] or [[File:Mvci_lk.png]] or [[File:Mvci_hk.png]]
|damage=
|damage=-
|guard=
|guard=-
|startup=
|startup=
|active=
|active=
|recovery=
|recovery=
|hit=
|hit=-
|block=
|block=-
|properties=
|properties=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
|photo=
|photo=
|name=Hell Dive
|name=Hell Dive
|command=[[File:Mvci_up.png]][[File:Mvci_qcb.png]][[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]/[[File:Mvci_hk.png]]
|command=j.[[File:Mvci_qcb.png]][[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]/[[File:Mvci_hk.png]]
|damage=
|damage=-
|guard=
|guard=-
|startup=
|startup=
|active=
|active=
|recovery=
|recovery=
|hit=
|hit=-
|block=
|block=-
|properties=
|properties=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
|photo=
|photo=
|name=Demon Missile
|name=Demon Missile
|command=[[File:Mvci_dp.png]][[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]/[[File:Mvci_hk.png]]
|command=[[File:Mvci_dp.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] or [[File:Mvci_lk.png]] or [[File:Mvci_hk.png]]
|damage=
|damage=
|guard=
|guard=Mid
|startup=
|startup=
|active=
|active=
Line 356: Line 356:
|hit=
|hit=
|block=
|block=
|properties={{airok}}, [[File:Mvci_lk.png]] can hold to Charge
|properties={{airok}}, Chargeable ([[File:Mvci_lk.png]] only)
|notes=
|notes=
}}
}}
Line 364: Line 364:
|command=j.[[File:Mvci_back.png]][[File:Mvci_back.png]]
|command=j.[[File:Mvci_back.png]][[File:Mvci_back.png]]
(while near a wall)
(while near a wall)
|damage=
|damage=-
|guard=
|guard=-
|startup=63
|startup=63
|active=
|active=
|recovery=
|recovery=
|hit=
|hit=-
|block=
|block=-
|properties=
|properties=
|notes=Can press [[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]] to go into Hell Spitfire, can press [[File:Mvci_hk.png]] to Drop
|notes=Can press [[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]] to go into Hell Spitfire, can press [[File:Mvci_hk.png]] to Drop
Line 378: Line 378:
|name=Hell Spitfire
|name=Hell Spitfire
|command=During Wall Cling
|command=During Wall Cling
[[File:Mvci_lp.png]]/[[File:Mvci_hp.png]]/[[File:Mvci_lk.png]]
[[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] or [[File:Mvci_lk.png]]
|damage=
|damage=
|guard=
|guard=Mid
|startup=
|startup=
|active=
|active=
Line 387: Line 387:
|block=
|block=
|properties=
|properties=
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 394: Line 394:
|command=During Wall Cling
|command=During Wall Cling
[[File:Mvci_hk.png]]
[[File:Mvci_hk.png]]
|damage=
|damage=-
|guard=
|guard=-
|startup=
|startup=
|active=
|active=
|recovery=
|recovery=
|hit=
|hit=-
|block=
|block=-
|properties=
|properties=
|notes=
|notes=-
}}
}}


Line 411: Line 411:
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]]
|damage=250*17(3250)
|damage=250*17(3250)
|guard=
|guard=Mid
|properties={{airok}}; Invincible frames 13-14 ground version, frame 13 air version
|properties={{airok}}; Invincible frames 13-14 ground version, frame 13 air version
|startup=17
|startup=17
Line 418: Line 418:
|hit=47
|hit=47
|block=-41
|block=-41
|notes=
|notes=-
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 424: Line 424:
|name=Luminous Body
|name=Luminous Body
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]]
|damage=
|damage=-
|guard=
|guard=-
|properties={{airok}}, Invincible frames 1-12
|properties={{airok}}, Invincible frames 1-12
|startup=14
|startup=14
|active=0
|active=
|recovery=0
|recovery=
|hit=
|hit=-
|block=
|block=-
|notes=Install
|notes=Speed-up install.
}}
}}
{{UMvC3MoveListRow2.0
{{UMvC3MoveListRow2.0
Line 438: Line 438:
|name=Chaos Tide
|name=Chaos Tide
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]]
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]]
|damage=
|damage=-
|guard=
|guard=-
|properties=Invincible frames 1-34
|properties=Invincible frames 1-34
|startup=34
|startup=34
|active=0
|active=
|recovery=0
|recovery=
|hit=
|hit=-
|block=
|block=-
|notes=Install. Press [[File:Mvci_lp.png]]/[[File:Mvci_lk.png]] to perform Hell Spitfire, press [[File:Mvci_hp.png]]/[[File:Mvci_hk.png]] to perform Demon Missile
|notes=Install. Press [[File:Mvci_lp.png]]/[[File:Mvci_lk.png]] to perform Hell Spitfire, press [[File:Mvci_hp.png]]/[[File:Mvci_hk.png]] to perform Demon Missile
}}
}}
Line 453: Line 453:
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]]
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]]
|damage=5069
|damage=5069
|guard=
|guard=Mid
|properties=
|properties=
|startup=14
|startup=14
Line 460: Line 460:
|hit=+17
|hit=+17
|block=-75
|block=-75
|notes=
|notes=Travels full screen.
}}
}}



Revision as of 23:35, 9 September 2024

Mvci logo.png

Firebrand

Mvci Firebrand.png

TBW
In a nutshell
WIP

Introduction

Players to Watch

Apologyman, Angelic

Character Vitals

CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Hell Dive & Wall Cling

Move List

Unique Trait

Chaos Tide: Firebrand is the only one in the game who has two level 3 hypers; Chaos Tide summons another Firebrand that will do your bidding depending on the button pressed. Utilizing a second Red Arremer, Firebrand can create unique lockdown sequences and self-made mix-ups.

Normals

Standing Light Punch
Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid 6 2 12 -2 -1
Chainable into itself and 2LP. Has more range than 2LP.
Standing Heavy Punch
Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300+400 (700) Mid 11 3(7)4 26 -5 -10
-
Standing Light Kick
Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 Mid 5 3 12 -2 -7
-
Standing Heavy Kick
Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 14 6 47 -26 -31
-
Crouching Light Punch
Mvci down.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 Mid 5 3 12 -4 -3
Chainable into itself and 5LP.
Crouching Heavy Punch
Mvci down.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Mid 12 6 28 20 -13 Launch
-
Crouching Light Kick
Mvci down.pngMvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 Low 6 5 30 -12 -16
-
Crouching Heavy Kick
Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 Low 10 12 24 42 -17
-
Jumping Light Punch
j.Mvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300 High 6 5 22
-
Jumping Heavy Punch
j.Mvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 11 5 32
-
Jumping Light Kick
j.Mvci lk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
400 High 9 6 21
-
Jumping Heavy Kick
j.Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
300+400 High 10 3(6)3 33 Groundbounce Hardknockdown
-

Command Normals

Demonic Knife
Mvci fwd.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 8 4 26 -11 -14
Firebrand takes a significant step forward while making a claw swipe.
Twin Fang
Mvci df.pngMvci lp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 9 7 15 +2 -3
-
Devil's Claw
j.Mvci down.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
700 High 19 23
-

Misc

Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Throw 3 1 - - -
Additional damage scales by 50%.
Air Throw
Mvci fwd.png or Mvci back.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Throw 3 1 - - -
Additional damage scales by 50%.
Tag
Mvci tag.png
Damage Guard Startup Active Recovery On Hit On Block Properties
500 Mid 6 8 44 +33 +28
Hit/Block adv is dependent on when you Cancel.png your tag-in.

Specials

Hell Spitfire
Mvci qcf.pngMvci lp.png or Mvci hp.png or Mvci lk.png or Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid Airok.png
-
Tornado
Mvci down.pngMvci down.pngMvci lp.png or Mvci hp.png
Version Damage Guard Startup Active Recovery On Hit On Block Properties
Mvci lp.png 200*3 Mid 16 17 14 +28 +3
Mvci hp.png 200*3+150*6(1395) Mid 12 17(4)38 0 +45 +11
-
Hell's Elevator
Mvci qcb.pngMvci lp.png or Mvci hp.png or Mvci lk.png or Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
- - - -
-
Hell Dive
j.Mvci qcb.pngMvci lp.png/Mvci hp.png/Mvci lk.png/Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
- - - -
-
Demon Missile
Mvci dp.pngMvci lp.png or Mvci hp.png or Mvci lk.png or Mvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
Mid Airok.png, Chargeable (Mvci lk.png only)
Wall Cling
j.Mvci back.pngMvci back.png

(while near a wall)

Damage Guard Startup Active Recovery On Hit On Block Properties
- - 63 - -
Can press Mvci lp.png/Mvci hp.png/Mvci lk.png to go into Hell Spitfire, can press Mvci hk.png to Drop
Hell Spitfire
During Wall Cling

Mvci lp.png or Mvci hp.png or Mvci lk.png

Damage Guard Startup Active Recovery On Hit On Block Properties
Mid
-
Drop
During Wall Cling

Mvci hk.png

Damage Guard Startup Active Recovery On Hit On Block Properties
- - - -
-

Hypers

Dark Fire
Mvci qcf.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
250*17(3250) Mid 17 35 53 47 -41 Airok.png; Invincible frames 13-14 ground version, frame 13 air version
-
Luminous Body
Mvci down.pngMvci down.pngMvci lp.pngMvci hp.png
Damage Guard Startup Active Recovery On Hit On Block Properties
- - 14 - - Airok.png, Invincible frames 1-12
Speed-up install.
Chaos Tide
Mvci down.pngMvci down.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
- - 34 - - Invincible frames 1-34
Install. Press Mvci lp.png/Mvci lk.png to perform Hell Spitfire, press Mvci hp.png/Mvci hk.png to perform Demon Missile
Red Blaze
Mvci qcf.pngMvci lk.pngMvci hk.png
Damage Guard Startup Active Recovery On Hit On Block Properties
5069 Mid 14 23 75 +17 -75
Travels full screen.

Hitboxes

Videos

Technology

Combos

Strategy

Partner Selection

Stone Selection

Power

Time

Reality

Soul

Space

Mind

Match ups

How to fight Firebrand

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