
Adon
Fill in Omega SF4 info
In a nutshell
-Omega SF4 frame data, combos, new moves, etc. will be put on this page and then linked from the main character page when it's finished.
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Adon
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 1000 | ||
WALKING | |||||
Forward Walk Speed: | 0.050 | Back Walk Speed: | 0.035 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.75 Forward/Back | ||
DASHING | |||||
Forward Dash Frames: | 16 | Forward Dash Distance: | 1.49 | ||
Back Dash Frames: | 22 | Back Dash Distance: | 0.75 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 19 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-15 | FA + Back Dash Airborne: | 6-12 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -4 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | +2 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5MP (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5HP (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5LK (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5MK (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5HK (Close) | cl. ![]() |
s | a | r | B | H | D | S | hit | c | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5MP (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5HP (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5LK (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5MK (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
5HK (Far) | far. ![]() |
s | a | r | B | H | D | S | hit | c | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2MP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2HP | ![]() ![]() |
s | a | r | B | H | D | S | M | c | - |
2LK | ![]() ![]() |
s | a | r | B | H | D | S | L | c | - |
2MK | ![]() ![]() |
s | a | r | B | H | D | S | L | c | - |
2HK | ![]() ![]() |
s | a | r | B | KD | D | S | L | c | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Crunch (Overhead) |
![]() ![]() |
23 | 2*2 | 13 | -2 | 4(2) | 30*50 | 50*50 | H | - | (refers to crouching opponents) |
Jaguar Fang | ![]() ![]() |
11 | 6 | 14 | -2 | 3 | 80 | 250 | M | - | Good meaty due to its active frames |
Jutting Kick | ![]() ![]() |
7 | 3 | 15 | -4 | 2 | 75 | 100 | M | - | Whiffs vs. crouching opponents; Adon's old cl.5HK, works as anti-air |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | D | S | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
s | a | r | -25 | KD | D | S | M | Dash | KD Adv: +7; +29 after Forward Dash, +28 after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
s | a | r | -19 | crumple | D | S | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | a | r | - | crumple | D | S | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Carry (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | - | D | D | T | - | KD Adv: +x |
Jaguar Slam (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | - | D | S | T | - | KD Adv: +x |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Jaguar Kick | ![]() ![]() 236+LK |
s | a | r | B | H | D | S | hit | c | notes |
MK Jaguar Kick | ![]() ![]() 236+MK |
s | a | r | B | H | D | S | hit | c | notes |
HK Jaguar Kick | ![]() ![]() 236+HK |
s | a | r | B | H | D | S | hit | c | notes |
![]() |
![]() ![]() 236+KK |
s | a | r | B | H | D | S | hit | c | notes |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Varied Assault (Super) |
![]() ![]() ![]() 236236+P |
s | a | r | B | H | D | S | hit | - | - |
Jaguar Revolver (Ultra 1) |
![]() ![]() ![]() 214214+KKK |
s | a | r | B | H | D | S | hit | - | - |
Jaguar Avalanche (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
s | a | r | B | H | D | S | hit | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |