No edit summary |
|||
(9 intermediate revisions by the same user not shown) | |||
Line 11: | Line 11: | ||
== Notable Changes from USF4 to Omega == | == Notable Changes from USF4 to Omega == | ||
* Movement Changes: | * General/Movement Changes: | ||
** '''Forward Dash''': 5f faster (19f > 14f) | ** '''Forward Dash''': 5f faster (19f > 14f) | ||
** '''Throw''': slightly shorter range | |||
*Normal Move Changes: | |||
* Normal Move Changes: | |||
** | ** | ||
* Command Normal Changes: | * Command Normal Changes: | ||
** '''Clavicle Break''' (22MK) - New attack, airborne overhead; reminiscent of 3rd Strike Dudley's UOH | ** '''Clavicle Break''' (22MK) - New attack, airborne overhead; reminiscent of 3rd Strike Dudley's UOH | ||
* Special Move Changes: | * Special Move Changes: | ||
** | ** | ||
* Super/Ultra Changes: | * Super/Ultra Changes: | ||
** | ** | ||
* Moves with ending Input Buffer: | |||
** 5LP, 5MP, 5MK, 5HK; 2LP, 2MP, 2HP, 2LK; 6HP, 6MK, 6HK; Clavicle Break (22MK) | |||
** TC1 (6LP~MP), TC4 Partial (5LP~MP), TC5 Full (5MP/6MK~MK~HP), TC6 Full (2LK~2MP~2HP), TC7 Partial/Full (5MK~HK~HP), TC8 All (5LK~MK~MP~HK) | |||
** EX Machinegun Blow (41236PP), EX Short Swing Blow (214KK), Focus Attack + Forward Dash | |||
** Ducking Straight (41236K~P, meterless), Sway + Cutting Upper/Step In (214LK~P/K), Sway Back + Step In (214MK/HK~K), | |||
== Character Specific Data == | == Character Specific Data == | ||
'''Dudley'''{{OmegaSFIVCharacterData|1050|1050|0.050|0.040|4+'''36'''+4|1.58 Forward, 1.23 Back|14|1.33|25|1.14|18|20|1-7|0|8-18|6-13|-2|-4|3|1|}} | '''Dudley'''{{OmegaSFIVCharacterData|1050|1050|0.050|0.040|4+'''36'''+4|1.58 Forward, 1.23 Back|14|1.33|25|1.14|18|20|1-7|0|8-18|6-13|-2|-4|+3|+1|}} | ||
== Frame Data == | == Frame Data == | ||
{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP'''|{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP'''|{{lp}}|s|a|r|B|H|20|50|M|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP'''|{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP'''|{{mp}}|s|a|r|B|H|60|100|M|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5HP'''|{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP'''|{{hp}}|s|a|r|B|H|130|200|M|Su|-|}} | ||
{{OSFIVFrameDataRow|'''5LK'''|{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK'''|{{lk}}|s|a|r|B|H|40|50|M|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MK'''|{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK'''|{{mk}}|s|a|r|B|H|65|100|M|TC|-|}} | ||
{{OSFIVFrameDataRow|'''5HK'''|{{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK'''|{{hk}}|s|a|r|B|H|80|160|M|Sp Su|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LP'''|{{Down}}{{lp}}|s|a|r|B|H|20|50|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2MP'''|{{Down}}{{mp}}|s|a|r|B|H|60|100|M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2HP'''|{{Down}}{{hp}}|s|a|r|B|H|120|200|M|-|-|}} | ||
{{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''2LK'''|{{Down}}{{lk}}|s|a|r|B|H|30|50|L|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B| | {{OSFIVFrameDataRow|'''2MK'''|{{Down}}{{mk}}|s|a|r|B|KD|40x2|50x2|L|Sp Su / -|2 hits, 1st is cancellable; KD Adv: +x|}} | ||
{{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD| | {{OSFIVFrameDataRow|'''2HK'''|{{Down}}{{hk}}|s|a|r|B|KD|100|120|L|-|Launches into juggle state; KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Slipping Jab|{{Right}}{{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Slipping Jab|{{Right}}{{lp}}|s|a|r|B|H|25|50|M|TC Sp Su|-|}} | ||
{{OSFIVFrameDataRow|Stomach Blow|{{Right}}{{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Stomach Blow|{{Right}}{{mp}}|s|a|r|B|H|80|100|M|-|-|}} | ||
{{OSFIVFrameDataRow|Step Straight|{{Right}}{{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Step Straight|{{Right}}{{hp}}|s|a|r|B|H|130|200|M|Su|-|}} | ||
{{OSFIVFrameDataRow|Kidney Blow|{{Right}}{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Kidney Blow|{{Right}}{{mk}}|s|a|r|B|H|80|100|M|TC|-|}} | ||
{{OSFIVFrameDataRow|Dart Shot<br>(Overhead)|{{Right}}{{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Dart Shot<br>(Overhead)|{{Right}}{{hk}}|s|a|r|B|H|80|100|H|TC Su|-|}} | ||
{{OSFIVFrameDataRow2|Clavicle Break<br>(Overhead)|{{Down}}{{Down}}{{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow2|Clavicle Break<br>(Overhead)|{{Down}}{{Down}}{{mk}}|s|a|r|B|H|60|100|H|-|-|}} | ||
{{OSFIVFrameDataRow|Victory Rose|{{ | {{OSFIVFrameDataRow|Victory Rose|{{Down}}{{hp}}{{hk}}|s|a|r|B|H|-|-|M|Su|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Target | {{OSFIVFrameDataRow|Target Combo 1|{{Right}}{{lp}} > {{mp}}|-|-|-|B|H|25*30|50x2|M*M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|Target | {{OSFIVFrameDataRow|Target Combo 2|{{Down}}{{lk}} > {{Down}}{{mk}}|-|-|-|B|H|30x2|50x2|L*M|Sp Su|-|}} | ||
{{OSFIVFrameDataRow|Target Combo 3|{{Right}}{{hk}} > {{mk}}|-|-|-|B|H|80*30|100*50|H*M|-|-|}} | |||
{{OSFIVFrameDataRow|Target Combo 4 (partial)|{{lp}} > {{mp}}|-|-|-|B|H|20*30|50x2|M*M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC4 (full)|> {{mk}}|-|-|-|B|H|*30|*50|M|Sp Su|-|}} | |||
{{OSFIVFrameDataRow|Target Combo 5 (partial)|{{mp}} or {{Right}}{{mk}}<br>> {{mk}}|-|-|-|B|H|[60/80]*30|100*50|M*M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC5 (full)|> {{hp}}|-|-|-|B|H|*40|*50|M|Su|-|}} | |||
{{OSFIVFrameDataRow|Target Combo 6 (partial)|{{Down}}{{lk}} > {{Down}}{{mp}}|-|-|-|B|H|30x2|50x2|L*M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC6 (full)|> {{Down}}{{hp}}|-|-|-|B|H|*40*47|*50x2|M|-|2HP hits twice|}} | |||
{{OSFIVFrameDataRow|Target Combo 7 (partial)|{{mk}} > {{hk}}|-|-|-|B|H|65*40|100*50|M*M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC7 (full)|> {{hp}}|-|-|-|B|KD|*20x2|*50x2|M|Su|HP hits twice, both hits cancellable, puts opponent into juggle state|}} | |||
{{OSFIVFrameDataRow|Target Combo 8 (start)|{{lk}} > {{mk}}|-|-|-|B|H|40*30|50x2|M*M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC8 (partial)|> {{mp}}|-|-|-|B|H|*30|*50|M|TC|-|}} | |||
{{OSFIVFrameDataRow| + TC8 (full)|> {{hp}}|-|-|-|B|H|*20x2|*50x2|M|Su|HP hits twice, both hits cancellable|}} | |||
{{OmegaSFIVFrameDataHeader}} | |||
{{OSFIVFrameDataRow|'''j.LP''' (angled)|{{Upright}}{{lp}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MP''' (angled)|{{Upright}}{{mp}}|s|a|-|-|-|70|100|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.HP''' (angled)|{{Upright}}{{hp}}|s|a|-|-|-|120|200|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.LK''' (angled)|{{Upright}}{{lk}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MK''' (angled)|{{Upright}}{{mk}}|s|a|-|-|-|60|100|H|-|-|}} | |||
{{OSFIVFrameDataRow2|'''j.HK''' (angled)|{{Upright}}{{hk}}|s|a|-|-|-|110|200|H|-|Knocks down vs. airborne opponents|}} | |||
{{OSFIVFrameDataRow|'''j.LP''' (neutral)|{{Up}}{{lp}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MP''' (neutral)|{{Up}}{{mp}}|s|a|-|-|-|70|100|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.HP''' (neutral)|{{Up}}{{hp}}|s|a|-|-|-|120|200|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.LK''' (neutral)|{{Up}}{{lk}}|s|a|-|-|-|40|50|H|-|-|}} | |||
{{OSFIVFrameDataRow|'''j.MK''' (neutral)|{{Up}}{{mk}}|s|a|-|-|-|60|100|H|-|-|}} | |||
{{OSFIVFrameDataRow2|'''j.HK''' (neutral)|{{Up}}{{hk}}|s|a|-|-|-|90|200|H|-|Knocks down vs. airborne opponents|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|10+11|2|35|-20|KD|100|150|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|18+11|2|35|-15|crumple|80|150|M|Dash|-|}} | |||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|65|2|35|crumple|crumple|140|200|-|Dash|Unblockable|}} | |||
{{OSFIVFrameDataRow| | |||
{{OSFIVFrameDataRow| | |||
{{ | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Kidney Crusher<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|180|200|T|-|KD Adv: +x|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|Dynamite Throw<br>(Back Throw)|{{Left}}+{{lp}}{{lk}}|3|2|24|-|KD|180|200|T|-|KD Adv: +x|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|LP Machine Gun Blow|{{Hcf}}{{lp}}<br>41236+LP|s|a|r|B|KD|90|100|M|-|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|MP Machine Gun Blow|{{Hcf}}{{mp}}<br>41236+MP|s|a|r|B|KD|120|150|M|-|-|}} | ||
{{OSFIVFrameDataRow|HP Machine Gun Blow|{{Hcf}}{{hp}}<br>41236+HP|s|a|r|B|KD|130|200|M|-|-|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Machine Gun Blow|{{Hcf}}{{2p}}<br>41236+PP|s|a|r|B|KD|120|150|M|FA|Launches into juggle state; cancellable on final hit only|}} | |||
{{OSFIVFrameDataRow|LP Jet Upper<br>(Uppercut)|{{Dp}}{{lp}}<br>623+LP|s|a|r|B|KD|120|150|M|Su|-|}} | |||
{{OSFIVFrameDataRow|MP Jet Upper<br>(Uppercut)|{{Dp}}{{mp}}<br>623+MP|s|a|r|B|KD|140|170|M|Su|-|}} | |||
{{OSFIVFrameDataRow|HP Jet Upper<br>(Uppercut)|{{Dp}}{{hp}}<br>623+HP|s|a|r|B|KD|100*50|150*50|M|Su|-|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Jet Upper<br>(Uppercut)|{{Dp}}{{2p}}<br>623+PP|s|a|r|B|KD|100*80|150*50|M|FA|FADC on 1st hit only|}} | |||
{{OSFIVFrameDataRow|LP Cross Counter|{{Hcb}}{{lp}}<br>63214+LP|s|a|r|-|KD|D+60|100|-|-|D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect)|}} | |||
{{OSFIVFrameDataRow|MP Cross Counter|{{Hcb}}{{mp}}<br>63214+MP|s|a|r|-|KD|D+60|100|-|-|D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect)|}} | |||
{{OSFIVFrameDataRow|HP Cross Counter|{{Hcb}}{{hp}}<br>63214+HP|s|a|r|-|KD|D+60|100|-|-|D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect)|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Cross Counter|{{Hcb}}{{2p}}<br>63214+PP|s|a|r|-|KD|D+50x3|50*100x2|-|FA|D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect)|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|LK Ducking|{{Hcf}}{{lk}}<br>41236+LK|-|-|r|-|-|-|-|-|Su|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|MK Ducking|{{Hcf}}{{mk}}<br>41236+MK|-|-|r|-|-|-|-|-|Su|-|}} | ||
{{OSFIVFrameDataRow| | {{OSFIVFrameDataRow|HK Ducking|{{Hcf}}{{hk}}<br>41236+HK|-|-|r|-|-|-|-|-|Su|-|}} | ||
{{OSFIVFrameDataRow2|{{ex}} | {{OSFIVFrameDataRow| + Ducking Straight|+ {{P}}|s|a|r|B|H|100|200|M|Su|-|}} | ||
{{OSFIVFrameDataRow| + Ducking Upper|+ {{K}}|s|a|r|B|KD|60x2|150*50|M|Su|-|}} | |||
{{OSFIVFrameDataRow|{{ex}} Ducking|{{Hcf}}{{2k}}<br>41236+KK|-|-|r|-|-|-|-|-|Su|-|}} | |||
{{OSFIVFrameDataRow| + EX Corkscrew Shot|+ {{P}}|s|a|r|B|KD|180|200|M|FA|-|}} | |||
{{OSFIVFrameDataRow2| + EX Ducking Upper|+ {{K}}|s|a|r|B|KD|40*60|150*50|M|FA|-|}} | |||
{{OSFIVFrameDataRow|Sway|{{Qcb}}{{lk}}<br>214+LK|-|-|r|-|-|-|-|-||-|}} | |||
{{OSFIVFrameDataRow| + Cutting Upper|+ {{P}}|s|a|r|B|KD|100|150|M|Su|-|}} | |||
{{OSFIVFrameDataRow| + Step In|+ {{K}}|-|-|r|-|-|-|-|-|-|-|}} | |||
{{OSFIVFrameDataRow|Sway Back|{{Qcb}}{{mk}} or {{hk}}<br>214+MK or HK|-|-|r|-|-|-|-|-|-|-|}} | |||
{{OSFIVFrameDataRow| + Short Swing Blow|+ {{P}}|s|a|r|B|KD|120|200|M|Su|-|}} | |||
{{OSFIVFrameDataRow| + Step In|+ {{K}}|-|-|r|-|-|-|-|-|-|-|}} | |||
{{OSFIVFrameDataRow2|{{ex}} Short Swing Blow|{{Qcb}}{{2k}}<br>214+KK|s|a|r|B|KD|180|200|M|FA|Launches into free juggle state; only final hit is cancellable|}} | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow2|Rocket Upper<br>(Super)|{{Qcf}}{{Qcf}}{{P}}<br>236236+P|s|a|r|B|KD| | {{OSFIVFrameDataRow2|Rocket Upper<br>(Super)|{{Qcf}}{{Qcf}}{{P}}<br>236236+P|s|a|r|B|KD|450|-|M|-|-|}} | ||
{{OSFIVFrameDataRow|Rolling Thunder<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD| | {{OSFIVFrameDataRow|Rolling Thunder<br>(Ultra 1)|{{Qcf}}{{Qcf}}{{3k}}<br>236236+KKK|s|a|r|B|KD|465|-|M|-|-|}} | ||
{{OSFIVFrameDataRow|Corkscrew Cross<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD| | {{OSFIVFrameDataRow|Corkscrew Cross<br>(Ultra 2)|{{Qcf}}{{Qcf}}{{3p}}<br>236236+PPP|s|a|r|B|KD|440|-|M|-|-|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
== Combos == | == Combos == |
Latest revision as of 02:01, 29 November 2022

Dudley
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- General/Movement Changes:
- Forward Dash: 5f faster (19f > 14f)
- Throw: slightly shorter range
- Normal Move Changes:
- Command Normal Changes:
- Clavicle Break (22MK) - New attack, airborne overhead; reminiscent of 3rd Strike Dudley's UOH
- Special Move Changes:
- Super/Ultra Changes:
- Moves with ending Input Buffer:
- 5LP, 5MP, 5MK, 5HK; 2LP, 2MP, 2HP, 2LK; 6HP, 6MK, 6HK; Clavicle Break (22MK)
- TC1 (6LP~MP), TC4 Partial (5LP~MP), TC5 Full (5MP/6MK~MK~HP), TC6 Full (2LK~2MP~2HP), TC7 Partial/Full (5MK~HK~HP), TC8 All (5LK~MK~MP~HK)
- EX Machinegun Blow (41236PP), EX Short Swing Blow (214KK), Focus Attack + Forward Dash
- Ducking Straight (41236K~P, meterless), Sway + Cutting Upper/Step In (214LK~P/K), Sway Back + Step In (214MK/HK~K),
Character Specific Data
Dudley
VITALS | |||||
---|---|---|---|---|---|
Health: | 1050 | Stun: | 1050 | ||
WALKING | |||||
Forward Walk Speed: | 0.050 | Back Walk Speed: | 0.040 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.58 Forward, 1.23 Back | ||
DASHING | |||||
Forward Dash Frames: | 14 | Forward Dash Distance: | 1.33 | ||
Back Dash Frames: | 25 | Back Dash Distance: | 1.14 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 20 | ||
Back Dash Invincibility: | 1-7 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 8-18 | FA + Back Dash Airborne: | 6-13 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -2 | Lv1 FA + Back Dash (Block): | -4 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | +1 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP | ![]() |
s | a | r | B | H | 20 | 50 | M | TC Sp Su | - |
5MP | ![]() |
s | a | r | B | H | 60 | 100 | M | TC Sp Su | - |
5HP | ![]() |
s | a | r | B | H | 130 | 200 | M | Su | - |
5LK | ![]() |
s | a | r | B | H | 40 | 50 | M | TC Sp Su | - |
5MK | ![]() |
s | a | r | B | H | 65 | 100 | M | TC | - |
5HK | ![]() |
s | a | r | B | H | 80 | 160 | M | Sp Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 20 | 50 | M | Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 60 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
s | a | r | B | H | 120 | 200 | M | - | - |
2LK | ![]() ![]() |
s | a | r | B | H | 30 | 50 | L | TC Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | KD | 40x2 | 50x2 | L | Sp Su / - | 2 hits, 1st is cancellable; KD Adv: +x |
2HK | ![]() ![]() |
s | a | r | B | KD | 100 | 120 | L | - | Launches into juggle state; KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Slipping Jab | ![]() ![]() |
s | a | r | B | H | 25 | 50 | M | TC Sp Su | - |
Stomach Blow | ![]() ![]() |
s | a | r | B | H | 80 | 100 | M | - | - |
Step Straight | ![]() ![]() |
s | a | r | B | H | 130 | 200 | M | Su | - |
Kidney Blow | ![]() ![]() |
s | a | r | B | H | 80 | 100 | M | TC | - |
Dart Shot (Overhead) |
![]() ![]() |
s | a | r | B | H | 80 | 100 | H | TC Su | - |
Clavicle Break (Overhead) |
![]() ![]() ![]() |
s | a | r | B | H | 60 | 100 | H | - | - |
Victory Rose | ![]() ![]() ![]() |
s | a | r | B | H | - | - | M | Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Target Combo 1 | ![]() ![]() ![]() |
- | - | - | B | H | 25*30 | 50x2 | M*M | Sp Su | - |
Target Combo 2 | ![]() ![]() ![]() ![]() |
- | - | - | B | H | 30x2 | 50x2 | L*M | Sp Su | - |
Target Combo 3 | ![]() ![]() ![]() |
- | - | - | B | H | 80*30 | 100*50 | H*M | - | - |
Target Combo 4 (partial) | ![]() ![]() |
- | - | - | B | H | 20*30 | 50x2 | M*M | TC | - |
+ TC4 (full) | > ![]() |
- | - | - | B | H | *30 | *50 | M | Sp Su | - |
Target Combo 5 (partial) | ![]() ![]() ![]() > ![]() |
- | - | - | B | H | [60/80]*30 | 100*50 | M*M | TC | - |
+ TC5 (full) | > ![]() |
- | - | - | B | H | *40 | *50 | M | Su | - |
Target Combo 6 (partial) | ![]() ![]() ![]() ![]() |
- | - | - | B | H | 30x2 | 50x2 | L*M | TC | - |
+ TC6 (full) | > ![]() ![]() |
- | - | - | B | H | *40*47 | *50x2 | M | - | 2HP hits twice |
Target Combo 7 (partial) | ![]() ![]() |
- | - | - | B | H | 65*40 | 100*50 | M*M | TC | - |
+ TC7 (full) | > ![]() |
- | - | - | B | KD | *20x2 | *50x2 | M | Su | HP hits twice, both hits cancellable, puts opponent into juggle state |
Target Combo 8 (start) | ![]() ![]() |
- | - | - | B | H | 40*30 | 50x2 | M*M | TC | - |
+ TC8 (partial) | > ![]() |
- | - | - | B | H | *30 | *50 | M | TC | - |
+ TC8 (full) | > ![]() |
- | - | - | B | H | *20x2 | *50x2 | M | Su | HP hits twice, both hits cancellable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 120 | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | 60 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 110 | 200 | H | - | Knocks down vs. airborne opponents |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | 70 | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 120 | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | 60 | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 90 | 200 | H | - | Knocks down vs. airborne opponents |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+11 | 2 | 35 | -20 | KD | 100 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+11 | 2 | 35 | -15 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 2 | 35 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Kidney Crusher (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Dynamite Throw (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 180 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Machine Gun Blow | ![]() ![]() 41236+LP |
s | a | r | B | KD | 90 | 100 | M | - | - |
MP Machine Gun Blow | ![]() ![]() 41236+MP |
s | a | r | B | KD | 120 | 150 | M | - | - |
HP Machine Gun Blow | ![]() ![]() 41236+HP |
s | a | r | B | KD | 130 | 200 | M | - | - |
![]() |
![]() ![]() 41236+PP |
s | a | r | B | KD | 120 | 150 | M | FA | Launches into juggle state; cancellable on final hit only |
LP Jet Upper (Uppercut) |
![]() ![]() 623+LP |
s | a | r | B | KD | 120 | 150 | M | Su | - |
MP Jet Upper (Uppercut) |
![]() ![]() 623+MP |
s | a | r | B | KD | 140 | 170 | M | Su | - |
HP Jet Upper (Uppercut) |
![]() ![]() 623+HP |
s | a | r | B | KD | 100*50 | 150*50 | M | Su | - |
![]() (Uppercut) |
![]() ![]() 623+PP |
s | a | r | B | KD | 100*80 | 150*50 | M | FA | FADC on 1st hit only |
LP Cross Counter | ![]() ![]() 63214+LP |
s | a | r | - | KD | D+60 | 100 | - | - | D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect) |
MP Cross Counter | ![]() ![]() 63214+MP |
s | a | r | - | KD | D+60 | 100 | - | - | D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect) |
HP Cross Counter | ![]() ![]() 63214+HP |
s | a | r | - | KD | D+60 | 100 | - | - | D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect) |
![]() |
![]() ![]() 63214+PP |
s | a | r | - | KD | D+50x3 | 50*100x2 | - | FA | D is absorbed damage; loses to lows and armor breakers (no armor-break counterhit effect) |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Ducking | ![]() ![]() 41236+LK |
- | - | r | - | - | - | - | - | Su | - |
MK Ducking | ![]() ![]() 41236+MK |
- | - | r | - | - | - | - | - | Su | - |
HK Ducking | ![]() ![]() 41236+HK |
- | - | r | - | - | - | - | - | Su | - |
+ Ducking Straight | + ![]() |
s | a | r | B | H | 100 | 200 | M | Su | - |
+ Ducking Upper | + ![]() |
s | a | r | B | KD | 60x2 | 150*50 | M | Su | - |
![]() |
![]() ![]() 41236+KK |
- | - | r | - | - | - | - | - | Su | - |
+ EX Corkscrew Shot | + ![]() |
s | a | r | B | KD | 180 | 200 | M | FA | - |
+ EX Ducking Upper | + ![]() |
s | a | r | B | KD | 40*60 | 150*50 | M | FA | - |
Sway | ![]() ![]() 214+LK |
- | - | r | - | - | - | - | - | - | |
+ Cutting Upper | + ![]() |
s | a | r | B | KD | 100 | 150 | M | Su | - |
+ Step In | + ![]() |
- | - | r | - | - | - | - | - | - | - |
Sway Back | ![]() ![]() ![]() 214+MK or HK |
- | - | r | - | - | - | - | - | - | - |
+ Short Swing Blow | + ![]() |
s | a | r | B | KD | 120 | 200 | M | Su | - |
+ Step In | + ![]() |
- | - | r | - | - | - | - | - | - | - |
![]() |
![]() ![]() 214+KK |
s | a | r | B | KD | 180 | 200 | M | FA | Launches into free juggle state; only final hit is cancellable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Rocket Upper (Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | KD | 450 | - | M | - | - |
Rolling Thunder (Ultra 1) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | 465 | - | M | - | - |
Corkscrew Cross (Ultra 2) |
![]() ![]() ![]() 236236+PPP |
s | a | r | B | KD | 440 | - | M | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: