(Created page with "{{OSFIVHeader}} {{USFIVCharacterHeader|Hugo|Hugo| | }} (Intro paragraph to describe overall gameplay) Image:USFIV-Header.png|thumb|center|150px|link=Ultra_Street_Fighter_...") |
|||
Line 38: | Line 38: | ||
{{OmegaSFIVFrameDataTableHeader}} | {{OmegaSFIVFrameDataTableHeader}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''5LP'''|st. {{lp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LP'''|st. {{lp}}|s|a|r|B|H|50|50|M|Ch Sp Su|-|}} | ||
{{OSFIVFrameDataRow|'''5MP'''|st. {{mp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MP'''|st. {{mp}}|s|a|r|B|H|120|100|M|-|Can charge for more powerful version that throws a projectile|}} | ||
{{OSFIVFrameDataRow|'''5HP'''|st. {{hp}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HP'''|st. {{hp}}|s|a|r|B|H|120|200|H|-|No armor; can charge for more powerful version|}} | ||
{{OSFIVFrameDataRow|'''5LK'''|st. {{lk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5LK'''|st. {{lk}}|s|a|r|B|H|30*40|50x2|M*M|Sp Su / -|2 hits, only 1st is cancellable|}} | ||
{{OSFIVFrameDataRow|'''5MK'''|st. {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5MK'''|st. {{mk}}|s|a|r|B|H|50x2|50x2|M*M|-|Can charge for more powerful version|}} | ||
{{OSFIVFrameDataRow|'''5HK'''|st. {{hk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|'''5HK'''|st. {{hk}}|s|a|r|B|H|130|200|H|-|KD vs. airborne opponents|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
Line 54: | Line 54: | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Hammer Hook|{{Right}}{{hp}}|s|a|r|B|H|130|200|M|-| | {{OSFIVFrameDataRow|Hammer Hook|{{Right}}{{hp}}|s|a|r|B|H|130|200|M|-|Hard Knockdown vs. airborne opponents|}} | ||
{{OSFIVFrameDataRow|Leap Attack<br>(Overhead)|{{Down}}{{Down}}{{mk}}|s|a|r|B|H|70|150|H|-|-|}} | {{OSFIVFrameDataRow|Leap Attack<br>(Overhead)|{{Down}}{{Down}}{{mk}}|s|a|r|B|H|70|150|H|-|-|}} | ||
{{OSFIVFrameDataRow|Storm Slap|Hold {{mp}}|s|a|r|B|H|80*70|100x2| | {{OSFIVFrameDataRow|Storm Slap|Hold {{mp}}|s|a|r|B|H|80*70|100x2|M|-|Throws a ranged projectile when fully charged|}} | ||
{{OSFIVFrameDataRow|Ultra Heavy Elbow<br>(Overhead)|Hold {{hp}}|s|a|r|B|KD| | {{OSFIVFrameDataRow|Ultra Heavy Elbow<br>(Overhead)|Hold {{hp}}|s|a|r|B|KD|120|200|H|-|Crumples on hit; has armor during the downward swing|}} | ||
{{OSFIVFrameDataRow|Heavy Ankle Kick<br>(Overhead)|Hold {{mk}}|s|a|r|B|H| | {{OSFIVFrameDataRow|Heavy Ankle Kick<br>(Overhead)|Hold {{mk}}|s|a|r|B|H|50*70|50*100|H*H|-|-|}} | ||
{{OSFIVFrameDataRow|Dora Kick<br>(Overhead)|Hold {{hk}}<br>+ Release|s|a|r|B|KD|150~300|200|H|-|Longer charge does more damage|}} | {{OSFIVFrameDataRow|Dora Kick<br>(Overhead)|Hold {{hk}}<br>+ Release|s|a|r|B|KD|150~300|200|H|-|Longer charge does more damage|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|'''j.LP''' | {{OSFIVFrameDataRow|'''j.LP'''|{{Upright}}{{lp}}|s|a|-|-|-|60|50|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.MP''' | {{OSFIVFrameDataRow|'''j.MP'''|{{Upright}}{{mp}}|s|a|-|-|-|110|100|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.HP''' | {{OSFIVFrameDataRow|'''j.HP'''|{{Upright}}{{hp}}|s|a|-|-|-|140|200|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.LK''' | {{OSFIVFrameDataRow|'''j.LK'''|{{Upright}}{{lk}}|s|a|-|-|-|60|50|H|-|-|}} | ||
{{OSFIVFrameDataRow|'''j.MK''' | {{OSFIVFrameDataRow|'''j.MK'''|{{Upright}}{{mk}}|s|a|-|-|-|110|100|H|-|-|}} | ||
{{OSFIVFrameDataRow2|'''j.HK''' | {{OSFIVFrameDataRow2|'''j.HK'''|{{Upright}}{{hk}}|s|a|-|-|-|140|200|H|-|-|}} | ||
{{OSFIVFrameDataRow|Body Press|Air {{Down}}{{hp}}|s|a|r|-|H|110|200|H|-|Can crossup; diagonal jump only|}} | |||
{{OSFIVFrameDataRow|Body Press|Air {{Down}}{{hp}}|s|a|r|-|H| | |||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|26|5|29|-18|KD| | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|26|5|29|-18|KD|110|180|M|Dash|KD Adv: +x; +x after Forward Dash, +x after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|5|29|-12|crumple| | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|s|5|29|-12|crumple|120|150|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|5|29|crumple|crumple| | {{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|5|29|crumple|crumple|170|200|-|Dash|Unblockable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
Line 100: | Line 94: | ||
|- | |- | ||
|} | |} | ||
== Combos == | == Combos == |
Revision as of 04:34, 29 April 2022

Hugo
In a nutshell
(Intro paragraph to describe overall gameplay)
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Forward Dash: 4f slower (21f > 25f), longer distance
- Lv. 2 Focus + Dash is now -3 on block, making any focus dash much more risky
- Back Dash: slightly shorter distance
- Back Jump: longer distance
- Forward Dash: 4f slower (21f > 25f), longer distance
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
- Super now stops after 4 hits on block; by inputting another P, Hugo ends with an unsafe clap that can interrupt the opponent's attempted punish
- Super no longer allows Backbreaker or U2 followup juggle
Character Specific Data
Hugo
VITALS | |||||
---|---|---|---|---|---|
Health: | 1100 | Stun: | 1100 | ||
WALKING | |||||
Forward Walk Speed: | 0.022 | Back Walk Speed: | 0.018 | ||
JUMPING | |||||
Jump Total Frames: | 8+35+4 | Jump Distance: | 1.36 Forward, 1.53 Back | ||
DASHING | |||||
Forward Dash Frames: | 25 | Forward Dash Distance: | 1.31 | ||
Back Dash Frames: | 30 | Back Dash Distance: | 1.00 | ||
FA + Forward Dash Frames: | 24 | FA + Back Dash Frames: | 25 | ||
Back Dash Invincibility: | 1-9 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 10-26 | FA + Back Dash Airborne: | 4-21 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -9 | Lv1 FA + Back Dash (Block): | -10 | ||
Lv2 FA + Forward Dash (Block): | -3 | Lv2 FA + Back Dash (Block): | -4 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP | st. ![]() |
s | a | r | B | H | 50 | 50 | M | Ch Sp Su | - |
5MP | st. ![]() |
s | a | r | B | H | 120 | 100 | M | - | Can charge for more powerful version that throws a projectile |
5HP | st. ![]() |
s | a | r | B | H | 120 | 200 | H | - | No armor; can charge for more powerful version |
5LK | st. ![]() |
s | a | r | B | H | 30*40 | 50x2 | M*M | Sp Su / - | 2 hits, only 1st is cancellable |
5MK | st. ![]() |
s | a | r | B | H | 50x2 | 50x2 | M*M | - | Can charge for more powerful version |
5HK | st. ![]() |
s | a | r | B | H | 130 | 200 | H | - | KD vs. airborne opponents |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
5 | 2 | 12 | B | H | 50 | 50 | M | Ch Sp Su | - |
2MP | ![]() ![]() |
6 | 2 | 21 | B | H | 90 | 100 | M | Su | - |
2HP | ![]() ![]() |
15 | 5 | 39 | B | KD | 130 | 200 | M | - | KD Adv: +x |
2LK | ![]() ![]() |
5 | 2 | 12 | B | H | 50 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
8 | 4 | 21 | B | KD | 110 | 150 | L | - | KD Adv: +x |
2HK | ![]() ![]() |
13 | 14 | 36 | B | KD | 130 | 100 | L | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Hammer Hook | ![]() ![]() |
s | a | r | B | H | 130 | 200 | M | - | Hard Knockdown vs. airborne opponents |
Leap Attack (Overhead) |
![]() ![]() ![]() |
s | a | r | B | H | 70 | 150 | H | - | - |
Storm Slap | Hold ![]() |
s | a | r | B | H | 80*70 | 100x2 | M | - | Throws a ranged projectile when fully charged |
Ultra Heavy Elbow (Overhead) |
Hold ![]() |
s | a | r | B | KD | 120 | 200 | H | - | Crumples on hit; has armor during the downward swing |
Heavy Ankle Kick (Overhead) |
Hold ![]() |
s | a | r | B | H | 50*70 | 50*100 | H*H | - | - |
Dora Kick (Overhead) |
Hold ![]() + Release |
s | a | r | B | KD | 150~300 | 200 | H | - | Longer charge does more damage |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP | ![]() ![]() |
s | a | - | - | - | 60 | 50 | H | - | - |
j.MP | ![]() ![]() |
s | a | - | - | - | 110 | 100 | H | - | - |
j.HP | ![]() ![]() |
s | a | - | - | - | 140 | 200 | H | - | - |
j.LK | ![]() ![]() |
s | a | - | - | - | 60 | 50 | H | - | - |
j.MK | ![]() ![]() |
s | a | - | - | - | 110 | 100 | H | - | - |
j.HK | ![]() ![]() |
s | a | - | - | - | 140 | 200 | H | - | - |
Body Press | Air ![]() ![]() |
s | a | r | - | H | 110 | 200 | H | - | Can crossup; diagonal jump only |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
26 | 5 | 29 | -18 | KD | 110 | 180 | M | Dash | KD Adv: +x; +x after Forward Dash, +x after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | 5 | 29 | -12 | crumple | 120 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 5 | 29 | crumple | crumple | 170 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Neck Hanging Tree (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 190 | 200 | T | - | KD Adv: +x |
Body Slam (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 190 | 200 | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LP Giant Palm Bomber (Clap) |
![]() ![]() 214+LP |
s | a | r | B | H | D | S | M | Su | notes |
MP Giant Palm Bomber (Clap) |
![]() ![]() 214+MP |
s | a | r | B | H | D | S | M | Su | notes |
HP Giant Palm Bomber (Clap) |
![]() ![]() 214+HP |
s | a | r | B | H | D | S | M | Su | notes |
![]() (Clap) |
![]() ![]() 214+PP |
s | a | r | B | H | D | S | M | FA | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Hammer Mountain (Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | KD | 420 | - | M | Feint | - |
+ Followup Clap (Block only) |
+ ![]() |
s | a | r | B | KD | 200 | - | M | - | - |
+ Feint | Hold ![]() |
- | - | r | - | - | - | - | - | - | - |
Gigas Breaker (Ultra 1) |
![]() ![]() ![]() 720+PPP |
s | a | r | B | KD | D | - | T | - | - |
Megaton Press (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | KD | D | - | T | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Combos
Confirms:
- Dmg/St --
Punishes:
- Dmg/St --
Counterhit Confirms:
Ultra Setups:
Useful Info
Reversals:
Anti-Airs:
Anti-Focus:
Anti-Projectile:
Juggles:
Miscellaneous: