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==Matchups== | ==Matchups== | ||
==== | {{#vardefine:player|Poison}}<!-- | ||
--->{{#vardefine:spacing|-0.75em}}<!-- | |||
---><!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
=====<font style="visibility:hidden; float:right">Abel</font>===== | |||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Abel | |||
| icon =Abel | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Adon</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Adon | |||
| icon =Adon | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Akuma/Gouki</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Akuma | |||
| icon =Akuma | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Balrog/Boxer</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Balrog | |||
| icon =Balrog | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Blanka</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Blanka | |||
| icon =Blanka | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">C. Viper</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =C. Viper | |||
| icon =CViper | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Cammy</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Cammy | |||
| icon =Cammy | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Chun-Li</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Chun-Li | |||
| icon =ChunLi | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Cody</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Cody | |||
| icon =Cody | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Dan</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Dan | |||
| icon =Dan | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Decapre</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Decapre | |||
| icon =Decapre | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Dee Jay</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Deejay | |||
| icon =DeeJay | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Dhalsim</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Dhalsim | |||
| icon =Dhalsim | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Dudley</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Dudley | |||
| icon =Dudley | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">E. Honda</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =E. Honda | |||
| icon =EHonda | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">El Fuerte</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =El Fuerte | |||
| icon =ElFuerte | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Elena</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Elena | |||
| icon =Elena | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Evil Ryu</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Evil Ryu | |||
| icon =Evil_Ryu | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Fei Long</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Fei Long | |||
| icon =FeiLong | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Gen</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Gen | |||
| icon =Gen | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Gouken</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Gouken | |||
| icon =Gouken | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Guile</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Guile | |||
| icon =Guile | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Guy</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Guy | |||
| icon =Guy | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Hakan</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Hakan | |||
| icon =Hakan | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Hugo</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Hugo | |||
| icon =Hugo | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Ibuki</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Ibuki | |||
| icon =Ibuki | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Juri</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Juri | |||
| icon =Juri | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Ken</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Ken | |||
| icon =Ken | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">M. Bison/Dictator</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =M. Bison | |||
| icon =MBison | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Makoto</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Makoto | |||
| icon =Makoto | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Oni</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Oni | |||
| icon =Oni | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Poison (Mirror)</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Poison | |||
| icon =Poison | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Rolento</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Rolento | |||
| icon =Rolento | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Rose</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Rose | |||
| icon =Rose | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Rufus</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Rufus | |||
| icon =Rufus | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Ryu</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Ryu | |||
| icon =Ryu | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Sagat</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Sagat | |||
| icon =Sagat | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Sakura</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Sakura | |||
| icon =Sakura | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Seth</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Seth | |||
| icon =Seth | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">T. Hawk</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =T. Hawk | |||
| icon =THawk | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Vega/Claw</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Vega | |||
| icon =Vega | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Yang</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Yang | |||
| icon =Yang | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Yun</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Yun | |||
| icon =Yun | |||
| favorability = | |||
| data = | |||
}}</div> | |||
<!--Don't delete the divs--><div style="margin-top:{{#var:spacing}}"> | |||
==== | =====<font style="visibility:hidden; float:right">Zangief</font>===== | ||
{{MatchupData-USF4 | player ={{#var:player}} | |||
| character =Zangief | |||
| icon =Zangief | |||
| favorability = | |||
| data = | |||
}}</div> | |||
==Frame Data== | ==Frame Data== |
Revision as of 10:14, 7 December 2022

Poison
A former member of the notorious Mad Gear gang, Poison is just as mysterious as she is deadly. As the owner of a wrestling business, she is always on the lookout for new talent, even if that means getting close and personal.
In a nutshell
TBW
Players to Watch
Ultra SFIV Changes
Character Specific Data
Poison
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 950 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.04 | Forward Dash Distance: | 1.14 [1.01] | ||
Back Walk Speed: | 0.03 | Forward Dash Total Frames: | 17 | ||
JUMPING | Back Dash Distance: | 1.262 [1.212] | |||
Jump Height Apex: | 1.805 | Back Dash Total Frames: | 22 | ||
Jump Total Frames: | 43 (4+39) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 2.09 | Back Dash Airborne: | 10 | ||
Back Jump Distance | 2.09 | Back Dash Recovery: | 4 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.793 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.843 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Elbow Drop | Hard Knockdowns: | Crouch HK, Whip of Love Part 3, EX Whip of Love Part 4, Love Me Tender Followup, EX Love Me Tender | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Love Me Tender, EX Love Me Tender | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | Close HP, Close HK, Aeolus Edge, Whip of Love, Whip of Love Part 2 | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -1 | L2 FA Forward Dash (On Block): | +5 | ||
L1 Focus Attack Back Dash: | -6 | L2 FA Back Dash (On Block): | 0 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 7 | 1 | 5 |
Close MP | Close ![]() |
40*40 | 50*50 | 40 | HL | sp/su | 5 | 2(8)2 | 9 | 3 | 6 |
Close HP | Close ![]() |
100 | 200 | 60 | HL | sp/su | 5 | 4 | 20 | -6 | -1 |
Close LK | Close ![]() |
30 | 50 | 20 | HL | ch | 4 | 3 | 5 | 3 | 6 |
Close MK | Close ![]() |
70 | 100 | 40 | HL | sp/su | 5 | 2 | 11 | 1 | 4 |
Close HK | Close ![]() |
70*40 | 150*50 | 60 | HL | sp/su | 6 | 2*6 | 18 | -6 | -2 |
Far LP | Far ![]() |
30 | 50 | 20 | HL | sp/su | 6 | 2 | 7 | 2 | 5 |
Far MP | Far ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 3 | 19 | -8 | -5 |
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 13 | 3 | 19 | -4 | 0 |
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 3 | 7 | 1 | 4 |
Far MK | Far ![]() |
70 | 100 | 40 | HL | sp/su | 5 | 3 | 14 | -3 | 0 |
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 9 | 2 | 22 | -6 | -2 |
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 3 | 6 | 2 | 5 |
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | sp/su | 6 | 4 | 15 | -5 | -2 |
Crouch HP | Crouch ![]() |
100 | 200 | 60 | HL | sp/su | 6 | 3 | 22 | -7 | -3 |
Crouch LK | Crouch ![]() |
30 | 50 | 20 | L | ch/sp/su | 4 | 2 | 12 | -3 | 0 |
Crouch MK | Crouch ![]() |
70 | 100 | 40 | L | sp/su | 6 | 2 | 19 | -7 | -4 |
Crouch HK | Crouch ![]() |
90 | 100 | 60 | L | - | 9 | 2 | 31 | -15 | - |
Elbow Drop | Overhead![]() ![]() |
60 | 100 | 40 | H | - | 16 | 10 | 10 | -8 | -1 |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Jump LP | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 4 | 5 | - | - | - |
Jump MP | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 6 | 2 | - | - | - |
Jump HP | Neutral Jump ![]() |
100 | 200 | 60 | H | - | 7 | 2 | - | - | - |
Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 5 | 5 | - | - | - |
Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 5 | 6 | - | - | - |
Jump HK | Neutral Jump ![]() |
100 | 200 | 60 | H | - | 6 | 5 | - | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Focus Attack (Level 2) | Level 2 Focus | 90 | 150 | 40 | HL | - | 18+11 | 2 | 35 | -15 | - |
Focus Attack (Level 3) | Level 3 Focus | 150 | 200 | 60 | - | - | 65 | 2 | 35 | - | - |
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | -500/0 | HL | - | 10+11 | 2 | 35 | -21 | -21 |
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | -500/0 | HL | - | 18+11 | 2 | 35 | -15 | - |
Red Focus Attack (Level 3) | Level 3 Red Focus | 225 | 200 | -500/0 | - | - | 65 | 2 | 35 | - | - |
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | -750/0 | HL | - | 10+11 | 2 | 35 | -15 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Slap Shot | Forward Throw | 150 | 150 | 55 | 0.793 | - | 3 | 2 | 20 | - | - |
Frankensteiner | Back Throw | 140 | 150 | 40 | 0.843 | - | 3 | 2 | 20 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Aeolus Edge | Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | su | 15 | - | 30 | -3 | 0 |
Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | su | 17 | 41 | 27 | 0 | 3 | |
Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | su | 23 | 41 | 20 | 7 | 10 | |
EX Aeolus Edge | Aeolus Edge ![]() |
50*50 | 50*50 | -250/0 | HL | su | 9 | 41 | 29 | 2 | 4 |
Whip of Love | Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 12 | 2 | 21 | -4 | 2 |
Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 15 | 2 | 21 | -4 | 2 | |
Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 17 | 2 | 21 | -4 | 2 | |
Whip of Love Part 2 | Whip of Love (2) | 50 | 50 | 10/20 | HL | su | 13 | 3 | 25 | -9 | -4 |
Whip of Love Part 3 | Whip of Love (3) | 80 | 50 | 10/10 | HL | - | 13 | 1 | 32 | -12 | - |
EX Whip of Love | Whip of Love ![]() |
40 | 50 | -250/0 | HL | su | 13 | 3 | 21 | -3 | 1 |
EX Whip of Love Part 2 | Whip of Love ![]() |
30 | 50 | 0/0 | HL | su | 13 | 3 | 31 | -13 | -9 |
EX Whip of Love Part 3 | Whip of Love ![]() |
30 | 50 | 0/0 | HL | su | 13 | 5 | 28 | -12 | -8 |
EX Whip of Love Part 4 | Whip of Love ![]() |
80 | 50 | 0/0 | HL | - | 11 | 3 | 24 | -6 | - |
Kissed by a Goddess | Kissed by a Goddess ![]() |
80*30 | 100*50 | 30/20*20 | HL | su*- | 5 | 2(3)1 | 39 + After landing 12 | -31 | - |
Kissed by a Goddess ![]() |
90*40 | 100*50 | 30/20*20 | HL | su*- | 4 | 2(4)2 | 42 + After landing 12 | -46 | - | |
Kissed by a Goddess ![]() |
80*30*30 | 100*50*50 | 30/20x3 | HL | su*-*- | 10 | 3(6)3(3)3 | 43 + After landing 13 | -58 | - | |
EX Kissed by a Goddess | Kissed by a Goddess ![]() |
90*30x2*20 | 100*50x2*30 | -250/0 | HL | su*-(x3) | 4 | 3*2(1)3(1)3 | 37 + After landing 13 | -39 | - |
Love Me Tender | Love Me Tender | 70 | 150 | 20/30 | HL | - | 27 | 5 | 16[19] | -1 | 4 |
Love Me Tender (Followup) | Love Me Tender Followup | 90 | 50 | 10/20 | - | - | - | - | - | - | - |
EX Love Me Tender | Love Me Tender ![]() |
50*150 | 50*50 | -250/0 | HL | - | 22 | 5 | 15 | 2 | - |
Backflip | Backflip | - | - | - | - | - | - | - | Total 48 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Thunder Whip | Super Combo | 40x3*50 *100x2 |
0 | -1000/0 | HL | - | 1+1 | 2*1*8(19) 1*2*7 |
33 + After landing 17 | -29 | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Love Storm | Ultra Combo 1 | 75*30x2*15 *30x6*135 |
0 | 0/0 | HL | - | 0+10 | - | 61 | -34 | - |
Poison Kiss | Ultra Combo 2 | 510 | 0 | 0/0 | 0.91 | - | 0+2 | 4 | 79 | - | - |
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MP |
Jump Strong | (in air) mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HP |
Jump Fierce | (in air) hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Elbow Drop |
Overhead | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Slapshot |
Forward Throw | f or ![]() ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Frankensteiner |
Back Throw | b + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Whip of Love |
Rekka | qcb + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Whip of Love Part 2 |
Rekka Part 2 | qcb + p | Performed after Whip of Love |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Whip of Love Part 3 |
Rekka Part 3 | qcb + p | Performed after Whip of Love Part 2 |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Love Me Tender |
Flip Kick | qcb + ![]() ![]() |
|
~~ Uses and Strategies ~~ Poison does a If you can land this on around the tip of the kick (the last few active frames), then you have a small window to combo afterwards (best choice would probably be c.lp/c.lk or far s.mk) | ||||
File:No image.png |
Love Me Tender Follow Up |
Flip Kick Followup | k | Perform after Love Me Tender |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Kissed By a Goddess |
Uppercut | dp + ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Aeolus Edge |
Fireball | qcf + ![]() |
|
~~ Uses and Strategies ~~ Poison's projectile. The startup, range, and size of the projectile is determined by which punch button is pressed. The LP/Jab version has fast startup, goes fullscreen, and is small in size. The MP/Strong version has middle startup, goes about half screen, and is about double the size of the LP version. The HP/Fierce version has the longest startup, only goes around a quarter of the screen, and is only a little bit bigger than the MP version. The EX version has the fastest startup, goes almost fullscreen, hits twice, and is the size of the MP version. | ||||
File:No image.png |
Backflip |
Backflip | 3k | |
~~ Uses and Strategies ~~ Poison turns invincible and does a flip a little bit backwards. A move for a quick escape from a cross up, etc. |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Thunder Whip |
Super Combo | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Love Storm |
Ultra Combo I | qcf ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Poison Kiss |
Ultra Combo II | hcb ![]() |
|
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Abel
Abel[No Data] [character page] |
---|
Adon
Adon[No Data] [character page] |
---|
Akuma/Gouki
Akuma[No Data] [character page] |
---|
Balrog/Boxer
Balrog[No Data] [character page] |
---|
Blanka
Blanka[No Data] [character page] |
---|
C. Viper
C. Viper[No Data] [character page] |
---|
Cammy
Cammy[No Data] [character page] |
---|
Chun-Li
Chun-Li[No Data] [character page] |
---|
Cody
Cody[No Data] [character page] |
---|
Dan
Dan[No Data] [character page] |
---|
Decapre
Decapre[No Data] [character page] |
---|
Dee Jay
Deejay[No Data] [character page] |
---|
Dhalsim
Dhalsim[No Data] [character page] |
---|
Dudley
Dudley[No Data] [character page] |
---|
E. Honda
E. Honda[No Data] [character page] |
---|
El Fuerte
El Fuerte[No Data] [character page] |
---|
Elena
Elena[No Data] [character page] |
---|
Evil Ryu
Evil Ryu[No Data] [character page] |
---|
Fei Long
Fei Long[No Data] [character page] |
---|
Gen
Gen[No Data] [character page] |
---|
Gouken
Gouken[No Data] [character page] |
---|
Guile
Guile[No Data] [character page] |
---|
Guy
Guy[No Data] [character page] |
---|
Hakan
Hakan[No Data] [character page] |
---|
Hugo
Hugo[No Data] [character page] |
---|
Ibuki
Ibuki[No Data] [character page] |
---|
Juri
Juri[No Data] [character page] |
---|
Ken
Ken[No Data] [character page] |
---|
M. Bison/Dictator
M. Bison[No Data] [character page] |
---|
Makoto
Makoto[No Data] [character page] |
---|
Oni
Oni[No Data] [character page] |
---|
Poison (Mirror)
Poison[No Data] [character page] |
---|
Rolento
Rolento[No Data] [character page] |
---|
Rose
Rose[No Data] [character page] |
---|
Rufus
Rufus[No Data] [character page] |
---|
Ryu
Ryu[No Data] [character page] |
---|
Sagat
Sagat[No Data] [character page] |
---|
Sakura
Sakura[No Data] [character page] |
---|
Seth
Seth[No Data] [character page] |
---|
T. Hawk
T. Hawk[No Data] [character page] |
---|
Vega/Claw
Vega[No Data] [character page] |
---|
Yang
Yang[No Data] [character page] |
---|
Yun
Yun[No Data] [character page] |
---|
Zangief
Zangief[No Data] [character page] |
---|
Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Close LP | Close ![]() |
30 | 50 | 20 | HL | ch/sp/su | 3 | 2 | 7 | 11 | 1 | 5 | 10 | 14 | Last frame cannot be chain canceled | Reset | Reset | - | - | - | - | - | - | JP: 1, [Chained version JP: 0] | |||||
Close MP | Close ![]() |
40*40 | 50*50 | 40 | HL | sp/su | 5 | 2(8)2 | 9 | 25 | 3 | 6 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Close HP | Close ![]() |
100 | 200 | 60 | HL | sp/su | 5 | 4 | 20 | 28 | -6 | -1 | 18 | 23 | Forces Stand | Forces Stand | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||
Close LK | Close ![]() |
30 | 50 | 20 | HL | ch | 4 | 3 | 5 | 11 | 3 | 6 | 11 | 14 | After being chained into, the chained version can only be chained on hit/block not on whiff | Reset | Reset | - | - | - | - | - | - | JP: 1, [Chained version JP: 0] | |||||
Close MK | Close ![]() |
70 | 100 | 40 | HL | sp/su | 5 | 2 | 11 | 17 | 1 | 4 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Close HK | Close ![]() |
70*40 | 150*50 | 60 | HL | sp/su | 6 | 2*6 | 18 | 31 | -6 | -2 | 18 | 22 | [1st hit]: Forces Stand | [1st hit]: Forces Stand | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||
Far LP | Far ![]() |
30 | 50 | 20 | HL | sp/su | 6 | 2 | 7 | 14 | 2 | 5 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | JP: 1, [Chained version JP: 0] | ||||||
Far MP | Far ![]() |
70 | 100 | 40 | HL | sp/su | 7 | 3 | 19 | 28 | -8 | -5 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Far HP | Far ![]() |
100 | 200 | 60 | HL | - | 13 | 3 | 19 | 34 | -4 | 0 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Far LK | Far ![]() |
30 | 50 | 20 | HL | - | 4 | 3 | 7 | 13 | 1 | 4 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Far MK | Far ![]() |
70 | 100 | 40 | HL | sp/su | 5 | 3 | 14 | 21 | -3 | 0 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Far HK | Far ![]() |
100 | 200 | 60 | HL | - | 9 | 2 | 22 | 32 | -6 | -2 | 18 | 22 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Crouch LP | Crouch ![]() |
30 | 50 | 20 | HL | - | 3 | 3 | 6 | 11 | 2 | 5 | 11 | 14 | Reset | Reset | - | - | - | - | - | - | JP: 1, [Chained version JP: 0] | ||||||
Crouch MP | Crouch ![]() |
70 | 100 | 40 | HL | ch/sp/su | 6 | 4 | 15 | 24 | -5 | -2 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Crouch HP | Crouch ![]() |
100 | 200 | 60 | HL | sp/su | 6 | 3 | 22 | 30 | -7 | -3 | 18 | 22 | 7~8F cancellable | Forces Stand | Forces Stand | Reset | Reset | - | - | - | - | - | - | JP: 1 | |||
Crouch LK | Crouch ![]() |
30 | 50 | 20 | L | sp/su | 4 | 2 | 12 | 17 | -3 | 0 | 11 | 14 | 13~18F cannot he chain canceled | Reset | Reset | - | - | - | - | - | - | JP: 1, [Chained version JP: 0] | |||||
Crouch MK | Crouch ![]() |
70 | 100 | 40 | L | ch/sp/su | 6 | 2 | 19 | 26 | -7 | -4 | 14 | 17 | Reset | Reset | - | - | - | - | - | - | JP: 1 | ||||||
Crouch HK | Crouch ![]() |
90 | 100 | 60 | L | sp/su | 9 | 2 | 31 | 41 | -15 | - | 18 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | JP: 1 | ||||
Elbow Drop | Overhead![]() ![]() |
60 | 100 | 40 | H | - | 16 | 10 | 10 | 35 | -8 | -1 | 12 | 19 | Reset | Reset | - | - | - | - | - | - | JP: 3 | ||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Jump LP | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 4 | 5 | - | 8 | - | - | Reset | Reset | - | - | - | Lower Body 1~3F | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Jump MP | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 6 | 2 | - | 7 | - | - | Soft Knockdown | Soft Knockdown | - | - | - | Lower Body 1~5F | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Jump HP | Neutral Jump ![]() |
100 | 200 | 60 | H | - | 7 | 2 | - | 8 | - | - | Reset | Reset | - | - | - | Lower Body 1~6F | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Jump LK | Neutral Jump ![]() |
50 | 50 | 20 | H | - | 5 | 5 | - | 9 | - | - | Reset | Reset | - | - | - | Lower Body 1~4F | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Jump MK | Neutral Jump ![]() |
80 | 100 | 40 | H | - | 5 | 6 | - | 10 | - | - | Reset | Reset | - | - | - | Lower Body 1~10F, [When canceled into from EX Whip of Love 4: no projectile invincibility] | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Jump HK | Neutral Jump ![]() |
100 | 200 | 60 | H | - | 6 | 5 | - | 10 | - | - | Reset | Reset | - | - | - | Lower Body 1~5F | - | - | When performed after jump canceling EX Whip of Love 4, JP: 1 | ||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 20 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.913 | Crumple | Soft Knockdown | Soft Knockdown | 1~10F | - | - | - | - | - | - | ||||
Focus Attack (Level 2) | Level 2 Focus | 90 | 150 | 40 | HL | - | 18+11 | 2 | 35 | 65 | -15 | - | 22 | - | Range: 1.913 | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F | - | - | - | - | - | - | |||
Focus Attack (Level 3) | Level 3 Focus | 150 | 200 | 60 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | Range: 1.913, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~64F | - | - | - | - | - | - | ||
Red Focus Attack (Level 1) | Level 1 Red Focus | 90 | 100 | -500/0 | HL | - | 10+11 | 2 | 35 | 57 | -21 | -21 | 16 | 16 | Range: 1.913, Builds 10 meter on block, Opponent gains 10 meter on hit, 5 on block | Crumple | Soft Knockdown | Soft Knockdown | 1~10F (99 hits) | - | - | - | - | - | - | ||||
Red Focus Attack (Level 2) | Level 2 Red Focus | 120 | 150 | -500/0 | HL | - | 18+11 | 2 | 35 | 65 | -15 | - | 22 | - | Range: 1.913, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | 1~18F (99 hits) | - | - | - | - | - | - | |||
Red Focus Attack (Level 3) | Level 3 Red Focus | 225 | 200 | -500/0 | - | - | 65 | 2 | 35 | 101 | - | - | - | - | Range: 1.913, Opponent gains 30 meter on hit, cannot hit pre-jump | X | Crumple | Crumple | Free Juggle | Free Juggle | 1~65F (99 hits) | - | - | - | - | - | - | ||
EX Red Focus Attack (Level 1) | Level 1 EX Red Focus | 90 | 100 | -750/0 | HL | - | 10+11 | 2 | 35 | 57 | -15 | - | 22 | - | Range: 1.913, Builds 20 meter on block, Opponent gains 20 meter on hit, 10 on block | Crumple | Crumple | Free Juggle | Free Juggle | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Slap Shot | Forward Throw | 150 | 150 | 55 | 0.793 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
Frankensteiner | Back Throw | 140 | 150 | 40 | 0.843 | - | 3 | 2 | 20 | 24 | - | - | - | - | X | Hard Knockdown | - | - | - | - | - | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Aeolus Edge | Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | - | 15 | - | 30 | 44 | -3 | 0 | - | - | 17~18F cancellable, [Counter Hit vs Standing] +6 hit advantage | X | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 3 | ||||
Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | - | 17 | 41 | 27 | 43 | 0 | 3 | - | - | 19~20F cancellable, [Counter Hit vs Standing] +6 hit advantage | X | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 3 | |||||
Aeolus Edge ![]() |
70 | 50 | 20/20 | HL | - | 23 | 41 | 20 | 42 | 7 | 10 | - | - | 25~26F cancellable, [Counter Hit vs Standing] +6 hit advantage | X | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 3 | |||||
EX Aeolus Edge | Aeolus Edge ![]() |
50*50 | 50*50 | -250/0 | HL | - | 9 | 41 | 29 | 37 | 2 | 4 | - | - | 11~12F cancellable, opponent gains 20x2 meter on hit | X | Free Juggle | Free Juggle | - | - | - | - | - | - | JP: 3x2, JI:0*1 | ||||
Whip of Love | Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 12 | 2 | 21 | 34 | -4 | 2 | 19 | 25 | 16F~ cancellable into next move | Forces Stand | Forces Stand | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | |||
Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 15 | 2 | 21 | 37 | -4 | 2 | 19 | 25 | 19F~ cancellable into next move | Forces Stand | Forces Stand | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | ||||
Whip of Love ![]() |
40 | 50 | 20/20 | HL | su | 17 | 2 | 21 | 39 | -4 | 2 | 19 | 25 | 21F~ cancellable into next move | Forces Stand | Forces Stand | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | ||||
Whip of Love Part 2 | Whip of Love (2) | 50 | 50 | 10/20 | HL | su | 13 | 3 | 25 | 40 | -9 | -4 | 19 | 24 | 19F~ cancellable into next move | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | |||||
Whip of Love Part 3 | Whip of Love (3) | 80 | 50 | 10/10 | HL | - | 13 | 1 | 32 | 45 | -12 | - | 21 | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | JP: 3 | ||||
EX Whip of Love | Whip of Love ![]() |
40 | 50 | -250/0 | HL | su | 13 | 3 | 21 | 36 | -3 | 1 | 21 | 25 | 19F~ cancellable into next move, opponent gains 10 meter on hit | Forces Stand | Forces Stand | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | |||
EX Whip of Love Part 2 | Whip of Love ![]() |
30 | 50 | 0/0 | HL | su | 13 | 3 | 31 | 46 | -13 | -9 | 21 | 25 | 19F~ cancellable into next move, opponent gains 5 meter on hit | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3, JI: 0 | |||||
EX Whip of Love Part 3 | Whip of Love ![]() |
30 | 50 | 0/0 | HL | su | 13 | 5 | 28 | 45 | -12 | -8 | 21 | 25 | 24F~ cancellable into next move, opponent gains 5 meter on hit | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3, JI: 0 | |||||
EX Whip of Love Part 4 | Whip of Love ![]() |
80 | 50 | 0/0 | HL | - | 11 | 3 | 24 | 37 | -6 | - | 21 | - | Jump cancelable on hit, opponent gains 5 meter on hit | Soft Knockdown | Soft Knockdown | - | - | - | - | - | - | JP: 3 | |||||
Kissed by a Goddess | Kissed by a Goddess ![]() |
80*30 | 100*50 | 30/20*20 | HL | su*- | 5 | 2(3)1 | 39 + After landing 12 | 61 | -31 | - | 21 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | All: 1~4F | - | - | 5~6F | 11F~ | JP: 1*5, Hitbox positioned behind Poison JP: 2 | ||||
Kissed by a Goddess ![]() |
90*40 | 100*50 | 30/20*20 | HL | su*- | 4 | 2(4)2 | 42 + After landing 12 | 65 | -46 | - | 10 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | All: 1~5F | - | - | - | 11F~ | JP: 0*1, hitbox positioned behind Poison JP: 5 | |||||
Kissed by a Goddess ![]() |
80*30*30 | 100*50*50 | 30/20x3 | HL | su*-*- | 10 | 3(6)3(3)3 | 43 + After landing 13 | 76 | -58 | - | 1 | - | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | - | All: 1~12F | - | - | 20F~ | JP: 1*3*3, hitboxes positioned behind Poison JP: 5*6 | |||||
EX Kissed by a Goddess | Kissed by a Goddess ![]() |
90*30x2*20 | 100*50x2*30 | -250/0 | HL | su*-(x3) | 4 | 3*2(1)3(1)3 | 37 + After landing 13 | 66 | -39 | - | 14 | - | Opponent gains 10x4 meter on hit | Soft Knockdown | Soft Knockdown | Soft Knockdown | Soft Knockdown | - | All: 1~12F | - | - | - | 13F~ | JP: 3*4*5*6, hitboxes positioned behind Poison: JP: 3*5*6 | |||
Love Me Tender | Love Me Tender | 70 | 150 | 20/30 | HL | - | 27 | 5 | 16[19] | 47[50] | -1 | 4 | 20 | 25 | [] refers to on whiff | X | Free Juggle | Free Juggle | - | - | - | - | - | 9~32F | JP: 3 | ||||
Love Me Tender (Followup) | Love Me Tender Followup | 90 | 50 | 10/20 | - | - | - | - | - | - | - | - | - | - | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | - | - | - | JP: 125 | ||||
EX Love Me Tender | Love Me Tender ![]() |
50*150 | 50*50 | -250/0 | HL | - | 22 | 5 | 15 | 41 | 2 | - | 22 | - | Transitions to followup animation on hit; Opponent gains 10x2 meter on hit | X | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | - | - | All: 1~26F | - | 6~26F | JP: 3 | ||
Backflip | Backflip | - | - | - | - | - | - | - | Total 48 | 48 | - | - | - | - | Distance traveled: 1.475 | - | - | - | - | - | All: 1~33F | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Thunder Whip | Super Combo | 40x3*50 *100x2 |
0 | -1000/0 | HL | - | 1+1 | 2*1*8(19) 1*2*7 |
33 + After landing 17 | 91 | -29 | - | - | - | Opponent gains 10x6 meter on hit | [2nd~3rd Hit]: Forces Stand, [4th~6th Hit]: Hard Knockdown | [2nd~3rd Hit]: Forces Stand, [4th~6th Hit]: Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~3F | - | All: 4~5F | - | 5~23F, 32~74F | JP: 1x6, JI:1*0x4*1 | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Love Storm | Ultra Combo 1 | 75*30x2*15 *30x6*135 |
0 | 0/0 | HL | - | 0+10 | - | 61 | 71 | -34 | - | - | - | Opponent gains 20*5x10 meter on hit | X | Hard Knockdown | Hard Knockdown | Hard Knockdown | Hard Knockdown | - | All: 1~10f | - | - | - | - | 1~2F JP: 2, 3F~ JP: 3 | ||
Poison Kiss | Ultra Combo 2 | 510 | 0 | 0/0 | 0.91 | - | 0+2 | 4 | 79 | 84 | - | - | - | - | Opponent gains 0 meter on hit | Hard Knockdown | Hard Knockdown | - | - | - | All: 1~5f | - | - | - | - | - | |||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |