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Line 5: | Line 5: | ||
| chara = Cammy | | chara = Cammy | ||
| name = Cammy | | name = Cammy | ||
| portrait = USFIV_Cammy_Portrait.png | |||
| icon = SSFIV-Cammy_Face.jpg | | icon = SSFIV-Cammy_Face.jpg | ||
| hp = 950 | | hp = 950 | ||
Line 29: | Line 30: | ||
<!--- | <!--- | ||
All | All move variables (don't delete if not applicable, just mark with a - dash) | ||
For Hit/Block/CH advantage, use the sf4-adv template to change the color (NOT on knockdowns) | For Hit/Block/CH advantage, use the sf4-adv template to change the color (NOT on knockdowns) | ||
sf4-adv|color code|number; color codes: VM (-3 or worse), M (-2 to -1), E (0), P (+1 to +2), VP (+3 or better) | sf4-adv|color code|number; color codes: VM (-3 or worse), M (-2 to -1), E (0), P (+1 to +2), VP (+3 or better) | ||
Line 47: | Line 48: | ||
| hitAdv = (Frame advantage on Hit; no color template on Knockdown; can list a range of values if move can be spaced out) | | hitAdv = (Frame advantage on Hit; no color template on Knockdown; can list a range of values if move can be spaced out) | ||
| blockAdv = (Frame advantage on Block; can list a range of values if move can be spaced out; do not list a block KD Advantage on throws) | | blockAdv = (Frame advantage on Block; can list a range of values if move can be spaced out; do not list a block KD Advantage on throws) | ||
| counterAdv = (Frame advantage on Counter-hit, including any special effects) | | counterAdv = (Frame advantage on Counter-hit, including any special effects; as a general rule, Lights give +1 and Mediums/Heavies give +3. For specials, only include this case-by-case if useful) | ||
| hitstun = (Number of GROUNDED HITSTUN frames caused by attack; for multi-hit moves, separate by hit if possible or list as "N Total") | | hitstun = (Number of GROUNDED HITSTUN frames caused by attack; for multi-hit moves, separate by hit if possible or list as "N Total") | ||
| blockstun = (Number of BLOCKSTUN frames caused by attack; for multi-hit moves, separate each hit if possible or list as "N Total") | | blockstun = (Number of BLOCKSTUN frames caused by attack; for multi-hit moves, separate each hit if possible or list as "N Total") | ||
Line 54: | Line 55: | ||
| airborne = (Any airborne frames of the attack) | | airborne = (Any airborne frames of the attack) | ||
| juggleInfo = (Relevant info about juggle states, juggle limit (may vary between active frames or across multiple hits) | | juggleInfo = (Relevant info about juggle states, juggle limit (may vary between active frames or across multiple hits) | ||
| notes = (Additional details about the move that do not have their own dedicated field, like Force Stand, unique effects vs. airborne opponents) | | notes = (Additional details about the move that do not have their own dedicated field, like Force Stand, unique effects vs. airborne opponents, cross-ups) | ||
---> | ---> | ||
Line 63: | Line 64: | ||
| input = c.5LP | | input = c.5LP | ||
| name = Close Light Punch | | name = Close Light Punch | ||
| images = | | images = USFIV_Cammy_close_5lp.png | ||
| hitboxes = | | hitboxes = USFIV_Cammy_close_5lp_hitbox.png | ||
| startup = 3 | | startup = 3 | ||
| active = 2 | | active = 2 | ||
Line 70: | Line 71: | ||
| total = 9 | | total = 9 | ||
| guard = HL | | guard = HL | ||
| cancel = Chn Sp Su | | cancel = Chn Sp Su FA | ||
| damage = 25 | | damage = 25 | ||
| stun = 50 | | stun = 50 | ||
Line 79: | Line 80: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 11 | | blockstun = 11 | ||
| juggleInfo = | | armor = - | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | |||
| notes = | | notes = | ||
}} | }} | ||
Line 95: | Line 102: | ||
| total = 10 | | total = 10 | ||
| guard = HL | | guard = HL | ||
| cancel = Chn Sp Su | | cancel = Chn Sp Su FA | ||
| damage = 25 | | damage = 25 | ||
| stun = 50 | | stun = 50 | ||
Line 104: | Line 111: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 11 | | blockstun = 11 | ||
| juggleInfo = | | armor = - | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | |||
| notes = | | notes = | ||
}} | }} | ||
Line 120: | Line 133: | ||
| total = 10 | | total = 10 | ||
| guard = HL | | guard = HL | ||
| cancel = Chn Sp Su | | cancel = Chn Sp Su FA | ||
| damage = 20 | | damage = 20 | ||
| stun = 50 | | stun = 50 | ||
Line 129: | Line 142: | ||
| hitstun = 14 | | hitstun = 14 | ||
| blockstun = 11 | | blockstun = 11 | ||
| juggleInfo = | | armor = - | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| juggleInfo = - | |||
| airborne = - | |||
| notes = | | notes = | ||
}} | }} | ||
Line 152: | Line 171: | ||
| blockAdv = - | | blockAdv = - | ||
| counterAdv = - | | counterAdv = - | ||
| hitstun = | | hitstun = ? | ||
| blockstun = | | blockstun = ? | ||
| | | armor = - | ||
| juggleInfo = | | fullInvuln = - | ||
| strikeInvuln = - | |||
| projInvuln = Lower Body 1-3 | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | |||
| notes = | | notes = | ||
}} | }} | ||
Line 177: | Line 201: | ||
| blockAdv = - | | blockAdv = - | ||
| counterAdv = - | | counterAdv = - | ||
| hitstun = | | hitstun = ? | ||
| blockstun = | | blockstun = ? | ||
| | | armor = - | ||
| juggleInfo = | | fullInvuln = - | ||
| strikeInvuln = - | |||
| projInvuln = Lower Body 1-3 | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | |||
| notes = | | notes = | ||
}} | }} | ||
Line 206: | Line 235: | ||
| blockstun = 16 | | blockstun = 16 | ||
| armor = 1~release | | armor = 1~release | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents | | notes = Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents | ||
Line 231: | Line 265: | ||
| blockstun = 22 | | blockstun = 22 | ||
| armor = 1~release | | armor = 1~release | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents | | notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents | ||
Line 256: | Line 295: | ||
| blockstun = - | | blockstun = - | ||
| armor = 1~64; Armor Break | | armor = 1~64; Armor Break | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents | | notes = Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents | ||
Line 281: | Line 325: | ||
| blockstun = 16 | | blockstun = 16 | ||
| armor = 1~release (99 hits) | | armor = 1~release (99 hits) | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 10 meter oB; opponent gains 10 meter oH / 5 oB; becomes EX Red Focus when canceled into (costs 3 bars, loses armor, and gains hit/block properties of Lv.2 Red Focus) | | notes = Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 10 meter oB; opponent gains 10 meter oH / 5 oB; becomes EX Red Focus when canceled into (costs 3 bars, loses armor, and gains hit/block properties of Lv.2 Red Focus) | ||
Line 306: | Line 355: | ||
| blockstun = 22 | | blockstun = 22 | ||
| armor = 1~release (99 hits) | | armor = 1~release (99 hits) | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB | | notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB | ||
Line 331: | Line 385: | ||
| blockstun = - | | blockstun = - | ||
| armor = 1~65 (99 hits); Armor Break | | armor = 1~65 (99 hits); Armor Break | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; opponent gains 30 meter on hit | | notes = Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; opponent gains 30 meter on hit | ||
Line 356: | Line 415: | ||
| blockstun = 22 | | blockstun = 22 | ||
| armor = - | | armor = - | ||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB; can combo into a crumple when canceled from c.5MP, 5HP, 236HK (1st hit), 214P (1st hit) | | notes = Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB; can combo into a crumple when canceled from c.5MP, 5HP, 236HK (1st hit), 214P (1st hit) | ||
Line 381: | Line 445: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| armor = - | |||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 0.798 | | notes = Range: 0.798 | ||
Line 405: | Line 475: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| armor = - | |||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 0.798; side switches | | notes = Range: 0.798; side switches | ||
Line 429: | Line 505: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = - | | blockstun = - | ||
| armor = - | |||
| fullInvuln = - | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | | juggleInfo = - | ||
| notes = Range: 0.993 | | notes = Range: 0.993 | ||
Line 454: | Line 536: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| | | armor = - | ||
| fullInvuln = 1-4 | |||
| strikeInvuln = Upper Body 5 | |||
| projInvuln = Upper Body 5 | |||
| throwInvuln = 5 | |||
| airborne = 7~ | | airborne = 7~ | ||
| juggleInfo = JL 1 (1~2f) | | juggleInfo = JL 1 (1~2f) | ||
Line 480: | Line 566: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| | | armor = - | ||
| fullInvuln = 1-5 | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = 7~ | | airborne = 7~ | ||
| juggleInfo = JL 1 (1~2f) | | juggleInfo = JL 1 (1~2f) | ||
Line 506: | Line 596: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 17 | | blockstun = 17 | ||
| | | armor = - | ||
| fullInvuln = 1-5 | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = 7~ | | airborne = 7~ | ||
| juggleInfo = JL 1 (1~2f) | | juggleInfo = JL 1 (1~2f) | ||
Line 532: | Line 626: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 21 | | blockstun = 21 | ||
| | | armor = - | ||
| fullInvuln = 1-6 | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = 7~ | | airborne = 7~ | ||
| juggleInfo = JL 1 (3f~) | | juggleInfo = JL 1 (3f~) | ||
Line 559: | Line 657: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| | | armor = - | ||
| fullInvuln = 1-5 | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = 3-26, 46~ | | airborne = 3-26, 46~ | ||
| juggleInfo = JL 1-7 sequentially | | juggleInfo = JL 1-7 sequentially | ||
Line 586: | Line 688: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| | | armor = - | ||
| fullInvuln = 1-10 | |||
| strikeInvuln = - | |||
| projInvuln = - | |||
| throwInvuln = - | |||
| airborne = 7-30, 50~ | | airborne = 7-30, 50~ | ||
| juggleInfo = JL 1-7 sequentially | | juggleInfo = JL 1-7 sequentially | ||
Line 612: | Line 718: | ||
| hitstun = - | | hitstun = - | ||
| blockstun = 24 | | blockstun = 24 | ||
| | | armor = - | ||
| airborne = | | fullInvuln = - | ||
| juggleInfo = | | strikeInvuln = - | ||
| notes = Counters | | projInvuln = - | ||
| throwInvuln = - | |||
| airborne = - | |||
| juggleInfo = - | |||
| notes = Counters strikes only until frame 35; loses to Armor Break; opponent gains 30x3 meter oH | |||
}} | }} | ||
Latest revision as of 04:02, 26 June 2025

Character Vitals
Normals
Standing Close Normals
c.5LP
Cammy
cammy_close_5lp
|
|||
---|---|---|---|
c.5LP Close Light Punch
|
|||
File:USFIV Cammy close 5lp.png File:USFIV Cammy close 5lp hitbox.png |
|||
Startup | Active | Recovery | Total |
3 | 2 | 5 | 9 |
Damage | Stun | Guard | Cancel |
25 | 50 | HL | Chn Sp Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 14 | 11 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
+8 | - | - | |
Hit Advantage | Block Advantage | ||
+7 | +4 | ||
Notes | |||
Standing Far Normals
5LP
Cammy
cammy_5lp
|
|||
---|---|---|---|
5LP Standing Light Punch
|
|||
File:USFIV Cammy 5lp.png File:USFIV Cammy 5lp hitbox.png |
|||
Startup | Active | Recovery | Total |
3 | 3 | 5 | 10 |
Damage | Stun | Guard | Cancel |
25 | 50 | HL | Chn Sp Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 14 | 11 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
+7 | - | - | |
Hit Advantage | Block Advantage | ||
+6 | +3 | ||
Notes | |||
Crouching Normals
2LP
Cammy
cammy_2lp
|
|||
---|---|---|---|
2LP Crouching Light Punch
|
|||
File:USFIV Cammy 2lp.png File:USFIV Cammy 2lp hitbox.png |
|||
Startup | Active | Recovery | Total |
3 | 2 | 6 | 10 |
Damage | Stun | Guard | Cancel |
20 | 50 | HL | Chn Sp Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 14 | 11 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
+7 | - | - | |
Hit Advantage | Block Advantage | ||
+6 | +3 | ||
Notes | |||
Jumping Normals
j.LP
Cammy
cammy_jlp
|
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---|---|---|---|
j.LP Angeled Jump Light Punch
|
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File:USFIV Cammy jlp.png File:USFIV Cammy jlp hitbox.png |
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Startup | Active | Recovery | Total |
4 | 5 | 4 land | 8 |
Damage | Stun | Guard | Cancel |
50 | 50 | H | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | ? | ? | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | Lower Body 1-3 | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
- | - | ||
Notes | |||
nj.LP
Cammy
cammy_njlp
|
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---|---|---|---|
nj.LP Neutral Jump Light Punch
|
|||
File:USFIV Cammy njlp.png File:USFIV Cammy njlp hitbox.png |
|||
Startup | Active | Recovery | Total |
4 | 4 | 4 land | 8 |
Damage | Stun | Guard | Cancel |
50 | 50 | H | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | ? | ? | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | Lower Body 1-3 | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
- | - | ||
Notes | |||
Focus Attacks
MPMK Lv.1
Cammy
cammy_mpmk_1
|
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---|---|---|---|
MPMK (Lv.1) Focus Attack (Level 1)
|
|||
File:USFIV Cammy mpmk 1.png File:USFIV Cammy mpmk 1 hitbox.png |
|||
Startup | Active | Recovery | Total |
10+11 | 2 | 35 | 57 |
Damage | Stun | Guard | Cancel |
60 | 100 | HL | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 16 | 16 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~release | - | |
Hit Advantage | Block Advantage | ||
-21 | -21 | ||
Notes | |||
Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents |
MPMK Lv.2
Cammy
cammy_mpmk_2
|
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---|---|---|---|
MPMK (Lv.2) Focus Attack (Level 2)
|
|||
File:USFIV Cammy mpmk.png File:USFIV Cammy mpmk hitbox.png |
|||
Startup | Active | Recovery | Total |
18+11 | 2 | 35 | 65 |
Damage | Stun | Guard | Cancel |
80 | 150 | HL | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
40 | - | 22 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~release | - | |
Hit Advantage | Block Advantage | ||
Crumple | -15 | ||
Notes | |||
Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents |
MPMK Lv.3
Cammy
cammy_mpmk_3
|
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---|---|---|---|
MPMK (Lv.3) Focus Attack (Level 3)
|
|||
File:USFIV Cammy mpmk.png File:USFIV Cammy mpmk hitbox.png |
|||
Startup | Active | Recovery | Total |
65 | 2 | 35 | 101 |
Damage | Stun | Guard | Cancel |
120 | 200 | - | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
60 | - | - | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~64; Armor Break | - | |
Hit Advantage | Block Advantage | ||
Crumple | - | ||
Notes | |||
Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents |
LPMPMK Lv.1
Cammy
cammy_lpmpmk_1
|
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---|---|---|---|
LPMPMK (Lv.1) Red Focus Attack (Level 1)
|
|||
File:USFIV Cammy lpmpmk.png File:USFIV Cammy lpmpmk hitbox.png |
|||
Startup | Active | Recovery | Total |
10+11 | 2 | 35 | 57 |
Damage | Stun | Guard | Cancel |
90 | 100 | HL | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | 16 | 16 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~release (99 hits) | - | |
Hit Advantage | Block Advantage | ||
-21 | -21 | ||
Notes | |||
Range: 1.862; FADC Data on Hit/Block: -2 forward / -6 back; Soft KD vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 10 meter oB; opponent gains 10 meter oH / 5 oB; becomes EX Red Focus when canceled into (costs 3 bars, loses armor, and gains hit/block properties of Lv.2 Red Focus) |
LPMPMK Lv.2
Cammy
cammy_lpmpmk_2
|
|||
---|---|---|---|
LPMPMK (Lv.2) Red Focus Attack (Level 2)
|
|||
File:USFIV Cammy lpmpmk.png File:USFIV Cammy lpmpmk hitbox.png |
|||
Startup | Active | Recovery | Total |
18+11 | 2 | 35 | 65 |
Damage | Stun | Guard | Cancel |
120 | 150 | HL | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
40 | - | 22 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~release (99 hits) | - | |
Hit Advantage | Block Advantage | ||
Crumple | -15 | ||
Notes | |||
Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB |
LPMPMK Lv.3
Cammy
cammy_lpmpmk_3
|
|||
---|---|---|---|
LPMPMK (Lv.3) Red Focus Attack (Level 3)
|
|||
File:USFIV Cammy lpmpmk.png File:USFIV Cammy lpmpmk hitbox.png |
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Startup | Active | Recovery | Total |
65 | 2 | 35 | 101 |
Damage | Stun | Guard | Cancel |
180 | 200 | - | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
60 | - | - | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | 1~65 (99 hits); Armor Break | - | |
Hit Advantage | Block Advantage | ||
Crumple | - | ||
Notes | |||
Range: 1.862; Unblockable; cannot hit prejump frames; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; opponent gains 30 meter on hit |
EX LPMPMK Lv.1
Cammy
cammy_lpmpmk_1_ex
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EX LPMPMK (Lv.1) EX Red Focus Attack (Level 1)
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File:USFIV Cammy lpmpmk.png File:USFIV Cammy lpmpmk hitbox.png |
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Startup | Active | Recovery | Total |
10+11 | 2 | 35 | 57 |
Damage | Stun | Guard | Cancel |
90 | 100 | HL | Dash |
Meter Gain | Hitstun | Blockstun | Juggle Info |
20 | - | 22 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
Crumple | - | - | |
Hit Advantage | Block Advantage | ||
Crumple | -15 | ||
Notes | |||
Range: 1.862; FADC Data on Block: +4 forward / 0 back; Free Juggle state vs. airborne opponents; builds twice as much Ultra meter when absorbing hits; builds 20 meter oB; opponent gains 20 meter oH / 10 oB; can combo into a crumple when canceled from c.5MP, 5HP, 236HK (1st hit), 214P (1st hit) |
Throws
LPLK
Cammy
cammy_lplk
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LPLK Forward Throw
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File:USFIV Cammy lplk.png File:USFIV Cammy lplk hitbox.png |
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Startup | Active | Recovery | Total |
3 | 2 | 20 | 24 |
Damage | Stun | Guard | Cancel |
140 | 130 | T | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
40 | - | - | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
HKD | - | ||
Notes | |||
Range: 0.798 |
4LPLK
Cammy
cammy_4lplk
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4LPLK Back Throw
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File:USFIV Cammy 4lplk.png File:USFIV Cammy 4lplk hitbox.png |
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Startup | Active | Recovery | Total |
3 | 2 | 20 | 24 |
Damage | Stun | Guard | Cancel |
135 | 140 | T | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
40 | - | - | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
HKD | - | ||
Notes | |||
Range: 0.798; side switches |
8LPLK
Cammy
cammy_8lplk
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8LPLK Air Throw
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File:USFIV Cammy lplk.png File:USFIV Cammy lplk hitbox.png |
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Startup | Active | Recovery | Total |
5 | 2 | - | - |
Damage | Stun | Guard | Cancel |
150 | 150 | T | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
40 | - | - | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
HKD | - | ||
Notes | |||
Range: 0.993 |
Special Moves
623LK
Cammy
cammy_623lk
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623LK LK Cannon Spike
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File:USFIV Cammy 623lk.png File:USFIV Cammy 623lk hitbox.png |
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Startup | Active | Recovery | Total |
5 | 21 | 20+12 land | 57 |
Damage | Stun | Guard | Cancel |
100(120) | 100(150) | HL | Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
30,40 | - | 17 | JL 1 (1~2f) |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-4 | Upper Body 5 | Upper Body 5 | 5 |
Counter-hit Advantage | Armor | Airborne | |
SKD | - | 7~ | |
Hit Advantage | Block Advantage | ||
SKD | -34 | ||
Notes | |||
() refers to active frames 3-21 |
623MK
Cammy
cammy_623mk
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623MK MK Cannon Spike
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File:USFIV Cammy 623mk.png File:USFIV Cammy 623mk hitbox.png |
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Startup | Active | Recovery | Total |
5 | 26 | 18+12 land | 60 |
Damage | Stun | Guard | Cancel |
100(140) | 100(180) | HL | Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
30,40 | - | 17 | JL 1 (1~2f) |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-5 | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
SKD | - | 7~ | |
Hit Advantage | Block Advantage | ||
SKD | -34 | ||
Notes | |||
() refers to active frames 3-26 |
623HK
Cammy
cammy_623hk
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623HK HK Cannon Spike
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File:USFIV Cammy 623hk.png File:USFIV Cammy 623hk hitbox.png |
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Startup | Active | Recovery | Total |
5 | 31 | 17+12 land | 64 |
Damage | Stun | Guard | Cancel |
100(160) | 100(200) | HL | Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
30,40 | - | 17 | JL 1 (1~2f) |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-5 | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
SKD | - | 7~ | |
Hit Advantage | Block Advantage | ||
SKD | -34 | ||
Notes | |||
() refers to active frames 3-26 |
623KK
Cammy
cammy_623kk
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623KK EX Cannon Spike
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File:USFIV Cammy 623kk.png File:USFIV Cammy 623kk hitbox.png |
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Startup | Active | Recovery | Total |
5 | 26 | 18+12 land | 60 |
Damage | Stun | Guard | Cancel |
150(95) | 200(100) | HL | Su FA |
Meter Gain | Hitstun | Blockstun | Juggle Info |
-250 | - | 21 | JL 1 (3f~) |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-6 | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
SKD | - | 7~ | |
Hit Advantage | Block Advantage | ||
SKD | -30 | ||
Notes | |||
() refers to active frames 3-26; opponent gains 20 meter oH |
Super Combos
236236K
Cammy
cammy_236236k
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236236K Spin Drive Smasher
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File:USFIV Cammy 236236k.png File:USFIV Cammy 236236k hitbox.png |
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Startup | Active | Recovery | Total |
1+5 | 6,6,6(3)2, 2(2)2(11)8 |
30+21 land | 104 |
Damage | Stun | Guard | Cancel |
40x6,110 | - | HL | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
-1000 | - | 24 | JL 1-7 sequentially |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-5 | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
HKD (7th hit) | - | 3-26, 46~ | |
Hit Advantage | Block Advantage | ||
HKD (7th hit) | -35 | ||
Notes | |||
Opponent gains 10x7 meter oH |
Ultra Combos
236236KKK
Cammy
cammy_236236kkk
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236236KKK Gyro Drive Smasher
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File:USFIV Cammy 236236k.png File:USFIV Cammy 236236k hitbox.png |
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Startup | Active | Recovery | Total |
0+10 | 6,6,6(3)2, 2(2)2(11)8 |
30+21 land | 108 |
Damage | Stun | Guard | Cancel |
30x6,170 (30x5,330) |
- | HL | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
- | - | 24 | JL 1-7 sequentially |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
1-10 | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
HKD (5th hit) | - | 7-30, 50~ | |
Hit Advantage | Block Advantage | ||
HKD (5th hit) | -35 | ||
Notes | |||
() refers to cinematic (occurs when 5th hit connects); cinematic won't occur in juggles; opponent gains 10x8 meter oH |
214214PPP
Cammy
cammy_214214ppp
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214214PPP CQC (Cammy Quick Combination)
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File:USFIV Cammy 214214ppp.png File:USFIV Cammy 214214ppp hitbox.png |
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Startup | Active | Recovery | Total |
0+1 | 35 | 61 | 96 |
Damage | Stun | Guard | Cancel |
470 | - | - | - |
Meter Gain | Hitstun | Blockstun | Juggle Info |
- | - | 24 | - |
Full Invuln | Strike Invuln | Projectile Invuln | Throw Invuln |
- | - | - | - |
Counter-hit Advantage | Armor | Airborne | |
- | - | - | |
Hit Advantage | Block Advantage | ||
HKD | -35 | ||
Notes | |||
Counters strikes only until frame 35; loses to Armor Break; opponent gains 30x3 meter oH |