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Line 246: | Line 246: | ||
|name=Air Trick | |name=Air Trick | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_lp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_lp.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|properties= | |properties= | ||
|notes=Teleports you into the air behind opponents. | |notes=Teleports you into the air behind opponents. | ||
Line 275: | Line 275: | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_lk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_lk.png]] | ||
|damage=400+500/440+550 | |damage=400+500/440+550 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 282: | Line 282: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 289: | Line 289: | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_hk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_hk.png]] | ||
|damage=1000/1100 | |damage=1000/1100 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 303: | Line 303: | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_hk.png]] > [[File:Mvci_hp.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hp.png]] > [[File:Mvci_hp.png]] > [[File:Mvci_hk.png]] > [[File:Mvci_hp.png]] | ||
|damage=250*8+700(2290)/275*8+770(2518) | |damage=250*8+700(2290)/275*8+770(2518) | ||
|guard= | |guard=Mid (first 8 hits), High (final hit) | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 310: | Line 310: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 317: | Line 317: | ||
|command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_fwd.png]][[File:Mvci_hk.png]] | ||
|damage=100*4(370)/110*4(407) | |damage=100*4(370)/110*4(407) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 324: | Line 324: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 331: | Line 331: | ||
|command=j.[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | |command=j.[[File:Mvci_fwd.png]][[File:Mvci_lp.png]] | ||
|damage=500/550 | |damage=500/550 | ||
|guard= | |guard=High | ||
|startup=11/10 | |startup=11/10 | ||
|active=3 | |active=3 | ||
Line 338: | Line 338: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 345: | Line 345: | ||
|command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage=800/880 | |damage=800/880 | ||
|guard= | |guard=High | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 352: | Line 352: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 359: | Line 359: | ||
|command=j.[[File:Mvci_down.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_down.png]][[File:Mvci_hk.png]] | ||
|damage=60*12(708)/66*12(778) | |damage=60*12(708)/66*12(778) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 366: | Line 366: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
Line 382: | Line 382: | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 396: | Line 396: | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. Additional damage scales by 50%. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 419: | Line 419: | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | ||
|damage=100 per shot/110 per shot | |damage=100 per shot/110 per shot | ||
|guard= | |guard=Mid | ||
|startup=17 | |startup=17 | ||
|active=2(5)2(4)2(5)2 | |active=2(5)2(4)2(5)2 | ||
Line 433: | Line 433: | ||
|command=During Scatter Shot | |command=During Scatter Shot | ||
[[File:Mvci_back.png]]or[[File:Mvci_fwd.png]] | [[File:Mvci_back.png]]or[[File:Mvci_fwd.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|properties= | |properties= | ||
|notes= | |notes=- | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 449: | Line 449: | ||
[[File:Mvci_hp.png]] | [[File:Mvci_hp.png]] | ||
|damage=100*5+350/110*5+385 | |damage=100*5+350/110*5+385 | ||
|guard= | |guard=Mid | ||
|startup=17 | |startup=17 | ||
|active=2(11)6(0)6(0)6(0)6(0)1 | |active=2(11)6(0)6(0)6(0)6(0)1 | ||
Line 456: | Line 456: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 463: | Line 463: | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | ||
|damage=300*3(870)/330*3(957) | |damage=300*3(870)/330*3(957) | ||
|guard= | |guard=Mid | ||
|startup=30 | |startup=30 | ||
|active=35 | |active=35 | ||
Line 478: | Line 478: | ||
[[File:Mvci_hp.png]] | [[File:Mvci_hp.png]] | ||
|damage=150*4+400(960)/165*4+440(1056) | |damage=150*4+400(960)/165*4+440(1056) | ||
|guard= | |guard=Mid | ||
|startup=25 | |startup=25 | ||
|active=9(0)15(0)3(0)12(0)3(1)1(0)3 | |active=9(0)15(0)3(0)12(0)3(1)1(0)3 | ||
Line 500: | Line 500: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 542: | Line 542: | ||
|hit=- | |hit=- | ||
|block=- | |block=- | ||
|properties= | |properties=Invuln frames 14-16 | ||
|notes= Teleport | |notes= Teleport | ||
}} | }} | ||
Line 565: | Line 565: | ||
[[File:Mvci_lp.png]] | [[File:Mvci_lp.png]] | ||
|damage=1176/1278 | |damage=1176/1278 | ||
|guard= | |guard=Mid | ||
|startup=17 | |startup=17 | ||
|active=9 | |active=9 | ||
Line 580: | Line 580: | ||
[[File:Mvci_hp.png]] | [[File:Mvci_hp.png]] | ||
|damage=100*7(690)/110*7(759) | |damage=100*7(690)/110*7(759) | ||
|guard= | |guard=Mid | ||
|startup=24 | |startup=24 | ||
|active=9(3)12 | |active=9(3)12 | ||
Line 595: | Line 595: | ||
[[File:Mvci_hp.png]] | [[File:Mvci_hp.png]] | ||
|damage=100*7+200*3(1230)/110*7+220*3(1430) | |damage=100*7+200*3(1230)/110*7+220*3(1430) | ||
|guard= | |guard=Mid | ||
|startup=24 | |startup=24 | ||
|active=9(15)33 | |active=9(15)33 | ||
Line 609: | Line 609: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lp.png]] | ||
|damage=120*4+250/132*4+275 | |damage=120*4+250/132*4+275 | ||
|guard= | |guard=Mid | ||
|startup=7 | |startup=7 | ||
|active=3(0)3(0)3(0)1(1)4 | |active=3(0)3(0)3(0)1(1)4 | ||
Line 616: | Line 616: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 624: | Line 624: | ||
[[File:Mvci_lp.png]] | [[File:Mvci_lp.png]] | ||
|damage=100*9+200(1050)/110*9+220(1155) | |damage=100*9+200(1050)/110*9+220(1155) | ||
|guard= | |guard=Mid | ||
|startup=18 | |startup=18 | ||
|active=4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)7 | |active=4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)7 | ||
Line 631: | Line 631: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 638: | Line 638: | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_hp.png]] | ||
|damage=800/880 | |damage=800/880 | ||
|guard= | |guard=Mid | ||
|startup=16 | |startup=16 | ||
|active=10 | |active=10 | ||
Line 645: | Line 645: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 653: | Line 653: | ||
[[File:Mvci_hp.png]] | [[File:Mvci_hp.png]] | ||
|damage=120*8+350(1239)/132*8+385(1360) | |damage=120*8+350(1239)/132*8+385(1360) | ||
|guard= | |guard=Mid (first 8 hits), High (final hit) | ||
|startup=13 | |startup=13 | ||
|active=6(0)6(0)6(0)6(0)6(0)6(0)7(19)2(0)4 | |active=6(0)6(0)6(0)6(0)6(0)6(0)7(19)2(0)4 | ||
Line 660: | Line 660: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 667: | Line 667: | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_lp.png]] | ||
|damage=700/770 | |damage=700/770 | ||
|guard= | |guard=High | ||
|startup=18 | |startup=18 | ||
|active=5 | |active=5 | ||
Line 674: | Line 674: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 681: | Line 681: | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_hp.png]] | ||
|damage=300+200+110*4+350(1222)/330+220+121*4+385(1341) | |damage=300+200+110*4+350(1222)/330+220+121*4+385(1341) | ||
|guard= | |guard=Mid | ||
|startup=18 | |startup=18 | ||
|active=5(3)3(9)29 | |active=5(3)3(9)29 | ||
Line 688: | Line 688: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 695: | Line 695: | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_lk.png]] | ||
|damage= | |damage= | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 701: | Line 701: | ||
|hit= | |hit= | ||
|block= | |block= | ||
|properties= | |properties=Chargeable | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. 3 Levels of Charge. Although it is a multihit projectile, the hits are spaced out so far apart in terms of timing that it is actually possible to block a few hits of a charged Air Play and then reflect the final hit. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 709: | Line 709: | ||
|command=j.[[File:Mvci_qcf.png]][[File:Mvci_hk.png]] | |command=j.[[File:Mvci_qcf.png]][[File:Mvci_hk.png]] | ||
|damage=900/990 | |damage=900/990 | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 716: | Line 716: | ||
|block= | |block= | ||
|properties= | |properties= | ||
|notes=Second | |notes=Second set of damage and frame data is for Devil Trigger. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 722: | Line 722: | ||
|name=Bold Move | |name=Bold Move | ||
|command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|startup=36 | |startup=36 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|properties= | |properties= | ||
|notes=Special Cancel | |notes=Special Cancel | ||
Line 735: | Line 735: | ||
|photo= | |photo= | ||
|name=Thunder Bolt | |name=Thunder Bolt | ||
|command= | |command=During Devil Trigger | ||
j.[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] | j.[[File:Mvci_qcb.png]][[File:Mvci_lk.png]] | ||
|damage=55*4-110*8(858) | |damage=55*4-110*8(858) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 750: | Line 750: | ||
|photo= | |photo= | ||
|name=Vortex | |name=Vortex | ||
|command= | |command=During Devil Trigger | ||
j.[[File:Mvci_qcb.png]][[File:Mvci_hk.png]] | j.[[File:Mvci_qcb.png]][[File:Mvci_hk.png]] | ||
|damage=165*4+330(957) | |damage=165*4+330(957) | ||
|guard= | |guard=Mid | ||
|startup= | |startup= | ||
|active= | |active= | ||
Line 765: | Line 765: | ||
|photo= | |photo= | ||
|name=Air Raid | |name=Air Raid | ||
|command= | |command=During Devil Trigger | ||
[[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | [[File:Mvci_qcb.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|startup= | |startup= | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|properties={{airok}} | |properties={{airok}} | ||
|notes=Exclusive to Devil Trigger. Flight Stance | |notes=Exclusive to Devil Trigger. Flight Stance | ||
Line 784: | Line 784: | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage=100*26+150+500*2(2975)/110*26+165+550*2(3168) | |damage=100*26+150+500*2(2975)/110*26+165+550*2(3168) | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=14 | |startup=14 | ||
Line 797: | Line 797: | ||
|name=Devil Trigger | |name=Devil Trigger | ||
|command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_down.png]][[File:Mvci_down.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=- | ||
|guard= | |guard=- | ||
|properties= | |properties= | ||
|startup=14 | |startup=14 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit=- | ||
|block= | |block=- | ||
|notes=Install. Moves have better damage and frame data, access to new specials. | |notes=Install. Moves have better damage and frame data, access to new specials. | ||
}} | }} | ||
Line 813: | Line 813: | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage=5460/5896 | |damage=5460/5896 | ||
|guard= | |guard=Mid | ||
|properties= | |properties= | ||
|startup=18 | |startup=18 |
Revision as of 20:04, 10 September 2024
Dante
In a nutshell
WIP
Introduction
Players to Watch
Stealth, Mains Dante Zero Soul
CyberJapanAgent, MIA Mained Dante Dorm Space
DeepestDrip, Mains Dante Spencer Space
EvilWenster, Mains Dante Ultron Space
Character Vitals
Move List
Unique Trait
Bold Cancel: Dante has the ability to cancel normals and certain specials into Bold Cancel which is a type of jump that can create new combo opportunities or keep him safe on block where he is normally not. He also has the ability to cancel specials into a new version of themselves by double tapping the input, often unlocking a very strong special attack.
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350/385 | Mid | 9 | 3 | 14/13 | +1 | -1 | ||
Second Set of damage and frame data is for Devil Trigger. Decent long range poke |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700/770 | Mid | 13 | 3 | 35/33 | -13 | -17 | ||
Second Set of damage and frame data is for Devil Trigger. |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400/440 | Mid | 12/11 | 2 | 33/32 | -17 | -19 | ||
Second Set of damage and frame data is for Devil Trigger. |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700/770 | Mid | 12/11 | 4 | 35/33 | +12 | -18 | Launch | |
Second Set of damage and frame data is for Devil Trigger. |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350/385 | Low | 8 | 3 | 17/16 | -2 | -5 | ||
Second Set of damage and frame data is for Devil Trigger. |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500+400/550+440 | Low | 16/15 | 4(16)3 / 4(15)3 | 47/45 | +25 | -31 | ||
Second Set of damage and frame data is for Devil Trigger. |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300/330 | High | 8 | 2 | 20 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700/770 | High | 13 | 3 | 32 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*2(190)/110*2(209) | Mid | 16/15 | 1(3)2 / 4(1)7 | 18/12 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700/770 | High | 14 | 3 | 43/41 | Hard knockdown | |||
Second Set of damage and frame data is for Devil Trigger. |
Command Normals
Raise the Flag![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500/550 | Mid | 10/9 | 4 | 23/22 | -7 | -9 | ||
Second Set of damage and frame data is for Devil Trigger. |
Stinger![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800/880 | Mid | 16 | 6/5 | 30/29 | -12 | -16 | ||
Second Set of damage and frame data is for Devil Trigger. |
Million Stabs![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*5+300/110*5+330 | Mid | |||||||
Second Set of damage and frame data is for Devil Trigger. |
Air Trick![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | |||||
Teleports you into the air behind opponents. |
Million Stabs Quick![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*5+300/110*5+330 | Mid | |||||||
Second Set of damage and frame data is for Devil Trigger. |
Drive![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
400+500/440+550 | Mid | |||||||
Second set of damage and frame data is for Devil Trigger. |
Volcano![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000/1100 | Mid | |||||||
Second Set of damage and frame data is for Devil Trigger. |
Clay Pigeon![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*4(370)/110*4(407) | Mid | |||||||
Second set of damage and frame data is for Devil Trigger. |
Reverse Edge j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500/550 | High | 11/10 | 3 | 38/34 | ||||
Second set of damage and frame data is for Devil Trigger. |
Helm Breaker j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800/880 | High | |||||||
Second set of damage and frame data is for Devil Trigger. |
Rain Storm j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
60*12(708)/66*12(778) | Mid | |||||||
Second set of damage and frame data is for Devil Trigger. |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
840/924 | Throw | 3 | 1 | - | - | - | ||
Second set of damage and frame data is for Devil Trigger. Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Run 'n' Gun During Scatter Shot |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | |||||
- |
Prop Shredder During Scatter Shot |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*5+350/110*5+385 | Mid | 17 | 2(11)6(0)6(0)6(0)6(0)1 | 28 | ||||
Second set of damage and frame data is for Devil Trigger. |
Crystal![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300*3(870)/330*3(957) | Mid | 30 | 35 | 6 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Revolver During Crystal |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
150*4+400(960)/165*4+440(1056) | Mid | 25 | 9(0)15(0)3(0)12(0)3(1)1(0)3 | 27 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Million Carats During Revolver |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1300/1430 | Mid | 35 | 11 | 31 | ||||
Second set of damage and frame data is for Devil Trigger. |
Acid Rain![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
450*3+120*10(2217)/495*3+132*10(2407) | Mid | 45 | 28(4)9 | 0 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Air Trick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | 24 | 26 | 6 | - | - | Invuln frames 14-16 | |
Teleport |
Crazy Dance During Jet-Stream |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1176/1278 | Mid | 17 | 9 | 16 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Twister During Jet-Stream |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*7(690)/110*7(759) | Mid | 24 | 9(3)12 | 24 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Tempest During Twister |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*7+200*3(1230)/110*7+220*3(1430) | Mid | 24 | 9(15)33 | 22 | ||||
Second Set of damage and frame data is for Devil Trigger. |
Reverb Shock![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
120*4+250/132*4+275 | Mid | 7 | 3(0)3(0)3(0)1(1)4 | 28 | ||||
Second set of damage and frame data is for Devil Trigger. |
Jam Session During Reverb Shock |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*9+200(1050)/110*9+220(1155) | Mid | 18 | 4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)4(0)7 | 24 | ||||
Second set of damage and frame data is for Devil Trigger. |
Volcano![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
800/880 | Mid | 16 | 10 | 55 | ||||
Second set of damage and frame data is for Devil Trigger. |
Beehive During Volcano |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
120*8+350(1239)/132*8+385(1360) | Mid (first 8 hits), High (final hit) | 13 | 6(0)6(0)6(0)6(0)6(0)6(0)7(19)2(0)4 | 24 | ||||
Second set of damage and frame data is for Devil Trigger. |
The Hammer j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700/770 | High | 18 | 5 | |||||
Second set of damage and frame data is for Devil Trigger. |
Killer Bee j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
900/990 | Mid | |||||||
Second set of damage and frame data is for Devil Trigger. |
Bold Move![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | 36 | - | - | ||||
Special Cancel |
Thunder Bolt During Devil Trigger |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
55*4-110*8(858) | Mid | Unreflectable | ||||||
Exclusive to Devil Trigger. Damage and hits decrease with range |
Vortex During Devil Trigger |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
165*4+330(957) | Mid | |||||||
Exclusive to Devil Trigger |
Air Raid During Devil Trigger |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | - | - | ![]() | ||||
Exclusive to Devil Trigger. Flight Stance |
Hypers
Million Dollars![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
100*26+150+500*2(2975)/110*26+165+550*2(3168) | Mid | 14 | 217 | 55 | ||||
Second Set of damage and frame data is for Devil Trigger |
Devil Trigger![]() ![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
- | - | 14 | - | - | ||||
Install. Moves have better damage and frame data, access to new specials. |
Devil Must Die | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5460/5896 | Mid | 18 | 9 | 69 | ||||
Second Set of damage and frame data is for Devil Trigger |
Hitboxes
Videos
Technology
Combos
Simple BnB
j.5HP > 5LP > 5HP > 2HP > j.5LP > j.5HP xx 236LP > 5HP > 2HP > j.5HP xx j.236HP > 236LP+HP
Simple BnB #2
214LP > j.236LP > 5HP > 2HP > j.5HP xx j.236HK > 5HP > 2HP > j.5LP > j.5HP xx j.236HP > 236LP+HP
Simple BnB #3
j.2HK > 2LK > 5HP > 6HP.HP xx 236LP > 5HP > j.5LP > j.5HP xx 236LP > 5HP > 2HP xx j.236HP > 236LP+HP
Credit: https://youtu.be/--Wu17QuKi0
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind