Normals and Strings
Grounded
1
1
Standing Front Punch
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
7 | 2 | 21 | 31 | 20 | 3.0 | H | 14 | -1 | -1 | - |
12
12
FP,BP
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
14 | 3 | 23 | 27 | 50 | 7.50 | M | 8 | -4 | -4 | - |
121
121
Crouching Back Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
14 | 4 | 21 | - | 70 | 10.50 | M | 43 | -3 | -3 | - |
b1
b1
Reflex Tester
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
14 | 3 | 22 | 39 | 50 | 7.50 | L | 18 | -3 | -3 | - |
b12
b12
Crouching Back Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
22 | 2 | 27 | - | 70 | 10.50 | M | 55 | -7 | -7 | - |
d1
Crouching Front Punch
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
7 | 3 | 22 | 29 | 20 | 3.0 | M | 12 | -8 | -8 | - |
2
2
Gutbuster
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
9 | 2 | 19 | 30 | 30 | 4.50 | H | 15 | 1 | 1 | - |
d2
Crouching Back Punch
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
11 | 4 | 40 | 34 | 140 | 21 | H | 25 | -2 | -12 | - |
3
3
Kick Off
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
12 | 4 | 24 | 30 | 50 | 7.50 | H | 15 | 1 | 1 | - |
b3
b3
Bleeding Foot
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
13 | 6(3,3) | 34 | 28 | 50,20,(69) | 10.5 | M,L | 1 | -14 | -14 | - |
d3
Knee Breaker
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
9 | 2 | 24 | 30 | 20 | 3.00 | L | 12 | -9 | -9 | - |
4
4
Standing Back Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
9 | 4,10 | 20 | 21 | 58.50 | 4.50, 4.50 | H | 2 | 0 | 0 | - |
d4
Crouching Back Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
Aerial
j1
j1
Jumping Front Punch
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
j2
j2
Jumping Back Punch
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | - | - |
j3
j3
Jumping Front Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | - | - |
j4
j4
Jumping Back Kick
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | - | - |