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{{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|21|2|39|-25|KD|85|150|M|Dash|KD Adv: +7; +29 after Forward Dash, +28 after Back Dash|}} | {{OSFIVFrameDataRow|Focus Attack Lv. 1|{{mp}}{{mk}}|21|2|39|-25|KD|85|150|M|Dash|KD Adv: +7; +29 after Forward Dash, +28 after Back Dash|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|29|2|39|-19|crumple|80|150|M|Dash|-|}} | {{OSFIVFrameDataRow|Focus Attack Lv. 2|{{mp}}{{mk}}|29|2|39|-19|crumple|80|150|M|Dash|-|}} | ||
{{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|2|39|crumple|crumple| | {{OSFIVFrameDataRow|Focus Attack Lv. 3|{{mp}}{{mk}}|s|2|39|crumple|crumple|140|200|-|Dash|Unblockable|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} | ||
{{OSFIVFrameDataRow|Jaguar Carry<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|170|200|T|-|KD Adv: +6|}} | {{OSFIVFrameDataRow|Jaguar Carry<br>(Forward Throw)|{{lp}}{{lk}}|3|2|24|-|KD|170|200|T|-|KD Adv: +6|}} | ||
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{{OSFIVFrameDataRow|HP Jaguar Claw|{{Qcf}}{{hp}}<br>236+HP|27|3|15|-3|5|80|100|M|Su|-|}} | {{OSFIVFrameDataRow|HP Jaguar Claw|{{Qcf}}{{hp}}<br>236+HP|27|3|15|-3|5|80|100|M|Su|-|}} | ||
{{OSFIVFrameDataRow2|{{ex}} Jaguar Claw|{{Qcf}}{{2p}}<br>236+PP|14|3<small>(6)</small>4|24|-9|KD|60*60|50*50|M|FA|Launches opponent into juggle state|}} | {{OSFIVFrameDataRow2|{{ex}} Jaguar Claw|{{Qcf}}{{2p}}<br>236+PP|14|3<small>(6)</small>4|24|-9|KD|60*60|50*50|M|FA|Launches opponent into juggle state|}} | ||
{{OSFIVFrameDataRow|Jaguar Bite|{{Hcb}}{{P}}<br>63214+P|11|4|32|-22|KD|60*100|150|M|Su*|KD Adv: +18; HCB input has no leniency; Super cancel on hit only (only combos in corner, several hits whiff); 3rd hit can FADC for followup juggles|}} | {{OSFIVFrameDataRow|Jaguar Bite|{{Hcb}}{{P}}<br>63214+P|11|4|32|-22|KD|60*(100)|0*(150)|M|Su*|KD Adv: +18; HCB input has no leniency; Super cancel on hit only (only combos in corner, several hits whiff); 3rd hit can FADC for followup juggles; (last hit Dmg/Stun is skipped if using P Followup)|}} | ||
{{OSFIVFrameDataRow| + Hundred Jaguars|+ {{P}}|8|-|-|-|KD| | {{OSFIVFrameDataRow| + Hundred Jaguars|+ {{P}}|8|-|-|-|KD|10x3*90|200|-|-|Followup attack on hit only; KD Adv: +25|}} | ||
{{OSFIVFrameDataRow2|{{ex}} Jaguar Bite|{{Hcb}}{{2p}}<br>63214+PP|7|4|32|-22|KD|50x2*100|200|M|-|KD Adv: +26|}} | {{OSFIVFrameDataRow2|{{ex}} Jaguar Bite|{{Hcb}}{{2p}}<br>63214+PP|7|4|32|-22|KD|50x2*100|200|M|-|KD Adv: +26|}} | ||
{{OmegaSFIVFrameDataHeader}} | {{OmegaSFIVFrameDataHeader}} |
Revision as of 07:29, 9 April 2022

Adon
Fill in Omega SF4 info
In a nutshell
-Omega SF4 frame data, combos, new moves, etc. will be put on this page and then linked from the main character page when it's finished.
Notable Changes from USF4 to Omega
- Throw: slightly shorter range
- Movement Changes:
- Normal Move Changes:
- Command Normal Changes:
- Special Move Changes:
- Super/Ultra Changes:
Character Specific Data
Adon
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 1000 | ||
WALKING | |||||
Forward Walk Speed: | 0.050 | Back Walk Speed: | 0.035 | ||
JUMPING | |||||
Jump Total Frames: | 4+36+4 | Jump Distance: | 1.75 Forward/Back | ||
DASHING | |||||
Forward Dash Frames: | 16 | Forward Dash Distance: | 1.49 | ||
Back Dash Frames: | 22 | Back Dash Distance: | 0.75 | ||
FA + Forward Dash Frames: | 18 | FA + Back Dash Frames: | 19 | ||
Back Dash Invincibility: | 1-8 | FA + Back Dash Invincibility: | 0 | ||
Back Dash Airborne: | 9-15 | FA + Back Dash Airborne: | 6-12 | ||
FOCUS ATTACK DATA | |||||
Lv1 FA + Forward Dash (Block): | -3 | Lv1 FA + Back Dash (Block): | -4 | ||
Lv2 FA + Forward Dash (Block): | +3 | Lv2 FA + Back Dash (Block): | +2 |
Frame Data
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
---|---|---|---|---|---|---|---|---|---|---|---|
5LP (Close) | cl. ![]() |
3 | 3 | 5 | 3 | 6 | 30 | 50 | M | Ch Sp Su | - |
5MP (Close) | cl. ![]() |
5 | 5 | 6 | 3 | 6 | 70 | 100 | M | Sp Su | - |
5HP (Close) | cl. ![]() |
8 | 4 | 15 | -1 | 4 | 90 | 200 | M | Sp Su | - |
5LK (Close) | cl. ![]() |
5 | 3 | 7 | 1 | 4 | 35 | 50 | M | Sp Su | - |
5MK (Close) | cl. ![]() |
5 | 6 | 9 | -1 | 5 | 75 | 100 | M | Sp Su | - |
5HK (Close) | cl. ![]() |
5 | 4 | 19 | -5 | 0 | 90 | 200 | M | Sp Su | New Omega animation; his old cl.5HK became his new 3MK |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
5LP (Far) | far. ![]() |
3 | 2 | 7 | 2 | 5 | 30 | 50 | M | Sp Su | - |
5MP (Far) | far. ![]() |
7 | 4 | 13 | -3 | 0 | 80 | 100 | M | Su | - |
5HP (Far) | far. ![]() |
8 | 3 | 14 | 1 | 5 | 120 | 200 | M | - | - |
5LK (Far) | far. ![]() |
5 | 3 | 8 | 0 | 3 | 40 | 50 | M | Sp Su | - |
5MK (Far) | far. ![]() |
8 | 4 | 13 | -3 | 1 | 75 | 100 | M | - | - |
5HK (Far) | far. ![]() |
9 | 2*4 | 17 | -3 | 1 | 40*80 | 100*100 | M | - | 2 hits |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
2LP | ![]() ![]() |
3 | 3 | 6 | 2 | 5 | 30 | 50 | M | Sp Su | - |
2MP | ![]() ![]() |
5 | 2 | 11 | 1 | 4 | 60 | 100 | M | Sp Su | - |
2HP | ![]() ![]() |
9 | 3 | 16 | -1 | 4 | 100 | 200 | M | Su | - |
2LK | ![]() ![]() |
4 | 3 | 8 | 0 | 3 | 40 | 50 | L | Sp Su | - |
2MK | ![]() ![]() |
6 | 2 | 14 | -2 | 1 | 70 | 100 | L | Sp Su | - |
2HK | ![]() ![]() |
9 | 2 | 25 | -9 | KD | 110 | 200 | L | - | KD Adv: +16 |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Crunch (Overhead) |
![]() ![]() |
23 | 2*2 | 13 | -2 | 4(2) | 30*50 | 50*50 | H | - | (refers to crouching opponents) |
Jaguar Fang | ![]() ![]() |
11 | 6 | 14 | -2 | 3 | 80 | 250 | M | - | Good meaty due to its active frames |
Jutting Kick | ![]() ![]() |
7 | 3 | 15 | -4 | 2 | 75 | 100 | M | - | Whiffs vs. crouching opponents; Adon's old cl.5HK, works as anti-air |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
j.LP (angled) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MP (angled) | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HP (angled) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK (angled) | ![]() ![]() |
s | a | - | - | - | 45 | 50 | H | - | - |
j.MK (angled) | ![]() ![]() |
s | a | - | - | - | 85 | 100 | H | - | - |
j.HK (angled) | ![]() ![]() |
s | a | - | - | - | 110 | 200 | H | - | - |
j.LP (neutral) | ![]() ![]() |
s | a | - | - | - | 40 | 50 | H | - | - |
j.MP (neutral) | ![]() ![]() |
s | a | - | - | - | 80 | 100 | H | - | - |
j.HP (neutral) | ![]() ![]() |
s | a | - | - | - | 100 | 200 | H | - | - |
j.LK (neutral) | ![]() ![]() |
s | a | - | - | - | 45 | 50 | H | - | - |
j.MK (neutral) | ![]() ![]() |
s | a | - | - | - | 85 | 100 | H | - | - |
j.HK (neutral) | ![]() ![]() |
s | a | - | - | - | 110 | 200 | H | - | - |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Focus Attack Lv. 1 | ![]() ![]() |
21 | 2 | 39 | -25 | KD | 85 | 150 | M | Dash | KD Adv: +7; +29 after Forward Dash, +28 after Back Dash |
Focus Attack Lv. 2 | ![]() ![]() |
29 | 2 | 39 | -19 | crumple | 80 | 150 | M | Dash | - |
Focus Attack Lv. 3 | ![]() ![]() |
s | 2 | 39 | crumple | crumple | 140 | 200 | - | Dash | Unblockable |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Carry (Forward Throw) |
![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +6 |
Jaguar Slam (Back Throw) |
![]() ![]() ![]() |
3 | 2 | 24 | - | KD | 170 | 200 | T | - | KD Adv: +8; allows for throw loops |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Jaguar Kick | ![]() ![]() 236+LK |
20 | 6 | 11 | -4(-3) | 2 | 100 | 150 | M | - | Armor Break; Airborne 5-25f; almost full screen range |
MK Jaguar Kick | ![]() ![]() 236+MK |
21 | 7 | 11 | -5(-2) | 1(3) | 100 | 150 | M | - | Armor Break; Airborne 6-27f |
HK Jaguar Kick | ![]() ![]() 236+HK |
22 | 6 | 13 | -6(-2) | 0(4) | 120 | 150 | M | - | Armor Break; Airborne 7-27f; very short horizontal range |
![]() |
![]() ![]() 236+KK |
19 | 2*3 | 12 | -1 | KD | 80*70 | 90*110 | H | - | Armor Break; overhead; KD Adv: +18 |
LK Air Jaguar Kick | Air ![]() ![]() Air 236+LK |
16 | until land | 14 | -11(-5) | 1(7) | 80 | 100 | M | Su | Longest horizontal distance; +5/-8 vs. standing Ryu |
MK Air Jaguar Kick | Air ![]() ![]() Air 236+MK |
16 | until land | 14 | -10(-6) | 1(7) | 80 | 100 | M | Su | Medium horizontal distance; +5/-7 vs. standing Ryu |
HK Air Jaguar Kick | Air ![]() ![]() Air 236+HK |
16 | until land | 14 | -12(-5) | 1(7) | 80 | 100 | M | Su | Shortest horizontal distance; +6/-5 vs. standing Ryu |
![]() |
Air ![]() ![]() Air 236+KK |
11 | 5*2 | 9 land | -6(1) | -2(4) | 60*40 | 50*50 | M | FA | Active frames end early if done low to ground; +2/0 vs. standing Ryu |
LK Rising Jaguar | ![]() ![]() 623+LK |
4 | 2(6)4 | 17+13 land | -13(-21) | KD | 50*80 | 100*70 | M | Su* | 1-5f lower body invuln; KD Adv: +41; Su/FA cancel on hit only; (data vs. crouching opponent when 2nd hit whiffs) |
MK Rising Jaguar | ![]() ![]() 623+MK |
5 | 2(6)5 | 22+13 land | -19(-27) | KD | 90*50 | 110*70 | M | Su* | 1-6f upper body invuln; KD Adv: +35; Su/FA cancel on hit only; (data vs. crouching opponent when 2nd hit whiffs) |
HK Rising Jaguar | ![]() ![]() 623+HK |
5 | 2(6)9 | 22+13 land | -23(-31) | KD | 50*50 | 70*120 | M | Su* | 1-6f full invuln; KD Adv: +31; Su/FA cancel on hit only; (data vs. crouching opponent when 2nd hit whiffs) |
![]() |
![]() ![]() 623+KK |
5 | 4(8)2*6 | 24+10 land | -33 | KD | 80*40x2 | 100*60x2 | M | FA | 1-8f full invuln; FADC forward -2 oB, back -3 oB; KD Adv: +44 |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
LK Jaguar Tooth | ![]() ![]() 63214+LK |
34 | 4 | 20 | -4(-1) | 1(3) | 120 | 150 | M | - | Very little range; useful for baiting anti-air attempts |
MK Jaguar Tooth | ![]() ![]() 63214+MK |
35 | 5 | 17 | -1(3) | 3(7) | 120 | 150 | M | - | ~Half screen range |
HK Jaguar Tooth | ![]() ![]() 63214+HK |
36 | 7 | 18 | -2(3) | 0(4) | 120 | 150 | M | - | Full screen range |
![]() |
![]() ![]() 63214+KK |
29 | 7 | 20 | -4(-1) | KD | 120 | 200 | M | - | Projectile invuln 1f until landing; full screen range |
LP Jaguar Claw | ![]() ![]() 236+LP |
13 | 3 | 14 | -3 | 5 | 80 | 100 | M | Su | - |
MP Jaguar Claw | ![]() ![]() 236+MP |
16 | 2 | 15 | -3 | 5 | 80 | 100 | M | Su | - |
HP Jaguar Claw | ![]() ![]() 236+HP |
27 | 3 | 15 | -3 | 5 | 80 | 100 | M | Su | - |
![]() |
![]() ![]() 236+PP |
14 | 3(6)4 | 24 | -9 | KD | 60*60 | 50*50 | M | FA | Launches opponent into juggle state |
Jaguar Bite | ![]() ![]() 63214+P |
11 | 4 | 32 | -22 | KD | 60*(100) | 0*(150) | M | Su* | KD Adv: +18; HCB input has no leniency; Super cancel on hit only (only combos in corner, several hits whiff); 3rd hit can FADC for followup juggles; (last hit Dmg/Stun is skipped if using P Followup) |
+ Hundred Jaguars | + ![]() |
8 | - | - | - | KD | 10x3*90 | 200 | - | - | Followup attack on hit only; KD Adv: +25 |
![]() |
![]() ![]() 63214+PP |
7 | 4 | 32 | -22 | KD | 50x2*100 | 200 | M | - | KD Adv: +26 |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |
Jaguar Varied Assault (Super) |
![]() ![]() ![]() 236236+P |
6 | 3(9)2(11) 2(11)2(16)3 |
20 | -2 | KD | 430 | - | M | - | 1-19f full invuln; Hard Knockdown; no longer has multiple followups |
Jaguar Revolver (Ultra 1) |
![]() ![]() ![]() 214214+KKK |
0+12 | 7(18)4(18)4 | 34 | -17 | KD | 510 (180) |
- | M | - | 1-3f full invuln, 4-11f strike/projectile invuln; (refers to non-cinematic version) |
Jaguar Avalanche (Ultra 2) |
![]() ![]() ![]() 236236+KKK |
0+10 | 4(6)5(23)2 | 25+38 land | -82 | KD | 430 | - | M | - | 1-11f full invuln |
Move Name | Input | Startup | Active | Recovery | On Block | On Hit | Damage | Stun | Hit Lv | Cancel | Notes |