Mortal Kombat 1/Scorpion/Data: Difference between revisions

From SuperCombo Wiki
Line 37: Line 37:
| guard            = H
| guard            = H
| cancel          = 15
| cancel          = 15
| notes            =  
| notes            = Starting attack for AERIAL KOMBOS
}}
}}
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_12| moveType = ground_normal
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_12| moveType = ground_normal
| input            = 12
| input            = 12
| name            = Standing Front Punch
| name            = FP, BP
| images          = MK1_Scorpion_12.png
| images          = MK1_Scorpion_12.png
| hitboxes        = MK1_Scorpion_12_hitbox.png
| hitboxes        = MK1_Scorpion_12_hitbox.png
Line 58: Line 58:
| cancel          = 29
| cancel          = 29
| notes            =  
| notes            =  
}}
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_122| moveType = ground_normal
| input            = 122
| name            = FP, BP, BP
| images          = MK1_Scorpion_122.png
| hitboxes        = MK1_Scorpion_122_hitbox.png
| damage          = 70
| chip            = 10.5
| startup          = 24
| active          = 3
| recovery        = 42
| hitAdv          = +10
| blockAdv        = -3
| flawlessblockAdv = -13
| hitcancelAdv    = -
| blockcancelAdv  = -
| cost            = -
| guard            = H
| cancel          = -
| notes            =
}}
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_d1| moveType = ground_normal
| input            = D1
| name            = Crouching Front Punch
| images          = MK1_Scorpion_d1.png
| hitboxes        = MK1_Scorpion_d1_hitbox.png
| damage          = 20
| chip            = 3
| startup          = 7
| active          = 1
| recovery        = 23
| hitAdv          = +12
| blockAdv        = -8
| flawlessblockAdv = -8
| hitcancelAdv    = 27
| blockcancelAdv  = 7
| cost            = -
| guard            = M
| cancel          = 16
| notes            = Cannot be canceled into special moves if Flawless Blocked
}}
===== 2 =====
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_2| moveType = ground_normal
| input            = 2
| name            = Standing Back Punch
| images          = MK1_Scorpion_2.png
| hitboxes        = MK1_Scorpion_2_hitbox.png
| damage          = 30
| chip            = 4.5
| startup          = 10
| active          = 1
| recovery        = 22
| hitAdv          = +20
| blockAdv        = -2
| flawlessblockAdv = -2
| hitcancelAdv    = 39
| blockcancelAdv  = 17
| cost            = -
| guard            = H
| cancel          = 15
| notes            =
}}
{{FrameData-MK1 | chara = Scorpion | moveId = scorpion_21| moveType = ground_normal
| input            = 21
| name            = BP, FP
| images          = MK1_Scorpion_21.png
| hitboxes        = MK1_Scorpion_21_hitbox.png
| damage          = 20
| chip            = 3
| startup          = 7
| active          = 1
| recovery        = 26
| hitAdv          = +17
| blockAdv        = -6
| flawlessblockAdv = -8
| hitcancelAdv    = 39
| blockcancelAdv  = 16
| cost            = -
| guard            = M
| cancel          = 19
| notes            =
}}
}}
{{Character Subnav MK1 | chara=Scorpion }}
{{Character Subnav MK1 | chara=Scorpion }}

Revision as of 21:26, 14 September 2023



Scorpion
Portrait Icon HP Availability
MK1 Scorpion portrait.png MK1 Scorpion icon.png


Scorpion (Kameo)
Portrait Icon HP Availability
MK1 Kameo Scorpion portrait.png MK1 Kameo Scorpion icon.png


1
Scorpion
scorpion_1

1

Standing Front Punch
MK1 Scorpion 1.png
File:MK1 Scorpion 1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3 H 15 -
Startup Active Recovery Cost
7 2 18 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+18 +2 - - -
Notes
Starting attack for AERIAL KOMBOS
Scorpion
scorpion_12

12

FP, BP
MK1 Scorpion 12.png
File:MK1 Scorpion 12 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
30 4.5 H 29 -
Startup Active Recovery Cost
18 4 21 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+10 -3 - - -
Notes
Scorpion
scorpion_122

122

FP, BP, BP
MK1 Scorpion 122.png
File:MK1 Scorpion 122 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
70 10.5 H - -
Startup Active Recovery Cost
24 3 42 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+10 -3 - - -
Notes
Scorpion
scorpion_d1

D1

Crouching Front Punch
MK1 Scorpion d1.png
File:MK1 Scorpion d1 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3 M 16 -
Startup Active Recovery Cost
7 1 23 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+12 -8 - - -
Notes
Cannot be canceled into special moves if Flawless Blocked
2
Scorpion
scorpion_2

2

Standing Back Punch
MK1 Scorpion 2.png
File:MK1 Scorpion 2 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
30 4.5 H 15 -
Startup Active Recovery Cost
10 1 22 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+20 -2 - - -
Notes
Scorpion
scorpion_21

21

BP, FP
MK1 Scorpion 21.png
File:MK1 Scorpion 21 hitbox.png
Damage Chip Dmg Guard Cancel Invuln
20 3 M 19 -
Startup Active Recovery Cost
7 1 26 -
Hit Adv Block Adv Flawless Block Adv Hit Cancel Adv Block Cancel Adv
+17 -6 - - -
Notes


MK1 Navigation

General
FAQ
HUD
Kameo
Characters
Ashrah
Baraka
Conan
Cyrax
Ermac
Geras
Ghostface
Havik
Homelander
Johnny Cage
Kenshi
Kitana
Kung Lao
Li Mei
Liu Kang
Mileena
Nitara
Noob Saibot
Omni-Man
Peacemaker
Quan Chi
Raiden
Rain
Reiko
Reptile
Scorpion
Sektor
Shang Tsung
General Shao
Sindel
Smoke
Sub-Zero
T-1000
Takeda
Tanya
Kameos
Madam Bo
Cyrax
Darrius
Ferra
Frost
Goro
Janet Cage
Jax
Kano
Khameleon
Kung Lao
Mavado
Motaro
Sareena
Scorpion
Sektor
Shujinko
Sonya
Stryker
Sub-Zero
Tremor
Roster Data
Conan
Cyrax
Ermac
Geras
Havik
Rain
Reiko
Smoke
Kameo Data
Cyrax
Ferra
Frost
Goro
Jax
Kano
Sonya