Stygimoloch (talk | contribs) (→Hypers) |
No edit summary |
||
(7 intermediate revisions by the same user not shown) | |||
Line 36: | Line 36: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=+3 | ||
|block= | |block=0 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 50: | Line 50: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=350x2 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=-11 | ||
|block= | |block=-16 | ||
|notes= | |notes=Venom takes a small step forward during this move. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 64: | Line 64: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=+1 | ||
|block= | |block=-4 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 78: | Line 78: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=300x3(870) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=-5 | ||
|block= | |block=-10 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 92: | Line 92: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=+3 | ||
|block= | |block=0 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 106: | Line 106: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=11 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-15 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 120: | Line 120: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=-6 | ||
|block= | |block=-9 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 134: | Line 134: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=17 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-12 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 148: | Line 148: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=6 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 162: | Line 162: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 176: | Line 176: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 190: | Line 190: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=13 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 204: | Line 204: | ||
|name=Venom Predate | |name=Venom Predate | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=800 | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Crumple | ||
|startup= | |startup=21 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-13 | ||
|notes= | |notes=Venom's longest-reaching grounded normal, but also his slowest. The crumple gives you time to set up a Venom Trap. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 218: | Line 218: | ||
|name=Venom Creep | |name=Venom Creep | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=200x4 (780) | ||
|guard= | |guard=High (1st hit), Mid (the rest) | ||
|properties= | |properties= | ||
|startup= | |startup=15 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
Line 234: | Line 234: | ||
|name=Throw | |name=Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard= | |guard=Throw | ||
|properties= | |properties= | ||
|startup=3 | |startup=3 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery=- | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes=Additional damage scales by 50% | |notes=Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 248: | Line 248: | ||
|name=Air Throw | |name=Air Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard= | |guard=Throw | ||
|properties= | |properties= | ||
|startup=3 | |startup=3 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery=- | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes=Additional damage scales by 50% | |notes=Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 263: | Line 263: | ||
|command=[[File:Mvci_tag.png]] | |command=[[File:Mvci_tag.png]] | ||
|damage=500 | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=6 | |startup=6 | ||
Line 270: | Line 270: | ||
|hit=+33 | |hit=+33 | ||
|block=+28 | |block=+28 | ||
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in | |notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in. | ||
}} | }} | ||
Line 278: | Line 278: | ||
|name=Venom Fang | |name=Venom Fang | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=200x7(1320) (ground)<br>200x6(1140) (air) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=20/18 | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit=+2/- | ||
|lblock= | |lblock=-3/- | ||
|lproperties=[[File:Airok.png]] | |lproperties=[[File:Airok.png]] | ||
|hdamage= | |hdamage=200x8(1480) (ground)<br>200x6(1140) (air) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=30/18 | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit=+6/- | ||
|hblock= | |hblock=+1/- | ||
|hproperties=[[File:Airok.png]] | |hproperties=[[File:Airok.png]] | ||
|notes= | |notes=Frame data is listed as ground/air. Venom turns into a large version of his face and hurtles towards the opponent. The ground LP version moves him forward, while the ground HP version moves him forward with a slight parabolic arc. The air versions move him forward towards the ground, with the LP version being closer to purely vertical and the HP version going significantly farther horizontally. A good combo ender in air combos, dragging the opponent down with you right beside for a quick OTG follow-up. The ground HP version can also be used at times for blockstrings, as it pushes you forward and leaves you +1 on block. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
Line 300: | Line 300: | ||
|name=Venom Rush | |name=Venom Rush | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=200x9(1640) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=29 | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock=+9 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=200x9(1640) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=29 | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock=+9 | ||
|hproperties= | |hproperties= | ||
|notes= | |notes=Venom creates a puddle swarming with serpentine symbiote mouths that quickly strike in circular arcs. The LK version creates a puddle near Venom, the HK version creates one at almost full screen but not quite. Both versions are plus on block, allowing you to safely harass from afar with the HK version. | ||
}} | }} | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
Line 322: | Line 322: | ||
|name=Venom Throw | |name=Venom Throw | ||
|command=[[File:Mvci_hcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_hcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=1860(5 hits)+500(2210) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=18 | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit= | ||
|lblock= | |lblock=-35 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1860(5 hits) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=18 | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit= | ||
|hblock= | |hblock=-35 | ||
|hproperties= | |hproperties= | ||
|notes= | |notes=Venom takes a page from Spider-Man and launches a long string of web to ensnare the opponent before thrashing them around and tossing them aside. The LP version is angled horizontally while the HP version is angled at a 45-degree angle up-forward. If the LP version is used from afar, when Venom rushes in from off-screen towards the opponent's tossed body, he'll actually have a hitbox that connects with the opponent, adding damage and follow-up potential. | ||
}} | }} | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
Line 344: | Line 344: | ||
|name=Venom Barrel | |name=Venom Barrel | ||
|command=j.[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=j.[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=100x6+900(1410) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=14 | ||
|lactive= | |lactive= | ||
|lrecovery= | |lrecovery= | ||
|lhit= | |lhit=- | ||
|lblock= | |lblock=- | ||
|lproperties= | |lproperties=Wall Bounce | ||
|hdamage= | |hdamage=100x6+900(1410) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=14 | ||
|hactive= | |hactive= | ||
|hrecovery= | |hrecovery= | ||
|hhit= | |hhit=- | ||
|hblock= | |hblock=- | ||
|hproperties= | |hproperties=Wall Bounce | ||
|notes= | |notes=Venom charges ahead, covered in writhing symbiotic appendages, before those appendages burst out as spikes as he halts. Travels about half-screen. The LP version moves forward, while the HP version moves at a moderate angle up-forward. Great for ending air combos with, primarily in either Venom Web, or j.HK for potential further extensions. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 366: | Line 366: | ||
|name=Venom Trap | |name=Venom Trap | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Capture | ||
|startup= | |startup=38 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=+21 | ||
|notes= | |notes=Venom places a puddle of symbiotic goo in front of him, acting as a trap. This trap will go off after about 6 seconds or whenever the opponent passes over an invisible vertical line starting from the puddle all the way to the top of the playable area, causing a mouth to jut out, snag the opponent, and drag them down to the ground, trapped, allowing ample time for a combo. Can easily be set-up mid-combo with a 6HP crumple, and a great part of Venom's neutral, forcing opponents to be careful approaching him, especially if they superjump (making them unable to visually keep track of the puddle anymore). | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 381: | Line 381: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
(can be charged) | (can be charged) | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Capture | ||
|startup= | |startup=39 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=+12 | ||
|notes= | |notes=This version of the trap allows you to hold HK in order to push the puddle forward. It stops moving once it either reaches the opponent or goes as far as the screen shows. Otherwise identical to the LK version. You can only have one trap out at a time; attempting to make a new one deletes the old one. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 396: | Line 396: | ||
|command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
(can be directed) | (can be directed) | ||
|damage= | |damage=100 | ||
|guard= | |guard=Mid | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
|startup= | |startup=16/18 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=+6/+16 | ||
|block= | |block=0/+6 | ||
|notes= | |notes=Frame data is written as air/ground. Hit/block data is based on point-blank range, gets worse the farther you get from your opponent.<br><br>Another Spidey-inspired move, Venom shoots web in a direction you choose then zips across the screen. Can choose to go straight up, up-forward, or up-back if you start from the ground, and straight down, down-forward, and down-back in the air. This means you lack Spidey's ability with his equivalent move to go even further up once already airborne, but you also gain the ability to move in a non-diagonal direction in the air. Does extremely little hitstun and damage, is used moreso to move than to strike your opponent, especially from afar. | ||
}} | }} | ||
Line 412: | Line 412: | ||
|name=Venom Web | |name=Venom Web | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=3300 (19 hits) | ||
|guard= | |guard=Mid | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-23 | ||
|notes= | |notes=Venom moves to the middle of the screen and engulfs it entirely in a giant web. Any opponent on this screen with Venom not blocking will get wrapped up before getting repeatedly struck by Venom. Note, that while this resembles a cutscene, it is not, meaning if some form of projectile or ranged attack (such as the Reality Storm HP flames) began before Venom captures his prey, it can still hit him and prematurely end this hyper. Can be used to punish random far away whiffs and openings. Despite its poor frame advantage on block, it can be a bit tricky to punish sometimes, and gets trickier the further Venom was from his opponent before he began it. At max distance, it generally requires either a very long range starter or a dash up before the opponent can begin punishing Venom. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 426: | Line 426: | ||
|name=Death Bite | |name=Death Bite | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=200x21+500(3450) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=21 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-37 ~ +13 | ||
|notes= | |notes=Venom performs a larger, long-lasting, traveling version of Venom Rush. Drags the opponent away with it if there's space to do so, but in the corner it continues traveling off-screen, making this hyper extremely unsafe on block and dealing much less damage there; avoid using it without the appropriate space for it. Deals a bit more damage than Venom Web. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 441: | Line 441: | ||
Lvl 3 | Lvl 3 | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=5300 (8 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-42 | ||
|notes= | |notes=Venom performs a Venom Fang that triggers a cutscene upon contact. Travels about 3/4ths of the screen. Has invuln frames throughout its startup and active windows. | ||
}} | }} | ||
Latest revision as of 08:32, 29 August 2024
Venom
After missing out on Marvel vs. Capcom 3, Venom is ready to return in all his symbiotic glory. Venom is the result of reporter Eddie Brock, whose life is unintentionally ruined by fellow newshound Peter Parker, seeking vengeance and finding an unexpected new ally in the alien symbiote that once inhabited Parker's body. This symbiote, a sentient liquid-like life form, grants him enhanced strength and shapeshifting abilities.
In a nutshell
Although Venom's moveset bears a few minor similarities to his rival Spider-Man's, he's much more of a bruiser and heavyweight than Parker ever could be. In Marvel vs. Capcom Infinite, on top of his Venom Rush and Venom Throw attacks granting him approaches and combo conversions, he now has Venom Barrel, a new aerial special that extends his air combo game with wall bounces, and Venom Trap, where he sends a puddle of symbiotic goo through the floor, ready to ensnare anyone who passes over it and trapping them for easy combo conversion much akin to Spider-Man's Web Ball.
Introduction
Players to Watch
JonnieA
OGWarDestroyer
Character Vitals
Move List
Unique Trait
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 7 | +3 | 0 | ||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350x2 | Mid | 14 | -11 | -16 | ||||
Venom takes a small step forward during this move. |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10 | +1 | -4 | ||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x3(870) | Mid | 16 | -5 | -10 | ||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 7 | +3 | 0 | ||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11 | -15 | Launch | ||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 7 | -6 | -9 | ||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 17 | -12 | |||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 6 | - | - | ||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 9 | - | - | ||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 7 | - | - | ||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 13 | - | - | Groundbounce Hardknockdown | |||
- |
Venom Creep j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200x4 (780) | High (1st hit), Mid (the rest) | 15 | - | - | ||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Hypers
Venom Bash | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5300 (8 hits) | Mid | 20 | -42 | |||||
Venom performs a Venom Fang that triggers a cutscene upon contact. Travels about 3/4ths of the screen. Has invuln frames throughout its startup and active windows. |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind