< Mortal Kombat 1 | Sektor
Line 22: | Line 22: | ||
| recovery = 20 | | recovery = 20 | ||
| hitAdv = {{mk1-adv|P|+1}} | | hitAdv = {{mk1-adv|P|+1}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|M|-1}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|M|-1}} | ||
| hitcancelAdv = {{mk1-adv|P|+19}} | | hitcancelAdv = {{mk1-adv|P|+19}} | ||
| blockcancelAdv = {{mk1-adv|P|+17}} | | blockcancelAdv = {{mk1-adv|P|+17}} | ||
Line 44: | Line 44: | ||
| recovery = 20 | | recovery = 20 | ||
| hitAdv = {{mk1-adv|P|+18}} | | hitAdv = {{mk1-adv|P|+18}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|M|-1}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|M|-1}} | ||
| hitcancelAdv = {{mk1-adv|P|+36}} | | hitcancelAdv = {{mk1-adv|P|+36}} | ||
| blockcancelAdv = {{mk1-adv|P|+17}} | | blockcancelAdv = {{mk1-adv|P|+17}} | ||
Line 51: | Line 51: | ||
| guard = M | | guard = M | ||
| cancel = 24 | | cancel = 24 | ||
| notes = | | notes = | ||
}} | }} | ||
Line 65: | Line 65: | ||
| active = 4 | | active = 4 | ||
| recovery = 33 | | recovery = 33 | ||
| hitAdv = {{mk1-adv|P|+31}} | | hitAdv = {{mk1-adv|P|+31 (KD)}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|M|-5}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|M|-5}} | ||
| hitcancelAdv = - | | hitcancelAdv = - | ||
| blockcancelAdv = - | | blockcancelAdv = - | ||
Line 88: | Line 88: | ||
| recovery = 23 | | recovery = 23 | ||
| hitAdv = {{mk1-adv|P|+11}} | | hitAdv = {{mk1-adv|P|+11}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|VM|-9}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|VM|-9}} | ||
| hitcancelAdv = {{mk1-adv|P|+28}} | | hitcancelAdv = {{mk1-adv|P|+28}} | ||
| blockcancelAdv = {{mk1-adv|P|+8}} | | blockcancelAdv = {{mk1-adv|P|+8}} | ||
Line 110: | Line 110: | ||
| recovery = 26 | | recovery = 26 | ||
| hitAdv = {{mk1-adv|P|+10}} | | hitAdv = {{mk1-adv|P|+10}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|I7|-7}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|I7|-7}} | ||
| hitcancelAdv = {{mk1-adv|P|+32}} | | hitcancelAdv = {{mk1-adv|P|+32}} | ||
| blockcancelAdv = {{mk1-adv|P|+15}} | | blockcancelAdv = {{mk1-adv|P|+15}} | ||
Line 131: | Line 131: | ||
| active = 4 | | active = 4 | ||
| recovery = 29 | | recovery = 29 | ||
| hitAdv = {{mk1-adv|P|+25}} | | hitAdv = {{mk1-adv|P|+25 (Launch)}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|P|+9}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|M|-1}} | ||
| hitcancelAdv = {{mk1-adv|P|+29}} | | hitcancelAdv = {{mk1-adv|P|+29}} | ||
| blockcancelAdv = {{mk1-adv|P|+37}} | | blockcancelAdv = {{mk1-adv|P|+37}} | ||
Line 176: | Line 176: | ||
| recovery = 36 | | recovery = 36 | ||
| hitAdv = {{mk1-adv|P|+8}} | | hitAdv = {{mk1-adv|P|+8}} | ||
| blockAdv = {{mk1-adv| | | blockAdv = {{mk1-adv|I7|-7}} | ||
| flawlessBlockAdv = {{mk1-adv| | | flawlessBlockAdv = {{mk1-adv|I7|-7}} | ||
| hitcancelAdv = {{mk1-adv|P|+38}} | | hitcancelAdv = {{mk1-adv|P|+38}} | ||
| blockcancelAdv = {{mk1-adv|P|+23}} | | blockcancelAdv = {{mk1-adv|P|+23}} | ||
Line 184: | Line 184: | ||
| cancel = 28 | | cancel = 28 | ||
| notes = Available only when energized by Cancel Bionic Blast or a Blast Shield projectile deflection | | notes = Available only when energized by Cancel Bionic Blast or a Blast Shield projectile deflection | ||
}} | |||
===== b2 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b2| moveType = ground_normal | |||
| input = b2 | |||
| name = Back + Back Punch | |||
| images = MK1_Sektor_b2.png | |||
| hitboxes = MK1_Sektor_b2_hitbox.png | |||
| damage = 50 | |||
| chip = 7.5 | |||
| startup = 24 | |||
| active = 4 | |||
| recovery = 24 | |||
| hitAdv = {{mk1-adv|P|+2}} | |||
| blockAdv = {{mk1-adv|M|-6}} | |||
| flawlessBlockAdv = {{mk1-adv|M|-6}} | |||
| hitcancelAdv = {{mk1-adv|P|+23}} | |||
| blockcancelAdv = {{mk1-adv|P|+15}} | |||
| cost = - | |||
| guard = OH | |||
| cancel = 36 | |||
| notes = | |||
}} | |||
===== b22 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_b22| moveType = ground_normal | |||
| input = b22 | |||
| name = b+BP,BP | |||
| images = MK1_Sektor_b22.png | |||
| hitboxes = MK1_Sektor_b22_hitbox.png | |||
| damage = 70 | |||
| chip = 10.5 | |||
| startup = 9 | |||
| active = 3 | |||
| recovery = 37 | |||
| hitAdv = {{mk1-adv|P|+5 (KD)}} | |||
| blockAdv = {{mk1-adv|VM|-18}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-18}} | |||
| hitcancelAdv = {{mk1-adv|P|+30}} | |||
| blockcancelAdv = - | |||
| cost = - | |||
| guard = M | |||
| cancel = - | |||
| notes = | |||
}} | |||
===== f2 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f2| moveType = ground_normal | |||
| input = f2 | |||
| name = Forward + Back Punch | |||
| images = MK1_Sektor_f2.png | |||
| hitboxes = MK1_Sektor_f2_hitbox.png | |||
| damage = 30 | |||
| chip = 4.5 | |||
| startup = 15 | |||
| active = 2 | |||
| recovery = 25 | |||
| hitAdv = {{mk1-adv|P|+3}} | |||
| blockAdv = {{mk1-adv|M|-5}} | |||
| flawlessBlockAdv = {{mk1-adv|M|-5}} | |||
| hitcancelAdv = {{mk1-adv|P|+25}} | |||
| blockcancelAdv = {{mk1-adv|P|+17}} | |||
| cost = - | |||
| guard = M | |||
| cancel = 24 | |||
| notes = | |||
}} | |||
===== f21 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f21| moveType = ground_normal | |||
| input = f21 | |||
| name = F+BP,FP | |||
| images = MK1_Sektor_f21.png | |||
| hitboxes = MK1_Sektor_f21_hitbox.png | |||
| damage = 30 | |||
| chip = 4.5 | |||
| startup = 17 | |||
| active = 2 | |||
| recovery = 26 | |||
| hitAdv = {{mk1-adv|P|+7}} | |||
| blockAdv = {{mk1-adv|I7|-7}} | |||
| flawlessBlockAdv = {{mk1-adv|I7|-7}} | |||
| hitcancelAdv = {{mk1-adv|P|+31}} | |||
| blockcancelAdv = {{mk1-adv|P|+17}} | |||
| cost = - | |||
| guard = H | |||
| cancel = 27 | |||
| notes = | |||
}} | |||
===== f212 ===== | |||
{{FrameData-MK1 | chara = Sektor | moveId = sektor_f212| moveType = ground_normal | |||
| input = f212 | |||
| name = F+BP,FP,BP | |||
| images = MK1_Sektor_f212.png | |||
| hitboxes = MK1_Sektor_f212_hitbox.png | |||
| damage = 50 | |||
| chip = 7.5 | |||
| startup = 10 | |||
| active = 7 | |||
| recovery = 42 | |||
| hitAdv = {{mk1-adv|P|+20 (Launch)}} | |||
| blockAdv = {{mk1-adv|VM|-17}} | |||
| flawlessBlockAdv = {{mk1-adv|VM|-17}} | |||
| hitcancelAdv = {{mk1-adv|P|+31}} | |||
| blockcancelAdv = {{mk1-adv|P|+23}} | |||
| cost = - | |||
| guard = M | |||
| cancel = 25 | |||
| notes = Cancelable on Hit into (Air) Special Moves | |||
}} | }} | ||
Line 192: | Line 302: | ||
| images = MK1_Sektor_d2.png | | images = MK1_Sektor_d2.png | ||
| hitboxes = MK1_Sektor_d2_hitbox.png | | hitboxes = MK1_Sektor_d2_hitbox.png | ||
| damage = | | damage = 140 | ||
| chip = | | chip = 21 | ||
| startup = | | startup = 9 | ||
| active = | | active = 3 | ||
| recovery = | | recovery = 41 | ||
| hitAdv = | | hitAdv = {{mk1-adv|P|+27 (Launch)}} | ||
| blockAdv = | | blockAdv = {{mk1-adv|M|-2}} | ||
| flawlessBlockAdv = | | flawlessBlockAdv = {{mk1-adv|VM|-12}} | ||
| hitcancelAdv = | | hitcancelAdv = {{mk1-adv|P|+28}} | ||
| blockcancelAdv = | | blockcancelAdv = - | ||
| cost = - | | cost = - | ||
| guard = | | guard = H | ||
| cancel = | | cancel = - | ||
| notes = | | notes = On Kounter Hit or Punish Hit, can be Jump Canceled with U+B or UF+B for 2 bars of Super Meter. | ||
Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos | |||
}} | }} | ||
Revision as of 13:47, 5 October 2024
Portrait | Icon | HP | Availability |
---|---|---|---|
![]() |
![]() |
1000.00 |
Normals and Strings
Grounded
1
Sektor
sektor_1
|
||||
---|---|---|---|---|
1 Standing Front Punch
|
||||
File:MK1 Sektor 1.png File:MK1 Sektor 1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | H | 16 | - |
Startup | Active | Recovery | Cost | |
7 | 1 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+1 | -1 | -1 | - | - |
Notes | ||||
Starting attack for AERIAL KOMBOS |
11
Sektor
sektor_11
|
||||
---|---|---|---|---|
11 FP, FP
|
||||
File:MK1 Sektor 11.png File:MK1 Sektor 11 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 24 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+18 | -1 | -1 | - | - |
Notes | ||||
112
Sektor
sektor_112
|
||||
---|---|---|---|---|
112 FP, FP, BP
|
||||
File:MK1 Sektor 112.png File:MK1 Sektor 112 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 20.5 | M | - | - |
Startup | Active | Recovery | Cost | |
16 | 4 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+31 (KD) | -5 | -5 | - | - |
Notes | ||||
d1
Sektor
sektor_d1
|
||||
---|---|---|---|---|
d1 Crouching Front Punch
|
||||
File:MK1 Sektor d1.png File:MK1 Sektor d1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | M | 15 | - |
Startup | Active | Recovery | Cost | |
7 | 3 | 23 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+11 | -9 | -9 | - | - |
Notes | ||||
2
Sektor
sektor_2
|
||||
---|---|---|---|---|
2 Standing Back Punch
|
||||
File:MK1 Sektor 2.png File:MK1 Sektor 2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | H | 28 | - |
Startup | Active | Recovery | Cost | |
16 | 3 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+10 | -7 | -7 | - | - |
Notes | ||||
Charged Bionic Blast available instantly when energized |
Hold 2
Sektor
sektor_hold2
|
||||
---|---|---|---|---|
Hold 2 Standing Back Punch
|
||||
File:MK1 Sektor hold2.png File:MK1 Sektor hold2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
90 | 13.5 | H | 29 | - |
Startup | Active | Recovery | Cost | |
88 | 4 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+25 (Launch) | +9 | -1 | - | - |
Notes | ||||
Energized by Cancel Bionic Blastt or a Blast Shied projectile deflection |
Hold 2dd
Sektor
sektor_hold2dd
|
||||
---|---|---|---|---|
Hold 2, dd BP, Down, Down
|
||||
File:MK1 Sektor hold2dd.png File:MK1 Sektor hold2dd hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 22 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Energizes Bionic Blast and Force Sensor if Bionic Blast was held long enough |
Hold 21
Sektor
sektor_hold21
|
||||
---|---|---|---|---|
Hold 2, 1 BP, FP
|
||||
File:MK1 Sektor hold21.png File:MK1 Sektor hold21 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | 28 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 36 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+8 | -7 | -7 | - | - |
Notes | ||||
Available only when energized by Cancel Bionic Blast or a Blast Shield projectile deflection |
b2
Sektor
sektor_b2
|
||||
---|---|---|---|---|
b2 Back + Back Punch
|
||||
File:MK1 Sektor b2.png File:MK1 Sektor b2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | OH | 36 | - |
Startup | Active | Recovery | Cost | |
24 | 4 | 24 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+2 | -6 | -6 | - | - |
Notes | ||||
b22
Sektor
sektor_b22
|
||||
---|---|---|---|---|
b22 b+BP,BP
|
||||
File:MK1 Sektor b22.png File:MK1 Sektor b22 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | - | - |
Startup | Active | Recovery | Cost | |
9 | 3 | 37 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+5 (KD) | -18 | -18 | - | - |
Notes | ||||
f2
Sektor
sektor_f2
|
||||
---|---|---|---|---|
f2 Forward + Back Punch
|
||||
File:MK1 Sektor f2.png File:MK1 Sektor f2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 24 | - |
Startup | Active | Recovery | Cost | |
15 | 2 | 25 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+3 | -5 | -5 | - | - |
Notes | ||||
f21
Sektor
sektor_f21
|
||||
---|---|---|---|---|
f21 F+BP,FP
|
||||
File:MK1 Sektor f21.png File:MK1 Sektor f21 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | H | 27 | - |
Startup | Active | Recovery | Cost | |
17 | 2 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+7 | -7 | -7 | - | - |
Notes | ||||
f212
Sektor
sektor_f212
|
||||
---|---|---|---|---|
f212 F+BP,FP,BP
|
||||
File:MK1 Sektor f212.png File:MK1 Sektor f212 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | M | 25 | - |
Startup | Active | Recovery | Cost | |
10 | 7 | 42 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+20 (Launch) | -17 | -17 | - | - |
Notes | ||||
Cancelable on Hit into (Air) Special Moves |
d2
Sektor
sektor_d2
|
||||
---|---|---|---|---|
d2 Crouching Back Punch
|
||||
File:MK1 Sektor d2.png File:MK1 Sektor d2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
140 | 21 | H | - | - |
Startup | Active | Recovery | Cost | |
9 | 3 | 41 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+27 (Launch) | -2 | -12 | - | - |
Notes | ||||
On Kounter Hit or Punish Hit, can be Jump Canceled with U+B or UF+B for 2 bars of Super Meter. Has Armor when Jump Canceled, and pulls in victim while disabling their Kombo Breaker and Kameos |
3
Sektor
sektor_3
|
||||
---|---|---|---|---|
3 Standing Front Kick
|
||||
File:MK1 Sektor 3.png File:MK1 Sektor 3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
d3
Sektor
sektor_d3
|
||||
---|---|---|---|---|
d3 Crouching Front Kick
|
||||
File:MK1 Sektor d3.png File:MK1 Sektor d3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
4
Sektor
sektor_4
|
||||
---|---|---|---|---|
4 Standing Back Kick
|
||||
File:MK1 Sektor 4.png File:MK1 Sektor 4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
d4
Sektor
sektor_d4
|
||||
---|---|---|---|---|
d4 Crouching Back Kick
|
||||
File:MK1 Sektor d4.png File:MK1 Sektor d4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
Aerial
j1
Sektor
sektor_j1
|
||||
---|---|---|---|---|
j1 Jumping Front Punch
|
||||
File:MK1 Sektor j1.png File:MK1 Sektor j1 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j2
Sektor
sektor_j2
|
||||
---|---|---|---|---|
j2 Jumping Back Punch
|
||||
File:MK1 Sektor j2.png File:MK1 Sektor j2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j3
Sektor
sektor_j3
|
||||
---|---|---|---|---|
j3 Jumping Front Kick
|
||||
File:MK1 Sektor j3.png File:MK1 Sektor j3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
OH | - | |||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j4
Sektor
sektor_j4
|
||||
---|---|---|---|---|
j4 Jumping Back Kick
|
||||
File:MK1 Sektor j4.png File:MK1 Sektor j4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
OH | - | |||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
Fatal Blow
Sektor
sektor_fatal
|
||||
---|---|---|---|---|
BLK+SS Block + Flip Stance
|
||||
File:MK1 Sektor fatal.png File:MK1 Sektor fatal hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
350 | 22.5 | L | - | - |
Startup | Active | Recovery | Cost | |
14 | 7 | 72 | See note | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+17 (KD) | -30 | -40 | ||
Notes | ||||
Character must be at 30% health or less, Kameo must be available |