Line 323: | Line 323: | ||
=== Specials === | === Specials === | ||
{{ | }} | ||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Gauntlets (Widow's Bite) | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | |||
|damage=800 | |||
|guard=Mid | |||
|properties={{airok}} | |||
|startup=15 | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Gauntlets (Widow's Kiss) | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] | |||
|damage=100 | |||
|guard=Mid | |||
|properties={{airok}} | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |photo= | ||
|name= | |name=Gauntlets (Widowmaker) | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | ||
|ldamage= | |damage=100+800 | ||
|lguard= | |guard=Mid | ||
|lstartup= | |properties={{airok}} | ||
|startup=15 | |||
|active= | |||
|recovery= | |||
|hit=-18 | |||
|block=--10 | |||
|notes= | |||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Gauntlets (Widow's Line) | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_hk.png]] | |||
|damage=700 | |||
|guard=Mid | |||
|properties={{airok}} | |||
|startup=20 | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block=-21 | |||
|notes= | |||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo= | |||
|name=Shock Bite | |||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |||
|ldamage=300+600/300+900 | |||
|lguard=Mid | |||
|lstartup=10 | |||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock=-1 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=400+800/400+1100 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=22 | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock=-3 | ||
|hproperties= | |hproperties= | ||
|notes= | |notes=Second set of damage is when enemy is charged | ||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Strike Vector | |||
|command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |||
|damage= | |||
|guard= | |||
|properties={{airok}}, Directable | |||
|startup= | |||
|active= | |||
|recovery= | |||
|hit= | |||
|block= | |||
|notes=Pressing buttons gives different follow ups LP gives Widow's Bite, HP gives Widow's Kiss, LK gives Widowmaker, and HK gives Quick Line | |||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
|photo= | |photo= | ||
|name= | |name=Spark Rush | ||
|command=[[File: | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=800 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=16 | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock=-21 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=800 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=17 | ||
|hactive= | |||
|hrecovery= | |||
|hhit= | |||
|hblock=-11 | |||
|hproperties= | |||
|notes=Charges enemy | |||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo= | |||
|name=Covert Catch | |||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |||
|ldamage=1365 | |||
|lguard=Mid | |||
|lstartup=14(13) | |||
|lactive= | |||
|lrecovery= | |||
|lhit= | |||
|lblock=- | |||
|lproperties={{airok}} | |||
|hdamage=1670 | |||
|hguard=Mid | |||
|hstartup=10(7) | |||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|hproperties= | |hproperties={{airok}} | ||
|notes= | |notes=Charges enemy. Starts up faster in the air. Heavy versions go straight ahead while light versions go at slight upward and downward angles respectively | ||
}} | }} | ||
Revision as of 16:54, 4 October 2022
Black Widow
In a nutshell
WIP
Introduction
Players to Watch
Betterpart, Mains Black Widow Rocket Space
AlienHominid, Mains Black Widow Captain Marvel Power
RikuIsGod, Mains Black Widow Gamora Power
Character Vitals
CHARACTER DATA
Health:
10,000
Double Jump:
No
Air Dash:
No
Air Dash/Jump count:
0
Misc Movement:
Move List
Unique Trait
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | 5 | -10 | -9 | ||||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 10 | -7 | -12 | ||||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Mid | 8 | -4 | -7 | ||||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | |||||||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | |||||||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | Launch | ||||||
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Low | |||||||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Low | HardKnockdown | ||||||
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | High | |||||||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | High | |||||||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | High | |||||||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | High | Groundbounce Hardknockdown | ||||||
Straight Shot![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 11 | -7 | -10 | ||||
Twin Strike![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 23 | -15 | |||||
Twirl Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 25 | -11 | |||||
Slide![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Low | 14 | -8 | Hardknockdown | ||||
Shot![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 10 | ||||||
Quick Line![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Mid | 6 | ||||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6 | 8 | 44 | +33 | +28 | |||
Hit/Block adv is dependent on when you ![]() |
Specials
}}
Gauntlets (Widow's Bite)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800 | Mid | 15 | ![]() | |||||
Gauntlets (Widow's Kiss)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100 | Mid | ![]() | ||||||
Gauntlets (Widowmaker)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100+800 | Mid | 15 | -18 | --10 | ![]() | |||
Gauntlets (Widow's Line)![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 20 | -21 | ![]() | ||||
Shock Bite![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
300+600/300+900 | Mid | 10 | -1 | |||||
![]() |
400+800/400+1100 | Mid | 22 | -3 | |||||
Second set of damage is when enemy is charged |
Spark Rush![]() ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
800 | Mid | 16 | -21 | |||||
![]() |
800 | Mid | 17 | -11 | |||||
Charges enemy |
Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind