< Mortal Kombat 1 | Sektor
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===== Hold 2dd ===== | ===== Hold 2dd ===== | ||
{{FrameData-MK1 | chara = Sektor | moveId = | {{FrameData-MK1 | chara = Sektor | moveId = sektor_hold2dd| moveType = ground_normal | ||
| input = Hold 2, dd | | input = Hold 2, dd | ||
| name = BP, Down, Down | | name = BP, Down, Down |
Revision as of 12:54, 5 October 2024
Portrait | Icon | HP | Availability |
---|---|---|---|
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1000.00 |
Normals and Strings
Grounded
1
Sektor
sektor_1
|
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---|---|---|---|---|
1 Standing Front Punch
|
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File:MK1 Sektor 1.png File:MK1 Sektor 1 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | H | 16 | - |
Startup | Active | Recovery | Cost | |
7 | 1 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+1 | -1 | -1 | - | - |
Notes | ||||
Starting attack for AERIAL KOMBOS |
11
Sektor
sektor_11
|
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---|---|---|---|---|
11 FP, FP
|
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File:MK1 Sektor 11.png File:MK1 Sektor 11 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
30 | 4.5 | M | 24 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 20 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+18 | -1 | -1 | - | - |
Notes | ||||
Starting attack for AERIAL KOMBOS |
112
Sektor
sektor_112
|
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---|---|---|---|---|
112 FP, FP, BP
|
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File:MK1 Sektor 112.png File:MK1 Sektor 112 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 20.5 | M | - | - |
Startup | Active | Recovery | Cost | |
16 | 4 | 33 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+31 | -5 | -5 | - | - |
Notes | ||||
d1
Sektor
sektor_d1
|
||||
---|---|---|---|---|
d1 Crouching Front Punch
|
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File:MK1 Sektor d1.png File:MK1 Sektor d1 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
20 | 3 | M | 15 | - |
Startup | Active | Recovery | Cost | |
7 | 3 | 23 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+11 | -9 | -9 | - | - |
Notes | ||||
2
Sektor
sektor_2
|
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---|---|---|---|---|
2 Standing Back Punch
|
||||
File:MK1 Sektor 2.png File:MK1 Sektor 2 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
50 | 7.5 | H | 28 | - |
Startup | Active | Recovery | Cost | |
16 | 3 | 26 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+10 | -7 | -7 | - | - |
Notes | ||||
Charged Bionic Blast available instantly when energized |
Hold 2
Sektor
sektor_hold2
|
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---|---|---|---|---|
Hold 2 Standing Back Punch
|
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File:MK1 Sektor hold2.png File:MK1 Sektor hold2 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
90 | 13.5 | H | 29 | - |
Startup | Active | Recovery | Cost | |
88 | 4 | 29 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+25 | 9 | -1 | - | - |
Notes | ||||
Energized by Cancel Bionic Blastt or a Blast Shied projectile deflection |
Hold 2dd
Sektor
sektor_hold2dd
|
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---|---|---|---|---|
Hold 2, dd BP, Down, Down
|
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File:MK1 Sektor hold2dd.png File:MK1 Sektor hold2dd hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | - | - | - | - |
Startup | Active | Recovery | Cost | |
1 | - | 22 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | - | - | - |
Notes | ||||
Energizes Bionic Blast and Force Sensor if Bionic Blast was held long enough |
Hold 21
Sektor
sektor_hold21
|
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---|---|---|---|---|
Hold 2, 1 BP, FP
|
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File:MK1 Sektor hold21.png File:MK1 Sektor hold21 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
70 | 10.5 | M | 28 | - |
Startup | Active | Recovery | Cost | |
14 | 3 | 36 | - | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+8 | -7 | -7 | - | - |
Notes | ||||
Available only when energized by Cancel Bionic Blast or a Blast Shield projectile deflection |
d2
Sektor
sektor_d2
|
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---|---|---|---|---|
d2 Crouching Back Punch
|
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File:MK1 Sektor d2.png File:MK1 Sektor d2 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
3
Sektor
sektor_3
|
||||
---|---|---|---|---|
3 Standing Front Kick
|
||||
File:MK1 Sektor 3.png File:MK1 Sektor 3 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
d3
Sektor
sektor_d3
|
||||
---|---|---|---|---|
d3 Crouching Front Kick
|
||||
File:MK1 Sektor d3.png File:MK1 Sektor d3 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
4
Sektor
sektor_4
|
||||
---|---|---|---|---|
4 Standing Back Kick
|
||||
File:MK1 Sektor 4.png File:MK1 Sektor 4 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
d4
Sektor
sektor_d4
|
||||
---|---|---|---|---|
d4 Crouching Back Kick
|
||||
File:MK1 Sektor d4.png File:MK1 Sektor d4 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
Aerial
j1
Sektor
sektor_j1
|
||||
---|---|---|---|---|
j1 Jumping Front Punch
|
||||
File:MK1 Sektor j1.png File:MK1 Sektor j1 hitbox.png |
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Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j2
Sektor
sektor_j2
|
||||
---|---|---|---|---|
j2 Jumping Back Punch
|
||||
File:MK1 Sektor j2.png File:MK1 Sektor j2 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
- | ||||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j3
Sektor
sektor_j3
|
||||
---|---|---|---|---|
j3 Jumping Front Kick
|
||||
File:MK1 Sektor j3.png File:MK1 Sektor j3 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
OH | - | |||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
j4
Sektor
sektor_j4
|
||||
---|---|---|---|---|
j4 Jumping Back Kick
|
||||
File:MK1 Sektor j4.png File:MK1 Sektor j4 hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
OH | - | |||
Startup | Active | Recovery | Cost | |
- | ||||
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
- | - | |||
Notes | ||||
Fatal Blow
Sektor
sektor_fatal
|
||||
---|---|---|---|---|
BLK+SS Block + Flip Stance
|
||||
File:MK1 Sektor fatal.png File:MK1 Sektor fatal hitbox.png |
||||
Damage | Chip Dmg | Guard | Cancel | Invuln |
350 | 22.5 | L | - | - |
Startup | Active | Recovery | Cost | |
14 | 7 | 72 | See note | |
Hit Adv | Block Adv | Flawless Block Adv | Hit Cancel Adv | Block Cancel Adv |
+17 (KD) | -30 | -40 | ||
Notes | ||||
Character must be at 30% health or less, Kameo must be available |