Introduction
God of Fire
"Having won control of the Hourglass, Liu Kang restarted history. He neutralized the threats and dangers that had come before, crafting a New Era in which all beings would have the opportunity to find peace. But that peace is now threatened by an enemy that Liu Kang could never have anticipated. It will take all of his wisdom and experience to save not only Earthrealm, but all of reality."
The long-time protagonist of the Mortal Kombat franchise returns as the Shoto/All-Rounder archetype of the game, boasting several fireballs, a jump-invulnerable DB4 anti-air (with the EX version gaining full invulnerability and becoming jump-cancellable), and two different advancing kick attacks in the form of his EX BF4 (armor reversal) and his BF3 (which triggers his klassic flying kick after a fullscreen projectile on hit or block). Although his mid-range presence is weaker, his fast mobility and pressure/safety up-close further enhance his versatility and accessibility, making him an ideal choice for learning how to play the game while staying powerful at all skill levels; some of his close-range tools include a 6f jab with an autoshimmy string, a safe 10f Mid (B2) with safe launch and knockdown options, and a safe 14f F4 normal that hits as a fast double-Mid and can be continued with F43 to be used as an easy stagger/hit-confirm. Liu Kang can synergize with various Kameos that both allow him to convert into kombos from his Back Throw and enhance his zoning capabilities (i.e. Motaro, Lao, Khameleon). He can cover the ground with High BF1 (EX projectile-invulnerable Mid) and Low DB1 fireballs while (Air) BF1 rapidly throws 5 fireballs to control the air.
Strengths | Weaknesses |
---|---|
|
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Normals and Strings
Grounded
1
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | H | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
4
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
Aerial
j1
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
j2
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | - | - | - | {{{flawlessBlockAdv}}} | - |
j3
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | {{{flawlessBlockAdv}}} | - |
j4
Startup | Active | Recovery | Cancel | Damage | Chip | Guard | On Hit | On Block | On Flawless Block | Cost |
---|---|---|---|---|---|---|---|---|---|---|
- | - | - | - | - | - | OH | - | - | {{{flawlessBlockAdv}}} | - |