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== Nova == | == Nova == | ||
{{MvC3HyperGuideCharacterBox | Mvci_Nova.png }} | {{MvC3HyperGuideCharacterBox | Mvci_Nova.png }} | ||
Nova is the superhero identity of once-ordinary New Yorker Richard Rider. Rhomann Dey, an alien from the planet Xandar, who is part of the elite Nova Corps, an alien intergalactic protection force, is dying during a struggle against the evil alien Zorr, when he selects Rider to be his successor. Rider is then imbued with a Nova Corps uniform as well as a surge of energy from the energy source known as the Nova Force that all Nova Corps members tap into. Nova's ability to tap into energy sources is reflected in ''Marvel vs. Capcom Infinite'' with his ability to have his specials passively get stronger when he has more hyper combo gauge, even without actively using said gauge; merely having that energy flow through him enables him to perform greater feats than normal.<br> | |||
{{Nutshell|WIP}} | {{Nutshell|WIP}} | ||
Line 20: | Line 20: | ||
=== Unique Trait === | === Unique Trait === | ||
'''Gravimetric | '''Gravimetric Energy''': Nova's Gravimetric projectiles (both Gravimetric Pulse and Energy Javelin) gain increased damage and often new properties based on how much Hyper Combo gauge he has stocked. When Nova has 3 or more meters, his projectiles become ridiculously strong with long reach and new hitstun properties. | ||
=== Normals === | === Normals === | ||
Line 27: | Line 27: | ||
|name=Standing Light Punch | |name=Standing Light Punch | ||
|command=[[File:Mvci_lp.png]] | |command=[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=5 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=-5 | ||
|block= | |block=-4 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 41: | Line 41: | ||
|name=Standing Heavy Punch | |name=Standing Heavy Punch | ||
|command=[[File:Mvci_hp.png]] | |command=[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=3 | ||
|recovery= | |recovery=22 | ||
|hit= | |hit=-1 | ||
|block= | |block=-6 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 55: | Line 55: | ||
|name=Standing Light Kick | |name=Standing Light Kick | ||
|command=[[File:Mvci_lk.png]] | |command=[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=2 | ||
|recovery= | |recovery=17 | ||
|hit= | |hit=-1 | ||
|block= | |block=-4 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 69: | Line 69: | ||
|name=Standing Heavy Kick | |name=Standing Heavy Kick | ||
|command=[[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=11 | ||
|active= | |active=3 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit=-3 | ||
|block= | |block=-8 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 83: | Line 83: | ||
|name=Crouching Light Punch | |name=Crouching Light Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=5 | ||
|active= | |active=3 | ||
|recovery= | |recovery=13 | ||
|hit= | |hit=-5 | ||
|block= | |block=-4 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 97: | Line 97: | ||
|name=Crouching Heavy Punch | |name=Crouching Heavy Punch | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties=Launch | |properties=Launch | ||
|startup= | |startup=12 | ||
|active= | |active=7 | ||
|recovery= | |recovery=21 | ||
|hit= | |hit=+24 | ||
|block= | |block=-8 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 111: | Line 111: | ||
|name=Crouching Light Kick | |name=Crouching Light Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=4 | ||
|recovery= | |recovery=15 | ||
|hit= | |hit=-1 | ||
|block= | |block=-4 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 125: | Line 125: | ||
|name=Crouching Heavy Kick | |name=Crouching Heavy Kick | ||
|command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Low | ||
|properties= | |properties= | ||
|startup= | |startup=13 | ||
|active= | |active=3 | ||
|recovery= | |recovery=23 | ||
|hit= | |hit=+52 | ||
|block= | |block=-7 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 139: | Line 139: | ||
|name=Jumping Light Punch | |name=Jumping Light Punch | ||
|command=j.[[File:Mvci_lp.png]] | |command=j.[[File:Mvci_lp.png]] | ||
|damage= | |damage=300 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=5 | ||
|active= | |active=2 | ||
|recovery= | |recovery=14 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 153: | Line 153: | ||
|name=Jumping Heavy Punch | |name=Jumping Heavy Punch | ||
|command=j.[[File:Mvci_hp.png]] | |command=j.[[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=11 | ||
|active= | |active=4 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 167: | Line 167: | ||
|name=Jumping Light Kick | |name=Jumping Light Kick | ||
|command=j.[[File:Mvci_lk.png]] | |command=j.[[File:Mvci_lk.png]] | ||
|damage= | |damage=500 | ||
|guard=High | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=9 | ||
|active= | |active=2 | ||
|recovery= | |recovery=19 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 181: | Line 181: | ||
|name=Jumping Heavy Kick | |name=Jumping Heavy Kick | ||
|command=j.[[File:Mvci_hk.png]] | |command=j.[[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard=High | |guard=High | ||
|properties=Groundbounce Hardknockdown | |properties=Groundbounce Hardknockdown | ||
|startup= | |startup=13 | ||
|active= | |active=3 | ||
|recovery= | |recovery=15 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
=== Command Normals === | |||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Backstep Kick | |name=Backstep Kick | ||
|command=[[File:Mvci_hk.png]] > [[File:Mvci_hk.png]] | |command=[[File:Mvci_hk.png]] > [[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery=23 | ||
|hit= | |hit=+29 | ||
|block= | |block=-7 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 209: | Line 210: | ||
|name=Slash Kick | |name=Slash Kick | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=10 | ||
|active= | |active=7 | ||
|recovery= | |recovery=24 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 223: | Line 224: | ||
|name=Aerial Uppercut | |name=Aerial Uppercut | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=High | ||
|properties= | |properties= | ||
|startup= | |startup=8 | ||
|active= | |active=4 | ||
|recovery= | |recovery=18 | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 237: | Line 238: | ||
|name=Nova Slam | |name=Nova Slam | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=High | ||
|properties= | |properties=Ground Bounce<br>Soft Knockdown | ||
|startup= | |startup=24 | ||
|active= | |active=4 | ||
|recovery= | |recovery=27 | ||
|hit= | |hit=+56 | ||
|block= | |block=-12 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 251: | Line 252: | ||
|name=Shooting Punch | |name=Shooting Punch | ||
|command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_df.png]][[File:Mvci_lp.png]] | ||
|damage= | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=11 | ||
|active= | |active=8 | ||
|recovery= | |recovery=20 | ||
|hit= | |hit=-10 | ||
|block= | |block=-13 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 265: | Line 266: | ||
|name=Moon Tracer Kick | |name=Moon Tracer Kick | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=700 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=15 | ||
|active= | |active=4 | ||
|recovery= | |recovery=26 | ||
|hit= | |hit=+16 | ||
|block= | |block=-11 | ||
|notes= | |notes=- | ||
}} | }} | ||
Line 281: | Line 282: | ||
|name=Throw | |name=Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=950 (2 hits) | ||
|guard= | |guard=Throw | ||
|properties= | |properties= | ||
|startup=3 | |startup=3 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery=- | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes=Additional damage scales by 50% | |notes=Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 295: | Line 296: | ||
|name=Air Throw | |name=Air Throw | ||
|command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]] or [[File:Mvci_back.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=950 (2 hits) | ||
|guard= | |guard=Throw | ||
|properties= | |properties= | ||
|startup=3 | |startup=3 | ||
|active=1 | |active=1 | ||
|recovery= | |recovery=- | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes=Additional damage scales by 50% | |notes=Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 310: | Line 311: | ||
|command=[[File:Mvci_tag.png]] | |command=[[File:Mvci_tag.png]] | ||
|damage=500 | |damage=500 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=6 | |startup=6 | ||
Line 317: | Line 318: | ||
|hit=+33 | |hit=+33 | ||
|block=+28 | |block=+28 | ||
|notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in | |notes=Hit/Block adv is dependent on when you {{cancel}} your tag-in. | ||
}} | }} | ||
Line 325: | Line 326: | ||
|name=Gravimetric Pulse | |name=Gravimetric Pulse | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=800/1000/1200 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=16/17 | ||
|lactive= | |lactive=8 | ||
|lrecovery= | |lrecovery=32 | ||
|lhit= | |lhit=?/+8/+39 | ||
|lblock= | |lblock=?/-14/-19 | ||
|lproperties= | |lproperties={{airok}} | ||
|hdamage= | |hdamage=800/1000/1200 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=16/17 | ||
|hactive= | |hactive=8 | ||
|hrecovery= | |hrecovery=32 | ||
|hhit= | |hhit=?/+1/+45 | ||
|hblock= | |hblock=?/-14/-19 | ||
|hproperties= | |hproperties={{airok}} | ||
|notes= | |notes=Startup is listed as ground/air. Damage values, hit advantage, and block advantage are with 0 hyper meters, 1~2 hyper meters, and 3~4 hyper meters. Hit advantage and block advantage are for ground only.<br>Nova unleashes a short-ranged burst of energy from his wrists. | ||
}} | }} | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
Line 347: | Line 348: | ||
|name=Nova Strike | |name=Nova Strike | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=900 | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=19/19 | ||
|lactive= | |lactive=10/12 | ||
|lrecovery= | |lrecovery=13/16 | ||
|lhit= | |lhit=+23/- | ||
|lblock= | |lblock=-4/- | ||
|lproperties= | |lproperties={{airok}} | ||
|hdamage= | |hdamage=900 | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=19/19 | ||
|hactive= | |hactive=10/11 | ||
|hrecovery= | |hrecovery=25/25 | ||
|hhit= | |hhit=+16/- | ||
|hblock= | |hblock=-16/- | ||
|hproperties= | |hproperties={{airok}} | ||
|notes= | |notes=Frame data is listed as ground/air. | ||
}} | }} | ||
{{MvCIMoveListRow2.2 | {{MvCIMoveListRow2.2 | ||
|photo= | |photo= | ||
|name=Centurion Rush | |name=Centurion Rush (Ground) | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | ||
|ldamage= | |ldamage=1000 | ||
|lguard= | |lguard=Low | ||
|lstartup= | |lstartup=13 | ||
|lactive= | |lactive=16 | ||
|lrecovery= | |lrecovery=23 | ||
|lhit= | |lhit=+39 | ||
|lblock= | |lblock=-20 | ||
|lproperties= | |lproperties= | ||
|hdamage= | |hdamage=1000 | ||
|hguard= | |hguard=High | ||
|hstartup= | |hstartup=29 | ||
|hactive= | |hactive=15 | ||
|hrecovery= | |hrecovery=9 | ||
|hhit= | |hhit= | ||
|hblock= | |hblock= | ||
|hproperties=[[File: | |hproperties= | ||
|notes= | |notes=- | ||
}} | |||
{{MvCIMoveListRow2.2 | |||
|photo= | |||
|name=Centurion Rush (Air) | |||
|command=j.[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] or [[File:Mvci_hk.png]] | |||
|ldamage=1000 | |||
|lguard=High | |||
|lstartup=13 | |||
|lactive=15 | |||
|lrecovery=10 | |||
|lhit=- | |||
|lblock=- | |||
|lproperties= | |||
|hdamage=1000 | |||
|hguard=Low | |||
|hstartup=45 | |||
|hactive=9 | |||
|hrecovery=20 | |||
|hhit=+40 | |||
|hblock=-10 | |||
|hproperties= | |||
|notes=- | |||
}} | }} | ||
{{MvCIMoveListRow2.1 | {{MvCIMoveListRow2.1 | ||
Line 391: | Line 414: | ||
|name=Energy Javelin | |name=Energy Javelin | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] or [[File:Mvci_hp.png]] | ||
|ldamage= | |ldamage=600/800/500x2 (1000) | ||
|lguard= | |lguard=Mid | ||
|lstartup= | |lstartup=?/25/25 | ||
|lactive= | |lactive=- | ||
|lrecovery= | |lrecovery=?/31/21 | ||
|lhit= | |lhit=?/+58 | ||
|lblock= | |lblock=?/+32 | ||
|lproperties= | |lproperties={{airok}} | ||
|hdamage= | |hdamage=800/1000/700+630 (1330) | ||
|hguard= | |hguard=Mid | ||
|hstartup= | |hstartup=?/33/36 (ground), 33 (air) | ||
|hactive= | |hactive=- | ||
|hrecovery= | |hrecovery=?/28/18 | ||
|hhit= | |hhit=?/+54 | ||
|hblock= | |hblock=?/+28 | ||
|hproperties= | |hproperties={{airok}} | ||
|notes= | |notes=Damage values and frame data are with 0 hyper meters, 1~2 hyper meters, and 3~4 hyper meters.<br><br>Nova tosses a long bolt of energy straight up, which then hurtles down onto the opponent's head wherever they are, tracking their position. You cannot fire have two Energy Javelins in play at once. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 413: | Line 436: | ||
|name=Flight | |name=Flight | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|properties= | |properties={{airok}} | ||
|startup= | |startup= | ||
|active= | |active=- | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes= | |notes=- | ||
}} | }} | ||
Line 429: | Line 452: | ||
|name=Gravimetric Blaster | |name=Gravimetric Blaster | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=60x28 (1350) ~ 120x36 (3240) | ||
|guard= | |guard=Mid | ||
|properties= | |properties={{airok}} | ||
|startup= | |startup=12 | ||
|active= | |active=74 | ||
|recovery= | |recovery=46 | ||
|hit= | |hit=+47 | ||
|block= | |block=-29 | ||
|notes= | |notes=Nova fires a thick energy beam across the screen. Like all beams, it deals less damage the further you are from your opponent. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 443: | Line 466: | ||
|name=Super Nova | |name=Super Nova | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=140x33 (3402) | ||
|guard= | |guard=Mid | ||
|properties= | |properties={{airok}}<br>Invuln frames 1-13 | ||
|startup= | |startup=14 | ||
|active= | |active=33 | ||
|recovery= | |recovery=57 | ||
|hit= | |hit=+44 | ||
|block= | |block=-39 | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
|photo= | |photo= | ||
|name=Nova Prime | |name=Nova Prime<br>Lvl 3 | ||
Lvl 3 | |||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=5230 (8 hits) | ||
|guard= | |guard=Mid | ||
|properties= | |properties=Invuln frames 1-25<br>Hard Knockdown (no further combo) | ||
|startup= | |startup=15 | ||
|active= | |active=23 | ||
|recovery= | |recovery=31 | ||
|hit= | |hit=+40 | ||
|block= | |block=-37 | ||
|notes= | |notes=Nova travels full screen to tackle the opponent into a cinematic. This hyper is invulnerable for the entire travel duration. Deceptively, although it's +40 on hit, much of that time is spent with Nova himself busy recovering; you can take action much sooner if you tag (though, like all cinematic level 3 hypers, it is physically impossible to get any further combo after the hyper connects). | ||
}} | }} | ||
Latest revision as of 22:07, 14 September 2024
Nova
Nova is the superhero identity of once-ordinary New Yorker Richard Rider. Rhomann Dey, an alien from the planet Xandar, who is part of the elite Nova Corps, an alien intergalactic protection force, is dying during a struggle against the evil alien Zorr, when he selects Rider to be his successor. Rider is then imbued with a Nova Corps uniform as well as a surge of energy from the energy source known as the Nova Force that all Nova Corps members tap into. Nova's ability to tap into energy sources is reflected in Marvel vs. Capcom Infinite with his ability to have his specials passively get stronger when he has more hyper combo gauge, even without actively using said gauge; merely having that energy flow through him enables him to perform greater feats than normal.
In a nutshell
WIP
Introduction
Players to Watch
Character Vitals
Move List
Unique Trait
Gravimetric Energy: Nova's Gravimetric projectiles (both Gravimetric Pulse and Energy Javelin) gain increased damage and often new properties based on how much Hyper Combo gauge he has stocked. When Nova has 3 or more meters, his projectiles become ridiculously strong with long reach and new hitstun properties.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | 3 | 13 | -5 | -4 | ||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 9 | 3 | 22 | -1 | -6 | ||
- |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 8 | 2 | 17 | -1 | -4 | ||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11 | 3 | 24 | -3 | -8 | ||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | Mid | 5 | 3 | 13 | -5 | -4 | ||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 12 | 7 | 21 | +24 | -8 | Launch | |
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 8 | 4 | 15 | -1 | -4 | ||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 13 | 3 | 23 | +52 | -7 | ||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 5 | 2 | 14 | - | - | ||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 11 | 4 | 24 | - | - | ||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 9 | 2 | 19 | - | - | ||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 13 | 3 | 15 | - | - | Groundbounce Hardknockdown | |
- |
Command Normals
Backstep Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 23 | +29 | -7 | ||||
- |
Slash Kick j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 10 | 7 | 24 | - | - | ||
- |
Aerial Uppercut j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 8 | 4 | 18 | - | - | ||
- |
Nova Slam![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 24 | 4 | 27 | +56 | -12 | Ground Bounce Soft Knockdown | |
- |
Shooting Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 11 | 8 | 20 | -10 | -13 | ||
- |
Moon Tracer Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 15 | 4 | 26 | +16 | -11 | ||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
950 (2 hits) | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Nova Strike![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
900 | Mid | 19/19 | 10/12 | 13/16 | +23/- | -4/- | ![]() | |
![]() |
900 | Mid | 19/19 | 10/11 | 25/25 | +16/- | -16/- | ![]() | |
Frame data is listed as ground/air. |
Centurion Rush (Ground)![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1000 | Low | 13 | 16 | 23 | +39 | -20 | ||
![]() |
1000 | High | 29 | 15 | 9 | ||||
- |
Centurion Rush (Air) j. ![]() ![]() ![]() |
Version | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
![]() |
1000 | High | 13 | 15 | 10 | - | - | ||
![]() |
1000 | Low | 45 | 9 | 20 | +40 | -10 | ||
- |
Flight![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | - | ![]() | |||
- |
Hypers
Super Nova![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
140x33 (3402) | Mid | 14 | 33 | 57 | +44 | -39 | ![]() Invuln frames 1-13 | |
- |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind