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Line 57: | Line 57: | ||
|recovery= | |recovery= | ||
|hit=-11 | |hit=-11 | ||
|block=- | |block=-16 | ||
|notes= | |notes=Venom takes a small step forward during this move. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 212: | Line 212: | ||
|hit= | |hit= | ||
|block=-13 | |block=-13 | ||
|notes=- | |notes=Venom's longest-reaching grounded normal, but also his slowest. The crumple gives you time to set up a Venom Trap. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 412: | Line 412: | ||
|name=Venom Web | |name=Venom Web | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=3300 (19 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties=[[File:Airok.png]] | |properties=[[File:Airok.png]] | ||
|startup= | |startup=22 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-23 | ||
|notes= | |notes=Venom moves to the middle of the screen and engulfs it entirely in a giant web. Any opponent on this screen with Venom not blocking will get wrapped up before getting repeatedly struck by Venom. Note, that while this resembles a cutscene, it is not, meaning if some form of projectile or ranged attack (such as the Reality Storm HP flames) began before Venom captures his prey, it can still hit him and prematurely end this hyper. Can be used to punish random far away whiffs and openings. Despite its poor frame advantage on block, it can be a bit tricky to punish sometimes, and gets trickier the further Venom was from his opponent before he began it. At max distance, it generally requires either a very long range starter or a dash up before the opponent can begin punishing Venom. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 426: | Line 426: | ||
|name=Death Bite | |name=Death Bite | ||
|command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | |command=[[File:Mvci_qcf.png]][[File:Mvci_lk.png]][[File:Mvci_hk.png]] | ||
|damage= | |damage=200x21+500(3450) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=21 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-37 ~ +13 | ||
|notes=- | |notes=Venom performs a larger, long-lasting, traveling version of Venom Rush. Drags the opponent away with it if there's space to do so, but in the corner it continues traveling off-screen, making this hyper extremely unsafe on block and dealing much less damage there; avoid using it without the appropriate space for it. Deals a bit more damage than Venom Web. | ||
}} | }} | ||
{{UMvC3MoveListRow2.0 | {{UMvC3MoveListRow2.0 | ||
Line 441: | Line 441: | ||
Lvl 3 | Lvl 3 | ||
|command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | |command=[[File:Mvci_qcb.png]][[File:Mvci_lp.png]][[File:Mvci_hp.png]] | ||
|damage= | |damage=5300 (8 hits) | ||
|guard=Mid | |guard=Mid | ||
|properties= | |properties= | ||
|startup= | |startup=20 | ||
|active= | |active= | ||
|recovery= | |recovery= | ||
|hit= | |hit= | ||
|block= | |block=-42 | ||
|notes= | |notes=Venom performs a Venom Fang that triggers a cutscene upon contact. Travels about 3/4ths of the screen. Has invuln frames throughout its startup and active windows. | ||
}} | }} | ||
Latest revision as of 08:32, 29 August 2024
Venom
After missing out on Marvel vs. Capcom 3, Venom is ready to return in all his symbiotic glory. Venom is the result of reporter Eddie Brock, whose life is unintentionally ruined by fellow newshound Peter Parker, seeking vengeance and finding an unexpected new ally in the alien symbiote that once inhabited Parker's body. This symbiote, a sentient liquid-like life form, grants him enhanced strength and shapeshifting abilities.
In a nutshell
Although Venom's moveset bears a few minor similarities to his rival Spider-Man's, he's much more of a bruiser and heavyweight than Parker ever could be. In Marvel vs. Capcom Infinite, on top of his Venom Rush and Venom Throw attacks granting him approaches and combo conversions, he now has Venom Barrel, a new aerial special that extends his air combo game with wall bounces, and Venom Trap, where he sends a puddle of symbiotic goo through the floor, ready to ensnare anyone who passes over it and trapping them for easy combo conversion much akin to Spider-Man's Web Ball.
Introduction
Players to Watch
JonnieA
OGWarDestroyer
Character Vitals
Move List
Unique Trait
Normals
Standing Light Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 7 | +3 | 0 | ||||
- |
Standing Heavy Punch![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
350x2 | Mid | 14 | -11 | -16 | ||||
Venom takes a small step forward during this move. |
Standing Light Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 10 | +1 | -4 | ||||
- |
Standing Heavy Kick![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300x3(870) | Mid | 16 | -5 | -10 | ||||
- |
Crouching Light Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 7 | +3 | 0 | ||||
- |
Crouching Heavy Punch![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Mid | 11 | -15 | Launch | ||||
- |
Crouching Light Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Low | 7 | -6 | -9 | ||||
- |
Crouching Heavy Kick![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | Low | 17 | -12 | |||||
- |
Jumping Light Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
300 | High | 6 | - | - | ||||
- |
Jumping Heavy Punch j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 9 | - | - | ||||
- |
Jumping Light Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | High | 7 | - | - | ||||
- |
Jumping Heavy Kick j. ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
700 | High | 13 | - | - | Groundbounce Hardknockdown | |||
- |
Venom Creep j. ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
200x4 (780) | High (1st hit), Mid (the rest) | 15 | - | - | ||||
- |
Misc
Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Air Throw![]() ![]() ![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
1000 | Throw | 3 | 1 | - | - | - | ||
Additional damage scales by 50%. |
Tag![]() |
Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
500 | Mid | 6 | 8 | 44 | +33 | +28 | ||
Hit/Block adv is dependent on when you ![]() |
Specials
Hypers
Venom Bash | Damage | Guard | Startup | Active | Recovery | On Hit | On Block | Properties |
5300 (8 hits) | Mid | 20 | -42 | |||||
Venom performs a Venom Fang that triggers a cutscene upon contact. Travels about 3/4ths of the screen. Has invuln frames throughout its startup and active windows. |
Hitboxes
Videos
Technology
Combos
Strategy
Partner Selection
Stone Selection
Power
Time
Reality
Soul
Space
Mind