Ultra Street Fighter IV/Balrog/Omega

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Ultra Street Fighter IVUSFIV-Header.png

Balrog

SSFIV-Balrog Face.jpg

Fill in Omega SF4 info


In a nutshell


-Omega SF4 frame data, combos, new moves, etc. will be put on this page and then linked from the main character page when it's finished.


Notable Changes from USF4 to Omega

  • Throw: slightly shorter range


  • Movement Changes:


  • Normal Move Changes:


  • Command Normal Changes:


  • Special Move Changes:


  • Super/Ultra Changes:


Character Specific Data

Balrog

VITALS
Health: 1050 Stun: 1000
WALKING
Forward Walk Speed: 0.050 Back Walk Speed: 0.040
JUMPING
Jump Total Frames: 4+36+4 Jump Distance: 1.58 Forward, 1.23 Back
DASHING
Forward Dash Frames: 14 Forward Dash Distance: 1.295
Back Dash Frames: 24 Back Dash Distance: 0.925
FA + Forward Dash Frames: 17 FA + Back Dash Frames: 15
Back Dash Invincibility: 1-8 FA + Back Dash Invincibility: 0
Back Dash Airborne: 9-17 FA + Back Dash Airborne: 6-12
FOCUS ATTACK DATA
Lv1 FA + Forward Dash (Block): -2 Lv1 FA + Back Dash (Block): 0
Lv2 FA + Forward Dash (Block): +4 Lv2 FA + Back Dash (Block): +6

Frame Data

Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Close) cl. Lp.png s a r B H D S hit c -
5MP (Close) cl. Mp.png s a r B H D S hit c -
5HP (Close) cl. Hp.png s a r B H D S hit c -
5LK (Close) cl. Lk.png s a r B H D S hit c -
5MK (Close) cl. Mk.png s a r B H D S hit c -
5HK (Close) cl. Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
5LP (Far) far. Lp.png s a r B H D S hit c -
5MP (Far) far. Mp.png s a r B H D S hit c -
5HP (Far) far. Hp.png s a r B H D S hit c -
5LK (Far) far. Lk.png s a r B H D S hit c -
5MK (Far) far. Mk.png s a r B H D S hit c -
5HK (Far) far. Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
2LP Down.gifLp.png s a r B H D S M c -
2MP Down.gifMp.png s a r B H D S M c -
2HP Down.gifHp.png s a r B H D S M c -
2LK Down.gifLk.png s a r B H D S L c -
2MK Down.gifMk.png s a r B H D S L c -
2HK Down.gifHk.png s a r B KD D S L c KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Target Combo
(partial)
Mk.png>Mk.png s a r B H D S hit c -
+ TC (full) >Hk.png s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
j.LP (angled) Upright.gifLp.png s a - - - D S H - -
j.MP (angled) Upright.gifMp.png s a - - - D S H - -
j.HP (angled) Upright.gifHp.png s a - - - D S H - -
j.LK (angled) Upright.gifLk.png s a - - - D S H - -
j.MK (angled) Upright.gifMk.png s a - - - D S H - -
j.HK (angled) Upright.gifHk.png s a - - - D S H - -
j.LP (neutral) Up.gifLp.png s a - - - D S H - -
j.MP (neutral) Up.gifMp.png s a - - - D S H - -
j.HP (neutral) Up.gifHp.png s a - - - D S H - -
j.LK (neutral) Up.gifLk.png s a - - - D S H - -
j.MK (neutral) Up.gifMk.png s a - - - D S H - -
j.HK (neutral) Up.gifHk.png s a - - - D S H - -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Focus Attack Lv. 1 Mp.pngMk.png s a r -21 KD D S M Dash KD Adv: +11; +30 after Forward Dash, +32 after Back Dash
Focus Attack Lv. 2 Mp.pngMk.png s a r -15 crumple D S M Dash -
Focus Attack Lv. 3 Mp.pngMk.png s a r - crumple D S - Dash Unblockable
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
Head Bomber
(Forward Throw)
Lp.pngLk.png 3 2 24 - - D D T - KD Adv: +x
Lever Break
(Back Throw)
Left.gif+Lp.pngLk.png 3 2 24 - - D S T - KD Adv: +x
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
LP Dash Straight Cb.png,F.pngLp.png
[4]6+LP
s a r B H D S hit c notes
MP Dash Straight Cb.png,F.pngMp.png
[4]6+LP
s a r B H D S hit c notes
HP Dash Straight Cb.png,F.pngHp.png
[4]6+LP
s a r B H D S hit c notes
Ex.png Dash Straight Cb.png,F.png2p.png
[4]6+LP
s a r B H D S hit c notes
+ Gigaton Blow
Ex.pngEx.pngEx.png
+ 3p.png
+ PPP
s a r B H D S hit c notes
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes
P Crazy Buffalo
(P Super)
Cb.png,F.pngBf.pngP.png
[4]646+P
s a r B H D S hit c -
K Crazy Buffalo
(K Super)
Cb.png,F.pngBf.pngK.png
[4]646+K
s a r B H D S hit c -
P Violent Buffalo
(P Ultra 1)
Cb.png,F.pngBf.png3p.png
[4]646+PPP
s a r B H D S hit c -
K Violent Buffalo
(K Ultra 1)
Cb.png,F.pngBf.png3k.png
[4]646+KKK
s a r B H D S hit c -
Dirty Bull
(Ultra 2)
Hcb.pngHcb.png3p.png
6321463214+PPP
s a r B H D S hit c -
Move Name Input Startup Active Recovery On Block On Hit Damage Stun Hit Lv Cancel Notes


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