Ultra Street Fighter IV/Adon/Data: Difference between revisions

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(Created page with "{{USFIVHeader}} == Character Vitals == {{CharacterData-USFIV | chara = Adon | name = Adon | portrait = USFIV_Adon_Portrait.png | icon = SSFIV-Adon_Face.jpg | hp = | stun = | wUltra = % | fThrowRange = Fwd | bThrowRange = Back | fWalkSpd = | bWalkSpd = | fDashSpd = | bDashSpd = | fDashDist = | bDashDist = | bDashInv = | bDashAir = | bDashRec = | jumpSpd...")
 
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{{USFIVHeader}}
{{USFIVHeader}}
{{USFIV Char Subnav|chara=Adon}}


== Character Vitals ==
== Character Vitals ==
Line 7: Line 8:
| portrait      = USFIV_Adon_Portrait.png
| portrait      = USFIV_Adon_Portrait.png
| icon          = SSFIV-Adon_Face.jpg
| icon          = SSFIV-Adon_Face.jpg
| hp            =  
| hp            = 950
| stun          =  
| stun          = 1000
| wUltra        = %
| wUltra        = 75%
| fThrowRange  = Fwd
| fThrowRange  = 0.93
| bThrowRange  = Back
| bThrowRange  = 1.05
| fWalkSpd      =  
| fWalkSpd      = 0.05
| bWalkSpd      =  
| bWalkSpd      = 0.035
| fDashSpd      =  
| fDashSpd      = 19
| bDashSpd      =  
| bDashSpd      = 22
| fDashDist    =  
| fDashDist    = 1.50
| bDashDist    =  
| bDashDist    = 0.75
| bDashInv      =  
| bDashInv      = 8
| bDashAir      =  
| bDashAir      = 7
| bDashRec      =  
| bDashRec      = 7
| jumpSpd      =  
| jumpSpd      = 4+34
| jumpApex      =  
| jumpApex      = 1.84
| fJumpDist    =  
| fJumpDist    = 1.65
| bJumpDist    =  
| bJumpDist    = 1.65
| wakeFaceUp    = ? Up
| wakeFaceUp    = 31
| wakeFaceDwn  = ? Down
| wakeFaceDwn  = 20
}}
}}


Line 153: Line 154:
}}
}}


===== c.5LP =====
===== c.5LK =====
{{FrameData-USFIV | chara = Adon | moveId = adon_close_5lp | moveType = close_normal
{{FrameData-USFIV | chara = Adon | moveId = adon_close_5lk | moveType = close_normal
| input        = c.5LP
| input        = c.5LK
| name          = Close Light Punch
| name          = Close Light Kick
| images        = USFIV_Adon_close_5lp.png
| images        = USFIV_Adon_close_5lk.png
| hitboxes      = USFIV_Adon_close_5lp_hitbox.png
| hitboxes      = USFIV_Adon_close_5lk_hitbox.png
| startup      =  
| startup      =  
| active        =  
| active        =  
Line 607: Line 608:
=== Command Normals ===
=== Command Normals ===
===== 6MP =====
===== 6MP =====
{{FrameData-USFIV | chara = Adon | moveId = adon_6mp | moveType = standing_normal
{{FrameData-USFIV | chara = Adon | moveId = adon_6mp | moveType = command_normal
| input        = 6MP
| input        = 6MP
| name          = Jaguar Crunch
| name          = Jaguar Crunch

Latest revision as of 05:14, 28 June 2025

Ultra Street Fighter IVUSFIV-Header.png

Character Vitals

Adon
Portrait Icon HP Stun W-Ultra Scaling Throw Range
(Forward/Back)
Jump Speed
USFIV Adon Portrait.png SSFIV-Adon Face.jpg 950 1000 75% 0.93 / 1.05 4+34
Forward Walk Speed Forward Dash Speed Forward Dash Distance Wakeup Timing
(Face Up / Face Down)
Jump Apex
0.05 19 1.50 31 / 20 1.84
Back Walk Speed Back Dash Speed Back Dash Distance Back Dash Data
(Invuln / Airborne / Recovery)
Jump Distance
(Forward/Back)
0.035 22 0.75 8 / 7 / 7 1.65 / 1.65


Normals

Standing Close Normals

c.5LP
Adon
adon_close_5lp

c.5LP

Close Light Punch
File:USFIV Adon close 5lp.png
File:USFIV Adon close 5lp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
c.5MP
Adon
adon_close_5mp

c.5MP

Close Medium Punch
File:USFIV Adon close 5mp.png
File:USFIV Adon close 5mp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
c.5HP
Adon
adon_close_5hp

c.5HP

Close Heavy Punch
File:USFIV Adon close 5hp.png
File:USFIV Adon close 5hp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
c.5LK
Adon
adon_close_5lk

c.5LK

Close Light Kick
File:USFIV Adon close 5lk.png
File:USFIV Adon close 5lk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
c.5MK
Adon
adon_close_5mk

c.5MK

Close Medium Kick
File:USFIV Adon close 5mk.png
File:USFIV Adon close 5mk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
c.5HK
Adon
adon_close_5hk

c.5HK

Close Heavy Kick
File:USFIV Adon close 5hk.png
File:USFIV Adon close 5hk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes

Standing Far Normals

5LP
Adon
adon_5lp

5LP

Standing Light Punch
File:USFIV Adon 5lp.png
File:USFIV Adon 5lp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
5MP
Adon
adon_5mp

5MP

Standing Medium Punch
File:USFIV Adon 5mp.png
File:USFIV Adon 5mp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
5HP
Adon
adon_5hp

5HP

Standing Heavy Punch
File:USFIV Adon 5hp.png
File:USFIV Adon 5hp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
5LK
Adon
adon_5lk

5LK

Standing Light Kick
File:USFIV Adon 5lk.png
File:USFIV Adon 5lk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
5MK
Adon
adon_5mk

5MK

Standing Medium Kick
File:USFIV Adon 5mk.png
File:USFIV Adon 5mk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
5HK
Adon
adon_5hk

5HK

Standing Heavy Kick
File:USFIV Adon 5hk.png
File:USFIV Adon 5hk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes

Crouching Normals

2LP
Adon
adon_2lp

2LP

Crouching Light Punch
File:USFIV Adon 2lp.png
File:USFIV Adon 2lp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
2MP
Adon
adon_2mp

2MP

Crouching Medium Punch
File:USFIV Adon 2mp.png
File:USFIV Adon 2mp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
2HP
Adon
adon_2hp

2HP

Crouching Heavy Punch
File:USFIV Adon 2hp.png
File:USFIV Adon 2hp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
2LK
Adon
adon_2lk

2LK

Crouching Light Kick
File:USFIV Adon 2lk.png
File:USFIV Adon 2lk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
2MK
Adon
adon_2mk

2MK

Crouching Medium Kick
File:USFIV Adon 2mk.png
File:USFIV Adon 2mk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes
2HK
Adon
adon_2hk

2HK

Crouching Heavy Kick
File:USFIV Adon 2hk.png
File:USFIV Adon 2hk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
HKD
Hit Advantage Block Advantage
HKD -
Notes

Command Normals

6MP
Adon
adon_6mp

6MP

Jaguar Crunch
File:USFIV Adon 6mp.png
File:USFIV Adon 6mp hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
H
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
+
Hit Advantage Block Advantage
+ +
Notes

Angled Jump Normals

j.LP
Adon
adon_jlp

j.LP

Angled Jump Light Punch
File:USFIV Adon jlp.png
File:USFIV Adon jlp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
j.MP
Adon
adon_jmp

j.MP

Angled Jump Medium Punch
File:USFIV Adon jmp.png
File:USFIV Adon jmp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
j.HP
Adon
adon_jhp

j.HP

Angled Jump Heavy Punch
File:USFIV Adon jhp.png
File:USFIV Adon jhp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
j.LK
Adon
adon_jlk

j.LK

Angled Jump Light Kick
File:USFIV Adon jlk.png
File:USFIV Adon jlk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
j.MK
Adon
adon_jmk

j.MK

Angled Jump Medium Kick
File:USFIV Adon jmk.png
File:USFIV Adon jmk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
j.HK
Adon
adon_jhk

j.HK

Angled Jump Heavy Kick
File:USFIV Adon jhk.png
File:USFIV Adon jhk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes

Neutral Jump Normals

nj.LP
Adon
adon_njlp

nj.LP

Neutral Jump Light Punch
File:USFIV Adon njlp.png
File:USFIV Adon njlp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
nj.MP
Adon
adon_njmp

nj.MP

Neutral Jump Medium Punch
File:USFIV Adon njmp.png
File:USFIV Adon njmp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
nj.HP
Adon
adon_njhp

nj.HP

Neutral Jump Heavy Punch
File:USFIV Adon njhp.png
File:USFIV Adon njhp hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
nj.LK
Adon
adon_njlk

nj.LK

Neutral Jump Light Kick
File:USFIV Adon njlk.png
File:USFIV Adon njlk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
nj.MK
Adon
adon_njmk

nj.MK

Neutral Jump Medium Kick
File:USFIV Adon njmk.png
File:USFIV Adon njmk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes
nj.HK
Adon
adon_njhk

nj.HK

Neutral Jump Heavy Kick
File:USFIV Adon njhk.png
File:USFIV Adon njhk hitbox.png
Startup Active Recovery Total
4 land
Damage Stun Guard Cancel
H -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - Lower Body -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
- -
Notes

Focus Attacks

Focus Attack Lv.1 (MPMK)
Adon
adon_mpmk_1

MPMK (Lv.1)

Focus Attack (Level 1)
File:USFIV Adon mpmk 1.png
File:USFIV Adon mpmk 1 hitbox.png
Startup Active Recovery Total
10+? 2
Damage Stun Guard Cancel
HL Dash
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~release -
Hit Advantage Block Advantage
- -
Notes
Range: ?; FADC Data on Hit/Block: -? forward / -? back; Soft KD vs. airborne opponents
Focus Attack Lv.2 (MPMK)
Adon
adon_mpmk_2

MPMK (Lv.2)

Focus Attack (Level 2)
File:USFIV Adon mpmk.png
File:USFIV Adon mpmk hitbox.png
Startup Active Recovery Total
18+? 2
Damage Stun Guard Cancel
HL Dash
Meter Gain Hitstun Blockstun Juggle Info
- -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~release -
Hit Advantage Block Advantage
Crumple -
Notes
Range: ?; FADC Data on Block: +? forward / ? back; Free Juggle state vs. airborne opponents
Focus Attack Lv.3 (MPMK)
Adon
adon_mpmk_3

MPMK (Lv.3)

Focus Attack (Level 3)
File:USFIV Adon mpmk.png
File:USFIV Adon mpmk hitbox.png
Startup Active Recovery Total
2
Damage Stun Guard Cancel
- Dash
Meter Gain Hitstun Blockstun Juggle Info
- - -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~?; Armor Break -
Hit Advantage Block Advantage
Crumple -
Notes
Range: ?; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents
Red Focus Attack Lv.1 (LPMPMK)
Adon
adon_lpmpmk_1

LPMPMK (Lv.1)

Red Focus Attack (Level 1)
File:USFIV Adon lpmpmk.png
File:USFIV Adon lpmpmk hitbox.png
Startup Active Recovery Total
10+? 2
Damage Stun Guard Cancel
HL Dash
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~release (99 hits) -
Hit Advantage Block Advantage
- -
Notes
Range: ?; FADC Data on Hit/Block: -? forward / -? back; Soft KD vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 10 meter oB; opponent gains 10 meter oH / 5 oB; becomes EX Red Focus when canceled into (costs 3 bars, loses armor, and gains hit/block properties of Lv.2 Red Focus)
Red Focus Attack Lv.2 (LPMPMK)
Adon
adon_lpmpmk_2

LPMPMK (Lv.2)

Red Focus Attack (Level 2)
File:USFIV Adon lpmpmk.png
File:USFIV Adon lpmpmk hitbox.png
Startup Active Recovery Total
18+? 2
Damage Stun Guard Cancel
HL Dash
Meter Gain Hitstun Blockstun Juggle Info
- -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~release (99 hits) -
Hit Advantage Block Advantage
Crumple -
Notes
Range: ?; FADC Data on Block: +? forward / ? back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB
Red Focus Attack Lv.3 (LPMPMK)
Adon
adon_lpmpmk_3

LPMPMK (Lv.3)

Red Focus Attack (Level 3)
File:USFIV Adon lpmpmk.png
File:USFIV Adon lpmpmk hitbox.png
Startup Active Recovery Total
2
Damage Stun Guard Cancel
- Dash
Meter Gain Hitstun Blockstun Juggle Info
- - -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple 1~? (99 hits); Armor Break -
Hit Advantage Block Advantage
Crumple -
Notes
Range: ?; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; opponent gains 30 meter on hit
EX Red Focus Attack (LPMPMK)
Adon
adon_lpmpmk_1_ex

LPMPMK (cancel)

EX Red Focus Attack (Level 1)
File:USFIV Adon lpmpmk.png
File:USFIV Adon lpmpmk hitbox.png
Startup Active Recovery Total
10+? 2
Damage Stun Guard Cancel
HL Dash
Meter Gain Hitstun Blockstun Juggle Info
- -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
Crumple - -
Hit Advantage Block Advantage
Crumple -
Notes
Range: ?; FADC Data on Block: +? forward / ? back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB; can combo into a crumple when canceled from ???

Throws

Forward Throw (LPLK)
Adon
adon_lplk

LPLK

Forward Throw
File:USFIV Adon lplk.png
File:USFIV Adon lplk hitbox.png
Startup Active Recovery Total
3 2 20 24
Damage Stun Guard Cancel
T -
Meter Gain Hitstun Blockstun Juggle Info
- - -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
HKD -
Notes
Range: ?
Back Throw (4LPLK)
Adon
adon_4lplk

4LPLK

Back Throw
File:USFIV Adon 4lplk.png
File:USFIV Adon 4lplk hitbox.png
Startup Active Recovery Total
3 2 20 24
Damage Stun Guard Cancel
T -
Meter Gain Hitstun Blockstun Juggle Info
- - -
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
- - - -
Counter-hit Advantage Armor Airborne
- - -
Hit Advantage Block Advantage
HKD -
Notes
Range: ?; side switches

Special Moves

Jaguar Kick (421K)

421LK
Adon
adon_421lk

421LK

LK Jaguar Kick
File:USFIV Adon 421lk.png
File:USFIV Adon 421lk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
Notes
421MK
Adon
adon_421mk

421MK

MK Jaguar Kick
File:USFIV Adon 421mk.png
File:USFIV Adon 421mk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
Notes
421HK
Adon
adon_421hk

421HK

HK Jaguar Kick
File:USFIV Adon 421hk.png
File:USFIV Adon 421hk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
Notes
421KK
Adon
adon_421kk

421KK

EX Jaguar Kick
File:USFIV Adon 421kk.png
File:USFIV Adon 421kk hitbox.png
Startup Active Recovery Total
Damage Stun Guard Cancel
Meter Gain Hitstun Blockstun Juggle Info
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
Notes

Super Combos

Super Combo (236236P)
Adon
adon_236236p

236236P

Jaguar Varied Assault
File:USFIV Adon 236236p.png
File:USFIV Adon 236236p hitbox.png
Startup Active Recovery Total
?+?
Damage Stun Guard Cancel
- -
Meter Gain Hitstun Blockstun Juggle Info
-1000
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
-
Notes
Super Combo (236236P~mash P)
Adon
adon_236236p_mash_p

236236P~mash P

Thousand Jaguars
File:USFIV Adon 236236p mash p.png
File:USFIV Adon 236236p mash p hitbox.png
Startup Active Recovery Total
?+?
Damage Stun Guard Cancel
- -
Meter Gain Hitstun Blockstun Juggle Info
-1000
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
-
Notes
Super Combo (236236P~K)
Adon
adon_236236p_k

236236P~K

Jaguar Assassin
File:USFIV Adon 236236p k.png
File:USFIV Adon 236236p k hitbox.png
Startup Active Recovery Total
?+?
Damage Stun Guard Cancel
- -
Meter Gain Hitstun Blockstun Juggle Info
-1000
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
-
Notes

Ultra Combos

Ultra Combo 1 (214214KKK)
Adon
adon_214214kkk

214214KKK

Jaguar Revolver
File:USFIV Adon 214214kkk.png
File:USFIV Adon 214214kkk hitbox.png
Startup Active Recovery Total
?+?
Damage Stun Guard Cancel
- -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
-
Notes
Ultra Combo 2 (236236KKK)
Adon
adon_236236kkk

236236KKK

Jaguar Avalanche
File:USFIV Adon 236236kkk.png
File:USFIV Adon 236236kkk hitbox.png
Startup Active Recovery Total
?+?
Damage Stun Guard Cancel
- -
Meter Gain Hitstun Blockstun Juggle Info
-
Full Invuln Strike Invuln Projectile Invuln Throw Invuln
Counter-hit Advantage Armor Airborne
Hit Advantage Block Advantage
-
Notes


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