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Line 31: | Line 31: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=4 | ||
|recovery= | |recovery=10 | ||
|hit= | |hit=-3 | ||
|block= | |block=-2 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 45: | Line 45: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14 | ||
|active= | |active=4 | ||
|recovery= | |recovery=23 | ||
|hit= | |hit=-3 | ||
|block= | |block=-8 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 59: | Line 59: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=26 | ||
|hit= | |hit=-11 | ||
|block= | |block=-14 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 73: | Line 73: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=3 | ||
|recovery= | |recovery=30 | ||
|hit= | |hit=-9 | ||
|block= | |block=-14 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 87: | Line 87: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active=3 | ||
|recovery= | |recovery=14 | ||
|hit= | |hit=-6 | ||
|block= | |block=-5 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 101: | Line 101: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=32 | ||
|hit= | |hit=+19 | ||
|block= | |block=-13 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 115: | Line 115: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=8 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=-3 | ||
|block= | |block=-6 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 129: | Line 129: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=600 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=15 | ||
|active= | |active=6 | ||
|recovery= | |recovery=23 | ||
|hit= | |hit=+51 | ||
|block= | |block=-8 | ||
|notes= | |notes= | ||
}} | }} | ||
Line 143: | Line 143: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200 | ||
|guard=High | |guard=High | ||
|properties= | |properties=Double Jump Cancelable | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 157: | Line 157: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=600 | ||
|guard=High | |guard=High | ||
|properties= | |properties=Double Jump Cancelable | ||
|startup= | |startup=14 | ||
|active= | |active=3 | ||
|recovery= | |recovery=22 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 171: | Line 171: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=400 | ||
|guard=High | |guard=High | ||
|properties= | |properties=Double Jump Cancelable | ||
|startup= | |startup=9 | ||
|active= | |active=9 | ||
|recovery= | |recovery=12 | ||
|hit= | |hit= | ||
|block= | |block= | ||
Line 187: | Line 187: | ||
|damage= | |damage= | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown, Double Jump Cancelable | ||
|startup= | |startup=11 | ||
|active= | |active=25 | ||
|recovery= | |recovery=6 | ||
|hit= | |hit= | ||
|block= | |block= |
Revision as of 01:00, 2 October 2022
Arthur
In a nutshell
WIP
Introduction
Players to Watch
Gonzo (gonzofgc)
l3r azurax-63
CappyOmega
Character Vitals
CHARACTER DATA
Health:
9,000
Double Jump:
Yes
Air Dash:
No
Air Dash/Jump count:
1
Misc Movement:
-
Move List
Unique Trait
Jump Cancel: Arthur can jump cancel his special moves while in the air and chain multiple attacks together. While the applications in combos are certainly there, this gives him access to some very devastating projectile lock down.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | 6 | 4 | 10 | -3 | -2 | ||
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 14 | 4 | 23 | -3 | -8 | ||
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Mid | 9 | 3 | 26 | -11 | -14 | ||
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 12 | 3 | 30 | -9 | -14 | ||
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | Mid | 6 | 3 | 14 | -6 | -5 | ||
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Mid | 9 | 3 | 32 | +19 | -13 | Launch | |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | Low | 9 | 8 | 13 | -3 | -6 | ||
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | Low | 15 | 6 | 23 | +51 | -8 | ||
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 | High | 7 | 3 | 13 | Double Jump Cancelable | |||
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
600 | High | 14 | 3 | 22 | Double Jump Cancelable | |||
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400 | High | 9 | 9 | 12 | Double Jump Cancelable | |||
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
High | 11 | 25 | 6 | Groundbounce Hardknockdown, Double Jump Cancelable | ||||
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
3 | 1 | |||||||
Additional damage scales by 50% |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | 6 | 8 | 44 | +33 | +28 | |||
Hit/Block adv is dependent on when you ![]() |
Specials
![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
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Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
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Hypers
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind