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* Super/Ultra Changes: | * Super/Ultra Changes: | ||
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* Moves with ending Frame Buffer: | |||
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== Character Specific Data == | == Character Specific Data == |
Revision as of 02:11, 23 September 2022

E. Honda
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Forward Dash: 3f faster (19f > 16f)
- Normal Move Changes:
- Far 5HK - removed (turned into a command normal), replaced with non-proximity 5HK
- Command Normal Changes:
- Sweep Kick (6HK) - USF4 Honda's Far 5HK turned into a command normal, knocks down on hit
- Target Combos:
- Special Move Changes:
- Super/Ultra Changes:
- Moves with ending Frame Buffer:
Character Specific Data
E. Honda
VITALS | |||||
---|---|---|---|---|---|
Health: | 1050 | Stun: | 1100 | ||
WALKING | |||||
Forward Walk Speed: | 0.045 | Back Walk Speed: | 0.030 | ||
JUMPING | |||||
Jump Total Frames: | 4+37+4 | Jump Distance: | 1.98 Forward/Back | ||
DASHING | |||||
Forward Dash Frames: | 16 | Forward Dash Distance: | 0.83 | ||
Back Dash Frames: | 27 | Back Dash Distance: | 0.90 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 22 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-18 | FA + Back Dash Airborne: | 6-13 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -7 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | -1 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | 50 | 50 | M | Sp Su | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | 50x2 | 100*50 | M | TC Sp Su | 2 hits; Sp/Su cancel works on 1st hit only; HP TC works on 2nd hit only; either hit chains to 3HK TC |
5HP (Close) | cl. ![]() |
s | a | r | B | H | 120 | 200 | M | Su | - |
5LK (Close) | cl. ![]() |
s | a | r | B | H | 60 | 50 | M | Sp Su | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | 95 | 100 | M | Sp Su | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | 55 | 50 | M | Sp Su | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | 100 | 100 | M | Su | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | 120 | 230 | M | Su | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | 60 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | 100 | 100 | M | Su | - |
5HK | st. ![]() |
s | a | r | B | H | 90*60 | 150*100 | M | Sp Su / - | 2 hits, only 1st is cancellable; forces stand on hit |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | 50 | 50 | M | Sp Su | - |
2MP | ![]() ![]() |
s | a | r | B | H | 95 | 100 | M | Su | - |
2HP | ![]() ![]() |
s | a | r | B | H | 140 | 200 | L | Su | - |
2LK | ![]() ![]() |
s | a | r | B | H | 50 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
s | a | r | B | H | 80 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
s | a | r | B | KD | 120 | 200 | L | Su | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Sweep Kick | ![]() ![]() |
s | a | r | B | KD | 110 | 200 | L | - | - |
Shikofumi (Overhead) |
![]() ![]() |
s | a | r | B | H | 30*80 | 125*80 | H | - | 2 hits |
Target Combo 1 | cl.![]() ![]() ![]() |
- | - | - | B | H | D | S | M*H | - | Not a true combo |
Target Combo 2 | cl.![]() ![]() |
- | - | - | B | KD | *60*40 | *100*50 | M | - | Must cancel from 2nd hit of cl.5MP; HP has 2 hits; launches opponent into juggle state |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | 70 | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 130 | 250 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | 70 | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | 90 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 120 | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | 70 | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | 110 | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 120 | 200 | H | - | Can steer left/right |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | 70 | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | 110 | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 130 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
10+11 | 2 | 35 | -21 | KD | 120 | 150 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
18+10 | 2 | 35 | -15 | crumple | 100 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
65 | 2 | 35 | crumple | crumple | 180 | 250 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Sabori (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 190 | 200 | T | - | KD Adv: +x |
Rice Bale Throw (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 190 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Sumo Headbutt | ![]() ![]() ![]() [4]6+LP |
s | a | r | B | KD | 160 (140) | 250 (200) | M | Su* | Only cancellable early in active frames; (Data when connecting later in active frames) |
MP Sumo Headbutt | ![]() ![]() ![]() [4]6+MP |
s | a | r | B | KD | 170 (150) | 250 (200) | M | Su* | Only cancellable early in active frames; (Data when connecting later in active frames) |
HP Sumo Headbutt | ![]() ![]() ![]() [4]6+HP |
s | a | r | B | KD | 180 (160) | 200 | M | Su* | Only cancellable early in active frames; (Data when connecting later in active frames) |
![]() |
![]() ![]() ![]() [4]6+PP |
s | a | r | B | KD | 130*80 (180) |
150*100 (200) |
M | FA* | Only cancellable early in active frames; (Data when connecting later in active frames) |
LK Zuri Fugaku (Tackle) |
![]() ![]() ![]() [4]6+LK |
s | a | r | -2 | KD | 70*60 | 150*50 | M | Su | notes |
MK Zuri Fugaku (Tackle) |
![]() ![]() ![]() [4]6+MK |
s | a | r | -1 | KD | 80*60 | 150*50 | M | Su | notes |
HK Zuri Fugaku (Tackle) |
![]() ![]() ![]() [4]6+HK |
s | a | r | -2 | KD | 100*60 | 150*50 | M | Su | notes |
![]() (Tackle) |
![]() ![]() ![]() [4]6+KK |
s | a | r | -9 | KD | 60*40*80 | 100*50x2 | M | FA | notes |
LP Hundred Hand Slap | Mash ![]() P~P~P~LP |
s | a | r | B | H | 30x3*40 | 50x3*100 | M | Su | notes |
MP Hundred Hand Slap | Mash ![]() P~P~P~MP |
s | a | r | B | H | 20x4*40 | 30x4*80 | M | Su | notes |
HP Hundred Hand Slap | Mash ![]() P~P~P~HP |
s | a | r | B | H | 10x6*50 | 20x7 | M | Su | notes |
![]() |
Mash ![]() P~P~P~PP |
s | a | r | B | KD | 20x6*60 | 20x6*80 | M | FA | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Sumo Smash (Butt Slam) |
![]() ![]() ![]() [2]8+LK |
s | a | r | B | KD | 160 | 250 | H | - | notes |
MK Sumo Smash (Butt Slam) |
![]() ![]() ![]() [2]8+MK |
s | a | r | B | KD | 160 | 250 | H | - | notes |
HK Sumo Smash (Butt Slam) |
![]() ![]() ![]() [2]8+HK |
s | a | r | B | KD | 160 | 250 | H | - | notes |
![]() (Butt Slam) |
![]() ![]() ![]() [2]8+KK |
s | a | r | B | KD | 50x2*100 | 50x2*100 | M*H | - | First 2 hits on the way up; overhead on the way down |
LK Back Crusher (Same-side Throw) |
![]() ![]() 63214+LK |
s | a | r | - | KD | 230 | 200 | T | - | - |
MK Back Crusher (Same-side Throw) |
![]() ![]() 63214+MK |
s | a | r | - | KD | 240 | 200 | T | - | - |
HK Back Crusher (Same-side Throw) |
![]() ![]() 63214+HK |
s | a | r | - | KD | 250 | 200 | T | - | - |
![]() (Same-side Throw) |
![]() ![]() 63214+KK |
s | a | r | - | KD | 260 | 150 | T | - | - |
LP Oicho Throw (Sideswitch Throw) |
![]() ![]() 63214+LP |
s | a | r | - | KD | 100 | 250 | T | - | - |
MP Oicho Throw (Sideswitch Throw) |
![]() ![]() 63214+MP |
s | a | r | - | KD | 110 | 250 | T | - | - |
HP Oicho Throw (Sideswitch Throw) |
![]() ![]() 63214+HP |
s | a | r | - | KD | 120 | 250 | T | - | - |
![]() ![]() |
![]() ![]() 63214+PP |
s | a | r | - | KD | 130*200 | 0*300 | T | FA* / - | Costs 2 bars; can cancel into Focus Attack after 2nd hit, but loses most damage and all stun |
Salt Toss | ![]() ![]() 236+K |
s | a | r | B | H | 1 | 1 | M | - | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Super Killer Head Ram (Super) |
![]() ![]() ![]() ![]() [4]646+P |
s | a | r | B | KD | 150*300 | - | M | - | - |
Ultimate Killer Head Ram (Ultra 1) |
![]() ![]() ![]() ![]() [4]646+PPP |
s | a | r | B | KD | 518 | - | M | - | - |
Orochi Breaker (Ultra 2) |
![]() ![]() ![]() 6321463214+PPP |
s | a | r | - | KD | 525 | - | T | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: