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| Licc.<br><br> | | Licc.<br><br> |
| One of Quan's best tools - a huge, disjoint attack that sweeps the air and gives easy combo followups. Superb for space covering and whiff punishing. Many of Quan's moves will entice the enemy to jump, chief among them being Bone Cage and Slow EX Skull - S3 completes these moves by giving Quan a highly rewarding, near-incontestable defense against jump-ins when prepared. Also safe on block, and if properly spaced a blocked S3 can lead into another raw S3 to catch overeager enemies.<br><br> | | One of Quan's best tools - a huge, disjoint attack that sweeps the air and gives easy combo followups. Superb for space covering and whiff punishing. Many of Quan's moves will entice the enemy to jump, chief among them being Bone Cage and Slow EX Skull - S3 completes these moves by giving Quan a highly rewarding, near-incontestable defense against jump-ins when prepared. Also safe on block, and if properly spaced a blocked S3 can lead into another raw S3 to catch overeager enemies.<br><br> |
| Being a meterless jump cancel, S3 can be used for kara jump cancels, usually to set up a portal with a combo extending kameo. Hold up while in the recovery of S3, and cancel the prejump frames into the desired move. Best used with the Scorpion kameo, who provides a lengthy suspend for additional followups and can easily fit into the up input of the kara cancel. | | Being a meterless jump cancel, S3 is crucial for combo pathing and can be used for kara jump cancels, usually to set up a portal with a combo extending kameo. Hold up while in the recovery of S3, and cancel the prejump frames into the desired move. Best used with the Scorpion or Janet kameos, who provide lengthy suspends for additional followups. |
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