(Created page with "{{OSFIVHeader}} {{USFIVCharacterHeader|Ryu|Ryu| | }} (Intro paragraph to describe overall gameplay) Image:USFIV-Header.png|thumb|center|150px|link=Ultra_Street_Fighter_IV...") |
|||
Line 34: | Line 34: | ||
{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Close)|cl. {{lp}}|s|a|r|B|H|40|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP''' (Close)|cl. {{mp}}|s|a|r|B|H|80|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP''' (Close)|cl. {{hp}}|s|a|r|B|H|100|200|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5LK''' (Close)|cl. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK''' (Close)|cl. {{lk}}|s|a|r|B|H|40|50|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK''' (Close)|cl. {{mk}}|s|a|r|B|H|85|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK''' (Close)|cl. {{hk}}|s|a|r|B|H|70*40|150*50|M|Su / -|2 hits, only 1st is cancellable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP''' (Far)|far. {{lp}}|s|a|r|B|H|35|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}| | {{OSFIVFrameDataRow|'''5MP''' (Far)|far. {{mp}}|5|3|13|B|H|80|100|M|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}| | {{OSFIVFrameDataRow|'''5HP''' (Far)|far. {{hp}}|7|4|24|B|H|110|200|M|TC|-|}} | ||
{{OSFIVFrameDataRow|'''5LK''' (Far)|far. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK''' (Far)|far. {{lk}}|s|a|r|B|H|45|50|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}| | {{OSFIVFrameDataRow|'''5MK''' (Far)|far. {{mk}}|8|2|17|B|H|90|100|M|Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK''' (Far)|far. {{hk}}|s|a|r|B|H|120|200|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H|30|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}| | {{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|4|4|7|B|H|70|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}| | {{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|4|a|r|B|H|85|200|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H|20|50|L|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}| | {{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|5|2|15|B|H|65|100|L|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}| | {{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|6|4|25|B|KD|100|200|L|Su|No combo if cancelled into Super/Focus on hit; KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Collarbone Breaker<br>(Overhead)|{{Right}}{{mp}}|s|a|r|B|H|60*30|100*50|H|-|-|}} | ||
{{OSFIVFrameDataRow|Solar Plexus Strike|{{Right}}{{hp}}|s|a|r|B|H|40*60|50x2|M|- / Su|2 hits, only 2nd is cancellable|}} | |||
{{OSFIVFrameDataRow|Axe Kick|{{Left}}{{hk}}|10|6|19|B|H|50*75|80*120|M|-|-|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Target | {{OSFIVFrameDataRow|Target Combo 1|far.{{hp}}>{{hk}}|s|a|r|B|H|D|S|M|-|-|}} | ||
{{OSFIVFrameDataRow|Target Combo 2|far.{{mp}}>{{hp}}>{{hk}}|s|a|r|B|H|D|S|M|-|-|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
Line 78: | Line 81: | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|21|2|35|-21|KD|100|150|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s| | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|2|35|-15|crumple|80|100|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s| | {{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|2|35|crumple|crumple|150|250|-|Dash|Unblockable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Shoulder Throw<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD| | {{OSFIVFrameDataRow|Shoulder Throw<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|180|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow|Somersault Throw<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD| | {{OSFIVFrameDataRow|Somersault Throw<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|180|200|T|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|LP Hadoken<br>(Fireball)|{{Qcf}}{{lp}}<br>236+LP|s|a|r|B|H|70|150|M|Su|notes|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|MP Hadoken<br>(Fireball)|{{Qcf}}{{mp}}<br>236+MP|s|a|r|B|H|70|150|M|Su|notes|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|HP Hadoken<br>(Fireball)|{{Qcf}}{{hp}}<br>236+HP|s|a|r|B|H|70|150|M|Su|notes|}} | ||
{{OSFIVFrameDataRow2|{{ex}} | {{OSFIVFrameDataRow2|{{ex}} Hadoken<br>(Fireball)|{{Qcf}}{{2p}}<br>236+PP|s|a|r|B|KD|D|S|M|FA|notes|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow2| | {{OSFIVFrameDataRow2|Shinkuu Hadoken<br>(Super)|{{Qcf}}{{Qcf}}{{P}}<br>236236+P|s|a|r|B|KD|350|-|M|-|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Metsu Hadoken<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD|D|-|M|-|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Metsu Shoryuken<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|D|-|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
== Combos == | == Combos == |
Revision as of 20:33, 23 April 2022

Ryu
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Forward Dash: 4f faster (18f > 14f), slightly longer distance
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Ryu
VITALS | |||||
---|---|---|---|---|---|
Health: | 1000 | Stun: | 1000 | ||
WALKING | |||||
Forward Walk Speed: | 0.045 | Back Walk Speed: | 0.030 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.925 Forward/Back | ||
DASHING | |||||
Forward Dash Frames: | 14 | Forward Dash Distance: | 1.16 | ||
Back Dash Frames: | 27 | Back Dash Distance: | 0.77 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 22 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-18 | FA + Back Dash Airborne: | 6-13 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -7 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | -1 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | 40 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | 80 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 100 | 200 | M | Sp Su | - |
5LK (Close) | cl. ![]() |
s | a | r | B | H | 40 | 50 | M | - | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | 85 | 100 | M | Sp Su | - |
5HK (Close) | cl. ![]() |
s | a | r | B | H | 70*40 | 150*50 | M | Su / - | 2 hits, only 1st is cancellable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | 35 | 50 | M | Ch Sp Su | - |
5MP (Far) | far. ![]() |
5 | 3 | 13 | B | H | 80 | 100 | M | TC Sp Su | - |
5HP (Far) | far. ![]() |
7 | 4 | 24 | B | H | 110 | 200 | M | TC | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | 45 | 50 | M | - | - |
5MK (Far) | far. ![]() |
8 | 2 | 17 | B | H | 90 | 100 | M | Su | - |
5HK (Far) | far. ![]() |
s | a | r | B | H | 120 | 200 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 30 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
4 | 4 | 7 | B | H | 70 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
4 | a | r | B | H | 85 | 200 | M | Sp Su | - |
2LK | ![]() ![]() |
s | a | r | B | H | 20 | 50 | L | Ch Sp Su | - |
2MK | ![]() ![]() |
5 | 2 | 15 | B | H | 65 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
6 | 4 | 25 | B | KD | 100 | 200 | L | Su | No combo if cancelled into Super/Focus on hit; KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Collarbone Breaker (Overhead) |
![]() ![]() |
s | a | r | B | H | 60*30 | 100*50 | H | - | - |
Solar Plexus Strike | ![]() ![]() |
s | a | r | B | H | 40*60 | 50x2 | M | - / Su | 2 hits, only 2nd is cancellable |
Axe Kick | ![]() ![]() |
10 | 6 | 19 | B | H | 50*75 | 80*120 | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Target Combo 1 | far.![]() ![]() |
s | a | r | B | H | D | S | M | - | - |
Target Combo 2 | far.![]() ![]() ![]() |
s | a | r | B | H | D | S | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | D | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
21 | 2 | 35 | -21 | KD | 100 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | 2 | 35 | -15 | crumple | 80 | 100 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 2 | 35 | crumple | crumple | 150 | 250 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Shoulder Throw (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Somersault Throw (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Hadoken (Fireball) |
![]() ![]() 236+LP |
s | a | r | B | H | 70 | 150 | M | Su | notes |
MP Hadoken (Fireball) |
![]() ![]() 236+MP |
s | a | r | B | H | 70 | 150 | M | Su | notes |
HP Hadoken (Fireball) |
![]() ![]() 236+HP |
s | a | r | B | H | 70 | 150 | M | Su | notes |
![]() (Fireball) |
![]() ![]() 236+PP |
s | a | r | B | KD | D | S | M | FA | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Shinkuu Hadoken (Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | KD | 350 | - | M | - | - |
Metsu Hadoken (Ultra 1) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | D | - | M | - | - |
Metsu Shoryuken (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | D | - | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: