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=== Unique Trait === | === Unique Trait === | ||
'''Dark Spells''': Dormammu has the ability to stack Dark Spells together and unleash them for powerful attacks. He can combine his Destruction and Creation spells together to create unique versions and deadly zoning patterns. His special attacks also automatically cancel into a Dark Spell and once he has reached a maximum of three spells, he will automatically unleash his dark magic at the end of his specials. | '''Dark Spells''': Dormammu has the ability to stack Dark Spells together and unleash them for powerful attacks. He can combine his Destruction and Creation spells together to create unique versions and deadly zoning patterns. His special attacks also automatically cancel into a Dark Spell and once he has reached a maximum of three spells, he will automatically unleash his dark magic at the end of his specials. | ||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (0D0C) | |||
|command=[[File:Mvci_qcb.png]][[File:Mvci_hp.png]] or [[File:mvci_hk.png]] | |||
|damage=1,000 | |||
|guard=mid | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu releases a pulse of energy from his entire body, launching opponents away from him. When performing this special move with stacks of '''Destruction''' or '''Creation''', all stacks will be consumed, and the effects of this move change drastically. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Dimension Fang - Revelation | |||
|command=[[file:mvci_down.png]][[file:mvci_lk.png]] + [[file:mvci_hk.png]] | |||
|damage= | |||
|guard=mid | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu releases a mental pulse, before slashing downwards with dimensional claws. Afterwards, Dormammu consumes all stacks of '''Destruction''' & '''Creation''' & casts a Dark Spell determined by the combination of stacks consumed. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (1D0C) | |||
|command=With 1 '''Destruction''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=900 | |||
|guard=high | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu creates a small explosion in front of him, sending the opponent to full-screen distance. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (2D0C) | |||
|command=With 2 '''Destruction''', [[file:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=1200 | |||
|guard= | |||
|properties=Wall-bounce | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu creates a medium-sized explosion in front of him, sending the opponent flying & consuming your wall-bounce if you still have one in your combo. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (3D0C) | |||
|command=With 3 '''Destruction''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=1500 | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu creates a full-screen explosion covering up to jump height, sending the opponent back to full-screen. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (0D1C) | |||
|command=With 1 '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=1000 | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons a molten spire in front of himself. There is a gap between Dormammu & the spire, so be careful not to miss with this spell. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (0D2C) | |||
|command=With 2 '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=500x2, 450 (1450) | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons 3 molten spires in front of himself, one after another. There is a gap between Dormammu & the first spire, so be careful not to miss. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (0D3C) | |||
|command=With 3 '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage=100x6, 90x4 (960) | |||
|guard=mid | |||
|properties=OTG | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons magical thorns across the entire ground. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (1D1C) | |||
|command=With 1 '''Destruction''' & '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons a small meteor shower in front of himself. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (2D1C) | |||
|command=With 2 '''Destruction''' & 1 '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons a volcanic eruption in front of himself, with falling meteors on both sides of the eruption. | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Liberation (1D2C) | |||
|command=With 1 '''Destruction''' & 2 '''Creation''', [[File:mvci_qcb.png]][[file:mvci_hp.png]] or [[file:mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties= | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Dormammu summons a medium meteor that shatters into more rocks on impact with the ground. | |||
}} | |||
=== Normals === | === Normals === |
Revision as of 11:23, 25 April 2023
Dormammu
In a nutshell
WIP
Introduction
Players to Watch
FChamp, Richard Nguyen
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
8-Way
Air Dash/Jump count:
1
Misc Movement:
Flight & Teleport
Move List
Unique Trait
Dark Spells: Dormammu has the ability to stack Dark Spells together and unleash them for powerful attacks. He can combine his Destruction and Creation spells together to create unique versions and deadly zoning patterns. His special attacks also automatically cancel into a Dark Spell and once he has reached a maximum of three spells, he will automatically unleash his dark magic at the end of his specials.
Liberation (0D3C) With 3 Creation, ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100x6, 90x4 (960) | mid | OTG | ||||||
Dormammu summons magical thorns across the entire ground. |
Liberation (1D1C) With 1 Destruction & Creation, ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Dormammu summons a small meteor shower in front of himself. |
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Launch | ||||||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | ||||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | Groundbounce Hardknockdown | |||||||
Dark Matter![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | |||||||
Chaos Ripper![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | |||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6 | 8 | 44 | +33 | +28 | |||
Hit/Block adv is dependent on when you ![]() |
Specials
Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind