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== Ghost Rider == | == Ghost Rider == | ||
{{MvC3HyperGuideCharacterBox | Mvci_Rider.png }} | {{MvC3HyperGuideCharacterBox | Mvci_Rider.png }} | ||
'Ghost Rider' is a mantle taken up by several lost souls, but in ''Marvel vs. Capcom Infinite'', our GR is Johnny Blaze, the first published hero with this title. Johnny was a circus performer whose parents get attacked by an evil demon. Johnny makes a deal with the demon to spare his foster father's life, but in doing so becomes bound to the Spirit of Vengeance Zarathos. He now travels the land at night, seeking to punish and make repent the evildoers of the world on his trusty motorcycle.<br> | |||
{{Nutshell|Ghost Rider is a long range sniper with his far reaching chain normals that can strike from a distance. Opponents must be wary of his range as | {{Nutshell|Ghost Rider is a long range sniper with his far reaching chain normals that can strike from a distance. Opponents must be wary of his range as GR can keep opponents at bay with ground, air and special attacks that reach nearly full screen. Ghost Rider also sports fire attacks, and his main form of transportation can run over enemies on the battlefield. Rounding out his kit is Penance Stare, a level 3 hyper grab that will make opponents second guess their life decisions. Pick Ghost Rider if you want to take minimal risks by preventing your opponent's game plan from a distance.}} | ||
=== Introduction === | === Introduction === | ||
Line 27: | Line 27: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=4 | ||
|recovery= | |recovery=12 | ||
|hit= | |hit=-5 | ||
|block= | |block=-3 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 41: | Line 41: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=3 | ||
|recovery= | |recovery=28 | ||
|hit= | |hit=-7 | ||
|block= | |block=-11 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 55: | Line 55: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=6 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=-1 | ||
|block= | |block=-3 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 69: | Line 69: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14 | ||
|active= | |active=8 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=-3 | ||
|block= | |block=-7 | ||
|notes= | |notes=Ghost Rider summons a short pillar of flame from the ground in front of him. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 83: | Line 83: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=3 | ||
|recovery= | |recovery=17 | ||
|hit= | |hit=-9 | ||
|block= | |block=-7 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 97: | Line 97: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=15 | ||
|active= | |active=5 | ||
|recovery= | |recovery=27 | ||
|hit= | |hit=+18 | ||
|block= | |block=-12 | ||
|notes= | |notes=Ghost Rider's launcher. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 111: | Line 111: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=+2 | ||
|block= | |block=-1 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 125: | Line 125: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=13 | ||
|active= | |active=7 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=+40 | ||
|block= | |block=-19 | ||
|notes= | |notes=Ghost Rider's sweep. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 139: | Line 139: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=7 | ||
|active= | |active=10 | ||
|recovery= | |recovery=9 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 153: | Line 153: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=15 | ||
|active= | |active=5 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 167: | Line 167: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=13 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 181: | Line 181: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_up.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=13 | ||
|active= | |active=6 | ||
|recovery= | |recovery=25 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 195: | Line 195: | ||
|name=Rage Whip | |name=Rage Whip | ||
|command=[[File:Mvci_hp.png]] (during hit) [[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] (during hit) [[File:Mvci_hp.png]] | ||
|damage= | |damage=300 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=1(5)2 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=+3 | ||
|block= | |block=-1 | ||
|notes= | |notes=Ghost Rider pulls the opponent closer. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 209: | Line 209: | ||
|name=Shoulder Slam | |name=Shoulder Slam | ||
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=12 | ||
|active= | |active=7 | ||
|recovery= | |recovery=12 | ||
|hit= | |hit=-1 | ||
|block= | |block=-3 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 223: | Line 223: | ||
|name=Damnation Whip | |name=Damnation Whip | ||
|command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=200x4 (780) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=21 | ||
|active= | |active=9 | ||
|recovery= | |recovery=38 | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|notes= | |notes=Although strangely not a high attack, it's still useful for high/low mixups, as you can do a quick ascending overhead j.HP, then chain into this move to be able to combo off of it. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 237: | Line 237: | ||
|name=Wraith Whip | |name=Wraith Whip | ||
|command=[[File:Mvci_df.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=Low | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=26 | ||
|active= | |active=2 | ||
|recovery= | |recovery=29 | ||
|hit= | |hit=+47 | ||
|block= | |block=-12 | ||
|notes= | |notes=- | ||
}} | }} | ||
Line 294: | Line 294: | ||
=== Specials === | === Specials === | ||
}} | }} | ||
{{ | {{MvCIMoveListRow2.2 | ||
|photo= | |photo= | ||
|name=Hellfire | |name=Hellfire | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
| | |ldamage=300x4 (1140) | ||
| | |lguard=Low | ||
| | |lstartup=19 | ||
| | |lactive=21 | ||
| | |lrecovery=27 | ||
| | |lhit=+96 | ||
| | |lblock=-14 | ||
| | |lproperties= | ||
|notes= | |hdamage=300x4 (1140)<br>400x4 (1520) | ||
|hguard=Mid | |||
|hstartup=19/23 | |||
|hactive=21/21 | |||
|hrecovery=27/23 | |||
|hhit=+96/+49 | |||
|hblock=-14/-7 | |||
|hproperties= | |||
|notes=Second set of numbers on the HK version are for the charged HK version. | |||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Chain of Rebuttal | |name=Chain of Rebuttal | ||
|command=[[File: | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200x2+600 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=5 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=+81 | ||
|block= | |block=-12 | ||
|notes= | |notes=Will whiff on most crouching characters. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Judgment Strike | |name=Judgment Strike | ||
|command=[[File: | |command=[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=150x10 (1395) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=25 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=-22 | ||
|block= | |block=-23 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Chaos Bringer | |name=Chaos Bringer | ||
|command=[[File: | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200 (2 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=3 | ||
|recovery= | |recovery=46 | ||
|hit= | |hit=+83 | ||
|block= | |block=-29 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Conviction Slam | |name=Conviction Slam | ||
|command=[[File: | |command=[[File:Mvci_qcb.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=1500 (2 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=3 | ||
|recovery= | |recovery=46 | ||
|hit= | |hit=+56 | ||
|block= | |block=-29 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Chain of Punishment | |name=Chain of Punishment | ||
|command=[[File: | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=200x3+600 (1140) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=7 | ||
|recovery= | |recovery=30 | ||
|hit= | |hit=+82 | ||
|block= | |block=-13 | ||
|notes= | |notes=Can only hit grounded opponents if they are standing, and only tall ones at that. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Hell's Embrace | |name=Hell's Embrace | ||
|command=[[File: | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=2050 (6 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=16 | ||
|active= | |active=7 | ||
|recovery= | |recovery=30 | ||
|hit= | |hit=+100 | ||
|block= | |block=-17 | ||
|notes= | |notes=Can only hit grounded opponents if they are standing, and only tall ones at that. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
Line 396: | Line 404: | ||
|name=Seventh Circle of Punishment | |name=Seventh Circle of Punishment | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=300+100 (400)<br>300+100x7 (960) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=13 | ||
|lactive= | |lactive=16 total<br>64 total | ||
|lrecovery= | |lrecovery=18 | ||
|lhit= | |lhit=+3<br>+2 | ||
|lblock= | |lblock=0 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=300+100x3 (600)<br>300+100x11 (1310) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=23 | ||
|hactive= | |hactive=37 total<br>97 total | ||
|hrecovery= | |hrecovery=31 | ||
|hhit= | |hhit=-11<br>-13 | ||
|hblock= | |hblock=-14 | ||
|hproperties= | |hproperties= | ||
|notes= | |notes=Frame data simplifies active frames and only reflects the unmashed and fully mashed versions, in the interest of saving space. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Seventh Circle Whip | |name=Seventh Circle Whip | ||
|command=[[File: | |command=(during Seventh Circle of Punishment)[[File:Mvci_lp.png]] | ||
|damage= | |damage=100+500 (600) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 426: | Line 434: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Seventh Circle Anchor | |name=Seventh Circle Anchor | ||
|command=[[File: | |command=(during Seventh Circle of Punishment)[[File:Mvci_hp.png]] | ||
|damage= | |damage=1000 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
Line 440: | Line 448: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|notes= | |notes=- | ||
}} | }} | ||
Line 446: | Line 454: | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name= | |name=Hellfire Maelstrom | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=100x17+100+500x3 (3220) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=14+1 (15 total) | ||
|active= | |active=107 total | ||
|recovery= | |recovery=82 | ||
|hit= | |hit=+59 | ||
|block= | |block=-63 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name= | |name=Spirit of Vengeance | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=150x18+1000 (2995) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=21+2 (23 total) | ||
|active= | |active=81 | ||
|recovery= | |recovery=56 | ||
|hit= | |hit=+32 | ||
|block= | |block=-42 | ||
|notes= | |notes=- | ||
}} | |||
{{UMvC3MoveListRow2.0 | |||
|photo= | |||
|name=Penance Stare<br>Lvl 3 | |||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |||
|damage=5525 (18 hits) | |||
|guard=Throw | |||
|properties=Hard Knockdown | |||
|startup=5+0 | |||
|active=2 | |||
|recovery=46 | |||
|hit=+145 | |||
|block=- | |||
|notes=Although it appears as though the opponent is crumpled and able to take follow-up hits, it's actually a unique type of knockdown where they're completely safe. | |||
}} | }} | ||
Latest revision as of 22:12, 4 September 2024
Ghost Rider
'Ghost Rider' is a mantle taken up by several lost souls, but in Marvel vs. Capcom Infinite, our GR is Johnny Blaze, the first published hero with this title. Johnny was a circus performer whose parents get attacked by an evil demon. Johnny makes a deal with the demon to spare his foster father's life, but in doing so becomes bound to the Spirit of Vengeance Zarathos. He now travels the land at night, seeking to punish and make repent the evildoers of the world on his trusty motorcycle.
In a nutshell
Ghost Rider is a long range sniper with his far reaching chain normals that can strike from a distance. Opponents must be wary of his range as GR can keep opponents at bay with ground, air and special attacks that reach nearly full screen. Ghost Rider also sports fire attacks, and his main form of transportation can run over enemies on the battlefield. Rounding out his kit is Penance Stare, a level 3 hyper grab that will make opponents second guess their life decisions. Pick Ghost Rider if you want to take minimal risks by preventing your opponent's game plan from a distance.
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Heavy Chains: Ghost Riders normal heavy attacks have the most range in the game and can frustrate an opponent from a distance. Not only does he have long range normals, but specials too that can help keep your opponent boxed in to where Rider wants them. Heavy attacks also break armor, so Rider naturally can beat out armored attacks at a distance.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 7 | 4 | 12 | -5 | -3 | ||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 16 | 3 | 28 | -7 | -11 | ||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 10 | 6 | 13 | -1 | -3 | ||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 14 | 8 | 19 | -3 | -7 | ||
Ghost Rider summons a short pillar of flame from the ground in front of him. |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 7 | 3 | 17 | -9 | -7 | ||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 15 | 5 | 27 | +18 | -12 | Launch | |
Ghost Rider's launcher. |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 9 | 3 | 13 | +2 | -1 | ||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 13 | 7 | 31 | +40 | -19 | ||
Ghost Rider's sweep. |
Jumping Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 7 | 10 | 9 | - | - | ||
- |
Jumping Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 15 | 5 | 31 | - | - | ||
- |
Jumping Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 12 | 13 | 13 | - | - | ||
- |
Jumping Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 13 | 6 | 25 | - | - | Groundbounce Hardknockdown | |
- |
Rage Whip![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 16 | 1(5)2 | 19 | +3 | -1 | ||
Ghost Rider pulls the opponent closer. |
Shoulder Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 12 | 7 | 12 | -1 | -3 | ||
- |
Wraith Whip![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 26 | 2 | 29 | +47 | -12 | ||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
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Chain of Rebuttal![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200x2+600 | Mid | 16 | 5 | 31 | +81 | -12 | ||
Will whiff on most crouching characters. |
Judgment Strike![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150x10 (1395) | Mid | 25 | -22 | -23 | ||||
- |
Chaos Bringer![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200 (2 hits) | Mid | 16 | 3 | 46 | +83 | -29 | ||
- |
Conviction Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1500 (2 hits) | Mid | 16 | 3 | 46 | +56 | -29 | ||
- |
Hell's Embrace![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
2050 (6 hits) | Mid | 16 | 7 | 30 | +100 | -17 | ||
Can only hit grounded opponents if they are standing, and only tall ones at that. |
Seventh Circle Whip (during Seventh Circle of Punishment) ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100+500 (600) | Mid | |||||||
- |
Seventh Circle Anchor (during Seventh Circle of Punishment) ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Mid | |||||||
- |
Hypers
Hellfire Maelstrom![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100x17+100+500x3 (3220) | Mid | 14+1 (15 total) | 107 total | 82 | +59 | -63 | ||
- |
Spirit of Vengeance![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150x18+1000 (2995) | Mid | 21+2 (23 total) | 81 | 56 | +32 | -42 | ||
- |
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